2023.06.05 15:50 AutoModerator [Download Course] Aleric Heck – Alpha-AI Youtube Ads Course (Genkicourses.site)
![]() | submitted by AutoModerator to Learning2023 [link] [comments] Get the course here: [Download Course] Aleric Heck – Alpha-AI Youtube Ads Course (Genkicourses.site) Our website: https://www.genkicourses.site/product/aleric-heck-alpha-ai-youtube-ads-course/ WHAT YOU GET?Planning & Scripting Your Winning YouTube Ads
Producing Your Video
Tracking & Account Setup
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@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ If you're wondering why our courses are priced lower than the original prices and are feeling a bit suspicious (which is understandable), we can provide proof of the course's contents. We can provide a screenshot of the course's contents or send you a freebie, such as an introduction video or another video from the course, to prove that we do have the course. Should you wish to request proof, we kindly ask you to reach out to us. Please be aware that our courses do not include community access. This is due to the fact that we do not have the authority to manage this feature. Despite our desire to incorporate this aspect, it is, unfortunately, unfeasible. Explore affordable learning at Genkicourses.site 🎓! Dive into a world of quality courses handpicked just for you. Download, watch, and achieve more without breaking your budget. |
2023.06.05 15:50 AutoModerator [Download Course] Marisa Murgatroyd – The Experience Product Masterclass 2023 (Genkicourses.site)
![]() | submitted by AutoModerator to HQCoursesGenki [link] [comments] Get the course here: [Download Course] Marisa Murgatroyd – The Experience Product Masterclass 2023 (Genkicourses.site) Our website: https://www.genkicourses.site/product/marisa-murgatroyd-the-experience-product-masterclass-2023/ What You Get:MODULE 1YOUR PROFITABLE PRODUCT IDEADesigning a Blockbuster Hit Starts HereThe best products start with the best and most profitable ideas — which don’t happen by chance nor by waiting for lightning to strike. It takes a proven process to zero in on the idea with the potential to fly off the shelves. In this module, you’ll discover my Profitable Product Idea. You will:
Whether you don’t have any ideas, or you have too many ideas, or you’re not sure whether your idea will work, your Blockbuster Hit Product starts here. MODULE 2 YOUR IDEA TO MARKET BLUEPRINTTurning Your Idea Into an Irresistible OfferIn this module, you’ll take your profitable idea and transform it into the kind of thing folks will line up to buy. We call it your “Offer”, and it’s the scaffolding around your idea that makes it real. Elements such as:
By the end of this module, you’ll have the deep confidence that comes from knowing that everything you’re creating is exactly what your audience wants to buy. Now you’ll be ready for Module 3, where we’ll start building! MODULE 3 YOUR MVP LAUNCHCreating Your Minimal Viable Product & Getting to Market FastBy the end of this module, you’ll create just enough of your new program or course to be able to start making real, actual sales to real actual customers. So many programs stop short of this critical step, and leave you stranded, wondering how to bridge the gap between theory and practice. That’s a huge mistake, because it’s critical to test the real world response to your offer before you create your whole course or product, while you still have time to make easy changes and pivots. Some folks hit it out of the park on the first try, while others need to refine and adjust for a few cycles before they land on just the right thing. Either way, this process ensures you never waste months and thousands of dollars creating the wrong thing. In this Module you’ll:
SUPERCHARGE YOUR MARKETINGReach Even More People & Make Even More SalesNow that you’ve proven your offer by making some sales, our optional Module 4 is where you can take your marketing even further by stacking 2-3 campaigns together to create a supercharged, multiplier effect. Whether you stack simple campaigns, requiring little-to-no technology, or more robust campaigns — this is how you realize Goal X. A whole lot more. Whatever that looks like to you. In this Module, get ready to turn a handful of sales into an avalanche:
MODULE 5 EXPERIENCE ESCALATIONSupercharge Your ResultsNow that you’ve proven your product with real sales and you have a plan for reaching even more people and making even more money, this is where we pour fuel on the fire by “experiencifying” your course. “Experiencification” is the process of stacking the 10 Core Experiences of The Experience Formula™ into every element of your Experience Product, to increase the effectiveness of your product by 10-30 times. In this Module you’ll:
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ If you're wondering why our courses are priced lower than the original prices and are feeling a bit suspicious (which is understandable), we can provide proof of the course's contents. We can provide a screenshot of the course's contents or send you a freebie, such as an introduction video or another video from the course, to prove that we do have the course. Should you wish to request proof, we kindly ask you to reach out to us. Please be aware that our courses do not include community access. This is due to the fact that we do not have the authority to manage this feature. Despite our desire to incorporate this aspect, it is, unfortunately, unfeasible. Explore affordable learning at Genkicourses.site 🎓! Dive into a world of quality courses handpicked just for you. Download, watch, and achieve more without breaking your budget. |
2023.06.05 15:48 Zephonix Passed my Cert SAP-C02 after second attemp, here is my experience
2023.06.05 15:37 SevereContribution35 Game Matrix: Analysis of GDC 2017 "Playtesting: Avoiding Evil Data"
