Black wood full size bed frame
Charcuterie
2011.11.01 09:34 Hamsterdam Charcuterie
Charcuterie is the branch of cooking devoted to prepared meat products such as bacon, ham, sausage, terrines, galantines, ballotines, pâtés, and confit.
2017.01.20 15:19 John_Miles Eurofighter Typhoon
Eurofighter Typhoon, Tempest, HAV and Support Drone news and data. Anything from design, specifications, history, actions, upgrades and media. Please save useful article links to your own records, as Reddit spam bots can target the core content of this reddit. Regrettably, links to a vast library of information has been lost. Right click and select Translate to read this Reddit in your preferred language.
2019.03.11 18:01 djronnieg The last bastion for Plasma TV aficionados
It was a bit of a surprise to see that there appeared to be no dedicated Plasma TV community on Reddit. Although I do plan to comb the archives within other Home Theater oriented subreddits, this subreddit exists to unify some key info and to share some useful tips.
2023.06.07 09:55 Eastern-Ad-5946 Canada West W.M. Moorby 2816
TLDR - Really good quality Good Year Welted boot would highly recommend, especially if you are Canadian its an under $300 boot (full price from Gravity Pope).
Boot - Canada West W.M. Moorby 2816.
Leather - Pecan Tumbled Leather (I think it's a Chromium Tanned Leather).
Lined - Leather lined (Only the vamp is lined and not the whole boot).
Insole - Leather insole
Midsole - Cork Filling and a shank.
Welt - 360 degree Good Year Welt (Leather).
Sole - Vibram 132.
Cons.
- Only the vamp is lined and not the whole boot.
- The leather tongue is a really inferior quality. Like really bad.
- The rest are just pros.
- Can't buy them online only at select local businesses, kind of have to hunt for them (It's a choice because Canada West wants the customers to try on these boots,)
Forgive me if I make mistakes this is my first ever Leather boot so I am still learning.
Ok, I wore these boots regularly (4 to 5 days a week) from September 2022 to February 2023 and now because of summer occasionally. I got these from Gravity Pope for $275 and as soon as I got it, I thoroughly applied Atsko Sno-Seal on it as I was gonna wear them in Raincouver during the Monsoon and Winter. And boy these were good.
I wish I had taken more pictures of these when I got them but I didn't, anyways, here are
some. This boot comes in two different colours Black and Brown. But the brown has two shades, one lighter brown and mine is the darker brown. It's just because of the variation in the leather itself that what I was told.
There was almost no break in period because these only come in EE width so plenty of room for pinky fingers and just were really comfortable (get correct size though as they ruin according to the Brannock device). I had no sore spots or anything, just felt nice and now they fit like a glove.
There was not a single drop of water in the boots even when it was soaked from the outside, although I would say I took care of them. I would just wipe the dirt, salt, water etc,. as soon as I got home or basically inside. Although my feet got cold, like really cold, make sure to wear thick socks with these.
But yeah I used them thoroughly as you can see from the pictures, this is the first time I was going to do anything to the boot or than the Sno-Seal when I got them. Here is the
boot before doing anything, I started with wiping and brushing the dirt off then, I used some Fiebing saddle soap, here is after
soaping. Then I used some of
this from Reddhart workwear and it replenished quite a bit of colour back then some Venetian Shoe Cream and it is pretty much brand new.
Here is the boot after everything.
I could not decide between the Cotton laces that came with or the leather ones let me which one you like.
Here is the full photo album. Thank you all and drop some suggestions if you have any.
submitted by
Eastern-Ad-5946 to
goodyearwelt [link] [comments]
2023.06.07 09:46 Samtpfoten Tiny room for second child
Hoping to get some ideas/advice/reassurance. We've got a 2.5 year old who'll be 3 when her little sibling will be born. Our daughter's bedroom is really big for a British house and I think it's quite special. She's got a play area, reading nook, a huge climbing frame, and a ball pit. Our second child's room will be the box room, maybe 1/3-1/2 the size of our daughter's. Space for a bed, a shelf, and a wardrobe, that's about it.
I feel really guilty and worried how this will play out once the little one gets a bit older. I want my older daughter to have her own space that is just hers but I also think it would be unfair if she gets all the big items (like climbing frame) and the little one doesn't get access to them. There is no option to swap rooms around. And there is also no option to use any shared areas like the living room for these big toys. I also don't anticipate us moving again for the next 10 years (or until we win the lottery/some rich family member dies).
How do others deal with this? How can I ensure that the older child has her own private space without gatekeeping the cool toys from the younger one? And what could I do to make sure the younger one has some special, cool stuff in their tiny room too?
I'm sure I'm actually just really overthinking this but as a genuinely spoiled only child, I have no frame of reference.
submitted by
Samtpfoten to
Mommit [link] [comments]
2023.06.07 09:34 GregMaate Trying to understand how to implement a mass spring setup (cloth sim) with a compute shader
I am trying to implement a mass spring system using a compute shader and have run into a weird issue. Essentially the way I have setup the system is using three separate compute shaders, each with their own respective purpose.
The first is as follows:
struct Vertex { float3 position; float3 normal; float2 texCoord; float4 tangent; }; struct InterlockedVector { int x; int y; int z; }; // skinning that has been transferred onto the simulation mesh StructuredBuffer simMeshSkinnedVertexBuffer : register(t0); // the skinning data from the previous frame RWStructuredBuffer simMeshPreviousSkinnedVertexBuffer : register(u0); // the output result stored as integers InterlockedAdd can be used to manage synchronisation RWStructuredBuffer simMeshTransformedVertexBuffer : register(u1); float3 UnQuantize(InterlockedVector input, float factor) { float vertexPositionX = ((float) input.x) / factor; float vertexPositionY = ((float) input.y) / factor; float vertexPositionZ = ((float) input.z) / factor; return float3(vertexPositionX, vertexPositionY, vertexPositionZ); } // Define the compute shader entry point [numthreads(64, 1, 1)] void CS(uint3 dispatchThreadID : SV_DispatchThreadID) { // Get the current vertex ID uint simMeshVertexID = dispatchThreadID.x; // Get the change in driving force from the relative transformation between frames float3 simSkinForce = simMeshSkinnedVertexBuffer[simMeshVertexID].position - simMeshPreviousSkinnedVertexBuffer[simMeshVertexID].position; // convert data to integer int quantizedX = (int) (simSkinForce.x * QUANTIZE); int quantizedY = (int) (simSkinForce.y * QUANTIZE); int quantizedZ = (int) (simSkinForce.z * QUANTIZE); // perform atomic addition InterlockedAdd(simMeshTransformedVertexBuffer[simMeshVertexID].x, quantizedX); InterlockedAdd(simMeshTransformedVertexBuffer[simMeshVertexID].y, quantizedY); InterlockedAdd(simMeshTransformedVertexBuffer[simMeshVertexID].z, quantizedZ); // store skinning as previous simMeshPreviousSkinnedVertexBuffer[simMeshVertexID] = simMeshSkinnedVertexBuffer[simMeshVertexID]; }
The purpose of this part of the code is to feed in the changes to the skinned mesh as a driving force in the mass spring simulation. This part seems to working well from what I can see.
I am using InterlockedAdd as I had a suspicion that I was having some synchronization issues. This Pre Solve compute shader is dispatched like this:
const UINT threadGroupSizeX = 64; const UINT threadGroupSizeY = 1; const UINT threadGroupSizeZ = 1; cmdList->Dispatch((ri->SimMeshVertexCount + threadGroupSizeX - 1) / threadGroupSizeX, threadGroupSizeY, threadGroupSizeZ);
The next part is were I am running into some issues.
struct Neighbours { uint index[8]; }; struct RestConstraint { float length[8]; }; struct InterlockedVector { int x; int y; int z; }; // The rest length of each neighbouring vertex StructuredBuffer restConstraintBuffer : register(t0); // The vertexID of each neighbouring vertex StructuredBuffer simMeshVertexAdjacencyBuffer : register(t1); // The output result stored as integers InterlockedAdd can be used to manage synchronisation RWStructuredBuffer simMeshTransformedVertexBuffer : register(u0); float3 UnQuantize(InterlockedVector input, float factor) { float vertexPositionX = ((float) input.x) / factor; float vertexPositionY = ((float) input.y) / factor; float vertexPositionZ = ((float) input.z) / factor; return float3(vertexPositionX, vertexPositionY, vertexPositionZ); } // Iterating over every vertex in the simulation mesh [numthreads(1, 1, 1)] void CS(uint3 dispatchThreadID : SV_DispatchThreadID) { int springIterations = 1; int neighbourCount = 8; uint vertexID = dispatchThreadID.x; // For the number of iterations for (int iter = 0; iter < springIterations; ++iter) { // For each neighbour of the base vertex for (int ni = 0; ni < neighbourCount; ++ni) { // Get the neighbours vertex ID & rest length uint neighbour = simMeshVertexAdjacencyBuffer[vertexID].index[ni]; float neighbourLength = restConstraintBuffer[vertexID].length[ni]; // Get the current position of the base vertex float3 vertexPosition = UnQuantize(simMeshTransformedVertexBuffer[vertexID], QUANTIZE); // if the neighbours vertexID is not the same as the base vertexID (This is used to fill the Neighbours values and provide and mechanism to identify them as void entries) if (neighbour != vertexID) { // Get the current position of the neighbour vertex float3 neighbourVertexPosition = UnQuantize(simMeshTransformedVertexBuffer[neighbour], QUANTIZE); // Calculate the displacement between the base vertex and neighbour vertex float3 neighbourSkinnedDisplacement = vertexPosition - neighbourVertexPosition; // Find the length of this vector float neighbourSkinnedLength = length(neighbourSkinnedDisplacement); // Calculate scale and correction vector float3 correctionVector = (neighbourSkinnedDisplacement * (1.0 - neighbourLength / neighbourSkinnedLength)) * 0.5; // convert the result to integers ( + & - ) int quantizedX = (int) (correctionVector.x * QUANTIZE); int quantizedY = (int) (correctionVector.y * QUANTIZE); int quantizedZ = (int) (correctionVector.z * QUANTIZE); int invQuantizedX = (int) (-correctionVector.x * QUANTIZE); int invQuantizedY = (int) (-correctionVector.y * QUANTIZE); int invQuantizedZ = (int) (-correctionVector.z * QUANTIZE); // Offset the base and neighbour vertex by half of the correction vertex in opposing directions (spring satisfaction) InterlockedAdd(simMeshTransformedVertexBuffer[vertexID].x, invQuantizedX); InterlockedAdd(simMeshTransformedVertexBuffer[vertexID].y, invQuantizedY); InterlockedAdd(simMeshTransformedVertexBuffer[vertexID].z, invQuantizedZ); InterlockedAdd(simMeshTransformedVertexBuffer[neighbour].x, quantizedX); InterlockedAdd(simMeshTransformedVertexBuffer[neighbour].y, quantizedY); InterlockedAdd(simMeshTransformedVertexBuffer[neighbour].z, quantizedZ); } } } }
As you can see this is a relatively standard mass spring setup, I know a lot of mass spring solvers don't offset the base and neighbor vertices simultaneously, but I don't have any double up constraints that are palindromes, as it is less efficient.
This code seems to be working reasonably well,
the main issue, is that it only seems to run correctly with 1 thread... When using say for example 64 threads, everything explodes. I assume that there is something that I am not doing correctly to ensure that this is working properly in parallel. I hoped that the InterlockedAdd function would ensure that the code would synchronized properly, but that does not seem to be the case :(
The mass spring compute shader is dispatched like this:
const UINT threadGroupSizeX = 1; const UINT threadGroupSizeY = 1; const UINT threadGroupSizeZ = 1; cmdList->Dispatch((ri->SimMeshVertexCount + threadGroupSizeX - 1) / threadGroupSizeX, threadGroupSizeY, threadGroupSizeZ);
Any help or pointers would be appreciated greatly! Im a bit lost as to what I should try next
Reference I used for the mass spring setup: https://viscomp.alexandra.dk/index2fa7.html?p=147 Full implementation: https://github.com/JChittockDev/Research/blob/main/OpenResearchEngine/RendeManageRender.cpp submitted by
GregMaate to
GraphicsProgramming [link] [comments]
2023.06.07 09:16 14g0t Bloons TD 6 - Update Notes! Version 37.0
Bloons TD 6 v37.0 - Update Notes!
Rolling out now on iOS, Android, Steam please restart your storefront or be patient if it does not appear for you, these updates can take some time to be rolled out to every region due to how the storefronts are set up.
Key New Features
- New Paragon - The Magus Perfectus! (loves casting spells) Some of you know we teased this last year, but we needed more time to balance the art and design required to make this extra special, so we are very pleased to get this live! Wizard Monkey’s Paragon is designed to be a higher level strategic Paragon with powerful ability usage similar to the Doomship.
- The core of the Magus is a toggle to and from a Draining Beam which deals very small single target damage but absorbs graveyard mana as it damages and destroys Bloons
- While toggled off from the Drain Beam, Magus attacks with a powerful Arcane Spike that deals massive damage to MOABs and revives Bloons it slays, while a Dark Phoenix circles overhead attacking with Firebomb breath and a radial fireball attack
- Phoenix Explosion Ability: can be cast to consume the Paragon’s entire graveyard to set all Bloons on screen on fire for 30 seconds and summon one Zombie ZOMG for every 9000 graveyard mana consumed
- Arcane Metamorphosis Ability: can be used to consume all graveyard mana and transform the Magus briefly into an alternate form which decimates everything with a flame cascade attack; Metamorphosis lasts longer the more mana it consumes
- Magus was designed for armchair play so it will fill and consume graveyard mana on its own, but our goal was to create more actively controlled Paragon for those who will enjoy microing between Beam on and off and choosing which awesome Ability to unleash and when
New Awesome
- Happy Birthday BTD6 - On June 14th, BTD6 will celebrate 5 years of monkeytastic fun and strategy! We hope you’ll join us for the main menu changes, skinned Collection event, special Questing, and general celebration. Thank you for five amazing years and we’re looking forward to all the years ahead!
- New Hero Skin - Jiangshi Sauda, a fun new cross-cultural look for Sauda brainstormed by the art team, mixing inspirations from a favorite show and Chinese folklore
- New Map - Erosion
- Community designed advanced map Erosion
- TheWiseTroll’s original concept proposed land and water but when thinking about map colors and the little stories we think of behind each map, the concept of the polar bear walking back with the shrinking ice was too compelling to do anything else
- New Quests
- Birthday Party - Pop the Party Bloon as many times as you can before it escapes
- Blade Sauda Nowhere - Try out Sauda and learn some of her skills
- Patch’s Cheap Chimps Challenge - Beat Logs with as little cash spent as you can
- Striken Bad - Defeat the BAD on round 100 using First Strike. The spelling hurts us, too, you’re not the only one - but we had to do it!
