2022.12.09 22:18 Psychic Lottery predictions
2019.03.03 04:56 masonator1000 DayzEquinox
2019.04.09 01:26 guavawater feemagers
2023.03.20 19:05 synthead An old screenshot from when I was building shitbradsays.com!
![]() | submitted by synthead to phonelosers [link] [comments] |
2023.03.20 19:02 AutoModerator 📊 Global Gambling Statistics
![]() | Online gambling is a diverse multi-billion dollar industry. Have you ever wondered how gambling habits differ from country to country, which casino games are more popular and what interesting facts are there about women and gambling?!.. submitted by AutoModerator to bets_io [link] [comments] Keep reading to gain insight into some statistics provided through market research. Let's Talk Numbers! 🔢 • The global gambling market grew from $449.04 billion in 2022 to $702.45 billion in 2023 at a compound annual growth rate of 56.4%. • More than 32.2 million people visited Las Vegas casinos in 2021 which is almost double 2020's figure. • Slot machines are the most popular casino games in the United States. It is said to constitute approximately 70% of all revenue generated by casinos. • Lottery accounted for about 47% of all revenue generated by the gaming industry in Italy in 2020. Sports betting and slot machines accounted for 31% and 21%, respectively. • In Canada, 56% of women report having gambled in the past year, compared to 48% of men. • In the United States, women are reported to play lottery games and scratch cards than men, while men engaged in sports betting and casino games. The stats above will keep changing as time goes on because the gambling industry is ever-growing. We're eagerly anticipating what is to come and how much the gambling space would evolve over the next couple of years. 💚 Keep up with Bets.io for more gambling understanding! PS: All of the gambling statistics in this article were gathered from, but not limited to AskGamblers. https://preview.redd.it/vtohxjr7luoa1.png?width=1200&format=png&auto=webp&s=755c480dd1b22711a5877ac2c2b2ce0b183957fa #onlinecasino #cryptogaming #gambling |
2023.03.20 19:00 ronindog [Main] Tudor Prince Date Chronograph Reverse Panda 79280P - 100 spots at $42/ea with 0 spot limit. PayPal only. No comments, F&F.
Item Name: | Tudor Prince Date Chronograph Reverse Panda 79280P |
---|---|
Price: | $4200 |
# of Spots: | 100 |
Price Justification: | $4,700 on 8/28/22 Watch Only https://www.reddit.com/Watchexchange/comments/x06w56/wtswtt_tudor_prince_date_tiger_chrono_the_mini/ |
Price Justification: | $3,950 on 8/5/22 Watch Only https://www.reddit.com/Watchexchange/comments/wgz1i8/wts_price_lowered_even_more_tudor_prince_date/ |
Price Justification: | $3,150 on 8/24/22 Watch Only AM Bracelet https://www.reddit.com/Watchexchange/comments/wwmysx/wts_tudor_prince_chronograph_nontiger_79280p/ |
Price Justification: | $4,900 on 9/4/22 Watch Only https://www.watchuseek.com/threads/fsot-tudor-tiger-prince-date-chronograph-79280p-freshly-serviced.5431457/ |
Price Justification: | $5,800 on 11/15/22 Full Kit https://www.rolexforums.com/showthread.php?t=879402&highlight=79280 |
Call spots? | Y |
Spot limit per person? | No |
Location/Country: | USA |
Will ship international? | USA Only |
Timestamp/pics: | https://imgur.com/a/QSS7C2K |
Escrow: | Y u/ronindog for mke_watchguy |
Description: | Tudor Prince Date Chronograph Reference 79280P. H serial dating to 2002, on original Tudor bracelet with clasp and end link codes dating to 2002. Reverse panda dial, which is more rare than the traditional panda. Red accent second hand. Watch runs flawlessly, pushers and crown lock, all functions operating as they should. |
2023.03.20 18:54 AmonistlinUYA [NM] Retired Winter Bundle (10267 Gingerbread House and 40338 Christmas Tree) with two FREE sets (40487 Sailboat Adventure and 30343 McLaren Elva) - 123 spots at $2/ea
2023.03.20 18:45 SunnySunshine2022 Are you the Lotto Winner? Ontario Lotto Max winner days away from losing out on $373,000 prize - Check your tickets PLEASE…
2023.03.20 18:33 OnlyLittleFly What would Luka need to do in order to win the scoring record
2023.03.20 18:29 flyinghorseduck 120 Types of Arrows
Roll | Result |
---|---|
1 | Arrow of Healing - Deals 1d4 damage, heals 1d8 hp. |
2 | Arrow of Returning - After firing and striking something, the arrow will vanish in a puff of smoke and return to your quiver. |
3 | Choke Arrow - When the arrow makes contact with an object, it explodes into a cloud of noxious fumes in a sphere with a radius of 5 feet. Those inside choke as if you had casted the Stinking Cloud spell with DC 12. |
4 | Arrow of Missile Attraction - on a hit, the target becomes missile attractive. Any missile / projectile that passes within 20ft of the victim has a 2 in 6 chance of being redirected towards the victim. |
5 | Superior Smoke Arrow - Creates a Fog Cloud after 2 turns. |
6 | Moss Arrow - When this arrow is fired at a surface, creeping moss rapidly spreads to a circle with radius ten feet around the point of contact. Walking or climbing on the moss grants advantage on stealth checks to remain silent. |
7 | Sleep Arrow - using sleep powder, it bursts on impacts causing one creature hit to make a con save or fall asleep. No additional damage. |
8 | Spoil Arrow - on hit you have a horrible taste in your mouth that distracts you from whatever else you were doing to go seek water. |
9 | Rose Thorn Arrow - on hit extra 1d4 piercing from thorns and target must make a DC 15 STR or DEX save or be ensnared for 1d4 rounds (can attempt to Str / dex to get free each round), 1d4 piercing damage each round the ensnared creature moves. |
10 | Navigators Shot - upon firing upwards, the arrow travels 80ft upwards before going 50ft towards a goal (find a target or location) the archer is currently seeking. The magic loses effect if it impacts anything before the ascent. |
11 | Pointy Twig - sold by a goblin traveling merchant, he swears it's an arrow of never-missing. It's actually just a pointy twig. |
12 | Vampire Teeth Arrow - While not actual vampire teeth, they look pretty close. These arrows deal necrotic damage instead of piercing. The teeth may be recovered after battle to gain the damage dealt with them as healing or temporary HP. |
13 | Gossip Arrow - on a hit, the archer discovers one mundane secret about the target. (The bandit loves knitting kinda secret) this secret is broadcasted in a 30ft radius by an ethereal voice. |
14 | Flightstopper Arrow - A creature that is flying or attempting to fly must make a constitution save before using its movement. On failure, it cannot gain altitude and instead drops 60 feet. A flying creature does not take fall damage if it is forced from the sky by the flightstopper arrow. The throw is repeated every time the flying creature tries to use its movement. The effect lasts one minute or until the arrow is removed, whichever comes sooner. |
15 | Barbed Arrow - This cruelly barbed arrow does normal damage going in, and 1D6+2 damage coming out. If carefully removed (takes 1D6+1 rounds, DEX check at DC 15), no damage; half damage if you fail the roll. If left in, 1 damage per round spent doing anything but remaining carefully still. |
16 | Arrow of Teleportation - user is teleported to the impact site of the arrow. |
17 | Arrow of Delay - when fired the arrow freezes in place mid-air, thawing one round later and targeting the original targeted location. In addition to normal damage, on a hit the target is frozen in time for one round, unable to take any actions. |
18 | Curved Arrow - An arrow with a slight curve in it, used to hit targets behind cover. |
19 | Haunted Skull-Dread Arrow - Does regular damage. If arrow isn't pulled out by before 3 turns are over, the creature gains either a minor curse from a d100 table, or a disease from a d100 table. If it is a critical hit, then on the first turn the effect activates. |
20 | Shock Arrow - A thundergem is sharpened into a point as this arrow's head. Upon a hit the brittle gem shatters, releasing an additional 1d8 lightning damage in a 10' radius. |
21 | Grease Arrow - An alchemist's vial of grease replaces the arrowhead and spreads grease on whatever surface it strikes. |
22 | Babel Arrow - on hit, this arrow makes you forget the languages you speak and speak languages you didn't beforehand for 1d4 hours. |
23 | Odor-Seeking Arrow - will automatically hit the smelliest creature or object within 2d120 feet. |
24 | Flash Bang Arrow - this arrow is tipped with a small grey canister that explodes in a 10 foot radius on impact. Creatures in the blast must make a DC 14 constitution save or be blinded and deafened for 1d4 rounds. The creature may repeat the saving throw at the end of each of his turns. |