![]() | Source: Playtesting: Avoiding Evil Data submitted by SevereContribution35 to leveldesign [link] [comments] Speaker: Adriaan de Jongh This article offers a comprehensive analysis of the source video. While it closely follows the video's content, it also includes my own interpretations and expansions on the concepts presented, providing a deeper exploration into the art of game design. Definition of Evil Data 1. What is Evil DataIn the domain of game design, playtesting is commonly considered a fundamental aspect. This crucial stage of the development process often encapsulates the game's climax, offering the first glimpse into the success or failure of its design. Playtesting can reveal if initial pitfalls transform into unforeseen advantages or if quick fixes metamorphose into unforeseen challenges. However, for numerous independent game designers, playtesting is viewed as a necessity tinged with apprehension—an inevitability that brings a confrontational moment of truth.The reception of critique on a piece that one is deeply invested in is not typically the major challenge here. This hurdle, while potentially daunting at first, is surmountable with time and experience. The more significant issue at hand is the prevalent use of traditional playtesting methods by independent game designers. These conventional methods, such as sourcing playtesters, executing playtests, gathering feedback, and deploying analytics, often result in ambiguous and confounding data—often contradictory and challenging to interpret. This type of data is characterized herein as "evil data," a term that signifies its deleterious implications on the game design process. Evil data not only complicates the process of game development but also diminishes the appeal of playtesting. It is, therefore, the objective of this discourse to examine the avoidance of evil data based on insights gathered from the development of seven different games over several years. This analysis will challenge some of the traditional wisdom surrounding playtesting and offer alternative perspectives. It intends to facilitate a more valuable and organized playtesting process, thereby mitigating the impact of evil data. The discussion progresses in a structured format, beginning with the explanation of what constitutes evil data, its origins, how it can be circumvented, and how to conduct more value-oriented playtests. It is imperative to distinguish at this juncture that QA and playtesting, though seemingly related, are fundamentally different aspects of game development. While QA emphasizes the functionality of the game, playtesting concerns itself with the quality of the experience. The concept of evil data is elucidated through an anecdote from a playtest of Hidden Folks. A confusion over the interaction mechanism of an in-game object highlighted the consequences of evil data. Misinterpretation of playtester feedback led to the implementation of a solution that detracted from the game's appeal, instead of enhancing it. This case underscores how misleading data can lead to misguided decision-making, thus making the game worse. Evil data is a by-product of the playtesting phase that can be misleading, unclear, and distracting. The ramifications of evil data can range from erroneous decision-making, degradation of game quality, and extended development periods. Understanding and circumventing evil data are therefore integral to creating a successful game and optimizing the playtesting process. 2. Eight Factors Result in Evil DataDuring playtesting of Fingal, John and Brenda Romero criticized the sexually suggestive gestures in the game at a public event2.1 Physical Location Evil data in playtesting can stem from multiple factors, with physical location being a significant one. The setting of the playtest profoundly influences the data obtained. For instance, during a playtesting session for the game Fingal, renowned designers John and Brenda Romero provided critical feedback at a public event, which might have differed significantly in a private, relaxed setting at home. Similarly, games like Hidden Folks and Bounden recorded differing player behavior based on the context of play. Event-based playtests often resulted in quicker and less thorough play, which influenced the game design negatively. In the case of Bounden, this resulted in repetitive gameplay as the design was overly influenced by the first few minutes of play. To mitigate the introduction of evil data due to the physical location, it's crucial to align the playtesting environment with the game's intended setting, be it a home, a party for local multiplayer games, or other suitable locations. Hence, physical location plays a critical role in achieving accurate, useful playtesting feedback. Different types of players have different understanding of the dialog boxes in the game 2.2 Tester Diversity The diverse nature of potential players necessitates an expansive testing demographic in game design. During the early playtesting of "Hidden Folks", distinct reactions based on gaming background underscored the importance of this diversity. Self-identified gamers and non-gamers perceived additional elements in the game, such as dialog boxes, differently. This disparity in interpretation extended to other elements and demographics, such as age and gaming habits. To mitigate this 'evil data', playtests should not be limited to a specific group. Everyone, irrespective of their gaming background or demographics, can offer valuable insights. Expanding the testing group to include individuals from different backgrounds, gaming experience, age groups, and cultural backgrounds enhances the understanding of how diverse players interact with and perceive the game. This diversified feedback provides a more comprehensive and accurate representation of potential player responses, leading to improved game design and development. Don't explain anything 2.3 Your Introduction The third aspect pertains to your game introduction. A common error among independent game developers is a full game briefing, encompassing story, controls, and objectives before allowing testers to engage with the game. This approach is detrimental as it potentially overlooks vital stumbling blocks that players may encounter without such instructions. In order to circumvent this error, it's beneficial to eschew exhaustive introductions. Allow testers to independently navigate the game, thus mimicking the actual player experience. Such a strategy provides valuable insights on user-interface, control, and game introductions. However, disclosing that the game is still under development could alleviate tester stress and encourage honest feedback. The aim is to observe where testers encounter difficulties without any pre-conceived instructions, thereby ensuring authentic data collection. 