- Least Cash and Least Tier Boss Events
- We’ve heard feedback about and have been wanting to shake up Boss rules, so here we go!
- Applying new victory conditions to Boss Events completely changes the focus while still needing the damage output and type to handle each Boss
- Time still matters, as the secondary time score will break any ties
- New Trophy Store Items
- Heroes: Geraldo Pack Mule pet, Quincy Spec Ops Drop In placement
- Monkeys: Sweden Village Flag
- Bloons: Party Hat Bloons
- Game & UI: Vortex Avatar, Sunset Samba 64 Mix music track, Quincy Arrows banner
- Nexus.gg Creator Supporter Avatar - show your support for Content Creators by using the Creator Support button on the Settings screen and purchasing any IAP
- Limited Time only {trophy items if there’s a seasonal}
- 5 Year Anniversary Avatar, 5 Year Anniversary Banner
- New CT Team Store items
- Base Props: Treasure Chest
- Icons: Overclock icon, Archmage Staff icon
- Frames: Bloon From The Dead frame, Mage Hat frame
- New Slider
- Everybody loves sliders, right?
- After lots of discussion on the team and a fair few player requests, we’ve added a ‘Projectile and Effects Scaling’ accessibility option to main menu Settings
- This is primarily for accessibility to minimize the size and brightness of projectiles and effects, especially when the screen is crowded with Monkeys and Bloons
- This is not directly a performance improvement feature, so please do not expect the game to run noticeably better - just noticeably cleaner
- We tried not to remove key game state indicators but this is ultimately in player control - if you adjust the slider and effects and projectiles make it harder to play the game, please reset the slider until the game is working the way you want
- It’s also really fun for silly screengrabs, so please post your favorites!
Game Changes / Additions
- New Party Time game theme event!
- Refactored how leaderboard scores are stored so that we could add Least Cash/Tiers ranking options for Boss Events
- Bosses on spawn will now clear the map of all existing projectiles
- Highest Round profile stat renamed to Highest Round (All Time) & added in the new profile stat Highest Round (Current Version).
- The 4 different Highest Round profile stats are now grouped together near the top of the profile stats page
- Freeplay budget scaling reduced slightly (same speed/hp, but number of Bloons added per round will increase at a slower rate)
- Added a new Roundset with Income curve to be used by our events team; this customized income curve allows us more flexibility to make this roundset than would otherwise have been possible with existing roundset tools
- Translated game into Thai
Quest Changes
- Added a ‘Play Again’ button to the victory screen for quests
- Added a ‘Disable Dialogue’ checkmark for some quests after beating them
- Game hints are now hidden during Quests
- Story Quests now sort to the top of the quest list & completed Story Quests sort to the bottom
Bug Fixes & General Changes
- A large number of localization fixes - thanks for the player feedback on your pet peeves!
- Resolved a number of general crashes
- Number of additions/changes to improve existing quests, highlight scores to beat & increase our possibilities for quest creation
- Resolved an issue with abilities highlighted in quests remaining highlighted after restarting
- Holding down on a tower should correctly hide the UI again
- Quests no longer play placement effects for any pre-placed towers
- Resolved an issue that could prevent Total Damage from counting correctly to profile
- Resolved an issue where total insta monkeys profile stat would decrease if the instas were used
- Resolved certain very specific freeplay seeds causing crashes on certain rounds
- Bloons Leaked summary no longer gets cleared in co-op after reviewing map
- Stairs in the top corners on Resort are now placement blockers
- Resolved a crash that could occur when waiting on the events screen as events end
- Resolved a crash that could occur when the Hero Booster popup was canceling via any map mechanics forcing the player to deselect the hero
- Fixed some towers not targeting the test bloon when set to target type Strong
- Fixed position of the full patch notes link on update popups on some resolutions
- Midnight Mansion plays a fishie animation in the bloon exit on loading in
- Resolved an issue where placed items on the map lose their cosmetic skins after a resync occurs during a co-op game.
- Obtaining towers from redistribution on co-op that are still locked for you will now show messaging in the unlocks screen as to why you are not earning XP for it
- Pressing back from the avatabanner selection will now just back out of that selection
- Changed Pop Count on summary screen to Damage Count and added actual Pop Count
- Hero portraits no longer linger too long on the screen after exiting the upgrades menu in game
- Paragon art state changes moved from 22/42/62/82 to 20/40/60/80
- Resolved map-based buffs not inheriting to subtowers correctly
- Resolved an issue where an external proxy could sometimes cause the game to hang on loading forever
- Co-op red areas fade in more slowly when you cross the boundary
- Resolved online/Invisible profile setting displaying text incorrectly
- Audio polish when opening reward chests in the collection event
- Updated wording on logout screen to address some confusion
- Added a background to the rewards UI
- Added confirmation pop-up for In App Purchases added from outside the game
- Monklish font has been regenerated to include the Māori macrons
Tower Specific Fixes
Ice Monkey
- Resolved a number of cases of the xx2 Refreeze crosspath not re-freezing bloons when dealing certain numbers of damage.
Monkey Buccaneer
- xx5 Trade Empire should no longer buff too many merchants in co-op
- Resolved tower moving from flagship to navarch displaying vfx at the wrong scale
- Resolved "Paragon available" pip displaying for Buccaneer with only Flagship and Pirate Lord unlocked
- Resolved an issue where Navarch’s attack rate buff would not apply to Doomship in some cases depending on build order
Monkey Ace
- xx2 Centered Path ace no longer displays it’s placement target on screen initially when loading a save
- Upgrading to 002 Ace no longer refreshes the cooldown on the special toggle
- Resolved an issue with Monkey Ace jumping offscreen after a Retry Last Round
Banana Farm
- 5xx Banana Central no longer buffs other Banana Centrals in co-op
Engineer
- 1xx Engineers can now place their sentries correctly on One Two Tree
- Overclocking a 5xx Engineer’s sentry just as it starts exploding no longer crashes the game
- Engineer Paragon no longer crashes if created while a Bloontrap is being deployed
- Engineer Paragon no longer crashes when selling the main tower while it has a sentry moving through the air that has not landed yet
- Engineer Paragon should no longer throw sentries into the middle of the map due to techbots
- Resolved an issue where the Paragon’s permanent speed boost per round would not load until the end of the first round played after loading a save
Beast Handler
- 3xx Great White projectiles can no longer hit bloons far out of range
- 3xx Great White rare crash that could occur at end of rounds has been resolved
- 3xx Great White’s slow applied to grabbed target now expires correctly
- 310 Beast Handler now has eyebrows, just like that one map suggestion
- Corrected the splash asset for crosspathed 4xx & 5xx Beasts
- Merging an Orca into a Megalodon while it's taking out a bad should no longer cause a 2nd Megalodon to briefly appear
- x1x Microraptor no longer fails to attack in some cases when being moved to different heights
- x4x Tyrannosaurus Rex ability now scales with Challenge Editor ability cooldown slider
- Beast Handler's bird targeting no longer breaks when set to strong if bloons are leaving radius
- Resolved a crash that could occur when moving a beast to the screen boundary
Hero Specific Fixes
Obyn Greenfoot
- Resolved an issue where Obyn’s Wall of Trees when placed on an intersection looping back around on itself would not be able to hit the children of any targets that passed over it
Psi
- Resolved a crash that could occur when attacking glued Bloons
Geraldo
- Resolved an issue where selling Geraldo, and then re-buying him would show the description of the last-viewed store item from before selling him
Platform Specific fixes - PC: Beast Handler’s hotkey in the hotkeys menu has been moved up near the rest of the support towers
- PC: Added a ‘ Monkey Special 2’ hotkey (for towers like Beast Handler, Necromancers & Ace Paragon). By default the Special 1 & Special 2 hotkeys have been assigned to PageUp & PageDown and ordered so that PageUp triggers the upper specialty, and PageDown triggers the lower one
- Arcade: Resolved a strange one pixel wide black line that can appear above some text characters on the arcade font
- Chromebook: Game no longer crashes if attempting to login via webview
- Chromebook: Resolved an issue with bluetooth mice being unable to scroll
Balance Changes
Boomerang Monkey
This part has to be included along with the Lych Soul rework with Paragons which is finally making it in this update after necessary delays. As Boomerang Paragon’s knockback hits so many times so quickly, we need to make it more reasonable when applied to targets that aren’t immediately destroyed.
- Boomerang Paragon knockback amount reduced 3 > 1
Bomb Shooter
MOAB Assassin fills a useful role of a pure long cooldown ‘single target assassination’ in the game, but when compared to something like First Strike it feels a little lacking that it is unable to carry damage through MOAB Layers
- x4x MOAB Assassin ability passes through MOAB layers
- x4x MOAB Assassin ability explosion centers around the impact target
Tack Shooter
Blade Shooter has always struggled to find much value without MK or as a step to Maelstrom, so to give it build value on its own we feel like this should be a part of the base value on the upgrade.
- x3x Blade Shooter pierce increased from 6 > 8
Ice Monkey
Lowest tiers of ice monkey are far too effective for their cost against ceramics, with this scaling well all the way to round 100, we feel like ice duration against ceramics needs to be reduced to counter this but for now this reduction will only apply until T3.
- 000 Ice Monkey freeze duration reduced by 50% on ceramics
- All T3 Ice Monkeys increase freeze duration on ceramics from 50 > 100%
- 203 Icicles crosspath now gains camo prio
Glue Gunner
The Bloon Solver’s rework has been very popular, however, we’d like to have a better lead up into the new mechanics by introducing this earlier at the tier 4 now.
- 4xx Bloon Dissolver now creates puddles on track leading up to Bloon Solver, puddles deal 1 damage, all other stats and crosspath benefits are the same.
Sniper Monkey
This will allow Cripple MOAB to take out regular MOAB layers in one shot until round 100; for such a slow attacking single target tower we feel this will help top path flex, even if mostly for show.
- 5xx Cripple MOAB damage increased from 80 > 280
Monkey Buccaneer
Reworking Grape Shot crosspathing as it gains far too much crosspath value by T2 but then is lacking in purpose at higher tiers, double shot will only work as one extra grape however Destroyer will now apply its full attack rate buff to the grapes and Flagship will equip aspects of Grape Shot on the mini planes.
- 210 Grape Shot total projectiles reduced from 10 -> 6
- 310 Destroyer also reduced from 10 > 6 grapes
- 310 Destroyer now increases grape attack rate twice as much, matching increase to the regular attack
- 410 Aircraft Carrier planes radial attack now fires an arc of grapes instead of darts
- 410 Aircraft Carrier planes radial Emission Angle 360 > 90
- 410 Aircraft Carrier planes radial projectile count 8 > 6
- 410 Aircraft Carrier plane grape projectile speed 100 > 200
- 420 Aircraft Carrier planes radial projectile art: dart > hot grape
- 420 Aircraft Carrier planes radial damage type Sharp > Fire
- 400 Aircraft Carrier plane radials damage 1 > 2
- 4xx Aircraft Carrier missiles now follow tower target priority
Monkey Ace
Spectre is shifting a little of the ceramic bonus around into basic all damage at the cost of reduced pierce, which should make up for lack of single target damage while also making the pierce crosspath more necessary when being used for cleanup focus.
- xx4 Spectre Dart damage increased 3 > 4
- xx4 Spectre Dart ceramic bonus reduced 2 > 1
- xx4 Spectre Dart pierce reduced 15 > 10
- xx4 Spectre Bomb damage increased 2 > 3
- xx4 Spectre Bomb ceramic bonus reduced 4 > 3
- xx4 Spectre Bomb pierce reduced 30 > 20
Heli Pilot
Even with the map-range advantage, rotors are weak compared to any other constant AoE circle like this. Chinook feels like it’s near a place we are happy with now, however we want another tiny nudge on cost while keeping cash generation value the same. Pushing some higher values on the last Comanche Commander changes as the missile attack is effectively such a small portion of the tower’s total damage late game.
- 302 Razor Rotors will now benefit from the faster firing crosspath
- 3xx Razor Rotors cooldown rate 0.75 > 0.5
- x4x Support Chinook price reduced from $10500 > 9500
- x4x Support Chinook supply crate cash generated reduced $1650 > 1,550
- x4x Support Chinook max uses per round reduced from 3 > 2
- xx4 & xx5 Comanche mini's follow the target priority set on their main Heli
- xx5 Comanche Commander missile damage 7 > 15
- xx5 Comanche Commander missile moab bonus 5 > 8
- xx5 Comanche Commander mini's missile dmg 5 > 15
- xx5 Comanche Commander mini's missile moab bonus 5 > 8
Mortar Monkey
As the Rapid Reload crosspath has actually fallen behind in value compared to Burny Stuff for top path Mortars we want to try a slight stun duration increase as this buffs the base path with a larger benefit to Rapid Reload mortars as a stalling option. Mortar consistency is lacking at x3x making it tough to spend on even though x4x is fairly good, so some of the T4 rate is shifting down to help out with this. As the camo property has grown quite weak and currently Signal Flare is considered the best decamo tool, we want to push back slightly on its cost and by reducing the blast radius of the decamo area while emphasizing crosspathing for effectiveness there.
- 4xx The Big One stun duration non-MOABs increased from 0.5s > 0.75
- 5xx The Biggest One stun duration MOAB increased from 0.3s > 0.5
- 5xx The Biggest One stun duration BFB increased from 0.2s > 0.3
- 5xx The Biggest One stun duration DDT increased from 0.2s > 0.3
- x3x Heavy Shells attack delay reduced from 1.08 > 0.81
- x4x Artillery Battery attack rate buff reduced from ¼ to ⅓ (remains the same rate: 0.27)
- xx3 Signal flare cost increased $700 > 800
- xx4 Shattering Shells price reduced from $11,000 > 10900
- xx3 Signal Flare decamo radius reduced from 50 > 43
- 103 Signal Flare decamo pierce increased by 5 > 10
- xx4 Shattering Shells burn DoT deals moab bonus +5
Super Monkey
As Engineer sentries do this already, newly spawned Mini Avatars from temples will now by default match the target priority of the temple.
- 4xx Sun Temple's Magic Sacrifice mini Sun Avatars when placed will spawn with the same target prio as their parent tower
Ninja Monkey
We’re changing the Ninja Monkey Paragon’s focus as a fighter against camo, as we feel like a greater strength and tactical value against camo will be the full reveal of all camos rather than all camo removal.