25 | Flare Arrow - creates a flare like projectile. If shot skyward can be seen up to one mile away. Only does 1d4 additional fire damage. |
26 | Arrow of Ricochet - Considers full cover to be half cover. |
27 | Light Arrow - These arrows deal radiant damage instead of piercing. They appear to be made out of pure light while emitting none at the same time. They leave a streak in the air, marking their path for up to an hour. |
28 | Short Jump Arrow - Arrow range is only 30 ft but allows you to teleport to anywhere within the range that it lands. |
29 | Arrow of Whooshing - makes a sound like someone making the sound of an arrow flying through the air as it flies through the air. |
30 | Foecrusher Arrow - An arrow with a very large head that is disproportionate to the rest of the arrow’s body, that somehow weighs the same as a normal arrowhead. Upon being fired, the arrow begins to rapidly grow in size over the course of its flight. For every 10 feet the arrow moves, the arrow’s damage increases by 1d6 piercing damage. If the arrow travels at least 100 feet, every creature within a 5 foot radius of the arrows point of impact must make a DC 18 Dexterity saving throw. A creature takes the arrows full damage as bludgeoning damage on a failed save, and half as much damage on a successful save. The damage is done instead of the arrows single target damage, not in addition to it. The radius of the arrows point of impact increases by 5 feet for every additional 100 feet the arrow travels after the initial 100 feet. |
31 | Whistling arrow - A non-magical arrow with a wiffle ball-like attachment affixed to the shaft behind the point. It makes a shill whistling sound as it travels through the air. Inexpensive. |
32 | Grappling Arrow - Arrow with a strong head that will hold up to 300 lbs of weight on an attached 100ft length of rope. |
33 | Drow Ascension Arrow - Touching these arrows bathes the shooter or anything it hits in shadow for 1 hour. |
34 | Zipper Arrow - Does regular damage, but the when the arrow is ripped out by a PC, it does 4d4 damage. To rip the Arrow out, a PC needs a prerequisite strength of 15. The actual arrow has many small spikes and sharp edges on it, and near the base of the arrow is a large pull handle. |
35 | Scrying Arrow - It takes a moment to prep the scrying arrow. You look into the foggy glass and your non dominant eye loses sight for a second before reforming inside the glassy bulb. This effect lasts for a minute. This arrow can then be shot. |
36 | Arrow of Anti-Magic - Arrow dispels all magic spells and effects within 10ft of it's impact. |
37 | Stalker Arrow - upon impact, this arrow lodges a small magical tracker in its target. The archer now knows the location of the target for 24 hours. |
38 | Evertrue Arrow - when this arrow is fired, a target will be hit. Maybe not the one you're aiming at, but the arrow will continue to travel across the surface of the plane it was shot on in a random direction that changes every minute until it hits a target. |
39 | Cannon Arrow - An arrow seemingly made entirely out of metal that is still light enough to be used, faintly glowing runic symbols cover every surface. Upon being fired, the arrow transforms into a cannonball that magically continues following the arrows flight path. A creature that is hit with the cannonball takes 8d10 bludgeoning damage and must succeed on a DC 22 Strength saving throw or be knocked prone. |
40 | Arrow of Illusion - arrow creates an illusion of the archer at the impact site. |
41 | Injection Arrow - An arrow with a needle on the tip used to inject enemies with poisons and other alchemical brews. |
42 | Suckerpunch Arrow - Arrows that have a light metal ball instead of a pointed head. Better for knocking out targets with a shot to the head or knocking the wind out of them with a shot to the gut. Incredibly nonlethal. |
43 | Whisper Arrow - if a message is whispered to the arrow before firing it, a target hit by the arrow will hear the whispered message. |
44 | Net Arrow - The head of this arrow is actually a small clay pot containing a spring-loaded silk net, on a hit, the target makes a DEX save (DC 13) against being restrained. on it's turn, the target can make a STR check to break free (DC 16). |
45 | Huntress Arrow - The Goddess of the Hunt blessed this arrow. Hits with the force of a falling Oak tree. |
46 | Arched Arrow - curved slightly, with air channels engraved onto the tip. When fired, flies in a circle of diameter 60ft in the direction the arrow is curved toward when aiming. |
47 | Buzzing Arrow - An arrow with a head coated in honey. When it hits a target, a swarm of bees is summoned, centered on the target. The bees are not friendly to the user, but likely won't attack unless provoked. |
48 | Edible Arrow - this can be shot and break like a normal arrow but is unrecoverable. Otherwise provides the effect of one goodberry with no time spoilage. |
49 | Skeletal Grasp Arrow - An arrow of bone with a grasping hand on the front. If target is struck, grasping skeletal hands raise up from the ground dealing bludgeoning damage and restraining the target and those caught in the AOE. 5 foot radius. |
50 | Long Range Arrow - a rare and beautifully crafted arrow, normal range increased by 1d120, maximum range increased by 2d120 |
51 | Shadow Arrows - Arrows exposed to alchemy that allows it to go through an object or person and pierce something else. |
52 | Arrow of Desperation - Gains a +4 bonus when the archer or one of their companions has less than a quarter HP remaining. |
53 | Blessed Arrow - does extra 1d4 damage to undead. |
54 | Moist Arrow - upon impact, any surface in a 10ft cube will immediately be drenched in a thin layer of water. |
55 | Taser Bolt - upon impact, the target must make a DC 14 constitution saving throw. On a fail, the target is now paralyzed, as if affected by the hold person spell. The saving throw may be repeated at the end of each of the targets turns. |
56 | Beacon-Seeking Arrow - a person or creature can touch an object and designate it as the beacon. When fired by that person/creature, the arrow will automatically hit the beacon if the beacon is within 2d120 feet. |
57 | Immovable Arrow - When the arrow hits something it becomes magically fixed in place upon impact until a button near the tip of the arrow is pressed. While fixed the arrow can hold up to 4,000 pounds. |
58 | Silence Arrow - An arrow with a fog-filled glass pearl instead of an arrowhead. It casts the silence spell in a 20 ft spherical radius lasting for 5 minutes where it strikes. |
59 | Bluff Arrow - A regular arrow with an extremely persausive letter tied to it. |
60 | Dryad's Kiss Arrow - Upon a successful hit by this legendary arrow the target is wrapped in vines and dragged into the earth. On a miss the arrow sprouts vines and roots that creates an oasis of permanent plant life and sprouts another arrow every century. |
61 | Anti-Ballistic Arrow - A thick arrow that has a rounded tip, with fletching that constantly adjusts and readjusts itself. Upon being fired, the arrow seeks out the closest moving projectile that is within 30 feet of any point of the arrow’s flight path. The arrow changes its direction to intercept the moving projectile, and a successful attack roll against an AC of 15 results in the intercepted projectile being knocked out of the air and/or destroyed. |
62 | Glass-Break Arrow - The arrowhead is high quality ceramic and very lightly touched with enchantment so that it thoroughly shatters glass. Despite being enchanted, detect magic will overlook it most of the time. Inexpensive, but only shops catering to thieves and mischief sell them. Possession may be a crime in some areas. |
63 | Armor Piercing Arrows - Tipped with special metals that ignore AC, +2 to hit. |
64 | Glass Tipped Arrow - Either solid or hollow to fill with alchemy items. |
65 | Mind Spike Arrow - Deals only psychic damage. Target has disadvantage on wisdom saves until next turn. It is pink in colour. |
66 | Rope Arrow - When fired, this arrow releases 25 feet of hempen rope behind it. |
67 | Pulling Arrow - can pull 300lbs of weight that is tied to the arrow for 1d100 feet. |
68 | Heat-Seeking Arrow - will automatically hit the hottest temperature creature or object within 2d120 feet. |
69 | Acid Arrow - The glass head of this arrow shatters upon impact spraying the target in corrosive acid. On a hit the target takes an additional 1d4 acid damage. |
70 | Motion-Seeking Arrow - will automatically hit the fastest moving creature or object within 2d120 feet. |