2.4 Surface Problems The fourth point is 'surface problems'. These are challenges within the game design that are noticeable and yet frequently overlooked due to their persistent nature. An example of a surface problem might be the variability in difficulty across different player types or the excessive focus on one detail, such as a character's jump, neglecting broader concerns like the number of controllers required for multiplayer engagement. These problems, whilst seemingly inconsequential, can lead to negative player experiences. Over time, repeated exposure to these issues can cause a sort of blindness among developers, thus neglecting crucial facets of the gaming experience. To circumvent the rise of evil data from these issues, developers should aim for holistic player experience evaluation. Avoid testing with a narrow focus, subdivided playtests, or a specific hypothesis. Implement frequent playtesting to generate comprehensive data, enabling the identification and mitigation of overlooked surface problems. Overlap of game patterns can be quickly fixed during testing 2.5 Alterations Between Playtests The fifth point involves a somewhat contentious practice of altering game builds between playtests. Issues can occur during playtests that affect players' experiences, for instance, the game's layering problems or an unintended default setting screen. These small glitches, although quick to fix, can impact the player's engagement and the extracted data, causing players to potentially abandon the game earlier. Contrary to conventional advice among game developers, this issue can be mitigated by making changes to the game build during playtesting sessions. Shifting targets or disabling certain features between tests can greatly enhance the value of these sessions. This practice of adapting and amending can potentially lead to a more efficient resolution of these impediments. Oversized UI blocking the screen 2.6 Feedback The sixth consideration pertains to the interpretation of testers' feedback. Testers often express their sentiments regarding aspects they appreciate, those they do not, and elements they fail to comprehend. However, the game designer's task involves sieving through the assorted remarks to isolate the fundamental issue. Testers may articulate perceived problems that are misrepresentations of the core problem. For instance, an issue with the UI in the initial version of 'Hidden Folks' illustrated this conundrum. Many testers suggested the targets should not constantly remain on the screen, leading to a modification that allowed the UI panel to be hidden. While no further complaints were raised, hardly any testers used this feature. Eventually, it became evident that the issue was not the constant presence of targets but the UI panel's substantial size obscuring the screen. This example accentuates the importance of discerning the underlying problem from the provided feedback. This feedback filtering process is a crucial skill for effective playtesting. Thus, designers should delve into the 'why' behind testers' comments to better understand the concerns raised. Traditional ratings can be insufficiently instructive 2.7 Surveys The seventh facet pertains to surveys, quintessential sources of secondhand data. Traditional ratings can be insufficiently instructive, not providing the clarity needed to address specific game issues. A one-star review, for instance, provides no substantive guidance on how to improve level-3 gameplay, leaving game designers to hypothesize about potential solutions. Furthermore, open-ended survey questions often result in problem-solving suggestions that may not reveal the genuine root of the problem. An example includes players who struggled with level-3 not because of difficulty in finding 'John,' but due to the unrecognized ability to drag a car that would reveal 'John.' No suggestion in the feedback directly hinted at this core issue. Moreover, player perception of the game often evolves during gameplay, resulting in correspondence that reflects the emotions and frustrations experienced towards the end of play sessions. Thus, to mitigate the risk of unhelpful secondhand data from surveys and questionnaires, other more labor-intensive yet reliable methods of gathering player feedback should be employed. Quantitative analysis cannot explain the reasons behind the data 2.8 Online Playtesting The eighth dimension of our discussion pertains to online playtesting, a process often rife with evil data, which implies misleading or unhelpful information that may lead to misguided game design decisions. Developers often solicit feedback from colleagues, friends, or beta testers. However, the interpretive ambiguity of the resultant feedback can distort the understanding of game design challenges. There are various strategies for eliciting useful data from online testers, yet each harbors its own pitfalls. Direct questioning is the most straightforward approach; however, it tends to yield the most unhelpful, secondhand data. The feedback derived from this method is often retrospective and solution-oriented, lacking specificity and failing to illuminate the underlying problems. Hence, we advocate a shift away from this method due to its generally lackluster quality. Game analytics is another option, although it also presents hurdles. For instance, to leverage analytics effectively, developers must first hypothesize what they're attempting to understand. It can reveal quantitative measures such as the time taken to find a target, but it fails to elucidate the reason behind the measure. Therefore, designers are still left guessing - a practice synonymous with evil data. Another prevalent analytic technique is funnel analysis, tracking player progression from level to level. While it can showcase where players drop off, it, again, does not explain why, leading us back into the realm of guesswork. A more spatial analytic approach is heat maps, offering a more granular view of player interactions. However, they still fall short of observing actual gameplay. Gameplay recordings, on the other hand, offer a closer approximation to a first-hand experience. While such recordings still contain some evil data, they allow developers to see what the players do and hear their concurrent comments. Despite the potential pitfalls, gameplay recordings can be a valuable tool for extracting information about level flow, timing, and other specific gameplay elements. However, the requirement for technical setup may deter some potential testers, particularly those less tech-savvy. It also necessitates substantial investment in time to review the footage thoroughly. In conclusion, each method of gathering online playtesting data harbors potential for generating evil data. Recognizing and navigating these potential pitfalls is a critical skill for developers seeking to understand and improve their game design effectively. 