- Ascended Shadow now grants global camo detection for all your towers
- Ascended Shadow no longer strips camo from Bloons with every attack
- Ascended Shadow main attack gains bonus to camo +6
- Ascended Shadow Flash Bomb Explosion gains bonus to camo +20
- Ascended Shadow Flash Bomb Shurikens gains bonus to camo +16
- Ascended Shadow Sticky Bomb Projectile gains bonus to camo +3200
- Ascended Shadow Sticky Bomb Explosion gains bonus to camo +700
- Ascended Shadow now deals 25% damage to all non-Boss MOABs that spawn
Alchemist
Alchemist Transforming Tonic is in a weird spot with the transformation unable to attack through walls when the base alchemist is able to. Also with this, including a QoL fix for the T5 that currently prevents transformed towers from functioning with target priority.
- x4x Transforming Tonic transformed alchemist can now ignore line of sight
- x5x Total Transformation towers transformed by the x5x will keep their Target Priority
Druid
While the tornado doesn't do anything to MOABs, it still spends itself on them which wastes a relatively long cooldown, so addressing this flaw. Avatar of wrath doubles the base attack speed before any scaling is applied, but this hasn’t ever applied to the 205 Lightning, so taking care of that as well. Housekeeping - even deep in the forest, it does actually make life better.
- 3xx Druid of the Storm’s Tornado no longer targets MOAB-class Bloons
- x3x Druid of the Jungle no longer pops Lead Bloons without 130 crosspath
- x3x Jungle Vine follows target prio of tower instead of strong
- x3x Jungle Vine defaults tower to strong priority when purchased
- 205 Avatar of Wrath base Heart of Thunder attack rate increased 2.3s > 1.15
Spike Factory
We’ve heard the feedback, so Spiked Mines get a tweak to get more mines exploding but with less pierce on each, to overall increase quality of life in more frequent use but less wasted pierce. This will help out with some of the problems it has scaling into late game super ceramics.
- 4xx Spiked Mines pierce increased from 12 > 20
- 4xx Spiked Mines explosion pierce reduced from 40 > 30
- 4xx Spiked Mines DoT damage increased from 1 > 10
- 5xx Super Mines explosion pierce remains at 60
- 5xx Super Mines DoT damage increased from 1000 > 2500
Monkey Village
A minor QoL for cheap Monkeyopolis creation, we included a small base amount of cash production to the generation formula.
- xx5 Monkeyopolis income formula now includes a base +$2500 minimum
Engineer
The 005 crosspath fix in the last update left XXXL Trap slower than previously even if crosspathed to 205, so we are increasing that base 005 slightly to match up the 205 crosspath again so that it isn’t any slower than before.
- xx5 XXXL Trap attack cooldown reduced from 5.8s > 4.6
Beast Handler
As our newest tower to be added to BTD6, we went over feedback for every path and made a large number of adjustments addressing a variety of points.
- 3xx Great White thrash rate benefits from speed buffs
- 3xx Great White damage increased 4 > 8
- 3xx Great White max extra damage from merge increased 8 > 16
- 3xx Great White max attack rate buff from merge increased 0.20634 > 0.38
- 3xx Great White extra thrash knockback duration from merge increased 0.1 > 0.2
- 4xx Orca thrash damage increased 20 > 30
- 4xx Orca thrash max extra damage from merge increased 40 > 60
- 4xx Orca max attack rate buff from merge increased 0.37829 > 0.38
- 4xx Orca thrash radius increased 20 > 24
- 5xx Megalodon price reduced from 55,000 > 45,000
- 5xx Megalodon thrash radius increased 30 > 36
- 5xx & x5x Beast handler paths are now overclockable
- x4x and x5x Max Merge Bonus: Overkill damage on MOABs now distributes to the children of that target
- xx1 Gyrfalcon path deals +1 damage to Regrows to stop accidental infinite regrow farms
- xx3 Golden Eagle pierce increased 12 > 15
- xx3 Golden Eagle pierce range increased 24 > 30
- xx3 Golden Eagle ceramic pierce penalty reduced from +3 > 1
- xx3 Golden Eagle Max Merge Bonus: Now grabs MOABs with pierce penalty +14
Gwendolin
Removing the stacking aspect of Gwendolin’s burn damage over time, but increasing the damage as she levels up so that it actually scales up in power now.
- Lv6 Gwendonlin main attack DoT stack count 0 > 1
- Lv6 Gwendonlin main attack DoT damage increased from 1 > 2
- Lv9 Gwendonlin main attack DoT damage increased from 1 > 4
- Lv10 Gwendonlin main attack DoT damage now increases by 1 per additional level
Adora
While they are complicated individuals, Adora can now fully appreciate the sacrifice of the newest Monkeys in the struggle against the Bloons.
- Lv7 Blood Sacrifice can now be used on Beast Handlers
Admiral Brickell
We aren’t happy with strats that start looking like exploits with frequent sell-replace loops.
- Upon Selling Brickell - all of her placed Mines are now expired along with her as well
Psi
Psi’s stalling out of the end of round is an odd mix of useful / annoying / out of control, so we are for now capping this to a 3 seconds of overtime stalling. Psi’s Psychic Blast ability also has weirdly low pierce for a long cooldown ability with no damage, we are increasing the base pierce greatly but it no longer increases in pierce at Lv7 since the extra pulse brings more pierce anyway.
- If no Bloons are left unpopped on screen aside from ones Psi is currently holding & destroying, these Bloons will be destroyed after a maximum of 3 seconds
- Lv3 Psychic Blast pierce increased from 50 > 200
- Lv7 Psychic Blast pierce increased from 100 > 200
Event / Boss / Relic / Knowledge
- All Lych Soul variations can now be stunned/slowed by paragon tier upgrades
Looking Forward Five months of 2023 done and dusted, which feels to us like it has zoomed by, perhaps because the Auckland office where the BTD6 team is based has only just reopened after the severe flooding at the end of January. All of Update 36 and the majority of Update 37 were completed while again working from home, but we’re very excited to have the office repairs done, the flood wall almost finished, and the ability to work shoulder to shoulder again on fun new things for the monkeyverse! Here’s the latest gaze into the crystal ball:
- Update 38 Key Content
- New Boss - Phayze: another all new Boss concept and play style, not giving any other hints apart from the name itself
- Summer fun: a new Brickell hero skin and a waterpark map aimed toward Intermediate to help keep northern hemisphere summer cool
- Quests: continuing to build new quest system features and adding a few new Quests to the list
- Update 39 Key Content
- Map Editor: under construction since last year with internal systems testing happening during 38.0 development, we are super excited to put map creation tools in player hands on as many platforms as possible when it goes live
- New Hero - Spirit Walker: another unique design that we’re sandboxing already to make sure it has as much balance and art iteration as possible, again no hints other than the name
- Update 40 Key Content
- New Paragon - Monkey Sub: we’ve tagged sub as the next Paragon, so tell the Navarch to stop hoarding all of the Portable Lakes!
- Stretch Goals - Boss Rush Team Event and CT Themes: lots of unknowns 3 updates out but we have strong plans for a new Team event and new parameters for Contested Territory that will make each CT more dynamic - anything that we don’t get done by end of year will have strong groundwork for next year
- Console
- Getting closer to submission on Xbox and PlayStation but this has been slow going. We’ve added another programmer and are working even more closely with platform partners to get through our last issues and launch as soon as possible, but that’s likely at least another 2 months. Switch is still a consideration depending on response to Xbox and PlayStation, as it will require additional bespoke development.
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2023.06.07 09:08 Freedom1iberty Oh the Michigan woods
Oh how beautiful the sky is, how clear and fresh the air is, how vacant and empty the woods feel.
A while back, while spending the summer in Michigan, I thought it would be a great Idea to camp on my own in the vast woods that lye on the other side of the river. I knew how dangerous this could be, there had been bear and mountain Lion sightings more times than before. But I knew that that was the thrill I had been waiting for, maybe I could finally see how far I was willing to go before I chickened out of something. After saying my good byes to my family and making sure I had everything, I made my way to the river. I knew where to step so not to drench my bag, tent and sleeping bag. My pants still got wet, good thing I brought a spare. I made my way and walked half a mile deep, so that I was far enough away where I wouldn’t think about dipping cause I was bored, but close enough to where if I needed to run I could. I began digging a hole to put sticks, twigs, pine straw, pinecones, and paper to start a fire. I knew I had to be careful to not let the fire spread, so I used the dug up dirt to build a sort of wall around the pit to stop any fire from escaping. After about 2 hours it began getting dark. The fire had run for a majority of those 2 hours, and the bottom had already been completely covered in burnt wood and kindling. So I set up the tent and got ready for bed. I couldn’t have been asleep for longer than 3 hours before I woke up to the sound of a branch falling, I figured the wind knocked it off. A lot of the trees were old and had begun rotting. So I fell back asleep. Not long after I woke up again, this time I did not know why I woke up, but I knew that I didn’t wake up randomly. So I stayed awake for a bit longer to see if I could hear something. After no sounds, other than bugs, were made, I fell back asleep. At around 2 in the morning I woke up to use the bathroom, remembering earlier when I woke up for what seemed like no reason, I was a bit skeptical about going outside of my tent, but I knew Mother Nature would do her thing one way or another. So I grabbed my light and my knife and made my way outside the tent. The sky was as clear as the most perfect diamond. I could see every single star, the air was as fresh as ever. And the woods, the woods felt dark and empty. But I knew I wasn’t alone, I knew that the moment I stepped out of that tent, something or someone had begun watching me. I could feel it. What tipped me off even more was that the hole where the fire had been was completely filled in, with what looked like handprints over the top. Quickly I went over to the nearest tree and did what nature does best. I then proceeded back to my tent, still having the feeling of being watched. When I got back to my tent, it felt a bit off. Like something had been moved, or someone had been there. But I shrugged it off as me being paranoid, so I crawled back into the tent, zipped it up and tried to fall back asleep. No later than an hour after, I heard a shriek come from the woods. It sounded neither human nor animal. Scared and pumped with adrenaline, I grabbed my knife and my light and darted as fast as I could to the river. I don’t know what it was that allowed me to keep up a full sprint for half a mile, I still don’t know if it was the pure fear of those thundering stomps behind me, or the adrenaline and will to live that pushed me to make it to the river. Either way, I made it back to the house and ran inside, locking the doors and calming down the dogs. I never saw whatever chased me that night, but I knew it was neither a bear, mountain Lion, or human.
I returned to the campsite in the morning with my step dad when the sun was almost directly above us, my tent had been torn apart, my sleeping bag gone, and all the food and water I packed all over the place. We gathered up what we could. We reported the story to the local sheriffs department, they said they would look into it. I don’t think they ever did because recently a story of a young man, around my age, and his father had appeared on the news. They went camping at around the same place I did, and the texts sent by the father to the mother matched to what I had experienced. A few months later both were found dead, mangled and rotted so much they could only recognize them from shoe sizes and the healed fracture point on the dads right arm. To this day, I do not know what chased me, nor do I want to know. All I know, is that I’m safe in my permanent home in the southern United States.
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2023.06.07 09:05 katereed88 What’s wrong with my dog? With me?
I’m at my wits end. I am seriously considering rehoming my dog and I feel immense shame, failure, guilt, and grief. I’m a dog mom at the core of my identity - I’ve successfully raised several dogs in my life. An Australian Shepherd, a pitbull mix, a SCW terrier, etc. and I guess I have finally met my match. I got an XL American Bully at 8 weeks old and raised him by the book (or at least in my mind). He’s now 11 months old, and we’ve completed potty training, crate training, basic commands, and some leash training. I’m very cognizant of his breed perception, so I’ve done a lot of work to attempt to raise an obedient dog.
I can’t seem to get him to settle down AT ALL. I am an attorney (read: very busy) - but I spend tons and tons of money on professional dog walkers, doggie day care, and various toys and activities for him. All of my down time is dedicated to taking him on hikes, walks, trips to a friends house to play with their dog…. He can easily spend hours and hours with a doggie friend at full throttle, and still be worked up at home. He will bleed from his dog pads and I can’t get him to stay still even when he’s in pain. On a daily basis, he gets a minimum of 3 hours of exercise, plus dog chews and sniffing puzzles. On doggie daycare days, a lot more. I’ve attempted to teach him inside and outside behaviors, but his stubbornness and hyperactivity make him a tyrant in the house. He will run and jump - stop when I give a command, but then go immediately back to doing it.
I make him sit and wait for my command to eat. I’ve raised him to be a confident dog and exposed him to a lot of people, places, and dogs. He’s friendly and boisterous with other dogs - definitely a lot for most dogs.
He won’t learn special relations. He’s a bull in a china shop. He knocks people over regularly. He runs into everything. He will still clothesline me on a walk in a moment of distracted weakness. He slipped my grip one time and took off down the street, which shocked me… I can usually do off leash commands with him easily. It was only once, but he has these moments where I have no clue who my dog is. Is my dog crazy? Am I?
While he is potty trained, he drinks A TON of water. Won’t stop, actually. If you give him access to unlimited water, he will drink until he is squealing in pain. He will then literally walk and pee while on the way to the door to tell me he has to pee… mind you, I’ve just taken him out 5-10 minutes before for about the 5th time.
He play nips with other people when I’m not around. He doesn’t do it when I’m home, and I honestly didn’t believe it when my sister told me he did. She said he even nipped another dog on a walk and he has NEVER done anything like that around me. Still not sure I believe it. But again, there are these moments where I don’t recognize my dog.
He’s destructive if I don’t watch him 24/7 outside of the crate. He has destroyed every dog bed except the K9 ballistics dog bed in the metal frame. He shreds blankets and towels, so he doesn’t get them anymore. He destroys every mental stimulation toy I give him. He destroys anything you leave laying around, if you aren’t watching. I don’t like having him in the crate except for when we are sleeping, or not at home. I spend a ton of money to keep him out of the crate every day.
The slightest of movements on my part (getting up to grab something, rolling over on the couch, stepping to the side to throw things away) cause him to get hyper excited all over again, no matter how much exercise he’s had. I feel like I can’t breathe. He won’t be calm, EVER. Only when he slips off to sleep.
I’m embarrassed to bring him anywhere. At the same time, he needs to be out of the crate. So embarrassment, stress, and anxiety inevitably ensue.
None of his littermates have turned out like this - and I’ve done so much more than most. Where did I go wrong? Can I fix it? I hate my day to day life - and he’s costing me a fortune. I’m having a hard time bonding with him. But how could I have failed? What do I do? I never imagined I could ever be someone who just can’t take it anymore… I can’t give up on him but I’m miserable. Any advice?