71 | Noise-Seeking Arrow - will automatically hit the loudest creature or object within 2d120 feet. |
72 | Thundersteel Arrow - made from meteoric iron which has been imbued with the essence of the sky domain, deals 1d4 lightning damage in addition. |
73 | Wyrmslayer Arrow - Deals double damage to dragons and like kin. |
74 | Crescent Moon Arrow - causes slashing damage with it's broad cutting head. Once hit the target it hooks itself in the flesh as the wound closes behind it. Causes bleeding. Not effective against armor. Not effective at long range. Can be used to cut objects further away, like ropes for traps and such. |
75 | Small Game Broadhead - Broadhead with extending fins that will decapitate small game (CR 1/8 or lower), due to the precision needed, the target gets +5 to AC. |
76 | Hollow Tipped Arrows - It breaks off inside the victim causing more damage, but are harder to penetrate armor with. -1 to hit, +1d4 damage. |
77 | Ethereal Arrow - Upon using a command word, this arrow shifts between the material and ethereal plane. Can be used to shoot through allies without harming them or to shoot through covers. |
78 | Tracer Arrow - Glows when fired so you can see the arc of the arrow and where it lands. Inexpensive. |
79 | Screamer Arrow - A transparent, fragile arrowhead filled with volatile sonic energy causes this arrow to mildly vibrate at all times. On a hit, the arrowhead shatters and releases a ear shattering scream. Instead of dealing traditional damage, all creatures within a 30 foot radius of the arrows point of impact must make a Constitution saving throw. A creature takes take 2d8 thunder damage on a failed save, and half as much damage on a successful one. A creature made of inorganic material such as stone or metal has disadvantage on this saving throw. Any nonmagical objects that aren’t being worn or carried also take the damage if they are in the radius. |
80 | Arrow of the Feywar - Upon a successful hit transports the victim to another point nearby or another point on the nearest continent (flip a coin to decide). |
81 | Cold-Seeking Arrow - will automatically hit the coldest temperature creature or object within 2d120 feet. |
82 | Tipsy Arrow - on successful hit target is impaired as if drunk for 1d4 minutes. (disadvantage on attacks) |
83 | Arrow of Blinding - as it impacts the target, it explodes in a flash of light rendering everyone who was not averting their eyes blinded for 1d4 rounds. |
84 | Water Arrow - When this arrow makes contact, it releases a burst of water that extinguishes any source of fire no greater than a five foot cube. Elementals attuned to fire are weak against it's damage. |
85 | Non-lethal Arrow (blunt head) - does blunt instead of piercing damage. |
86 | Arrow of Spiders - When the arrow impacts it releases hundreds of spiders. The spiders are harmless but a creature they are crawling on must succeed a DC 20 constitution check or use their next action to brush off the spiders. |
87 | Boxing Glove Arrow - Stuns an enemy or knocks them prone on hit. |
88 | Invisibility Arrow - on hit, target vanishes for a whole 1d12 minutes. |
89 | Ice Arrow - A shard of razor sharp ever-frozen ice is fastened to the end of an arrow. A hit from an Ice Arrow causes the area surrounding the wound to freeze for 1d4 hours. |
90 | Arrow of Monster Attraction - Any target hit by this arrow will attract any monster within 200ft. Monsters (with below human int) will treat the person or creature hit by this arrow as hostile. If arrow hits an inanimate object or the ground, any monster (with below human int) drawn to it will treat everyone in the area as hostile. |
91 | Blight Arrow - A sinister looking arrow made from a dark wood that seems to pulse with life. On a hit, the wooden shaft of the arrow wiggles and writhes its way into the body of the target dealing an additional 1d4 damage on the hit and at the start of each of the target’s turns thereafter until the wood is removed with magical restoration or a successful DC 16 Medicine check. If the shaft still remains inside the target’s body when the target dies, 1d3 twig blights burst forth from the target’s body 2d4 rounds after the creature’s death. The twig blights are hostile to all creatures other than each other, and attack nearby creatures until they die or there are no creatures left to attack, at which point they go off in search of more victims. |
92 | Black Arrow - Dwarven-made it is ancient and capable of piercing dragon hide. |
93 | Arrow of Agitation - on a successful hit, the target experiences varying nervous agitation, which affects to hit rolls and any bonuses to AC for Dex. Roll a d4, and subtract that number on to hit rolls and Dex-based AC. The effect lasts for 6-8 rounds. |
94 | Alchemists Fire Arrow - contains a small vial of alchemists fire, dealing an additional 1d4 fire damage. |
95 | Sentient Arrow - The arrow is actually a living organism shaped like an arrow. Its head is the arrow head. When drawing blood it sprouts its thin limbs and begins trying to inject itself inside its target host. The initial strike does damage and the target must succeed a constitution saving throw or else the creature will successfully dive into the host. While, it will deal 1d4 damage per turn and the host can feel the creature moving around inside. |
96 | Trickstrike Arrow - The arrow teleports midfiring so that it appears to have been fired from a direction of the attacker's choosing instead. The accuracy is the same as a normal arrow. |
97 | Cupid's Lust - these pair of arrows switch the minds of the targets for 24 hours when struck with the tip. |
98 | Arrows of the Wraith - Ethereal arrow tips don't hurt most creatures but is devastating to ghosts and other spirits. |
99 | Quiver Mother Arrow - As long as this arrow is in your quiver it makes 15 arrows per day. |
100 | Blurry Arrow - blurs vision for 1d20 minutes. |
101 | Vampire Arrow - An arrow made from bone that appears to be covered in dozens of tiny holes near its tip. On a hit, a vampire arrow begins rapidly draining blood from the target’s body, causing them to take 1d6 necrotic damage at the start of the target’s turn until the head of arrow is removed from the body. These additional effects do not occur if the target has no blood or similar essential body fluid. |
102 | Binding Arrow - Designed to explode on contact with a sticky goo that hardens almost instantly, DC 15 strength check to break. Can be used to stop or hinder movement. |
103 | Grapple Hook Arrow - does not do standard damage. Can be used as a standard grapple hook as well as an attempt to attach it to a target. |
104 | Smokescreen Arrow - Tipped with a smokebomb. Causes a cloud of smoke that obstructs vision for 1d4-1 rounds, moves 10ft in the direction of the wind every turn. |
105 | Deadweight Arrow - Once its stabbed into a surface, the target's weight increases to 50 pounds. |
106 | Scorpion Arrow - Does an additional 1d4 poison damage. |
107 | Splitting Arrow - An arrow that splits into 3 separate arrows mid-flight. There are rarer versions that split into 5 and even 7. |
108 | Assassin's Arrow - immediately upon striking the target the arrow vanishes, leaving no trace of the arrow behind and making the source of the wound unclear. |
109 | Jagged Arrow - When it hit's a target, it does 1d4 piercing damage every 12 seconds (2 turns) until removed by a medicine check of 15+. |
110 | Compass Arrow - Ordinary when fired but swivels to point north when balanced on a finger. |
111 | Light-Seeking Arrow - will automatically hit the brightest creature or object within 2d120 feet. |
112 | Meteor Shower Arrow - A Pure black arrow that marks a target for a meteor shower. Meteors are summoned and take 1 turn to arrive. After 1 turn a shower of massive flaming meteors rain down on the target dealing LOTS of fire and bludgeoning damage. 15 foot radius. |
113 | Torch Arrow: After being shot and embedding itself in some surface this arrow burns for 1 hour lighting a 20-foot radius with bright light and providing dim light for another 20 feet. |
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2023.03.20 18:21 Magical_Emil Happened to see this come up on my tik tok feed, can’t believe it happened on a new ticket but also in California!
![]() | submitted by Magical_Emil to Lottery [link] [comments] |
2023.03.20 18:16 FruityandtheBeast Kentucky residents reported an average of 5.5 mentally unhealthy days a month, the 5th most in the US. Bell County has the poorest mental health in the state with an average of 6.5 days reported.