3. Organizing Playtests with Minimal Effort3.1 Playtesting Overhead and Strategies to Minimize ItDespite its importance, playtesting can be a time-consuming and resource-intensive process. It involves recruiting testers, setting up testing sessions, collecting and analyzing data, and implementing changes based on feedback. This overhead can be a significant burden, particularly for small development teams or those with tight schedules or budgets. However, there are strategies to minimize the overhead associated with playtesting. One approach is to streamline the recruitment process. This could involve maintaining a pool of potential testers who can be called upon as needed, rather than recruiting new testers for each session. Another strategy is to automate data collection and analysis where possible. For example, developers could use software tools to track player behavior during testing sessions and generate reports. Furthermore, developers can prioritize playtesting efforts based on the stage of development and the nature of the game. Early in development, it may be more important to test core mechanics and gameplay loops, while later stages might focus more on content, balance, and polish. By focusing playtesting efforts where they are most needed, developers can make the most of their resources. Use of Email Templates 3.2 The Use of Email Templates and Reminders Communication is a crucial aspect of playtesting. Developers need to communicate with testers to arrange testing sessions, provide instructions, and gather feedback. This communication can be time-consuming, particularly when dealing with large numbers of testers. One way to streamline this process is to use email templates. These can be used to send standardized communications to testers, saving time and ensuring that all necessary information is included. For example, an invitation to a testing session might include details of the time and location, instructions for accessing the game, and information on what the developers are looking to test. In addition to email templates, reminders can be used to ensure that testers are aware of upcoming testing sessions and any actions they need to take. These reminders can be automated, reducing the administrative burden on developers and helping to ensure that testing sessions run smoothly. 3.3 Alternative Playtesting Structures While traditional playtesting sessions, where testers play the game under the supervision of the developers, are valuable, there are alternative structures that can provide different insights and reduce overhead. 3.3.1 Remote Playtesting Testers play the game in their own time and provide feedback via email or an online form. This approach can be less resource-intensive than traditional sessions, as it does not require a physical location or the presence of developers. It also allows for more flexible scheduling, which can be beneficial when dealing with testers in different time zones or with varying availability. 3.3.2 Group Playtesting Multipletesters play the game simultaneously and discuss their experiences. This can provide insights into the social dynamics of the game, reveal how players learn from each other, and generate a wider range of feedback. It can also be a more efficient use of resources, as feedback from multiple testers can be gathered in a single session. 3.3.3 Longitudinal Playtesting The same testers play the game over an extended period. This can reveal how the player's experience evolves over time, how players engage with long-term goals or progression systems, and how retention and replayability factors play out. While this approach requires a longer-term commitment from testers, it can provide deep insights that are not possible to obtain from single-session playtests. Highlights of the talk 4. ConclusionThe insights gleaned from effective playtesting can be a game-changer in the development process. They provide a unique perspective on the player's experience, revealing how players interact with the game, what they enjoy, and what frustrates them. This understanding can inform design decisions, ensuring that the game delivers a satisfying and engaging experience. Therefore, it is highly encouraged for game developers to apply these insights in their work. By avoiding evil data, organizing playtests with minimal effort, and leveraging the strategies discussed, developers can enhance the effectiveness of their playtesting process. This not only reduces the effort required but also leads to a better player experience, ultimately contributing to the success of the game. I will continue to delve into the fascinating world of game design in future articles. If you find this topic intriguing, please follow me for more insights. I also welcome your thoughts and suggestions on game design. Let's explore and learn together :) My discord server: discord.gg/cXTKubD7Zn |
2023.06.05 15:36 Key_Job_253 GRE (V 162/ Q 163/ AWA 4.5) - massive thanks to Gregmat
2023.06.05 15:35 AutoModerator [Download Course] Strategyzer – Strategyzer Online Academy (Genkicourses.site)
![]() | Get the course here: [Download Course] Strategyzer – Strategyzer Online Academy (Genkicourses.site) submitted by AutoModerator to NewGenkiCourses [link] [comments] Our website: https://www.genkicourses.site/product/strategyzer-strategyzer-online-academy/ What You Get:Mastering Business ModelsLearn how to design and assess winning business models
Mastering Value PropositionsLearn How to Create Value Propositions That Sell
Mastering Business TestingLearn How to Test and Validate Your Business Ideas With Real Customers
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2023.06.05 15:31 Primary_Register_738 Benefits of Mold Inspection
![]() | Mold in your home could be fatal. Mold will grow anywhere there is moisture over a lengthy period of time. Mold spores have the ability to infect practically any material. Mold can start forming in as little as 48 hours. submitted by Primary_Register_738 to u/Primary_Register_738 [link] [comments] https://preview.redd.it/3m9itg0zb74b1.jpg?width=1000&format=pjpg&auto=webp&s=746e4b53a50cd7fe013bf95ce1d352e9d54e8278 Mold could cause damage to both the inside and outside of your property. However, the risk to your own health is greater. This is why, if you notice mold in your home, you must act immediately.
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2023.06.05 15:23 GC-Gittiwilo Why in the world are these not options?