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2023.06.07 09:04 TheGeekyZoologist Jurassic World: The Hegemony of Biosyn (JWD rewrite) - Act III
See the previous posts:
https://www.reddit.com/JurassicPark/comments/1419mpy/jurassic_world_the_hegemony_of_biosyn_dominion/ https://www.reddit.com/JurassicPark/comments/142b35e/jurassic_world_the_hegemony_of_biosyn_jwd_rewrite/ Act III - The Gathering of the Clouds
Mia Everett Visually confirming Rainn's revelation, Victoria is shown in a cage inside Amelia Everett's lab, within Biosyn's Citadel. Mia does her best to comfort the scared and depressed
Achillobator and her motivations are explored shortly after. It's revealed that due to her experience within the team who made the Indominus and the Indoraptor, Biosyn tasked her with reviving InGen's IBRIS program by breeding raptors with high obedience potential. However, none of the achillobators cloned by Biosyn proved to be trainable enough for the program's ambitions (even though they attempted to mimic Owen's experience by having keepers being there at the animals' birth), which displeased Dodgson and the other higher-ups, who are now favouring another research team, who focuses on a more intrusive way of controlling dinosaurs. Basically treated as a second-class researcher amidst a rather toxic work environment, Mia became desperate enough to hire poachers to capture Blue, which she intended to breed with their achillobators in order to finally have trainable individuals. As Victoria is not sexually mature, Mia is in front of a considerable setback and fears that Dodgson will pull the plug due to her lack of results, especially in this troubled period for Biosyn.
The tying noose The next day, the intel collected by the UN agents (people involved in the Black Market, Biosyn's connections with it) are sent to the nearby countries, including Italy, where an arrest warrant is launched against Kayla.
On his side, Isaac Gibbon is contacted by Bigelow who tells him about the debacle of their mission in Malta, saying that Claire and Owen saved the grey guards from disaster. He orders her to stay in Italy for the moment and wait for new orders. Shortly receives, he receives a candidate for a desk job in the DSD: It's Franklin. Gibbon tells Franklin he heard about his bravery during the 2019 incidents and his past connection with InGen (Before the DPG, Franklin worked for it as an IT Technician), before asking questions about Claire as he is aware that she collaborated with him not only on some occasions in the past few years but also in the 2019 Costa Rican incident, where Franklin was the couple's companion while they were running from InGen's agents and the authorities.
Dubrovnik The inhabitants and tourists of the Croatian seaside city of Dubrovnik are surprised when a Biosyn
Quetzalcoatlus descends upon the old town and starts attacking people. As a joke similar to one in TLW with the Japanese businessman and his reference to
Godzilla, some extra could yell in Valyrian "I left Westeros because of this!" or "By the Seven, not again!" (Dubrovnik was one of
Game of Thrones' filming location).
Ramsay's email In a manner similar to the Hawaii attack scene in Gareth Edwards'
Godzilla, the Dubrovnik scene cuts just as the Quetzal swoops on the bystanders and we are now in the bar of Biosyn's employee village. Wu is watching the news of the Dubrovnik attack on the TV (there is even a declaration from Zoe Murdoch, in which she denies the pterosaur came from Auronzo's Sanctuary and was probably created by a rival company who somehow put their hands upon Biosyn
Quetzalcoatlus DNA. In the bar, someone whisper that one of their Quetzals did escaped from the valley thanks to the temporary deactivation of the invisible fence system and that Dodgson has launched an investigation to know who's responsible) when he receives a mysterious email from Ramsay, which includes the name of some woman. Wu search it on the internet and ends up on IMDB where he discovers that the adult "Charlotte" on the videos is actually an actress who lives in London.
Arrest In Rome, early in the morning, Kayla is arrested in her flat by the police as she is accused of illegal smuggling.
Viscontini Following all the incidents in the Alps, the clash in the Sabine Hills and the recent Dubrovnik attack, people gets pissed at Biosyn and protests occur in several locations, including Rome. In the Italian Ministry of the Interior, Viscontini has an argument with Pazzi, declaring that they need to take severe actions against Biosyn but the minister retorts that taking large-scale actions against the corporation might trigger a whole deal of undesirable consequences, including deteriorating US-Italian relations due to the close ties between Biosyn and the US government. He won't risk that just because of some rumours, weak proof and small incidents. Viscontini retorts that soon, Biosyn might have an angry mob showing at its gates with the goal of driving it out of Italy.
Following Vuillier's instructions, Claire, Owen, Nyamu and Dougal leave Malta the same day and fly to the Eternal City, where they have to meet Viscontini in the AISI headquarters. There, they have a video call with Vuillier. He and Viscontini wants to send the trio of WDMC agents to Auronzo Valley so they can infiltrate Biosyn's facility, find compromising information and transmit them to the Italian authorities, hoping to finally convince Pazzi and the rest of the government to take action against Biosyn. However, one of the agents points out that they will need an entrance ticket as one doesn't simply walk into Auronzo, since the borders of Biosyn's lands are guarded and monitored while some people disappeared after going too close from the Sanctuary (anti-Biosyn activists, reckless adventurers, Grendel Corporation's spies, others from the AISI's and Austrian government). Viscontini declare they might have that ticket.
We cut to Kayla in her prison cell. The guard announces she has visit and she is brought to a room where Viscontini and Dougal waits for her. The head of the AISI and the WDMC agent then negotiate with her: In exchange for her freedom, she will bring Dougal, Claire and Owen to Biosyn's Sanctuary. However, Viscontini precise he'll have her hunted down if she ever betrays them.
Kayla raises the fact that she can't show up at Auronzo like this and needs a motive. Viscontini and Dougal then talk about the animals seized in Malta's black market.
Theo's Mission That day, Wu summons Theo, explain the whole issue with the fake Charlotte and ask him to go to London, find the actress and question her about the videos so they can have proofs to show Maisie, who started to really become insufferable because of Dodgson's bad influence (in that part of the story, one of the few scenes where she's likeable is one where she and Drummond bonds over the common passion for dinosaurs). The ex-mercenary soon leaves Auronzo, taking a bus for Venice in the nearest village while Wu explains to Pellegrino and Dodgson that Theo had urgent family matters to deal with in the UK.
Leaving San Francisco Desiring to supervise the Dolomites Crisis more closely, Vuillier fly to Italy.
Nine containers As evidence of Biosyn's possible connections to the Maltese black market has been discussed on the news, Dodgson knows it's a matter of time before Vuillier, the Italians or the Austrians send people in Auronzo and expose Biosyn's misdeeds.
We then follow Pellegrino's POV as she oversees the exit of nine large mysterious containers from the Citadel and their departure from the airstrip just outside the valley. One of her subordinates asks what's inside and she answers that she has no idea, with Dodgson only giving her a series of instructions. They watch the containers being flown abroad.
The following day, Pellegrino speak about it to Wu and other employees with anti-Dodgson sentiments like Drummond. She notices that Wu is uncomfortable as they talk about it and realize he must be hiding something. Ramsay, who just arrived from the US in preparation for a big corporate event in the Citadel, almost surprise their discussion. As they're not sure if they can trust him or not, they pretend it's nothing. Wu then phones Theo and asks him about his secret mission's progress.
London In London, Theo finds the actress from the videos and initially posing as a reporter, filming her in an interview, he then ask her questions about the videos and after some hesitations, she concedes to give him answers and reveals among other things that the shooting occurred a few months ago in some local warehouse, that the director of those videos is none other than Colin Trevorrow (who, desperate for a job after the debacle of the Jurassic World film, accepted to participate to that project, oblivious that Biosyn was behind it since a dummy company took care of the production).
AISI Vuillier arrives in Rome and meets with his agents, Nyamu and Viscontini in one of the AISI headquarters' conference rooms, where a map of Auronzo Valley and its surroundings has been laid. Kayla is also there and offscreen, our characters talk about the plan.
At the end of the meeting, everyone but Vuillier and Viscontini leave the room. Both have a secret conversation during which the Italian say that the Grey Guard's Mediterranean Company, supported by the Austrians and secretly by him (as he fears that Biosyn has informers within the Italian government), are deployed in one of the villages near Auronzo, and is supposed to act as a Plan B should the Claire-Owen-Dougal trio fail, by taking a secret path through an old mine and a mountain pass before breaking into Biosyn's citadel. The WDMC agents don't know that and when Vuillier ask why, Viscontini answers that it's better that way (should the agents be captured ant tortured, they won't tell Biosyn that there is a second team) and that the secret path isn't safer as one of his spy was killed by some creature after taking it and arriving in sight of the valley. He thinks that a small dozen of grey guards have better chances surviving the pass' guardian(s) than three civilian agents.
To the Dolomites The next day, in the middle of the morning, Kayla is preparing her plane in some airstrip near Rome and the seized creature from the black market is loaded in the hold (I have no idea which species to choose). Equipped by the Italians, Claire, Owen and Dougal say farewell to Vuillier, Nyamu and Viscontini. The Frenchman tells Claire that it's time to unleash the She-wolf upon Dodgson but Claire correct him by saying "
Not the She-wolf. The Dragon." (in this AU, she has a particular connection with the dragon-like Indominus), implying she'll get the mission done whatever it takes. He and the other two men wish them good luck and the trio of WDMC agents climb aboard the plane. They soon take off.
Biosyn's aerial defense Kayla's plane arrives in sight of the mountains which delimit Biosyn's Sanctuary. Informed of their mission by Vuillier and Viscontini, one of the grey guards is watching the plane through his binoculars as it passes over the village where they are staying.
Kayla is soon contacted by the Citadel's control room as they detected the aircraft on their radars and they ask her why she's coming. The pilot answer that she collected an animal which might interest them (she told the WDMC agents and the Italians that Biosyn doesn't have this particular species in their Sanctuary) and ask to land on their airstrip. While the Biosyn employees discuss, the plane is about to enter Auronzo Valley by the east, as that part of the sanctuary is the furthest from most of the buildings (while the airstrip is in the northernmost parts of Biosyn's lands, beyond the mountains with the frozen dam lake) and thus where Claire, Owen and Dougal has the best chances of landing unnoticed. The trio of agents take their parachutes and prepare to jump, but at the same time, Dodgson, who heard that Kayla was arrested by the authorities just a few days ago, fears that her plane is a Trojan horse and decides to activate the valley's "aerial defense". On the screen of one of the room's monitors, we see a group of dots heading straight towards the plane. It's actually a group of pteranodons, from the same toothed variant as those who appeared in
Jurassic Park 3 (there is even at least one black male identical to the scrapped one from Johnston's film), and they just collide with the plane, crashing against the cockpit and getting turned to shred by the rotors' blades, damaging the plane (the scene is partly inspired by a cutscene from the Ninth Mission of
Paraworld's campaign). Owen wonder why those pteranodons behave in a suicidal manner. Suddenly, the pteranodons retreat and as their window is shrinking, the agents know they have to jump now (they've reached the middle of the valley and their trajectory deviated northwards, towards the mountain dam). Claire jumps first but as Owen is about to jump in his turn, the plane is attacked by a
Quetzalcoatlus and the Raptor Whisperer sees another and a few pteranodons chasing her fiancée, whose parachute opened. Claire shakes the pterosaurs off by disappearing into the valley's dense forest. As they will be grabbed by the attacking pterosaurs as soon as they leave the aircraft, Owen, Dougal and Kayla stay inside it and brace for the crash. The plane crashes down at the surface of the frozen lake by the mountain dam in the northern part of the valley.
Back in Rome, Vuillier, Nyamu and Viscontini are worried as they heard the agents and the pterosaurs' screams (they had an open channel all that time with Kayla's plane). They hope the agents will survive this ordeal and activate the beacons they were given before their departure.
Note: The fate of the animal they took with them is still unclear for me. It really depends on the chosen species. If it's something large and potentially dangerous, Kayla would probably want to drop it in the valley in order to have a lighter plane and not deal with it after crashing. But if it's a creature about the size of a small dog for example, they could free it as they leave the wreckage. Gigantoraptor We then cut to Claire hanging in the trees but instead of a
Therizinosaurus (which already appeared in TRQ. Moreover, Claire had a small arc with this species in that story), she is threatened by a
Gigantoraptor. The scene plays out much like the Theri scene from Trevorrow's version, with Claire hiding in a pond etc.. Once the
Gigantoraptor walks away, Claire gets out of the pond and sees the fumes from the plane's crash in the distance, behind the mountain dam.
The dam lake Before it sinks in the lake, Owen, Dougal and Kayla leave her plane and step on the ice. Under it, they notice a large shadow and know they better move away from the lake. They notice a ladder by the dam but as they head towards it, a
Quetzalcoatlus or a
Pteranodon lands on their way. They step back, moving towards an opening on the lake's surface. Suddenly, a giant 9-meters long temnospondyl (based upon an unnamed and fragmentary genus from Lesotho) burst out the water, almost killing one of the characters. Ensue a scene where our three protagonists have to evade both the pterosaur and the amphibian. The pterosaur ends up being dragged underwater by the temnospondyl but other pterosaurs arrive and to escape them, our trio climbs on the dam and rushes to its elevator, going down in the valley. Down at the dam's base, they notice it's dilapidated and Kayla tell her two companions that Biosyn sell some of its power to the nearest villages.
Note: The main doubt I have about this scene is having a temnospondyl living in the icy water of a mountain lake. It might be too much of a stretch so if you think it's not realistic at all, it will be scrapped from the scene (and perhaps be replaced by a juvenile Baryonyx or something like this, an animal which could be also the one our characters brought with them in the plane. Plan B Since the agents lost their beacons during the pterosaurs' attack and the crash, they couldn't tell Rome that they were still alive. Vuillier and Viscontini fear the worst and send a message to Laurenzo Cesare.
Droppings Meanwhile, Claire started walking towards the dam, hoping to find her companions on the way if they made it out alive from the crash. When she hears a racket in the woods, she hides and a Biosyn tyrannosaur arrives. But it's not on a hunting mode and instead, it just leaves some droppings on a log near Claire's hiding place. After the predator leaves, she approaches the log and smears her face with the droppings, remembering her "Walk in the Park" with Owen when they searched her nephews during the Fall of Jurassic World (the droppings hide her smell, dissuading the other animals to investigate her).
Argument An argument bursts out between Owen, Dougal and Kayla while they're walking south. The first wants to find his fiancée, the second says that their mission is more important, and Kayla is mad at both men since she lost her plane (and livelihood) because of the WDMC's mission. And unsure about her intentions, the two men distrust her but she tries to reassure them by saying that Biosyn can fuck off since they are also responsible for destroying her plane.
However, the Sanctuary's denizens remind them that they better be united or else it will be the failure of their quest.