![]() | submitted by FruityandtheBeast to Kentucky [link] [comments] |
2023.03.20 18:02 Sogggy_ [Smashbros] Let’s Make BIG Moves 2023 - seeds
2023.03.20 17:32 Morbo4Prez Ashley Madison - By The Numbers
2023.03.20 17:06 EvilE69 Atomic Rust 2x server Monthly map wipe BP wipes every 3 months.
2023.03.20 17:04 chitownkid81 [NM] Kylo Ren's Tie Fighter (75179) - 105 spots at $2/ea
2023.03.20 17:02 mytendies Best Options Report March 20th
Stock | Put IV | Direction | Past Move (+/-) | Priced Down Move | Days Until Earnings | Underlying Price | Put Premium |
---|---|---|---|---|---|---|---|
BYND | 125.0 | -94.68 | $40.72 | -$73.56 | 50 | 15.47 | 1.81 |
ZIM | 216.0 | -85.23 | $40.49 | -$127.11 | 0 | 23.3581 | 3.14 |
FAS | 89.0 | -64.44 | $55.83 | -$52.37 | 0 | 54.2301 | 0.94 |
DUST | 85.0 | -62.61 | $47.5 | -$50.02 | 0 | 12.05 | 1.05 |
USB | 56.0 | -57.47 | $41.18 | -$32.95 | 35 | 35.2936 | 0.8 |
PTON | 84.0 | -57.38 | $37.76 | -$49.43 | 43 | 9.61 | 1.31 |
UPST | 113.0 | -57.3 | $34.81 | -$66.5 | 48 | 14.73 | 1.91 |
GPS | 57.0 | -52.31 | $23.16 | -$33.54 | 0 | 9.74 | 1.45 |
UCO | 89.0 | -52.12 | $38.08 | -$52.37 | 0 | 21.4099 | 1.38 |
T | 35.0 | -51.94 | $8.75 | -$20.6 | 30 | 18.5064 | 2.35 |
Stock | Call IV | Direction | Past Move (+/-) | Priced Up Move | Days Until Earnings | Underlying Price | Call Premium |
---|---|---|---|---|---|---|---|
PBR | 57.99999999999999 | 88.93 | $23.64 | +$34.13 | 49 | 9.9 | 1.44 |
RIOT | 120.0 | 53.8 | $65.45 | +$70.62 | 42 | 8.4707 | 1.08 |
NUGT | 79.0 | 40.25 | $45.44 | +$46.49 | 0 | 38.46 | 1.02 |
VIXY | 93.0 | 38.5 | $53.24 | +$54.73 | 0 | 10.895 | 1.03 |
JNUG | 90.0 | 37.05 | $48.94 | +$52.96 | 0 | 37.76 | 1.08 |
GOLD | 42.0 | 36.94 | $21.23 | +$24.72 | 43 | 18.15 | 1.16 |
FAZ | 95.0 | 36.55 | $52.73 | +$55.91 | 0 | 23.9998 | 1.06 |
MARA | 134.0 | 34.27 | $71.24 | +$78.86 | 0 | 8.05 | 1.11 |
NEM | 40.0 | 34.23 | $23.26 | +$23.54 | 31 | 48.0745 | 1.01 |
COIN | 107.0 | 33.91 | $51.75 | +$62.97 | 49 | 74.97 | 1.22 |
Stock | Call IV | Direction | Past Move (+/-) | Priced Up Move | Days Until Earnings | Underlying Price | Call Premium |
---|---|---|---|---|---|---|---|
SRPT | 53.0 | -29.52 | $63.78 | +$31.19 | 43 | 127.74 | 0.49 |
DOCU | 57.99999999999999 | -18.67 | $65.59 | +$34.13 | 0 | 56.0875 | 0.52 |
ADSK | 36.0 | -1.61 | $35.17 | +$21.19 | 65 | 202.823 | 0.6 |
BITO | 57.99999999999999 | 14.04 | $56.08 | +$34.13 | 0 | 17.274 | 0.61 |
VMW | 19.0 | -36.43 | $18.08 | +$11.18 | 65 | 118.57 | 0.62 |
PANW | 31.0 | 5.21 | $27.86 | +$18.24 | 58 | 188.79 | 0.65 |
SE | 56.00000000000001 | 5.7 | $49.11 | +$32.95 | 0 | 76.92 | 0.67 |
CSTM | 48.0 | -16.47 | $41.25 | +$28.25 | 36 | 14.16 | 0.68 |
CRM | 33.0 | 5.4 | $28.13 | +$19.42 | 71 | 185.09 | 0.69 |
SCHW | 64.0 | -35.36 | $54.32 | +$37.66 | 28 | 58.2497 | 0.69 |
Stock | Put IV | Direction | Past Move (+/-) | Priced Down Move | Days Until Earnings | Underlying Price | Put Premium |
---|---|---|---|---|---|---|---|
PBR | 17.0 | 88.93 | $23.64 | -$10.0 | 49 | 9.9 | 0.42 |
SRPT | 50.0 | -29.52 | $63.78 | -$29.42 | 43 | 127.74 | 0.46 |
DOCU | 57.0 | -18.67 | $65.59 | -$33.54 | 0 | 56.0875 | 0.51 |
ADSK | 36.0 | -1.61 | $35.17 | -$21.19 | 65 | 202.823 | 0.6 |
PANW | 30.0 | 5.21 | $27.86 | -$17.65 | 58 | 188.79 | 0.63 |
SE | 54.0 | 5.7 | $49.11 | -$31.78 | 0 | 76.92 | 0.65 |
CSTM | 48.0 | -16.47 | $41.25 | -$28.25 | 36 | 14.16 | 0.68 |
SCHW | 63.0 | -35.36 | $54.32 | -$37.07 | 28 | 58.2497 | 0.68 |
CRM | 33.0 | 5.4 | $28.13 | -$19.42 | 71 | 185.09 | 0.69 |
CTRA | 35.0 | 3.08 | $29.66 | -$20.6 | 42 | 23.6499 | 0.69 |
Stock | Put IV | Direction | Past Move (+/-) | Priced Down Move | Days Until Earnings | Underlying Price | Put Premium |
---|---|---|---|---|---|---|---|
ZIM | 216.0 | -85.23 | $40.49 | -$127.11 | 0 | 23.3581 | 3.14 |
CHWY | 71.0 | -15.36 | $14.82 | -$41.78 | 1 | 38.08 | 2.82 |
NKE | 44.0 | 7.74 | $9.62 | -$25.89 | 0 | 121.55 | 2.69 |
SAVA | 77.0 | -2.09 | $18.05 | -$45.31 | 44 | 26.48 | 2.51 |
GME | 111.0 | -16.89 | $26.6 | -$65.32 | 0 | 17.03 | 2.46 |
T | 35.0 | -51.94 | $8.75 | -$20.6 | 30 | 18.5064 | 2.35 |
PM | 27.0 | -36.86 | $7.3 | -$15.89 | 30 | 95.8 | 2.18 |
ATVI | 33.0 | -29.56 | $9.42 | -$19.42 | 35 | 78.98 | 2.06 |
IBM | 26.0 | 9.32 | $7.55 | -$15.3 | 0 | 125.24 | 2.03 |
BIIB | 30.0 | 2.48 | $8.78 | -$17.65 | 43 | 264.32 | 2.01 |
Stock | Call IV | Direction | Past Move (+/-) | Priced Up Move | Days Until Earnings | Underlying Price | Call Premium |
---|---|---|---|---|---|---|---|
CHWY | 70.0 | -15.36 | $14.82 | +$41.19 | 1 | 38.08 | 2.78 |
NKE | 45.0 | 7.74 | $9.62 | +$26.48 | 0 | 121.55 | 2.75 |
KHC | 33.0 | 17.94 | $8.06 | +$19.42 | 36 | 37.975 | 2.41 |
IBM | 30.0 | 9.32 | $7.55 | +$17.65 | 0 | 125.24 | 2.34 |
GME | 105.0 | -16.89 | $26.6 | +$61.79 | 0 | 17.03 | 2.32 |
SAVA | 71.0 | -2.09 | $18.05 | +$41.78 | 44 | 26.48 | 2.31 |
ET | 59.0 | 11.67 | $15.89 | +$34.72 | 43 | 12.14 | 2.19 |
KMI | 40.0 | 12.97 | $11.08 | +$23.54 | 29 | 16.505 | 2.12 |
BIIB | 31.0 | 2.48 | $8.78 | +$18.24 | 43 | 264.32 | 2.08 |
BNTX | 44.0 | 6.79 | $12.81 | +$25.89 | 6 | 131.4885 | 2.02 |
Stock | Put IV | Call IV | Direction | HV | Premium | Days Until Earnings | Underlying Price | Efficiency |
---|---|---|---|---|---|---|---|---|
CHWY | 71.0 | 70.0 | -15.36 | 25.19 | 2.8 | 1 | 38.08 | 90.46 |
NKE | 44.0 | 45.0 | 7.74 | 16.35 | 2.72 | 0 | 121.55 | 96.83 |
SAVA | 77.0 | 71.0 | -2.09 | 30.68 | 2.41 | 44 | 26.48 | 48.86 |
GME | 111.0 | 105.0 | -16.89 | 45.2 | 2.39 | 0 | 17.03 | 88.82 |
IBM | 26.0 | 30.0 | 9.32 | 12.83 | 2.18 | 0 | 125.24 | 93.95 |
KHC | 26.0 | 33.0 | 17.94 | 13.69 | 2.15 | 36 | 37.975 | 83.06 |
ZIM | 216.0 | 73.0 | -85.23 | 68.81 | 2.1 | 0 | 23.3581 | 77.89 |
BIIB | 30.0 | 31.0 | 2.48 | 14.92 | 2.04 | 43 | 264.32 | 78.75 |
BNTX | 42.0 | 44.0 | 6.79 | 21.77 | 1.98 | 6 | 131.4885 | 80.62 |
ET | 45.0 | 59.0 | 11.67 | 27.0 | 1.93 | 43 | 12.14 | 58.21 |
Stock | Direction | Premium | Past Move (+/-) | Days Until Earnings | Underlying Price | Efficiency |
---|---|---|---|---|---|---|
QQQ | 8.56 | 1.26 | $11.93 | 0 | 304.435 | 99.14 |