2023.06.05 15:20 AutoModerator [Download Course] John Crestani – Super Affiliate System PRO (Genkicourses.site)
![]() | submitted by AutoModerator to GenkiCourses02023 [link] [comments] Get the course here: [Download Course] John Crestani – Super Affiliate System PRO (Genkicourses.site) Our website: https://www.genkicourses.site/product/john-crestani-super-affiliate-system-pro/  to test and find other people’s “Profit Products” to sell… And then – once you start making sales – you can re-invest the money you made to generate 2x, 3x, or even 5x returns – without any risk of losing it. They say there’s no such thing as safe investment… But, this is damn close. And the best part is… Once you find your “winner”, you can just keep reinvesting your profits to make as much money as you want, as often as you want. Super Affiliate System PRO is NOT a course. It’s a practical, plug-and-play system that does 90% of work for you, so you can start making a full-time income as soon as humanly possible. ") @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ If you're wondering why our courses are priced lower than the original prices and are feeling a bit suspicious (which is understandable), we can provide proof of the course's contents. We can provide a screenshot of the course's contents or send you a freebie, such as an introduction video or another video from the course, to prove that we do have the course. Should you wish to request proof, we kindly ask you to reach out to us. Please be aware that our courses do not include community access. This is due to the fact that we do not have the authority to manage this feature. Despite our desire to incorporate this aspect, it is, unfortunately, unfeasible. Explore affordable learning at Genkicourses.site 🎓! Dive into a world of quality courses handpicked just for you. Download, watch, and achieve more without breaking your budget. |
2023.06.05 15:19 Army_Bot Summary For: Weekly Question Thread (05/29/2023 to 06/04/2023)
2023.06.05 15:19 Army_Bot Summary For: Weekly Question Thread (05/29/2023 to 06/04/2023)
2023.06.05 15:18 DazzTech Mastering Data Recovery: A Comprehensive Guide to Overcoming Data Loss
![]() | In our increasingly digitized world, the loss of important data can be a distressing and frustrating experience. Whether caused by accidental deletion, hardware failures, or software issues, data loss can have severe consequences. However, with the right approach and knowledge, it is often possible to recover lost data successfully. In this comprehensive guide, we will explore practical steps and techniques to help you navigate the data recovery process effectively. submitted by DazzTech to u/DazzTech [link] [comments] https://preview.redd.it/jq3gg6xc974b1.jpg?width=350&format=pjpg&auto=webp&s=b6df219484bc4614f240e58012a4d249ac565e07 1. Act Promptly:When you encounter data loss, it is crucial to take immediate action. Delaying the recovery process can increase the risk of permanent data loss. Avoid using the affected device to prevent overwriting the lost files. Refrain from installing or running any data recovery software on the same drive, as it may hinder the recovery process.2. Identify the Cause of Data Loss:Understanding the root cause of data loss is essential for formulating an appropriate recovery strategy. Common causes include accidental deletion, formatting errors, virus attacks, software malfunctions, hardware failures, and physical damage. By identifying the cause, you can choose the most suitable recovery method.3. Select the Right Recovery Method:Depending on the nature of data loss, different recovery methods can be employed:a. Software-Based Recovery:In cases of accidental deletion or formatting errors, data recovery software can often help. These tools scan the storage device for traces of lost data and facilitate recovery. Notable software options include Recuva, EaseUS Data Recovery Wizard, and TestDisk.b. Professional Data Recovery Services:When dealing with severe physical damage or complex software issues, it may be necessary to seek professional data recovery company such as;;These specialized experts possess the expertise and specialized equipment required to recover data from damaged or inaccessible storage media. c. DIY Hardware Repair:If the data loss is due to hardware failure, such as a malfunctioning hard drive, it may be possible to attempt a DIY repair. However, exercise caution and attempt this option only if you possess the necessary technical skills. If in doubt, it is advisable to seek professional assistance.Advanced Data Recovery Techniques:
Devices That Data Can Be Recovered From:
Implement Preventive Measures:Preventing data loss is always preferable to recovering lost data. Here are some proactive measures to protect your data:a. Regular Backups:Establish a consistent backup routine to safeguard your important files. Utilize external hard drives, cloud storage services, or backup software to create regular copies of your data.b. Surge Protection and Uninterruptible Power Supply (UPS):Invest in surge protectors and UPS devices to shield your devices against power surges and outages that can lead to data corruption and loss.c. Robust Security Measures:Maintain up-to-date antivirus software to protect your data from malware, ransomware, and other malicious threats.Safeguarding Recovered Data:Once you have successfully recovered your lost data, it is essential to take steps to protect and preserve it:a. Multiple Backup Locations:Create redundant backups and store them in different physical or cloud-based locations. This minimizes the risk of future data loss due to unforeseen circumstances.b. Organized File Management:Adopt a systematic approach to file organization and naming conventions. This helps maintain an organized file structure and reduces the likelihood of accidental deletions or data loss.Data Recovery Best Practices:
Conclusion:Experiencing data loss can be distressing, but with the right strategies and techniques, successful data recovery is often achievable. Acting swiftly, identifying the cause of data loss, and selecting the appropriate recovery method are vital steps in maximizing the chances of recovery. Additionally, implementing preventive measures to safeguard against future data loss is essential. By mastering the process of data recovery outlined in this comprehensive guide, you can confidently address data loss incidents |
2023.06.05 15:13 IntenseMD Any tips for re-reading ?
2023.06.05 15:12 Outrageous-Promise86 Feedback Please!