At some distance, in the middle of the fog, they see the recognizable silhouette of a sauropod, that of an
Argentinosaurus (the species was seen in the distance and mentioned earlier in the story. Instead of
Argentinosaurus, it could also be another large titanosaur). However, this herbivore has the particularity of having a symbiotic relation with some small carnivore species within Biosyn Sanctuary (I'm more thinking about a pterosaur or a flying/semi-arboreal theropod than a strictly ground-dwelling predator. For now, the baboon-sized
Variraptor is my candidate), with the
Argentinosaurus letting those carnivores eat its parasites and the insects flying around it while the carnivores will let out an alarm call shall a large predator approach. It could be illustrated in a scene where an
Acrocanthosaurus (the one from the Drive-in scene) is spotted by the carnivores as it passes by. The
Argentinosaurus turns to face the larger predator, adopt a defensive posture, and as the acro hasn't yet moved, the smaller carnivores take off from the sauropod and flies straight to the acro's head. Harassed by those creatures, the
Acrocanthosaurus retreats. Thus, if those small carnivores (which we'll call the
Argentinosaurus' suite) are brave enough to attack a megatheropod, our three protagonists know they're not safe and that they better move away.
The Sanctuary's true nature While still heading north, Claire's path crosses that of a bull
Shantungosaurus. She move out of his way and stay still. She and the audience recognize the animal as he was already in the JW rewrite and TRQ (in the first story, he gained some scars after a fight with a few
Metriacanthosaurus), where he was a secondary "character" (and a threat in a few scenes). Both have a peaceful scene where they make eye contact but that quiet moment is shattered when a gunshot resounds in the forest and the hadrosaur flees, badly wounded. Claire hides and in the distance, she sees a hunter, accompanied by a couple of Biosyn security guards and another employee which she presume is some sort of supervisohunting guide. Watching how the hunter is dressed and how he behave in the wild, she knows he's not a professional hunter but just a rich hobbyist and then realizes the Sanctuary's true nature: It's a hunting reserve. As the
Shantungosaurus escaped them, the hunter express his discontentment at the guide, which promise to find him another quarry. They leave and following the blood trail left by the hadrosaur, Claire finds him by a stream. His wounds are too grievous and he's too weak to lash out at Claire, who kneels by his head, trying to comfort him in his last moments, up until his last breath. Watching another of her former park's animals dying fills Claire with not only grief, but also anger. She change her plans and heads back south instead of continuing northward, following the hunting party's track.
Note: It doesn't necessarily have to be a Shantungosaurus in the role of the animal shot by the hunters, but it have to be a recognizable animal from the previous installments for emotional impact and Claire's development (another candidate could be the Therizinosaurus from TRQ) She later finds another hunting party. One of its members, a Biosyn guard, pulls out an item she recognize: a raptor resonating chamber. The guard use it like a bird call and soon, an
Achillobator, arrive, believing it heard one of its kind. The poor animal is shot by the hunters, who scream in satisfaction before taking a picture with their quarry. They then brings it to the Biosyn vehicle waiting nearby but before they leave (after having a short conversation during they mention that another team captured the rex and is bringing it the paddocks), Claire deliberately attract the attention of one of the guards, the same one which used the resonating chamber, and he say to his companions he won't be long. He move away from the road and deeper in the woods, he fall into Claire's ambush. She kill him, loot some of his equipment (including the resonating chamber), hide his body and leave. Worried for his colleague, the other guard with the hunters orders the guide to drive them back to the lodge, and search his friend. But he too is murdered by Claire, who takes a small metallic box on him. Activating the box, she realize it's a sonic weapon she has seen before, in the hands of InGen Security's elite troops during the fall of Isla Nublar (it's like a weaponized version of the box Dodgson and his companions have in Crichton's TLW). She turns it off, take it with her and follows the hunters vehicle's tracks on the road, towards the lodge.
However, Claire ignores she's being watched, and not by human eyes...
Over hill Cesare and his men leave their accommodation and head for the frontiers of Biosyn's lands. Leaving their vehicles near a ruined fort, the grey guards start their trek while the sun is setting behind the mountains ahead of them.
A bed in the trees As walking through the valley at night would be too dangerous, Owen, Dougal and Kayla decide to find a resting place and climb in a tree. From it, they have a panorama on a nearby lake and notice they are approximately halfway between the dam and the Citadel. At this moment, we also have peaceful scenes with the valley's denizens at dusk (
Pelecanimimus fishing in the lake, herbivores drinking nearby, the same
Spinosaurus from the report at the beginning peacefully sitting on the bank like an oversized duck...).
Theo's peace In the evening, just a few hours before his flight to Venice, Theo also passes by his former home, which he left years ago before joining Ken Wheatley's mercenary company. His ex-wife still lives here and noticing that she started a new life with another man and seems happy, he walks away in peace, leaving behind him the last picture he had of himself and her (earlier in the story, Theo is seen looking at said picture).
The secret path Back in Italy, the grey guards find the entrance of an old mine and enter it, taking the path that will allow them to pass under the limits of Biosyn's lands.
Mercenaries Mercenary troops land in Biosyn's airstrip and their leader is brought to the Citadel. He has a discussion with Dodgson behind closed doors.
Foes... or allies? A few hours after nightfall, Claire finally finds a large old chalet with typical Tyrolean architecture: The Hunting Lodge (it's implied that it was built way before Biosyn bought those lands, when the area was still part of the Austro-Hungarian Empire, before WWI). Claire remarks it's surrounded by an invisible fence (identical to the one from
Jurassic World Evolution 2's Biosyn DLC) which prevents the animals from getting too close. Aware that the lodge wouldn't be a shelter for her and that its occupants probably outnumber her, she turns away from it, continuing to wander in the woods. But just a few minutes later, she hears sound in the nearby bushes. Aware she might be hunted, she is ready to use the ultrasound box and fight for her life. A pack of Achillobators shows up, menacingly walking towards her. At the same time, it starts to rain.
Claire first thinks of using the box and running away while the predators would be bothered by the sound but she knows it will be useless in the long run as they could track her all across the Sanctuary. She then remembers the reports she read earlier in the story, and especially that of the 2001 incident on Sorna, where Alan Grant and his companions walked out alive and unharmed from a close encounter with raptors.
In dire straits, she makes up a desperate plan and carefully, she pulls out the resonating chamber she stole from the Biosyn guards. She uses it and due to their bad experience in the sanctuary with the resonating chambers' usual users, the raptors get agitated but their pack leader tells them to calm down as Claire doesn't seem to be a Biosyn guard or a hunter. The pack leader walks alone towards Claire and sniffs the dried blood on her hands and clothes, realizing it belongs to other humans. Nothing happens for a moment and then the pack leader lets out a bark. Behind Claire, two raptors move aside. Slowly walking backwards, watching carefully the raptors' moves, Claire exits the circle made by the surrounding predators and continues doing so until she's at a respectable distance. At the beginning, the raptors just watch her but as she's heading towards the Hunting Lodge, she hears them following her. However, she is aware that they would have already pounced on her if they wanted to eat her and knows that they're more intrigued. Meanwhile, the rain intensifies (there could also be a storm).
Claire reaches the invisible fence, crosses it, and searches for its power source. But as she's sabotaging it, the Lodge caretaker (a gnarly-looking old local man) spots her and frightened by her look, runs away towards the building. She is forced to catch him and, after a short struggle, kill him with her knife before he can raise the alarm. After showing some trouble due to killing a probable innocent, she resumes her sabotage and the fence is deactivated. The raptors cross it and see Claire entering the lodge. Near its entrance, she finds a sword hanging on the wall as a decorative element and noticing it's still sharp, she takes it along with its sheath and heads for the rooms. Behind her, the raptors open the door and silently enter in the lodge. In the hallway which leads to the rooms, Claire stays still when the raptors walk past her as they head to the rooms and grin as her audacious plan is working. Claire enters one of the rooms, raises her sword blade over a sleeping hunter and when the time comes, thrust it into his body. Meanwhile, the raptors open other doors and entering the rooms, they rush on the sleepers. Slaughter ensues and only those who locked up their doors have the time to wake up, grab a weapon and fight for their very survival. Some of the lodge's occupants offer some resistance in the lounge but there, Claire activates the sonic weapon she stole and an ear-piercing sharp sound comes from it. While the raptors back off behind her, their common enemies kneel and scream in pain and Claire (who put on some earplug) slashes their throats, deactivate the weapon, and let the raptors tear the hunters alive while she raids some items (stuff like snacks, water, a first-aid kit, a map...) and leave, disappearing in the woods.
A bit later, she finds a small cave whose entrance is high from the ground and rest in it, sleeping until mid-morning.
The mountain's pass At the end of their night-long ascent, the grey guards arrive in a pass/cave where they found human bones, which they presume to be those of the AISI's spy Viscontini told them about, and the remains of a Biosyn drone. Soon after, they are attacked by the guardian animal(s) the corporation left there to kill any trespasser coming from that direction. (I haven't chosen any species yet). They manage to defeat it (or them) and dawn break out as they arrive at a vista point which overlooks the valley. The grey guards observe it, the eyes of Cesare stop on the Citadel for a moment, and they retreat back inside the mountain to rest a few hours before descending into the valley. They send a message to Vuillier and Viscontini, telling them that they're inside the Sanctuary.
Traces of a slaughter During their early morning patrol, a security team discovers that a massacre occurred during the night in the Hunting Lodge. They find clues indicating that someone helped the raptors and participated in the killings. The control room check the Lodge CCTV footage and fear spreads like wildfire among the staff when they discover the culprit is a sinister-looking black-clad hooded woman. Seeing that one of the figure's hand is a prosthesis and that the other wear a silver ring with a red gem, they realize it's Claire and Dodgson pretty much start to crap his pants (partly because one of the hunters was a very wealthy and powerful foreign client whose disappearance won't go unnoticed). Since she made it out alive from the plane's crash, Dodgson fears that the other WDMC agents might have too. When asked about the slaughter itself, Dodgson orders his staff to cover it up for the moment, as he don't want to worry the board of directors who are set to arrive later that day for a big event he planned in the evening.
Theo's return Theo returns to Auronzo and Wu, who just learned about Claire's presence in the valley, tells him that they must get Maisie out of the facility as soon as possible since disaster tends to follow Claire like a shadow.
Taking the gloves off However, Maisie has meanwhile discovered that the videos were another lie, by recognizing one of the scientists from the video, who also work at the Citadel (and who didn't aged, even though the adult Charlotte's video was supposed to be taken fourteen years ago). Aware that the gentle method is no longer considerable, Dodgson decides to use the hard one and Doctor Lesser locks Maisie in a cell within her lab, to which Wu can't access. Lesser reveal that it wasn't Wu who told Dodgson that she was a clone but the spy he has among Lockwood Manor's employees, and that the only true part in the video was the one about the genetic disease: Charlotte did had it, just like her mother Elizabeth before that (she died in 1993 and it was because of her Lockwood and Hammond fell out), and had the car accident which took her life didn't happened, the disease would have killed her a few years later. As he wanted Maisie to have a long life, Benjamin Lockwood asked the scientists he hired (there is a whole subplot about what they became in TRQ) to cure it and they did find a way. As the scientists' notes were accidently destroyed, the solution is now within Maisie's body, and Dodgson wants it so he can put new drugs on the market.
Before it's too late, Wu and Theo, with Ramsay's help, start organizing Maisie's evasion. The geneticist mentions a secret trail from WWI in the northeastern mountains: It's their escape route. He then heads for his lab, planning something else.
Tracking Claire Curious about Biosyn's movements around the Hunting Lodge, Owen, Dougal and Kayla investigate it after the departure of the security troops. They discover evidence of Claire's passage and Owen tries to follow her fiancée's tracks. Kayla and/or Dougal make comments about the slaughter of the hunters.
Bigelow's last chance Isaac Gibbon gives Jessica Bigelow a new mission: Go to Auronzo and ensure the evacuation of Lewis Dodgson and Biosyn's most important research. The agent ask her boss why and he said that he just received news that Biosyn is compromised. He also precise that it's her last chance after the Malta fiasco. Bigelow leave her safe house in central Italy and goes north.
Shady preparations Continuing south, Owen, Dougal and Kayla see mercenaries positioning some sort of moveable antenna on a ridge which overlooks the road which connects the Citadel to the valley's northern continue, as finding Claire and entering the Citadel is more urgent.
The gathering of the clouds One of the control room's employees ask Dodgson to come. He shows him footage from the Biosyn lands's southern gate, near the employee village.
Before the gate, a group of
Carabinieri stand, showing to the guards and the security cameras a search warrant: The government finally decided to act against Biosyn. But Dodgson refuses to open the gates for the
Carabinieri and orders the mercenaries who arrived during the night to intimidate them. The
Carabinieri move away from the gate, with their leader warning against the consequences of such an action. At a respectable distance from the gate, Vuillier, Viscontini and Nyamu watched the scene. Soon, other groups of
Carabinieri are deployed along the other entrances to Biosyn's lands. The siege of Auronzo has started.
Hearing about the siege's situation, some employees leave their post and head for the metro (which connects the Citadel to the village. Another loop also connects the Citadel to the various facilities across the Sanctuary, including the seven towers and the dam), in order to go to the village and then hoping to be able to leave Biosyn's lands before things starts to get too ugly but Dodgson's has the metro's station locked and commands them to go back to their posts. Seeing their CEO starting to act like Hitler in his bunker, they are afraid.
End of Act III.
See you tomorrow for Act IV
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2023.06.07 09:01 Buttholes_N_Boobies [Review] Alisa Juric
Proof:
https://imgur.com/a/MkLHEcN OF Link:
https://onlyfans.com/alisa-juric Reddit:
https://www.reddit.com/useZainingenje/
I've been a sub of hers for about a month now (re-sub'd on a triple because I like her, and her content so much). I can honestly say that this is the wildest ride I've ever been on. Chat with her, let her into your head (but remember to tip and buy those PPV's). She speaks three languages (English, German, Croatian), and sounds 🔥 AF when she's speaking in any of them. Her moans, yeah, you're gonna cream your pants if you just listen to the audio track bruh.
Perfect hips, wonderful 🍑, firm cute 🍒, her 🌸 is a delicious shade of pink bubblegum, a smile that makes you stop breathing... but her eyes, JFC, her deep blue eyes. Just cut loose from your moorings boys and float out to sea. You're not coming home for months when you get lost in them.
The real, just full exhale, heart skipping a beat, lightheaded, stuff is the one off's though. My first video from her was an 8 min one where she did legit acrobatics while jumping from the bed onto a dildo. I'm not making that up. In the same video, she framed a shot, on the fly, to show her riding that same dildo, from the front, and the back via carefully placed mirror. Ask her for a clip, I told her she should re-monetize it because it's that damn good.