IWM | -17.88 | 1.11 | $14.34 | 0 | 174.14 | 98.74 |
NVDA | 17.78 | 0.85 | $35.26 | 64 | 256.91 | 98.7 |
TSLA | -1.09 | 1.28 | $29.68 | 29 | 184.34 | 98.58 |
GM | -25.08 | 1.09 | $21.8 | 35 | 34.06 | 98.29 |
TQQQ | 12.29 | 1.21 | $35.37 | 0 | 24.56 | 98.12 |
NFLX | -1.93 | 1.74 | $18.4 | 28 | 304.96 | 97.96 |
MSFT | 17.79 | 1.09 | $16.45 | 35 | 272.2 | 97.91 |
C | -12.73 | 0.89 | $28.44 | 24 | 44.95 | 97.79 |
INTC | 30.76 | 0.95 | $22.39 | 37 | 29.01 | 97.75 |
2023.03.20 17:01 mytendies Best Options Report Week of March 20th
Stock | Put IV | Direction | Past Move (+/-) | Priced Down Move | Days Until Earnings | Underlying Price | Put Premium |
---|---|---|---|---|---|---|---|
BYND | 125.0 | -94.68 | $40.72 | -$73.56 | 50 | 15.47 | 1.81 |
ZIM | 216.0 | -85.23 | $40.49 | -$127.11 | 0 | 23.3581 | 3.14 |
FAS | 89.0 | -64.44 | $55.83 | -$52.37 | 0 | 54.2301 | 0.94 |
DUST | 85.0 | -62.61 | $47.5 | -$50.02 | 0 | 12.05 | 1.05 |
USB | 56.0 | -57.47 | $41.18 | -$32.95 | 35 | 35.2936 | 0.8 |
PTON | 84.0 | -57.38 | $37.76 | -$49.43 | 43 | 9.61 | 1.31 |
UPST | 113.0 | -57.3 | $34.81 | -$66.5 | 48 | 14.73 | 1.91 |
GPS | 57.0 | -52.31 | $23.16 | -$33.54 | 0 | 9.74 | 1.45 |
UCO | 89.0 | -52.12 | $38.08 | -$52.37 | 0 | 21.4099 | 1.38 |
T | 35.0 | -51.94 | $8.75 | -$20.6 | 30 | 18.5064 | 2.35 |
Stock | Call IV | Direction | Past Move (+/-) | Priced Up Move | Days Until Earnings | Underlying Price | Call Premium |
---|---|---|---|---|---|---|---|
PBR | 57.99999999999999 | 88.93 | $23.64 | +$34.13 | 49 | 9.9 | 1.44 |
RIOT | 120.0 | 53.8 | $65.45 | +$70.62 | 42 | 8.4707 | 1.08 |
NUGT | 79.0 | 40.25 | $45.44 | +$46.49 | 0 | 38.46 | 1.02 |
VIXY | 93.0 | 38.5 | $53.24 | +$54.73 | 0 | 10.895 | 1.03 |
JNUG | 90.0 | 37.05 | $48.94 | +$52.96 | 0 | 37.76 | 1.08 |
GOLD | 42.0 | 36.94 | $21.23 | +$24.72 | 43 | 18.15 | 1.16 |
FAZ | 95.0 | 36.55 | $52.73 | +$55.91 | 0 | 23.9998 | 1.06 |
MARA | 134.0 | 34.27 | $71.24 | +$78.86 | 0 | 8.05 | 1.11 |
NEM | 40.0 | 34.23 | $23.26 | +$23.54 | 31 | 48.0745 | 1.01 |
COIN | 107.0 | 33.91 | $51.75 | +$62.97 | 49 | 74.97 | 1.22 |
Stock | Call IV | Direction | Past Move (+/-) | Priced Up Move | Days Until Earnings | Underlying Price | Call Premium |
---|---|---|---|---|---|---|---|
SRPT | 53.0 | -29.52 | $63.78 | +$31.19 | 43 | 127.74 | 0.49 |
DOCU | 57.99999999999999 | -18.67 | $65.59 | +$34.13 | 0 | 56.0875 | 0.52 |
ADSK | 36.0 | -1.61 | $35.17 | +$21.19 | 65 | 202.823 | 0.6 |
BITO | 57.99999999999999 | 14.04 | $56.08 | +$34.13 | 0 | 17.274 | 0.61 |
VMW | 19.0 | -36.43 | $18.08 | +$11.18 | 65 | 118.57 | 0.62 |
PANW | 31.0 | 5.21 | $27.86 | +$18.24 | 58 | 188.79 | 0.65 |
SE | 56.00000000000001 | 5.7 | $49.11 | +$32.95 | 0 | 76.92 | 0.67 |
CSTM | 48.0 | -16.47 | $41.25 | +$28.25 | 36 | 14.16 | 0.68 |
CRM | 33.0 | 5.4 | $28.13 | +$19.42 | 71 | 185.09 | 0.69 |
SCHW | 64.0 | -35.36 | $54.32 | +$37.66 | 28 | 58.2497 | 0.69 |
Stock | Put IV | Direction | Past Move (+/-) | Priced Down Move | Days Until Earnings | Underlying Price | Put Premium |
---|---|---|---|---|---|---|---|
PBR | 17.0 | 88.93 | $23.64 | -$10.0 | 49 | 9.9 | 0.42 |
SRPT | 50.0 | -29.52 | $63.78 | -$29.42 | 43 | 127.74 | 0.46 |
DOCU | 57.0 | -18.67 | $65.59 | -$33.54 | 0 | 56.0875 | 0.51 |
ADSK | 36.0 | -1.61 | $35.17 | -$21.19 | 65 | 202.823 | 0.6 |
PANW | 30.0 | 5.21 | $27.86 | -$17.65 | 58 | 188.79 | 0.63 |
SE | 54.0 | 5.7 | $49.11 | -$31.78 | 0 | 76.92 | 0.65 |
CSTM | 48.0 | -16.47 | $41.25 | -$28.25 | 36 | 14.16 | 0.68 |
SCHW | 63.0 | -35.36 | $54.32 | -$37.07 | 28 | 58.2497 | 0.68 |
CRM | 33.0 | 5.4 | $28.13 | -$19.42 | 71 | 185.09 | 0.69 |
CTRA | 35.0 | 3.08 | $29.66 | -$20.6 | 42 | 23.6499 | 0.69 |
Stock | Put IV | Direction | Past Move (+/-) | Priced Down Move | Days Until Earnings | Underlying Price | Put Premium |
---|---|---|---|---|---|---|---|
ZIM | 216.0 | -85.23 | $40.49 | -$127.11 | 0 | 23.3581 | 3.14 |
CHWY | 71.0 | -15.36 | $14.82 | -$41.78 | 1 | 38.08 | 2.82 |
NKE | 44.0 | 7.74 | $9.62 | -$25.89 | 0 | 121.55 | 2.69 |
SAVA | 77.0 | -2.09 | $18.05 | -$45.31 | 44 | 26.48 | 2.51 |
GME | 111.0 | -16.89 | $26.6 | -$65.32 | 0 | 17.03 | 2.46 |
T | 35.0 | -51.94 | $8.75 | -$20.6 | 30 | 18.5064 | 2.35 |
PM | 27.0 | -36.86 | $7.3 | -$15.89 | 30 | 95.8 | 2.18 |
ATVI | 33.0 | -29.56 | $9.42 | -$19.42 | 35 | 78.98 | 2.06 |
IBM | 26.0 | 9.32 | $7.55 | -$15.3 | 0 | 125.24 | 2.03 |
BIIB | 30.0 | 2.48 | $8.78 | -$17.65 | 43 | 264.32 | 2.01 |
Stock | Call IV | Direction | Past Move (+/-) | Priced Up Move | Days Until Earnings | Underlying Price | Call Premium |
---|---|---|---|---|---|---|---|
CHWY | 70.0 | -15.36 | $14.82 | +$41.19 | 1 | 38.08 | 2.78 |
NKE | 45.0 | 7.74 | $9.62 | +$26.48 | 0 | 121.55 | 2.75 |
KHC | 33.0 | 17.94 | $8.06 | +$19.42 | 36 | 37.975 | 2.41 |
IBM | 30.0 | 9.32 | $7.55 | +$17.65 | 0 | 125.24 | 2.34 |
GME | 105.0 | -16.89 | $26.6 | +$61.79 | 0 | 17.03 | 2.32 |
SAVA | 71.0 | -2.09 | $18.05 | +$41.78 | 44 | 26.48 | 2.31 |
ET | 59.0 | 11.67 | $15.89 | +$34.72 | 43 | 12.14 | 2.19 |
KMI | 40.0 | 12.97 | $11.08 | +$23.54 | 29 | 16.505 | 2.12 |
BIIB | 31.0 | 2.48 | $8.78 | +$18.24 | 43 | 264.32 | 2.08 |
BNTX | 44.0 | 6.79 | $12.81 | +$25.89 | 6 | 131.4885 | 2.02 |
Stock | Put IV | Call IV | Direction | HV | Premium | Days Until Earnings | Underlying Price | Efficiency |
---|---|---|---|---|---|---|---|---|
CHWY | 71.0 | 70.0 | -15.36 | 25.19 | 2.8 | 1 | 38.08 | 90.46 |
NKE | 44.0 | 45.0 | 7.74 | 16.35 | 2.72 | 0 | 121.55 | 96.83 |
SAVA | 77.0 | 71.0 | -2.09 | 30.68 | 2.41 | 44 | 26.48 | 48.86 |
GME | 111.0 | 105.0 | -16.89 | 45.2 | 2.39 | 0 | 17.03 | 88.82 |
IBM | 26.0 | 30.0 | 9.32 | 12.83 | 2.18 | 0 | 125.24 | 93.95 |
KHC | 26.0 | 33.0 | 17.94 | 13.69 | 2.15 | 36 | 37.975 | 83.06 |
ZIM | 216.0 | 73.0 | -85.23 | 68.81 | 2.1 | 0 | 23.3581 | 77.89 |
BIIB | 30.0 | 31.0 | 2.48 | 14.92 | 2.04 | 43 | 264.32 | 78.75 |
BNTX | 42.0 | 44.0 | 6.79 | 21.77 | 1.98 | 6 | 131.4885 | 80.62 |
ET | 45.0 | 59.0 | 11.67 | 27.0 | 1.93 | 43 | 12.14 | 58.21 |
Stock | Direction | Premium | Past Move (+/-) | Days Until Earnings | Underlying Price | Efficiency |
---|---|---|---|---|---|---|