2023.06.05 15:10 AutoModerator [Download Course] Cody Wittick & Taylor Lagace – The Influencer Marketing Blueprint (Genkicourses.site)
![]() | Get the course here: [Download Course] Cody Wittick & Taylor Lagace – The Influencer Marketing Blueprint (Genkicourses.site) submitted by AutoModerator to Get_Courses_HQ [link] [comments] Our website: https://www.genkicourses.site/product/cody-wittick-taylor-lagace-the-influencer-marketing-blueprint/ 2 Million in sales in 6 months!“Because of the strategies laid out in this course, we have already scaled the company up to a $2M brand. In the first three months, we were able to lean heavily on these tactics to become a part of Shopify’s top 1% of growing companies in 2020.” Paul Jackson – Founder, Animal House Fitness$1M brand in 8 months!“Through the help of the Kynship course, we were able to scale our influencer marketing efforts while reaching 7 figures in revenue just 8 months after we launched our brand. Highly recommend the course that Cody & Taylor put together.”WHAT YOU’LL LEARN…
Finally Data-Driven Influencer Marketing Strategies That Work For Any BusinessWe know you want to be a brand with a successful influencer marketing strategy. To be that, you need influencer marketing to generate meaningful revenue for your business. You’re tired of watching other brands crush it with influencers, while you don’t have a strategy or the time to execute one for your brand. We believe you deserve to have a blueprint for success in influencer marketing. There is so much noise (options, agencies, etc.) trying to “help” only leading to more confusion and we know how paralyzing that can be. Leaving you asking the question, “Where do we even start?”Instead of hiring us to do the work for you, we can proudly say, “Start Here,” by using our blueprint broken down into practical and detailed steps that will give you the strategy to grow your revenue. Stop wasting time and money on old techniques that don’t work and start owning an effective influencer strategy. As a result of connecting thousands of influencers with brands, and having visibility to over $250,000,000 in paid media, we created a blueprint that focuses on building communities through sales, not likes. Course Overview & DetailsWho’s This For?This course is for anyone who’s looking for a hands-on and pragmatic approach to kickstart and grow within influencer marketing:✔ Startup Entrepreneurs✔ Marketing Directors, Managers, and their teams ✔ Influencer Marketing Specialists✔ Agencies✔ Freelancers✔ Brand Owners✔ Students✔ And yes, even Influencers too!In this 7 module program, we’ve given you everything you need to know, including:
Why We Created This CourseOver the past couple years, we’ve received consistent questions, DM’s and emails that have ultimately inspired us to give away everything we know. Our course provides you the tools to start and scale an influencer program for yourself. It primarily focuses on e-commerce, DTC (direct to consumer) businesses but we believe that influencer marketing, and specifically this course, applies to any market/industry/business.This on-demand course is a combination of face-to-face video lessons, resources, screen share Loom videos, and templates, giving you tried and true techniques to implement right away. It includes…🔑 Immediate, eternal access to all the content ✅ Copy & Paste templates🏗 Step-by-step calculators for creating budgets, ad account builds, and more! 🔍 Discounts on future courses, webinars, etc!📱 A private, exclusive slack community💡 4.75 hours of curated and practical knowledge📼 60 proactive, easy-to-digest 2-15 minute videos💰 $1500+ worth of software deals to start your journey @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ If you're wondering why our courses are priced lower than the original prices and are feeling a bit suspicious (which is understandable), we can provide proof of the course's contents. We can provide a screenshot of the course's contents or send you a freebie, such as an introduction video or another video from the course, to prove that we do have the course. Should you wish to request proof, we kindly ask you to reach out to us. Please be aware that our courses do not include community access. This is due to the fact that we do not have the authority to manage this feature. Despite our desire to incorporate this aspect, it is, unfortunately, unfeasible. Explore affordable learning at Genkicourses.site 🎓! Dive into a world of quality courses handpicked just for you. Download, watch, and achieve more without breaking your budget. |
2023.06.05 15:08 pringlydingly Passed the PANCE
2023.06.05 15:05 AutoModerator [Download Course] Cole Gordon – 30 Day Closer (Genkicourses.site)
![]() | Get the course here: [Download Course] Cole Gordon – 30 Day Closer (Genkicourses.site) submitted by AutoModerator to NewGenkiCourses [link] [comments] Our website: https://www.genkicourses.site/product/cole-gordon-30-day-close What You Get:Start Here: Intro & Onboarding🧠 Phase 1 – Onboarding & Orientation🧠 Phase 2 – Certification 🧠 Phase 3 – Sourcing Contracts 🧠 Phase 4 – Ramp 🧠 What is Remote Closing 🧠 Tax Strategy For Closers Sales 1o1 Crash Course👉 Intro👉 Sales First Principles 👉 The Belief Ladder 👉 Setter Crash Course 👉 Call Review Breakdown (Setter) 👉 Closer Crash Course 👉 Call Review Breakdown #1 Sourcing a Gig📖 Landing a Setter / Closer Contract – Intro📖 Where to Source contracts 📖 Landing a Gig on LinkedIn 📖 Filter Good Gigs From The Bad 📖 Shooting a Good 1 Minute Video 📖 Creating Standout Applications 📖 Nailing The Screening Interview 📖 Screening Interview Breakdown 📖 Mock Call Intro 📖 How to Conduct Mock Calls 📖 Mock Call Breakdown The Ramp Up🤩 Overview of SOPs Pt. 1🤩 Sales Success Tips & Common Pitfalls 🤩 Salesperson SOP Overview 🤩 30 Day Ramp Up (In Depth) 🤩 Beginning of Day Process Pt 1 🤩 Beginning of Day Process Pt 2 🤩 Beginning of Day Process Pt 3 🤩 Middle of Day Process 🤩 End of Day process Sales Philosophy & Inner Game🚀 Overview