She also made me another one off, this one a bit later on, after we had been chatting on and off for a couple of weeks (which by this point I couldn't tell reality from fiction, the chat was that
emersive). I asked for a video of a particular length (8-10 mins), and then told her it was at her discretion on what to make. She actually sent me a video of her sitting on her balcony, where she told me how excited she was to get to make it (among other topics in the video)... anyhow, so the video, it was just her in the shower, nothing super erotic, mostly washing, a little pussy play, but not a lot... but the eye contact... I could tell she was doing her best to look through the camera and out of my screen and into my very soul while she shot the video. That was the edge she was putting into it. I kid you not, this one off, not ordinary... it was a recording that a
mistress sends to her lover. Not even joking. If there ever was a video that was too real, too sexy, too engrossing, it was this one. It's a fucking prized possession of mine.
I'll close with this, and when I say this, I mean it: imagine you are a lonely shepherd boy... staring up at the bright full moon on a cold night... while gazing, the moon turns into a beautiful, exotic, and sexy woman... and that woman came down to earth... embraces you and
adores you. That's this account in a nutshell. P.S. She ♥️'s the nickname "Lorelei"
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2023.06.07 08:58 AuSSie-HellCat Week 2: Nov 2023 - GEW: Riot & Unleashed
| GEW: Riot Match 1 - Chad Gables US Title Open Challenge As Gable paces back and forth, the arena lights dim, and The Bullet Club's theme music begins to play. The crowd's reaction shifts from anticipation to a mix of boos and jeers as Jay White and The Gunns make their way to the ring, wearing self-assured smirks on their faces. The crowd's murmurs intensify as they await the reveal of Gable's challenger. The anticipation reaches its peak as a new face, JTG, walks out to join The Bullet Club. As the match begins, the crowd is on the edge of their seats, eager to see who will accept Gable's open challenge. Suddenly, chaos erupts at ringside as The Gunns launch a surprise attack on The Creed Brothers, drawing the attention of the referee. In the ring, the distraction allows another new member of The Bullet Club, Ricky Starks, to slide into the ring undetected. With a swift and brutal strike, Starks strikes Gable from behind, stunning the champion. This gives JTG the chance to hit his finisher on Chad Gable and pin him when the referee turns around. Winner: JTG by Pinfall (2 Stars) https://preview.redd.it/kd9hd299ij4b1.png?width=2560&format=png&auto=webp&s=9a987be930a8f54915ffe6176dba8b3bec395da2 Post Match Segment The Bullet Club stands tall in the ring, their new member, JTG, proudly holding the United States Championship. The crowd boos and jeers, expressing their frustration and disappointment as the camera fades out, leaving Gable lying alone in the ring, betrayed and stripped of his championship. Match 2 - Sami Zayn vs Wes Lee (Glory Qualifier) The match kicked off with an intense exchange of technical wrestling and high-flying maneuvers. Wes Lee showcased his lightning-fast speed and impressive aerial skills, dazzling the crowd with his acrobatic offense. However, Sami Zayn, known for his cunning tactics and unorthodox style, proved to be a formidable opponent. In a pivotal moment, Sami Zayn executed his signature "Helluva Kick" on Wes Lee, flooring his opponent and leaving the audience in awe. The referee counted the three, signaling Sami Zayn's hard-fought victory and his qualification for the Men's Glory Match. Winner: Sami Zayn by Pinfall (4 Stars) https://preview.redd.it/dfio5v3aij4b1.png?width=2560&format=png&auto=webp&s=53d3a3dbe425336b71752a04dcb76fad4ed56569 Backstage Interview Interviewer: Ladies and gentlemen, I'm here with the self-proclaimed Switchblade, Jay White. Jay, tonight we have the opportunity to discuss your thoughts on Seth Rollins and his current reign as the GEW International Champion. What can you tell us about your perspective? Jay White: [Smirking] Oh, Seth Rollins, the so-called "Architect" of the GEW Universe. He thinks he's untouchable, doesn't he? Well, let me tell you something, my friend. Seth Rollins and his reign as champion are nothing more than a facade, a smoke and mirrors act that's about to come crashing down. Interviewer: Strong words, Jay. Care to elaborate on why you think Rollins' reign is not legitimate? Jay White: [Laughs mockingly] Where do I even begin? Rollins has had his moment in the sun, basking in the glory of being called a champion. But what has he truly accomplished? Who has he beaten to earn that title? I'll tell you—nothing and nobody of true significance. Interviewer: But Seth Rollins has been successful against several top competitors. He's defended his title against formidable opponents and has proven his worth in the ring. Jay White: [Leaning forward, intensifying his tone] Successful? Defending against formidable opponents? Please, spare me. Seth Rollins has been swimming in a sea of mediocrity. He's become comfortable, complacent, and it's time someone woke him up from his slumber. [Jay White suddenly becomes more aggressive, his eyes filled with intensity. He leaps from his chair, knocking it over and shoving the interviewer against the wall. The camera struggles to maintain focus as chaos ensues.] Jay White: [Breathing heavily] You want to talk about respect? Well, respect is something that has eluded Seth Rollins for far too long. And I'm going to show him what true disrespect feels like! [Jay White reaches into his pocket and pulls out a can of spray paint. He proceeds to vandalize the interview set, swiftly tagging "Bullet Club" on the backdrop before tossing the can aside. The room is filled with a mixture of shock and awe.] Jay White: [Smirking wickedly White grabs the camera brining it close to his face] This is just a taste of what's to come, Rollins. The Bullet Club is here to tear down your false empire, and I'm leading the charge. Brace yourself, because your reign is about to crumble, and I'll be the one holding the pieces. Match 3 - Indi Hartwell & Jacy Jane vs Sonya Deville & Mandy Rose (Glory Qualifier) The match was evenly contested, with both teams exchanging momentum and delivering impactful moves. Indi and Jacy showcased their athleticism, executing impressive high-flying maneuvers and hard-hitting strikes. Sonya and Mandy displayed their strength and cunning, using their size advantage to dominate their opponents. As the match neared its climax, tensions escalated, and the intensity reached its peak. In a stunning turn of events, Indi Hartwell managed to catch Sonya Deville off guard, capitalizing on an opening and securing the victory for her team with a pinfall and earning them both a spot in the Womens Glory Match. Winner: Hartwell & Jane by Pinfall (3.5 Stars) https://preview.redd.it/v1x1oeqaij4b1.png?width=2560&format=png&auto=webp&s=438324bc2b004dab6efe1d85e85c7f4819203e90 Backstage Segment [Backstage, Bianca Belair is seen talking to a fellow star when she's ambushed by Jaime Hayter and Dakota Kai, both wearing matching "The Role Model's Henchwomen" t-shirts. They viciously attack Bianca, catching her off guard.] Jaime Hayter: You thought you could just waltz in here and challenge our champion, huh? Well, think again! [Dakota Kai delivers a brutal kick to Bianca's midsection, causing her to double over in pain. They continue the assault, relentless in their attack.] Dakota Kai: Britt didn't need us to handle her business, but we're here to show you what happens when you step out of line. [Bianca, though battered, refuses to back down. With a surge of determination, she fights back, unleashing a flurry of punches and strikes, catching both Jaime Hayter and Dakota Kai off guard.] Bianca Belair: You want to play dirty? Well, I'm not one to back down from a fight! [Using her incredible strength and athleticism, Bianca tosses Jaime Hayter into a nearby equipment crate, causing a loud crash. She then delivers a powerful spinebuster to Dakota Kai, leaving her sprawled on the ground.] Bianca Belair: You two may be Britt Baker's lackeys, but I won't let you or anyone else stand in my way! Match 4 - Cody Rhodes vs Tyler Bate (Glory Qualifier) The match is an absolute masterpiece, showcasing the incredible athleticism and technical prowess of both Cody Rhodes and Tyler Bate. They push each other to their limits, executing breathtaking moves and near falls that keep the audience on the edge of their seats. In the end, against all odds, Tyler Bate manages to outsmart and outmaneuver Cody Rhodes to secure the victory. Winner: Tyler Bate by Pinfall (5 Stars) https://preview.redd.it/izurlkhbij4b1.png?width=2560&format=png&auto=webp&s=cc663b3a062c3e011c0ff4bf1447366ddd2249a7 Post Match Segment With genuine admiration and respect evident in his eyes, Cody Rhodes extends his hand to Tyler Bate, acknowledging the young star's victory. He speaks eloquently, praising Bate's skills, determination, and heart, and acknowledging that on this night, Bate was the better man. He thanks Bate for pushing him to his limits and promises to come back stronger in their future encounters. https://preview.redd.it/v3yombhcij4b1.png?width=2560&format=png&auto=webp&s=53a69d2785f59bc36047ce55a9fe9dbebbed27a4 Match 5 - Zoey Stark vs Bayley (Womens TV Title) The match showcased the incredible athleticism and resilience of both competitors as they fought tooth and nail for victory. Zoey Stark, known for her explosive offense and unwavering determination, displayed her technical prowess and agility throughout the match. Bayley, a seasoned veteran, brought her cunning strategies and unrelenting aggression to the ring, making it clear that she was determined to capture the title. The match reached its climax with a series of near falls and intense back-and-forth action. Stark showcased her resilience, surviving Bayley's relentless onslaught and countering with her own hard-hitting moves. Despite Bayley's best efforts, Stark managed to dig deep and deliver a decisive blow to secure the pinfall victory, retaining her Women's TV Title. Winner: Zoey Stark by Pinfall (4 Stars) https://preview.redd.it/evknigycij4b1.png?width=2560&format=png&auto=webp&s=7764fba03b6c64534c4f6f995e87a63372b64135 Post Match Segment The post-match scene took a shocking turn as Bayley unleashed her frustration and disappointment, launching a vicious attack on Zoey Stark. The once-beloved fan favorite revealed her true colors, turning heel and leaving Stark battered and vulnerable. The crowd watched in disbelief as Bayley's assault escalated, displaying a newfound ruthless aggression. It became apparent that a new, more sinister Bayley had emerged, willing to do whatever it took to regain her dominance and championship glory. Match 6 - House of Black vs The Briscoes The Briscoes unleashed their signature hard-hitting offense, utilizing their raw power and relentless aggression. However, the House of Black countered with their calculated and unorthodox tactics, using mind games and psychological warfare to keep their opponents off balance. The match saw a series of back-and-forth exchanges, with both teams showcasing their resilience and determination. The Briscoes' hard-hitting strikes and relentless attacks tested the durability of the House of Black, while the mysterious duo's unorthodox offense kept The Briscoes guessing. As the match reached its climax, The Briscoes unleashed a devastating combination of power moves and high-flying maneuvers, displaying their versatility as a team. In the decisive moment, Mark Briscoe connected with a thunderous Jay Driller on one of the members of the House of Black, followed by Jay Briscoe's devastating Froggy Bow. The impact echoed throughout the arena as Jay Briscoe made the cover, securing the victory and the coveted spot in the tag team title match. Winner: The Briscoes by Pinfall (5 Stars) The Gunns vs The Briscoes for the vacant GEW Tag Team Titles will take place at Moment of Glory. https://preview.redd.it/2olevuxdij4b1.png?width=2560&format=png&auto=webp&s=f5c381adf430ceec4d08445823e163419e5c14d3 Recap Matches: - Match 1: JTG def. Chad Gable (New US Champion) - Match 2: Sami Zayn def. Wes Lee - Match 3: Indi Hartwell & Jacy Jane def. Mandy Rose & Sonya Deville - Match 4: Tyler Bate def. Cody Rhodes - Match 5: Zoey Stark def. Bayley - Match 6: The Briscoes def. House of Black Segments: - The Bullet Club stand tall with their two new members, JTG and Ricky Starks - Jay White is interviewed but loses his temper and attacks the interviewer - Belair is attacked by Hayter & Kai but fends them off all on her own - Rhodes shows respect to Bate -Bayley attacks Stark after losing the championship match GEW: Unleashed Match 1 - Kris Statlander vs Zelina Vega (Glory Qualifier) As the match progressed, the intensity escalated, with near falls and close calls keeping the crowd on the edge of their seats. Statlander's strength and resilience were on full display as she absorbed Vega's attacks and fought back with her own impressive maneuvers. In the decisive moment, Statlander unleashed a devastating series of moves, culminating in her signature Big Bang Theory finisher. She covered Vega for the pinfall, securing the hard-fought victory and earning her place in the Women's Glory Match. Winner: Kris Statlander by Pinfall (3.5 Stars) https://preview.redd.it/9v5u5c4nnj4b1.png?width=2560&format=png&auto=webp&s=0f65d8c5c13b637bfc980158a190d44a395376a5 Match 2 - Montez Ford vs Cameron Grimes Ford wasted no time in unleashing his explosive offense, using his incredible agility to outmaneuver Grimes. However, Grimes proved to be a formidable opponent, countering Ford's attacks with calculated strikes and submission holds. The momentum swung back and forth as both competitors gave it their all, leaving the crowd on the edge of their seats. Ford's high-flying maneuvers, including a breathtaking Frog Splash, thrilled the audience and further showcased his incredible athleticism. In the closing moments of the match, Ford capitalized on an opening, delivering a lightning-fast combination of strikes and a thunderous Cash Out finisher. The impact was enough to secure the three-count, declaring Montez Ford the victor. Winner: Montez Ford by Pinfall (3 Stars) https://preview.redd.it/bupeoiunnj4b1.png?width=2560&format=png&auto=webp&s=f8f6afae600f6e595e44a931a1499d006b454eef Match 3 - Bryan Danielson & Okada vs Bobby Lashley & Sheamus The match begins, with Bryan and Okada showcasing their in-ring chemistry and teamwork. They work together seamlessly, delivering powerful strikes and executing impressive double-team maneuvers to gain an early advantage against Lashley and Sheamus. The crowd erupts with excitement, cheering for the champions as they dominate their opponents. However, as the match progresses, subtle changes in Okada's demeanor become evident. He seems more aggressive, less concerned about teamwork and more focused on his personal agenda. Bryan notices this shift but tries to brush it off, attributing it to Okada's competitiveness. Suddenly, as Bryan attempts to tag in Okada, Okada jumps off the ring apron, leaving Bryan stunned and confused. Lashley and Sheamus take advantage of the momentary distraction, ruthlessly attacking Bryan from all sides. https://preview.redd.it/28s21hyonj4b1.png?width=2560&format=png&auto=webp&s=04051a427ab707c213d8e23f24d45eed7fc54aea The crowd watches in shock as Okada reveals a wicked smirk, a betrayal that shatters the trust of the fans and his former partner. Okada grabs a microphone and steps back inside the ring, towering over Bryan, who struggles to regain his footing. Okada: (mockingly) Bryan Danielson, did you honestly think I was here to help you? I never had any intention of being your partner. You were a means to an end, a stepping stone on my path to greatness. The crowd boos loudly, their disappointment and disbelief palpable. Okada: (continuing) Last week, it was me who hired Lashley and Sheamus to beat you down. I wanted to ensure you were weakened for our match, to expose your vulnerabilities. I am the one true champion, Bryan, and now, the world will witness your downfall. Okada delivers a devastating Rainmaker clothesline to Bryan, leaving him motionless in the center of the ring. The crowd erupts into a chorus of boos, their adoration for Okada shattered by this callous act of betrayal. The scene fades out, leaving a bitter taste in the mouths of the fans, who will forever remember this night as the moment Okada turned his back on honor and friendship. Recap Matches: - Match 1: Kris Statlander def. Zelina Vega - Match 2: Montez Ford def. Cameron Grimes - Match 3: Danielson & Okada vs Lashley & Sheamus ends in No Contest as Okada turns on Danielson submitted by AuSSie-HellCat to HellCats2KUniverseV2 [link] [comments] |
2023.06.07 08:36 11cat Calm breeds to help with mental health challenges?