QQQ | 8.56 | 1.26 | $11.93 | 0 | 304.435 | 99.14 |
IWM | -17.88 | 1.11 | $14.34 | 0 | 174.14 | 98.74 |
NVDA | 17.78 | 0.85 | $35.26 | 64 | 256.91 | 98.7 |
TSLA | -1.09 | 1.28 | $29.68 | 29 | 184.34 | 98.58 |
GM | -25.08 | 1.09 | $21.8 | 35 | 34.06 | 98.29 |
TQQQ | 12.29 | 1.21 | $35.37 | 0 | 24.56 | 98.12 |
NFLX | -1.93 | 1.74 | $18.4 | 28 | 304.96 | 97.96 |
MSFT | 17.79 | 1.09 | $16.45 | 35 | 272.2 | 97.91 |
C | -12.73 | 0.89 | $28.44 | 24 | 44.95 | 97.79 |
INTC | 30.76 | 0.95 | $22.39 | 37 | 29.01 | 97.75 |
2023.03.20 16:43 Sethuel Kings Playoff Odds Update 3/20
Seed | Chance of x Seed | Chance of At Least x Seed |
---|---|---|
1 | 6.0% | 6.0% |
2 | 42.0% | 48.0% |
3 | 51.3% | 99.3% |
4 | 0.7% | 100.0% |
5 | 0.0% | 100.0% |
Wins | Chance of x Wins | Chance of At Least x Wins |
---|---|---|
44 | 0.0% | 100.0% |
45 | 0.2% | 100.0% |
46 | 0.7% | 99.8% |
47 | 3.0% | 99.1% |
48 | 9.3% | 96.1% |
49 | 17.5% | 86.8% |
50 | 23.5% | 69.3% |
51 | 23.0% | 45.8% |
52 | 14.8% | 22.8% |
53 | 6.3% | 8.0% |
54 | 1.7% | 1.7% |
55 | 0.2% | 0.0% |
Opponent | Total | 1 | 2 | 3 | 4 |
---|---|---|---|---|---|
Total | 100.0 | 6.0 | 42.0 | 51.3 | 0.7 |
Warriors | 21.1 | 0.8 | 8.0 | 12.3 | 0.1 |
Mavericks | 20.9 | 0.8 | 8.1 | 11.9 | 0.0 |
Lakers | 11.5 | 1.1 | 6.4 | 4.0 | 0.0 |
Clippers | 11.2 | 0.2 | 2.2 | 8.4 | 0.4 |
Timberwolves | 10.8 | 1.1 | 5.6 | 4.1 | 0.0 |
Thunder | 9.5 | 0.8 | 5.5 | 3.2 | 0.0 |
Suns | 6.1 | 0.1 | 1.5 | 4.5 | 0.0 |
Jazz | 5.1 | 0.7 | 2.8 | 1.6 | 0.0 |
Pelicans | 3.6 | 0.4 | 1.9 | 1.2 | 0.0 |
Date | Clinch Top 10 on x Date | Clinch Top 6 on x Date | Clinch Top 4 on x Date | Clinch Division on x Date | Clinch Top 10 by x Date | Clinch Top 6 by x Date | Clinch Top 4 by x Date | Clinch Division by x Date |
---|---|---|---|---|---|---|---|---|
March 21 | 21.8% | 2.3% | 0.0% | 0.0% | 21.8% | 2.3% | 0.0% | 0.0% |
March 22 | 17.1% | 8.9% | 0.0% | 0.0% | 38.9% | 11.2% | 0.0% | 0.0% |
March 23 | 13.7% | 3.2% | 0.0% | 0.0% | 52.6% | 14.4% | 0.0% | 0.0% |
March 24 | 33.1% | 28.2% | 1.1% | 0.0% | 85.7% | 42.6% | 1.1% | 0.0% |
March 25 | 11.1% | 28.5% | 12.8% | 2.2% | 96.8% | 71.1% | 13.9% | 2.2% |
March 26 | 1.5% | 7.5% | 0.5% | 0.0% | 98.3% | 78.6% | 14.4% | 2.2% |
March 27 | 1.4% | 14.3% | 32.4% | 15.8% | 99.7% | 92.9% | 46.8% | 18.0% |
March 28 | 0.2% | 0.3% | 0.1% | 0.0% | 99.9% | 93.2% | 46.9% | 18.0% |
March 29 | 0.1% | 5.2% | 31.7% | 24.2% | 100.0% | 98.4% | 78.6% | 42.2% |
March 30 | 0.0% | 0.0% | 0.0% | 0.0% | 100.0% | 98.4% | 78.6% | 42.2% |
March 31 | 0.0% | 1.1% | 15.1% | 23.2% | 100.0% | 99.5% | 93.7% | 65.4% |
April 1 | 0.0% | 0.1% | 1.9% | 0.6% | 100.0% | 99.6% | 95.6% | 66.0% |
April 2 | 0.0% | 0.2% | 3.5% | 21.7% | 100.0% | 99.8% | 99.1% | 87.7% |
April 4 | 0.0% | 0.0% | 0.5% | 4.5% | 100.0% | 99.8% | 99.6% | 92.2% |
April 5 | 0.0% | 0.0% | 0.2% | 2.5% | 100.0% | 99.8% | 99.8% | 94.7% |
April 6 | 0.0% | 0.0% | 0.0% | 1.4% | 100.0% | 99.8% | 99.8% | 96.1% |
April 7 | 0.0% | 0.0% | 0.1% | 2.8% | 100.0% | 99.8% | 99.9% | 98.9% |
April 9 | 0.0% | 0.0% | 0.1% | 0.4% | 100.0% | 99.8% | 100.0% | 99.3% |
2023.03.20 16:28 Dismal-Jellyfish This is not a 'bailout'! A review of the tools the Fed is leveraging ($308.063 Billion so far as of 3/15) while attempting to navigate the current environment: Primary Credit, Central Bank Liquidity Swaps, Bank Term Funding Program (BTFP), and “Other credit extensions”
![]() | Good morning Superstonk, resident jellyfish back with you! I hope everyone had a great weekend. Seeing as yesterday saw coordinated central bank action to enhance the provision of U.S. dollar liquidity, I thought it would be useful to review these tools at the Fed's disposal as they attempt to navigate this mess they made while calling none of this a 'bailout'. submitted by Dismal-Jellyfish to Superstonk [link] [comments] Mainly:
Primary Credit ($152.85 Billion)https://ycharts.com/indicators/us_loans_to_depository_institutions__primary_creditOverview:Federal Reserve lending to depository institutions (the “discount window”) plays an important role in supporting the liquidity and stability of the banking system and the effective implementation of monetary policy. By providing ready access to funding, the discount window helps depository institutions manage their liquidity risks efficiently and avoid actions that have negative consequences for their customers, such as withdrawing credit during times of market stress. Thus, the discount window supports the smooth flow of credit to households and businesses. Providing liquidity in this way is one of the original purposes of the Federal Reserve System and other central banks around the world. The "Primary Credit" program is the principal safety valve for ensuring adequate liquidity in the banking system. Primary credit is priced relative to the FOMC’s target range for the federal funds rate and is normally granted on a “no-questions-asked,” minimally administered basis. There are no restrictions on borrowers’ use of primary credit. https://www.frbdiscountwindow.org/Pages/General-Information/Primary-and-Secondary-Lending-Programs.aspx Here are some examples of common borrowing situations:
The introduction of the primary credit program in 2003 marked a fundamental shift - from administration to pricing - in the Federal Reserve's approach to discount window lending. Notably, eligible depository institutions may obtain primary credit without exhausting or even seeking funds from alternative sources. Minimal administration of and restrictions on the use of primary credit makes it a reliable funding source. Being prepared to borrow primary credit enhances an institution's liquidity. Final thoughts on Primary Credit (for now):I wonder which institution(s) are seeking “no-questions-asked” "no restrictions on borrowers’ use of primary credit." to the tune of to the tune of $152.85 billion this past week @ 4.75% up from 4.581B last week and up from 2.306B one year ago. This is a change of 3.24K% from last week and 6.53K% from one year ago.The sudden rise in Primary Credit shows big players are