of Sales Philosophy and Inner Game🚀 Sales First Principles 🚀 The Belief Ladder 🚀 The Inner Game of Sales 🚀 Subcommunication & Tonality 🚀 Keys to Consistent High-Performance Setter Training💰 Overview of Setter Training💰 Prospecting 1o1 💰 Curated Opportunity Streams 💰 3 Types of Messenger Scripts 💰 Indirect Script 💰 Indirect Script Adjustments 💰 Direct Messenger Script 💰 Cold Messaging Script 💰 How to Create a “2-Step” Post 💰 Outbound Calls – Intro 💰 Outbound Calls – Script 💰 Triage Call – Script 💰 Example Call: Outbound & Triage 💰 Example Call: Triage Only Closer Training Part 1: Intro & Discovery📈 Overview of Closer Training Pt 1📈 Sales Process Overview 📈 Adjustments For 2-Call Closes 📈 Sales Best Practices 📈 Call Introduction 📈 Two Syntaxes Explained 📈 Discovery Syntax #1: Problem-First Syntax 📈 Discovery Syntax #2: Goals First Syntax 📈 Want to Become a Master At Asking Skilled Questions? Watch This 📈 How to Take Notes On Your Sales Calls 📈 Transitioning to the Pitch 📈 Transitioning to the Pitch (Alternative Method) 📈 Example Call: Goals First Syntax – Biz Opp Offer 📈 Example Call: Problems First Syntax – Business Offer Closer Training Part 2: Pitching & Closing📈 Overview of Closer Training Pt 2📈 Pitch Codex – Intro 📈 How to Pitch 📈 Creating Your Pitch (w/ Example) 📈 Committing Phase Objection Handling🚀 Overview of Objection Handling🚀 Objections 1o1 🚀 Pacing The First Objection 🚀 Financial Objections 🚀 PartneSpouse Objection 🚀 Uncertainty-Based Objections & Reframing Patterns 🚀 Closing Patterns & Risk Mitigators (Looping) 🚀 Deposit Closing 🚀 Setting Follow Up Calls 🚀 Pre-Close Reframes Follow Up & Pipeline🚀 Follow Up & Pipeline – Intro🚀 Pipeline Set Up 🚀 The “Re-Offer” 🚀 Leadership Based Follow Up & Conversion Strategies Asking Skilled Questions – Advanced💰 Overview of Advanced Closer Training💰 Getting Clear On The Pain 💰 Background Questions 💰 Doubt Questions 💰 Finances & Resources Questions 💰 Solution Questions 💰 Consequence & Cost Questions 💰 Vision & Desire Questions 💰 Prospect Giving You Super Low Goals? Watch This 💰 Support Questions (Partner & Spouse) 💰 Trust & Transitioning Out Bonus Training👉 Cole Breaking Down His Own Call #1👉 Cole Breaking Down His Own Call #2 👉 Cole Breaking Down His Own Call #3 👉 Consulting Offer Breakdown 👉 Fitness Offer Breakdown 👉 Pre-Pitch Method 👉 Upgrade Calls & Back-End Offer 👉 Assessment Form Training 👉 Selling w/ Case Studies Bonuses:Free Bonus #1: Private Rolodex™If you invest now you’ll get access to my private rolodex of 696 clients you saw earlier…You will be able to apply with my full-cycle recruiting team to get hand-placed in one of the clients I am personally consulting. This way, we can do the “sourcing” part done for you and place you in a high-paying offer ASAP. We can’t guarantee done-for-you placement for EVERY single person who takes us up in the program gets placed. So because of this, I’m also going to give you… Free Bonus #2: My Done-For-You List Of Perfect Clients™This is a hand-picked list of perfect companies who need remote closers who are not are clients (at least yet, 😉 It’s a DFY list of small FB and Linkedin Groups as well as other segmented lists of perfect clients. How do I know it’s perfect? Because it’s the same exact list my team uses to prospect for our clients. So we know it works 😉 And remember: I’m already giving you copy & paste outreach messages so you can land a contract, fast. They’re the EXACT messaging templates I used when I got my first contract with NO experience. I sent 54 of these templates and got 5 offers within 7 days!Free Bonus #3: Sales 1o1 Crash Course™Strapped on time? If you invest TODAY, I’ll give you a special training series I originally created for Tony Robbins & Dean Graziosi. You can go through the crash in just a couple hours and know ALL the essentials to start remote closing or setting – NOW. Combine this WITH the rolodex + DFY lists, you could have a gig in as little as 7 days!BONUS #4: Ascension Masterclass™Remember how I was telling you these business owners HATE taking sales calls? Well, guess what’s the only thing they hate MORE than taking the actual calls? Managing the sales team. Believe me: This is the LAST thing these business owners want to do. And because of this, they’ll pay a hefty % of the profits to a sales integrator who can do this FOR them… The Ascension Masterclass™ is currently the ONLY training material that shows you how to go from closer → sales integrator.BONUS #5: Access To The Vault™It’s one thing for me to teach you all the tactics and sales techniques. But how much faster would you be able to learn it if you could see it in real time? In the vault, you will have access to personal call recordings and breakdowns of ME. That way, you can simply model my behavior to start making big money ASAP.BONUS #6: The Interview Cheat SheetSimply by using the copy-and-paste message + DFY list of clients I give you, you’ll sit back and watch as opportunities are falling in your lap. Now, once you’re talking with the business owners… what if I could give you the right answers to every single question they’re going to ask you? That’s exactly what the interview cheat sheet is. I’m basically giving you the answers to the test, before you take it. How do I know it’s the right answers? Because I’ve consulted over 1000 sales teams and am considered the industry leaders in that space. Believe me, I know all the questions. Hell, half of them learned from me, anyways 🙂 Imagine how blown away the business owner will be when you nail every single question that they ask…That’s exactly what this cheat sheet will do for you.BONUS #7: Elite Subcommunication & Tonality™2 closers. Same scripts. Different results. Why? I’ll show you subtle subcommunication & tonality cues causing avg. salesppl to miss easy sales. And, you can deploy power cues & triggers that make you WILDLY persuasive to most prospects.BONUS #8: Inner Game Of Sales™Ever struggled with inconsistency? Sales slumps? This training