Introduction 1) Will this be your first dog? If not, what experience do you have owning/training dogs?
- First dog as an independent adult. I have experience in my early teens refining a senior lab's super basic obedience skills (sit, lay down, etc), and in my late teens/early 20s training a golden retriever from 8 weeks onward in obedience.
2) Do you have a preference for rescuing a dog vs. going through a
reputable breeder?
- I'm a little torn on this. I would prefer to go to a breeder to know what I'm getting with temperament, health, know the parents, know what the first 8 weeks looked like, etc, and to get the dog at a young age so that I can be their primary training influence and acclimate them to my cat early. But I wouldn't be opposed to finding a unicorn rescue dog either.
3) Describe your ideal dog.
- A mostly calm dog that is loving and loyal. A dog that would be happy to go for long nature walks, play in the yard and house, and cuddle on the couch. I'd like them to be bonded closely with me. Protective but not aggressive. Low prey drive and/or socialized with my cat from a young age. A dog that is trainable, eager to learn and please, and enjoys having a job to do. I'm hoping to owner-train some psychiatric service tasks (will never be able to afford pro SD training) so it's important to me that the dog be in tune with me and my emotions and have the ability to occasionally be a grounding, bombproof presence. I'm also a big sucker for a fluffy dog.
4) What breeds or types of dogs are you interested in and why?
- Medium to large dogs. I feel drawn to a large, sturdy dog. I'm looking for a breed that will not become/stay anxious if I am anxious. Some breeds I am interested in: Rough collie, German shepherd, golden retriever, Labrador retriever, Shetland sheepdog, cocker spaniel, beagle. I fantasize about having a St. Bernard, Old English sheepdog, or Bernese Mountain dog, but I don't think those are realistic options for me.
5) What sorts of things would you like to train your dog to do?
- Obedience, being able to walk calmly on a leash, travel well in a car, be calm when faced with other dogs or when faced with strange or new things. Owner-training psychiatric service tasks like interruption of anxiety behaviors, alerting to anxiety, deep pressure therapy. I would also love to try agility someday, but that's not a priority right now.
6) Do you want to compete with your dog in a sport (e.g. agility, obedience, rally) or use your dog for a form of work (e.g. hunting, herding, livestock guarding)? If so, how much experience do you have with this work/sport?
- Maybe agility someday. I have no experience with it.
Care Commitments 7) How long do you want to devote to training, playing with, or otherwise interacting with your dog each day?
- As much as it needs. I have a lot of time flexibility in my life right now, so I think I could dedicate as little or as much time as my dog would need. Training: it would depend on the dog, enough time to learn/reinforce training, but not so much that the dog gets overwhelmed and distracted. I'm open to whatever works best for the individual dog. Playing: however long it takes until the dog is all played out and happy. :) Interacting: I'm looking for a companion dog, so I would be interacting with it in some capacity most of the day, every day.
8) How long can you exercise your dog each day, on average? What sorts of exercise are you planning to give your dog regularly and does that include using a dog park?
- It depends. I'm at a point in life where my schedule is flexible, so I can be flexible to my dog's needs. If a 30 minute walk a day and some time playing in the yard or house suffices, we'll do that. If the dog requires an hour long energy-burning walk and some more intensive play, I can manage that too. I don't see myself bringing my dog to a dog park. Chances are unless the dog is in my house or fenced yard, I would prefer them on a long leash at the very least.
9) How much regular brushing are you willing to do? Are you open to trimming hair, cleaning ears, or doing other grooming at home? If not, would you be willing to pay a professional to do it regularly?
- I'm willing to brush as often as the dog needs. Same goes for trimming hair, claws, cleaning ears. I'd be willing to pay a professional to do any grooming/maintenance I may find myself unable to do, but my preference is to figure out what my dog's needs are and then take care of my dog myself.
Personal Preferences 10) What size dog are you looking for?
- Medium or large. I'm not interested in small or toy breeds, and I don't feel equipped to handle a dog over 100 lbs.
11) How much shedding, barking, and slobber can you handle?
- Shedding: I have a black and white medium hair cat, I lost that battle long ago lol. I'm fine with hair and shedding. Barking: My preference would be less barking, or a dog that can be trained to be quiet/stop barking on command. Slobber: Would prefer minimal-to-none, but it's not a deal breaker.
12) How important is being able to let your dog off-leash in an unfenced area?
- Not important to me. I'd prefer my dog to either be in a secure area, or under my control on a leash.
Dog Personality and Behavior 13) Do you want a snuggly dog or one that prefers some personal space?
- Absolutely a snuggly dog.
14) Would you prefer a dog that wants to do its own thing or one that’s more eager-to-please?
15) How would you prefer your dog to respond to someone knocking on the door or entering your yard? How would you prefer your dog to greet strangers or visitors?
- I'd like them to be aware of our surroundings and bark/alert to knocking or someone entering the yard. Greeting strangers: ultimately I want a dog that is not afraid of or aggressive towards strangers, but any reaction from aloof to happy go lucky meeting strangers is fine with me.
16) Are you willing to manage a dog that is aggressive to other dogs?
- No, this is something I would have a difficult time with. Some barking would be fine, but anything like reactivity or wanting to attack is not behavior I would be able to manage.
17) Are there any other behaviors you can’t deal with or want to avoid?
- Any behavior that would stress or endanger my cat like chasing or aggression. Also, I'm not equipped to deal with a reactive, very anxious, or aggressive dog.
Lifestyle 18) How often and how long will the dog be left alone?
- Less than 3 hours at a time, around 2-4 times a week. I WFH, I'm looking forward to finding a dog I can have around me most of the time and bring with me when I go to visit family nearby.
19) What are the dog-related preferences of other people in the house and what will be their involvement in caring for the dog?
- I'm the only person in the house.
20) Do you have other pets or are you planning on having other pets? What breed or type of animal are they?
- I have a 10 year old cat that is pretty mellow and affectionate. She basically thought my old golden retriever was her dog, they got along great.
21) Will the dog be interacting with children regularly?
22) Do you rent or plan to rent in the future? If applicable, what breed or weight restrictions are on your current lease?
23) What city or country do you live in and are you aware of any laws banning certain breeds?
- USA, no laws in my town banning breeds that I am aware of, but I am also not interested in the breeds of dogs that are commonly banned.
24) What is the average temperature of a typical summer and winter day where you live?
- Summer, 85-95°F. Winter, 25°F.
Additional Information and Questions 25) Please provide any additional information you feel may be relevant.
- Not interested in small, toy, or brachycephalic breeds, for the most part, although I'm open to hearing if you have one in mind that sounds like a good match. I am aware of the fab 4 when it comes to service dogs and have experience with a lab and a golden. Neither were trained for any SD tasks though.
26) Feel free to ask any questions below
*I am in treatment long term for anxiety and PTSD. I have wanted a dog consistently over the past 2 years, but I worry that introducing a dog into my life could be either a really good thing, or a really bad thing (fear of being unable to step up/push through my Stuff and care for the dog the way they deserve) so I am trying to think through every single angle of this before I commit and bring a dog into my home. I love animals and I know it would bring a light into my life right now to have a dog's unconditional, non-judgemental love and companionship again, and to get into a daily routine for the dog's sake, as I've been unable to do so for myself. I take better care of my cat than myself, and the same would go for a dog, absolutely. I feel the level of care a dog requires could benefit my recovery process, especially if I am able to train the dog to help me with my symptoms and be a reason to get out of bed/out of the house. So if anyone has experience-- positive or negative-- with getting and/or training their dog to help with your mental health issues, I would love to hear how it went for you. I'm also open to any general feedback, or gentle corrections if I am misinformed or misguided about anything I've written here. Thanks for reading!
submitted by
11cat to
dogs [link] [comments]
2023.06.07 08:35 jupitercitylightss Full Size Bed Purple Promo Code
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2023.06.07 08:12 DadSharkXD PDP Pro Compact in FDE
| Just picked up this new today. The FDE compacts were a little less common to find (outside of basic black, I’d mostly seen FDE full size or gray compact), but I snagged a good deal on GunBroker tossing out a low bid I expected to lose. Super happy with the purchase. submitted by DadSharkXD to Walther [link] [comments] |
2023.06.07 08:12 Frisby_George New (soon to be) veiled owner
Upfront: english is not my first language, so please pardon any grammar mistakes - thank you :)
Hey all, my girlfriend and i are planning on getting a veiled cham sooner or later. So far online recomendation for an enclosure all seem to suggest a fully closed one (wood on 3 sides, glass at front, for example) - the reason is to dont stress the cham with the moving environment. on this sub i mostly read (and see) about full mesh enclosures (i hope thats the right word - the material that looks like the thing you put in windows to stop flys from coming in).
Are those the general recomendation from the long time keepers here? We live in central europe (austria) and the temps and humidity can vary a lot through out the year, so i was thinking that with a fully mesh enclosure all these variables have to be balanced all the time.
I‘m planning on building the enclosure myself, so I‘m pretty flexible with what to produce, so every feedback/comment would be greatly appreciated, cause i want to do that right!
And for the size - depending on when we are getting the cham - a smaller enclosure for a younger cham is the better option right? I was thinking on making the enclosure modular, so i can like build another block on top of it to raise the height while the cham grows up.
Thank you very much. Really, any good tips for starter are welcome!