trying to get as much liquidity backstop as possible and are increasing their borrowing from the Fed, happily paying 4.75% to borrow billions. These are not cheap loans... I do wonder if this trickles down into Secondary and Seasonal Credit as this goes on? Central Bank Liquidity Swaps ($.47 Billion--for now...)In April 2009, the Federal Reserve announced foreign-currency liquidity swap lines with the Bank of England, the European Central Bank, the Bank of Japan, and the Swiss National Bank. The Federal Reserve lines constitute a part of a network of bilateral swap lines among the six central banks, which allow for the provision of liquidity in each jurisdiction in any of the six currencies should central banks judge that market conditions warrant. In October 2013, the Federal Reserve and these central banks announced that their liquidity swap arrangements would be converted to standing arrangements that will remain in place until further notice. How it works:In general, these swaps involve two transactions. When a foreign central bank draws on its swap line with the Federal Reserve, the foreign central bank sells a specified amount of its currency to the Federal Reserve in exchange for dollars at the prevailing market exchange rate. The Federal Reserve holds the foreign currency in an account at the foreign central bank. The dollars that the Federal Reserve provides are deposited in an account that the foreign central bank maintains at the Federal Reserve Bank of New York. At the same time, the Federal Reserve and the foreign central bank enter into a binding agreement for a second transaction that obligates the foreign central bank to buy back its currency on a specified future date at the same exchange rate. The second transaction unwinds the first. At the conclusion of the second transaction, the foreign central bank pays interest, at a market-based rate, to the Federal Reserve. Dollar liquidity swaps have maturities ranging from overnight to three months. The Swiss National Bank has used it 6 times for 7-day swaps totaling $20.5 billion:Back in September, the Swiss National Bank (SNB) used the long-standing swap line with the Fed for five 7-day swaps in a row. The largest swap amounted to $11.1 billion matured on October 27. Then again once more for a 7-day swap in December (matured on December 15th for $1,000,000).https://preview.redd.it/5gqzfga3pwoa1.png?width=608&format=png&auto=webp&s=95dde3941baf18a32f4ccc2930a101a4c7ea3cf8 Last night, Coordinated central bank action to enhance the provision of U.S. dollar liquidity:The Bank of Canada, the Bank of England, the Bank of Japan, the European Central Bank, the Federal Reserve, and the Swiss National Bank are today announcing a coordinated action to enhance the provision of liquidity via the standing U.S. dollar liquidity swap line arrangements.To improve the swap lines' effectiveness in providing U.S. dollar funding, the central banks currently offering U.S. dollar operations have agreed to increase the frequency of 7-day maturity operations from weekly to daily. These daily operations will commence on Monday, March 20, 2023, and will continue at least through the end of April. Final thoughts on Central Bank Liquidity Swaps (for now):increase the frequency of 7-day maturity operations from weekly to daily. These daily operations will commence on Monday, March 20, 2023, and will continue at least through the end of April.It is going to be VERY curious to watch these numbers through the end of April. The SNB likely swapped $20.5 billion to provide short-term liquidity in September to Credit Suisse, right?!?!?! What about now? Bank Term Funding Program (BTFP) ($11.943 Billion, so far...):https://preview.redd.it/wxmo7jgspwoa1.png?width=821&format=png&auto=webp&s=64d48296cae3c0b52d8758c99f2fa6f9de80d415
As of March 15th, the Fed has dropped $11.943 Billion into this facility:https://preview.redd.it/49ma62jyqwoa1.png?width=867&format=png&auto=webp&s=0a5bb1ff5495130ba05175082fddf232074c95e6Final thoughts on BTFP (for now):'Banks have to post collateral (valued at par)' is NUTS. From what I have been able to read, this is not how this typically goes down--usually there is a haircut, not 'valued at par'.Any collateral has to be “owned by the borrower as of March 12, 2023." This should rule out banks buying securities at today's market prices and using them as collateral at the aforementioned ridiculous par. “Other credit extensions” ($142.8 Billion, so far...):Includes loans that were extended to depository institutions established by the Federal Deposit Insurance Corporation (FDIC). The Federal Reserve Banks' loans to these depository institutions are secured by collateral and the FDIC provides repayment guarantees.Final thoughts on "Other credit extensions" (for now):The Fed has loaned the newly created FDIC banks for covering depositors in Silicon Valley Bank and Signature bank (so far): $142.8 Billion. This number will be interesting to watch as other banks teeter.This not bailout is how much?!?! As of 3/15:
Total (so far): $308.063 BillionHow the Fed is doing:REMEMBER: none of this 'matters' to the Fed. The Fed creates its own money, and cannot become insolvent.The above mentioned tools help its balance sheet as they are stored as assets. Especially as the Fed fights not being 'profitable' to the Treasury itself: https://preview.redd.it/yqlsbu6rvwoa1.png?width=1647&format=png&auto=webp&s=977279cce00c7659ffa3311068549fca79c6b203 Again, the Fed is playing slight of hand here. Storing losses (-41.067 billion as of 3/15/2023) on the balance sheet as an asset like what is happening above, rather than showing the loss on the income statement right away, is an old corporate accounting trick. The Fed explains this in footnote: The Federal Reserve Banks remit residual net earnings to the U.S. Treasury after providing for the costs of operations, payment of dividends, and the amount necessary to maintain each Federal Reserve Bank's allotted surplus cap. Positive amounts represent the estimated