will show you the mental models I use to stay hot – all of the time! Imagine: You never went into a sales slump…How much more money would you make? This will give you consistency in EVERY aspect of your life… @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ If you're wondering why our courses are priced lower than the original prices and are feeling a bit suspicious (which is understandable), we can provide proof of the course's contents. We can provide a screenshot of the course's contents or send you a freebie, such as an introduction video or another video from the course, to prove that we do have the course. Should you wish to request proof, we kindly ask you to reach out to us. Please be aware that our courses do not include community access. This is due to the fact that we do not have the authority to manage this feature. Despite our desire to incorporate this aspect, it is, unfortunately, unfeasible. Explore affordable learning at Genkicourses.site 🎓! Dive into a world of quality courses handpicked just for you. Download, watch, and achieve more without breaking your budget. |
2023.06.05 15:05 Own-Ad-5968 FAILED TODAY WITH 1 SERIOUS FAULT
![]() | I had a test at 9:17am at Tilbury test centre. I wasn’t able to have any practice beforehand because a learner of my instructor had his test at 8:20, So I literally walked to the centre and got in the car. I didn’t really feel fresh in the test which I think was due to this. Maybe I should have cancelled and got another date as I knew about that issue days prior to my tests. submitted by Own-Ad-5968 to LearnerDriverUK [link] [comments] Btw my instructor is asking to pay 140 for the car hire which I think is too much. How much did you have to pay for the car hire on your test? |
2023.06.05 15:04 AutoModerator [Download Course] Bill Walsh – The Objection Box Family (Genkicourses.site)
![]() | Get the course here: [Download Course] Bill Walsh – The Objection Box Family (Genkicourses.site) submitted by AutoModerator to AllTheNewestCourses [link] [comments] Our website: https://www.genkicourses.site/product/bill-walsh-the-objection-box-family/ The Objection Box Family – Learn his battle tested sales frameworks and 2-3X your sales in just weeks Even if you’re a seasoned sales professional or just starting out in sales What’s Inside The Objection Box Family? 1) The Objection Box Sales Methodology Training You’ll learn my 4-step sales framework that will allow you to master sales in just days! This is the same process that allowed me to get to $40k+ months in under 6 months! My coaching clients pay thousands to be coached on these frameworks by me. And then they 3x their sales in just weeks because of this. 2) Live Roleplay Sessions The only way to really learn something is by doing it… Only PERFECT PRACTICE MAKES PERFECT You’ll be coached by us so that you use our frameworks well! 3) Access to Roleplays recordings The second best way to learn how to do something, is to see how someone else does it. You’ll get more context on how to use our frameworks by learning how other people is using it. 4) Exclusive community Network with me and sales professionals that are in the same journey as you. Get access to job opportunities exclusive for our community. 5) TOB script This script and framework will help you close deals from day one! @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ If you're wondering why our courses are priced lower than the original prices and are feeling a bit suspicious (which is understandable), we can provide proof of the course's contents. We can provide a screenshot of the course's contents or send you a freebie, such as an introduction video or another video from the course, to prove that we do have the course. Should you wish to request proof, we kindly ask you to reach out to us. Please be aware that our courses do not include community access. This is due to the fact that we do not have the authority to manage this feature. Despite our desire to incorporate this aspect, it is, unfortunately, unfeasible. Explore affordable learning at Genkicourses.site 🎓! Dive into a world of quality courses handpicked just for you. Download, watch, and achieve more without breaking your budget. |
2023.06.05 15:04 smartybrome GCP: Google Cloud Digital Leader Practice Test (320 Q)
submitted by smartybrome to udemyfreebies [link] [comments]
2023.06.05 14:51 upieceofshitstfu School Working as Business sad reality
![]() | submitted by upieceofshitstfu to u/upieceofshitstfu [link] [comments] |
2023.06.05 14:50 AutoModerator [Download Course] Aleric Heck – Alpha-AI Youtube Ads Course (Genkicourses.site)
![]() | submitted by AutoModerator to Learning2023 [link] [comments] Get the course here: [Download Course] Aleric Heck – Alpha-AI Youtube Ads Course (Genkicourses.site) Our website: https://www.genkicourses.site/product/aleric-heck-alpha-ai-youtube-ads-course/ WHAT YOU GET?Planning & Scripting Your Winning YouTube Ads
Producing Your Video
Tracking & Account Setup
Audience & Research Targeting
Launching Your Campaigns
Optimizing Your Campaigns
YouTube Retargeting
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ If you're wondering why our courses are priced lower than the original prices and are feeling a bit suspicious (which is understandable), we can provide proof of the course's contents. We can provide a screenshot of the course's contents or send you a freebie, such as an introduction video or another video from the course, to prove that we do have the course. Should you wish to request proof, we kindly ask you to reach out to us. Please be aware that our courses do not include community access. This is due to the fact that we do not have the authority to manage this feature. Despite our desire to incorporate this aspect, it is, unfortunately, unfeasible. Explore affordable learning at Genkicourses.site 🎓! Dive into a world of quality courses handpicked just for you. Download, watch, and achieve more without breaking your budget. |