weekly remittances due to U.S. Treasury. Negative amounts represent the cumulative deferred asset position, which is incurred during a period when earnings are not sufficient to provide for the cost of operations, payment of dividends, and maintaining surplus. The deferred asset is the amount of net earnings that the Federal Reserve Banks need to realize before remittances to the U.S. Treasury resume.In other words, each week going forward, the linked chart will show the Fed’s total losses starting from September 2022. The bigger the negative number, the bigger the accumulated loss. So, 'wut mean'? This number will get bigger to indicate the amount of money the Fed owes the treasury (-41.067 billion and counting). The Fed gets to just sit on this negative balance and when it starts making money for treasury again (from money it makes on interest and fees, lowering its operating expenses, paying less on dividends), will see that negative number start to shrink (in theory). However, losses in the six months since September now total More than half of all the earnings the Fed remitted over the entire year of 2022 (-$41.067billions vs. $76.0 billion all of 2022): The Federal Reserve Board announced preliminary financial information indicating that the Federal Reserve Banks had estimated net income of $58.4 billion in 2022. During 2022, Reserve Banks transferred $76.0 billion from weekly earnings to the U.S. Treasury, and, in September 2022, most Reserve Banks suspended weekly remittances to the Treasury and started accumulating a deferred asset, which totaled $18.8 billion by the end of the year. TLDRS:This not bailout is how much?!?! As of 3/15:
However, what this will mean for Treasury I am not sure--with the current debt ceiling nonsense seeing Yellen taking extraordinary measures to keep everything afloat through June. You can bet they wish the Fed was sending those weekly earnings while having to navigate this environment. https://preview.redd.it/67y5k7zowwoa1.png?width=610&format=png&auto=webp&s=09c9b59338d09acbe10293e8d41ce166f91ea067 |
2023.03.20 16:26 t-shinji Yojijukugo in Miku Kobato and Saiki’s lyrics
A lot of our fans are studying Japanese. They enjoy it when we use kanji characters or four-character idioms.Related discussions:
Song | Yojijukugo | Romanization | Syllables (standard) | In the lyrics |
---|---|---|---|---|
YURAGU | 脳内崩壊* | nōnai hōkai | 8 | 5 |
Don’t you tell ME | 他言無用 | tagon muyō | 6 | 4 |
YOLO | 存在価値 | sonzai kachi | 6 | 5 |
Take me higher!! | 最短距離 | saitan kyori | 6 | 5 |
decided by myself | 自分自身 | jibun jishin | 6 | 4 |
secret My lips | 全身全霊 | zenshin zenrei | 8 | 4 |
secret My lips | 自分自身 | jibun jishin | 6 | 5 |
I can’t live without you | 思考回路 | shikō kairo | 6 | 6 |
DOMINATION | 油断大敵 | yudan taiteki | 7 | 5 |
CLANG | 予測不可能 | yosoku fukanō | 7 | 6 |
Alive-or-Dead | 予測不能 | yosoku funō | 6 | 4 |
Liberal | 不協和音 | fukyōwaon | 6 | 6 |
azure | 一喜一憂 | ikki ichiyū | 7 | 5 |
azure | 思考回路 | shikō kairo | 6 | 4 |
Catharsis | 四方八方 | shihō happō | 7 | 5 |
Blooming | 不妄語戒 | fumōgokai | 6 | 4 |
Different | 昏天黒地 | konten kokuchi | 7 | 4 |
Warning! | 緊急事態 | kinkyū jitai | 7 | 7 |
Warning! | 一生懸命 | isshō kenmei | 8 | 4 |
NO GOD | 紳士淑女 | shinshi shukujo | 6 | 5 |
Manners | 限界突破 | genkai toppa | 7 | 4 |
Manners | 試行錯誤 | shikō sakugo | 6 | 6 |
Manners | 進展発起** | shinten hokki | 7 | 4 |
CHEMICAL REACTION | 中途半端 | chūto hanpa | 6 | 6 |
CHEMICAL REACTION | 信頼価値 | shinrai kachi | 6 | 5 |
Giovanni | 傍若無人 | bōjaku bujin | 7 | 6 |
BLACK HOLE | 不協和音 | fukyōwaon | 6 | 5 |
Sense | 勇往邁進 | yūōmaishin | 8 | 4 |
influencer | 喜怒哀楽 | kidoairaku | 6 | 6 |
influencer | 希少価値 | kishō kachi | 5 | 5 |
influencer | 正体不明 | shōtai fumei | 7 | 4 |
HATE? | 自己顕示欲 | jikokenjiyoku | 7 | 7 |
Kobato: Yeah, the concept of this album is a combination of the two themes “Return to the roots” [note: 原点回帰 in Japanese] and “Progress from the present” [note: 現点進化 in Japanese], po, and firstly, “Return to the roots”, meaning going back to the roots, is packed with songs we can write now with a little bit of our early-day taste, such as vocal harmony work, sound making, and the number of instrumental tracks that remind you of the early days of our eight-year history, po. And secondly, “Progress from the present” [note: a single word in Japanese] is probably an unfamiliar word for many of you, po. Because it’s a word created by me Kobato, po! (laughs) Po!I guess she studied a lot of yojijukugo then. The last Unseen World song she wrote lyrics to was Manners, where she used three yojijukugo.
Saiki: Right.
Kobato: Yeah.
Saiki: There wasn’t an opposite word or a paired word for “Return to the roots”.
Kobato: There wasn’t, po. We looked for words, though. None of them felt right, po.
2023.03.20 16:06 watches4321 [BLUE] Tudor Black Bay Fifty-Eight Blue (Ref M79030B-0001) - 100spots at $26/ea
Item Name: | Tudor Black Bay Fifty-Eight Blue (Ref M79030B-0001) |
---|---|
Price: | $2600 |
# of Spots: | 100 |
Previous Raffle | $3000 raffled 2022-08-09 |
Price Justification: | $2700 sold 2023-03-10 |
Price Justification: | $2900 sold 2023-03-01 |
Price Justification: | $2800 sold 2023-03-01 |
Price Justification: | $2900 sold 2023-02-17 |
Call Spots? | Yes |
Spot limit per person? | N/A |
Location/Country? | USA |
Will ship international? | USA Only |
Timestamp/pics | Album w/ Timestamp |
Escrow | Yes, u/watches4321 for u/ryancg12 |
Description | Watch Info. Tudor Black Bay 58 Blue 79030B running great and is in good condition with light marks/scratches on bracelet & case. Crystal is in excellent condition with no scratches or chips. Bracelet has all links and this is a complete set with inner and outer box, outer sleeve, warranty card dated 12/2021 (still under factory warranty), plastic tag and booklets. Good luck! |
2023.03.20 15:34 ottawaagent The Ottawa Real Estate Market: Week In Review
2023.03.20 15:21 CoCagRa [NM] Sdcc Bounty Hunter Cube Dudes(nm discount free shipping) - 100 spots at $3/ea
2023.03.20 15:14 ZappBrannigansLaw [NM] Builders Blacksmith - 71spots @ $3/ea