submitted by
Frisby_George to
Chameleons [link] [comments]
2023.06.07 08:08 a_modest_espeon [H] Opus Magnum, Spyro Reignited, Squad, Tales of Berseria and a TON of other games [W] No Straight Roads, Trombone Champ, Library of Ruina, EBF5, Dragons dogma dark arisen, Games/Offers, Wishlisted Items, and others
I do not accept paypal, game trades only My rep from indiegameswap Have: FEBRUARY 2021 HUMBLE CHOICE
MARCH 2021 HUMBLE CHOICE
11-11 Memories Retold
2064: Read Only Memories
20XX
7 Grand Steps
7 Billion Humans
A Good Snowman is Hard to Build
A Hat in Time
A Mortician's Tale
American Fugitive
A New Beginning - Final Cut
Aaero
The Adventure Pals
AER Memories of Old
As Far as the Eye
Age of Wonders: Planetfall Deluxe Edition
Age of Wonders III
Agents of Mayhem
AI War: Fleet Command
Alien Spidy
All You Can Eat
The Ambassador: Fractured Timelines
ADOM (ANCIENT DOMAINS OF MYSTERY
Ancestors: The Humankijnd Odyssey
Ashes of the Singularity: Escalation
Assassin's Creed® Origins Assault Android Cactus
Baba Is You
Bridge Constructor Portal
The Ball
Bastion
Batman Arkham Origins Basement
Battle Chef Brigade
Battlestar Galactica Deadlock Season One
Beat Hazard Ultra
Beholder
BEE SIMULATOR
Bendy and the Ink Machine™
Binary Domain
BioShock™ Remastered
Blazing Beaks
Blue Fire
Biped
Bleed 2
Bone - Episode 1 & Episode 2
Broken Age
Brothers: A Tale of Two Sons
Brutal Legend
Burly Men At Sea
Bury Me, My Love
Bridge Constructor Portal
Call of Cthulhu
Chasm
CHUCHEL Cherry Edition
Carto
Coffee Talk
Company of Heroes 2 +Pattern Pack
The Coma 2: Vicious Sisters
Crawl
Crazy Taxi
Cepheus Protocol
Crowntakers
Curious Expedition
Cultist Simulator Darkside Detective
Darksiders II Deathinitive Edition
Darksiders Warmastered Edition
Death Squared
Drake Hollow
Dirt 5
Deleveled
Deadly Days
Distance
DISTRAINT 2 + Soundtrack
Distrust
Dungreed
Door Kickers: Action Squad
Double Fine Adventure Documentary
Drawful 2
Dream Daddy: A Dad Dating Simulator
DUCATI - 90th Anniversary
Duck Game
Dungeons 3
Dusty Revenge: Co-Op Edition
The Dwarves
EARTH DEFENSE FORCE 4.1 + dlc and shit
EarthNight
Elderborn
Eastside Hockey Manager
Elite Dangerous
Ellipsis
Endless Space - Collection
Euro Truck Simulator 2 + Austraila paint dlc
Europa Universalis IV
Encodya
EVERSPACE™
Evergarden
Fahrenheit: Indigo Prophecy Remastered
Feather
Fibbage XL
Finding Paradise
The First Tree
Fluffy Horde
Framed Collection
Freedom Force
Freedom Force vs. The Third Reich
Frog Detective
FTL
Full Metal Furies
Full Throttle Remastered
GameMaker Studio Pro The Gardens Between
Getting Over It with Bennett Foddy
GNOG
God's Trigger
Gonner
GRAV (Early Access)
GRID 2
Guns of Icarus Online
Gunscape
Hacknet + Hacknet Labyrinths DLC
Hand of Fate 2
Hard Reset Redux
Heroes of Hammerwatch
Hello Neighbor Hide and Seek
Hexcells Complete Pack
Hidden Folks
HIVESWAP: Act 1
Hammerting
Hollow Knight
Hyper Light Drifter
I'm not a Monster
In Between
Injustice Gods Among Us Ultimate Edition
I am not a Monster: First Contact
INK Deluxe Edition
Into the Breach
Jackbox Party Pack 4
The Journey Down: Chapter Three
JumpJet Rex
Jurassic World Evolution - Deluxe Dinosaur Pack
Kerbal Space Program Killing Floor 2
Kingdom Classic
Knights of Pen and Paper 2
Last Oasis
Late Shift
Layers of Fear
LEGO® Batman 2 DC Super Heroes™
LEGO Batman 3: Beyond Gotham
LEGO Batman 3: Beyond Gotham Premium Edition
LEGO DC Super-Villains Deluxe Edition
LEGO® Marvel Super Heroes 2 Deluxe Edition
LEGO Marvel's Avengers
LEGO Ninjago Movie Video Game
LEGO® Worlds
Lethal League Blaze
Leviathan Warships
Lostwinds
Lobotomy Corporation Monster Management
Lumino City
Luna's Wandering Stars
Machinarium
Mad Max
Magicka
Majesty 2
Majesty Gold HD
Marooners
Masquerade: The Baubles of Doom
Massive Chalice
Metro Redux Bundle key only
Middle-earth: Shadow of Mordor GOTY
Mini Metro
Minoria
MINIT MirrorMoon EP
Monster Loves You
Moonlighter
MOTHERGUNSHIP
Mr. Shifty
Mushroom 11
Music Maker EDM Edition + 10 dollar voucher code
My Memory of Us
My Time at Portia
NBA 2K20 No Time to Relax
NIMBATUS - THE SPACE DRONE CONSTRUCTOR
Necronator: Dead Wrong
Neo Cab
Neon Drive (Steam)
Newt One
Niche
Nine Parchments
Ninja Pizza Girl
No Time to Explain Remastered
Not Tonight
>observer_ Offworld Trading Company + Jupiter's Forge
Old Man's Journey
OlliOlli2: Welcome to Olliwood
Operation Flashpoint: Red River
Opus Magnum Orwell: Ignorance is Strength
Orwell: Keeping an Eye on You
Out of the Park Baseball 18
Out There: Ω Edition
Out of Space
Overgrowth (plus a secret link)
Overlord II
PAC-MAN™ CHAMPIONSHIP EDITION 2
Pale Echoes
Paper Fire Rookie
Paperbark
Paradigm
Party Hard
Pesterquest
Pikuniku
Pinstripe
Plague Inc: Evolved
Paradise Killer
Planet of the Eyes
Plunge
Primal Carnage: Extinction
Police Stories
Project Highrise
Project Highrise
Psychonauts
Puzzle Agent
Puzzle Agent 2
Q.U.B.E. 2
Q.U.B.E: Director's Cut
Quest of Dungeons
Quiplash
Rapture Rejects + Safari Outfit DLC
Realpolitiks
Rebuild 3: Gangs of Deadsville
Regency Solitaire
Regions of Ruin
Regular Human Basketball
Remnants of Isolation
Resident Evil Revelations
Retro Game Crunch
Rime
Rise and Shine
Rising Dusk
Rituals
Road to Ballhalla
Robot Roller-Derby Disco Dodgeball
Rock of Ages 2: Bigger & Boulder™
Rocket Birds: Hardboiled Chicken
ROCKETSROCKETSROCKETS
Rusty Lake Paradise
Sam & Max: Season 1
Sam & Max: Season 2
Satellite Reign
S.W.I.N.E. HD REMASTER
Scribblenauts Unlimited
Secrets of Raetikon
Sigma Theory
Shadows Awakening
Shelter 2
Shenmue I & II
shutshimi
Sigma Theory: Global Cold War
SimplePlanes
SIMULACRA
Slipstream
Sniper Elite
Sniper Elite 3
Sniper Elite V2
Song of Horror
Sonic & SEGA All Stars Racing
SYNTHETIK: Legion Rising
SOULCALIBUR VI Speed Brawl
Spelunky
Spirits
Spyro™ Reignited Trilogy Squad (Early Access) StarCrossed
State of Mind
Stealth 2: A Game of Clones
Stick Fight: The Game
SYNTHETIK: Legion Rising
The Stillness of the Wind
Streamline Early Access
Streets of Rage
Stronghold Crusader 2
Subsurface Circular
Sunless Sea
Super Daryl Deluxe
Super Galaxy Squadron EX
Super Hexagon
Super House of Dead Ninjas: True Ninja Pack
Super House of the Dead Ninjas
Super Time Force Ultra
SUPERHOT Superliminal Surgeon Simulator + Anniversary Ed. Content
Surviving Mars
Sword Legacy Omen
System Shock 2
System Shock: Enhanced Edition
Tank Mechanic Simulator
Tales of the Neon Sea
Tangledeep + Soundtrack
Team Indie
theHunter: Call of the Wild
Telltale Texas Hold'em
Think of the Children
Thirty Flights of Loving
This is the Police
This War of Mine
Throne of Lies® The Online Game of Deceit
Tilt Brush
TIMEframe
Titan Quest Anniversary Edition
Tokyo 42
Tooth and Tail
Torment: Tides of Numenera
Total Tank Simulator
Totally Accurate Battle Simulator
Tower of Guns
Tower Unite
Train Simulator 2017 + Platform Clutter, Town Scenery
Tropico 4
Tropico 6 El Prez Edition The Uncertain: Last Quiet Day
Ultimate Chicken Horse
Undertale
Unexplored
Vampire: The Masquerade - Shadows of New York
Vampyr Verdun
Vertiginous Golf
Vikings - Wolves of Midgard
Void Bastards
Volgarr the Viking
VVVVVV
Waking Mars
Wargroove Warhammer: Chaosbane
Westerado: Double Barreled
We Were Here Together Windward
The Witness
Wizard of Legend
World of Goo
Worms Revolution
Yooka-Laylee
YAKUZA 3 REMASTERED
YOU DON'T KNOW JACK HEADRUSH
YOU DON'T KNOW JACK MOVIES
YOU DON'T KNOW JACK SPORTS
YOU DON'T KNOW JACK TELEVISION
YOU DON'T KNOW JACK Vol. 1 XL
YOU DON'T KNOW JACK Vol. 2
YOU DON'T KNOW JACK Vol. 3
YOU DON'T KNOW JACK Vol. 4: The Ride
YOU DON'T KNOW JACK Vol. 6 The Lost Gold
Ziggurat
And other shit i probably have from recent bundles
Deck Builder Bundle Walking Dead 10th Anniversary Bundle Humble Bundles I have August 2022 - December 2022
July 2022
May 2022
April 2022
March 2022
January 2022
November 2021
September 2021
August 2021
July 2021
June 2021
May 2021
March 2021
February 2021
Figmint
Vermintide
Darksiders 2: Deathinitive Edition
Sudden Strike 4
The Surge
Pony Island
Little Nightmares
Zombie Night Terror
Screencheat
Freedom Planet
American Truck Simulator
Tales of Berseria Kingdom: New Lands
KEYS ONLY PC Building Simulator
The Beast Inside
Children of Morta
Overcooked! 2 + (DLC)
Path of Giants
Pathologic 2
Shining Resonance Refrain
Still There
Struggling
Tabletop Playground
Zwei: The Arges Adventure
Zwei: The Ilvard Insurrection
Crying Suns
Darksburg
Darksiders III Darkwood
Imperator Rome Deluxe Edition
Little Misfortune
Rover Mechanic Simulator
Smile For Me
Townsmen - A Kingdom Rebuilt
Tsioque
Yakuza Kiwami 2
Youropa
Autonauts
Basement
Fae Tactics
Fantasy Blacksmith
Goat of Duty
Iron Danger
Lightmatter
Shadows Awakening
The Suicide of Rachel Foster
Sunless Skies
Tropico 6 El Prez Edition The Uncertain: Last Quiet Day
A Case of Distrust
American Fugitive
Automachef
Call of Cthulhu
The Coma 2: Vicious Sisters
Genesis Alpha One Deluxe Edition
Hello Neighbor
Little Big Workshop
Through the Darkest of Times
Vampyr Wargroove
We Were Here Together
Age of Wonders: Planetfall Deluxe Edition
Basingstoke
Battlestar Galactica Deadlock Season One
Beat Hazard 2
Don't Escape: 4 Days to Survive
Earthlock
Metal Unit
Railway Empire
Sigma Theory
Secret Neightbor
STUBBS THE ZOMBIE IN REBEL WITHOUT A PULSE
WORMS RUMBLE + LEGENDS PACK DLC
Panzer Paladin
MILKY WAY PRINCE - THE VAMPIRE STAR
Desolate
Other Keys Battleborn Starter Skin Pack
GUNS UP! Starter Pack + TV Head
Mage and Minions - $10 In-Game Currency
Star Trek Online - Humble Trekkie Pack
Shadow Complex Remastered (epic launcher key)
Killing Floor - Community Weapon Pack 1 DLC
Killing Floor - Community Weapon Pack 2 DLC
Killing Floor - Community Weapon Pack 3 DLC
XCOM® 2: Resistance Warrior Pack
XCOM® 2: Reinforcement Pack
Effie
Darksiders Genesis
Hellpoint
Disjunction
Cook Serve Delicious 3
levelhead
Fury Unleashed
Size Matters
Morkredd
Relicta
Retimed
Family Man
Vane
Elex
Kingdom Two Crowns
WWE 2k battlegrounds
Hotshot Racing
Peaky Blinders: Mastermind
Cyber Hook
Pesterquest
Ageless
Boreal blade
Valfaris
Lovecraft's Untold Stories
Iris and the Giant
Boomerang Fu
The Wild Eight
Train Station Renovation
Trine 4: The Nightmare Prince
WEREWOLF: THE APOCALYPSE HEART OF THE FOREST
OUTWARD + THE SOROBOREANS AND OUTWARD SOUNDTRACK Want: Offers (Ignore means no)
Oneshot (multiple copies are preferable)
Subnautica (multiple copies are good)
Wandersong
Indivisible
Xcom Chimera Squad
Hollow Knight
Everhood
Wishlist is sparse but im open to any offer
Anything on my
wishlist Feel free to offer any games for one of mine, preferably a list to browse
submitted by
a_modest_espeon to
SteamGameSwap [link] [comments]
2023.06.07 08:08 a_modest_espeon [H] Opus Magnum, Spyro Reignited, Squad, Tales of Berseria and a TON of other games [W] No Straight Roads, Trombone Champ, Library of Ruina, EBF5, Dragons dogma dark arisen, Games/Offers, Wishlisted Items, and others
I do not accept paypal, game trades only My rep from indiegameswap Have: FEBRUARY 2021 HUMBLE CHOICE
MARCH 2021 HUMBLE CHOICE
11-11 Memories Retold
2064: Read Only Memories
20XX
7 Grand Steps
7 Billion Humans
A Good Snowman is Hard to Build
A Hat in Time
A Mortician's Tale
American Fugitive
A New Beginning - Final Cut
Aaero
The Adventure Pals
AER Memories of Old
As Far as the Eye
Age of Wonders: Planetfall Deluxe Edition
Age of Wonders III
Agents of Mayhem
AI War: Fleet Command
Alien Spidy
All You Can Eat
The Ambassador: Fractured Timelines
ADOM (ANCIENT DOMAINS OF MYSTERY
Ancestors: The Humankijnd Odyssey
Ashes of the Singularity: Escalation
Assassin's Creed® Origins Assault Android Cactus
Baba Is You
Bridge Constructor Portal
The Ball
Bastion
Batman Arkham Origins Basement
Battle Chef Brigade
Battlestar Galactica Deadlock Season One
Beat Hazard Ultra
Beholder
BEE SIMULATOR
Bendy and the Ink Machine™
Binary Domain
BioShock™ Remastered
Blazing Beaks
Blue Fire
Biped
Bleed 2
Bone - Episode 1 & Episode 2
Broken Age
Brothers: A Tale of Two Sons
Brutal Legend
Burly Men At Sea
Bury Me, My Love
Bridge Constructor Portal
Call of Cthulhu
Chasm
CHUCHEL Cherry Edition
Carto
Coffee Talk
Company of Heroes 2 +Pattern Pack
The Coma 2: Vicious Sisters
Crawl
Crazy Taxi
Cepheus Protocol
Crowntakers
Curious Expedition
Cultist Simulator Darkside Detective
Darksiders II Deathinitive Edition
Darksiders Warmastered Edition
Death Squared
Drake Hollow
Dirt 5
Deleveled
Deadly Days
Distance
DISTRAINT 2 + Soundtrack
Distrust
Dungreed
Door Kickers: Action Squad
Double Fine Adventure Documentary
Drawful 2
Dream Daddy: A Dad Dating Simulator
DUCATI - 90th Anniversary
Duck Game
Dungeons 3
Dusty Revenge: Co-Op Edition
The Dwarves
EARTH DEFENSE FORCE 4.1 + dlc and shit
EarthNight
Elderborn
Eastside Hockey Manager
Elite Dangerous
Ellipsis
Endless Space - Collection
Euro Truck Simulator 2 + Austraila paint dlc
Europa Universalis IV
Encodya
EVERSPACE™
Evergarden
Fahrenheit: Indigo Prophecy Remastered
Feather
Fibbage XL
Finding Paradise
The First Tree
Fluffy Horde
Framed Collection
Freedom Force
Freedom Force vs. The Third Reich
Frog Detective
FTL
Full Metal Furies
Full Throttle Remastered
GameMaker Studio Pro The Gardens Between
Getting Over It with Bennett Foddy
GNOG
God's Trigger
Gonner
GRAV (Early Access)
GRID 2
Guns of Icarus Online
Gunscape
Hacknet + Hacknet Labyrinths DLC
Hand of Fate 2
Hard Reset Redux
Heroes of Hammerwatch
Hello Neighbor Hide and Seek
Hexcells Complete Pack
Hidden Folks
HIVESWAP: Act 1
Hammerting
Hollow Knight
Hyper Light Drifter
I'm not a Monster
In Between
Injustice Gods Among Us Ultimate Edition
I am not a Monster: First Contact
INK Deluxe Edition
Into the Breach
Jackbox Party Pack 4
The Journey Down: Chapter Three
JumpJet Rex
Jurassic World Evolution - Deluxe Dinosaur Pack
Kerbal Space Program Killing Floor 2
Kingdom Classic
Knights of Pen and Paper 2
Last Oasis
Late Shift
Layers of Fear
LEGO® Batman 2 DC Super Heroes™
LEGO Batman 3: Beyond Gotham
LEGO Batman 3: Beyond Gotham Premium Edition
LEGO DC Super-Villains Deluxe Edition
LEGO® Marvel Super Heroes 2 Deluxe Edition
LEGO Marvel's Avengers
LEGO Ninjago Movie Video Game
LEGO® Worlds
Lethal League Blaze
Leviathan Warships
Lostwinds
Lobotomy Corporation Monster Management
Lumino City
Luna's Wandering Stars
Machinarium
Mad Max
Magicka
Majesty 2
Majesty Gold HD
Marooners
Masquerade: The Baubles of Doom
Massive Chalice
Metro Redux Bundle key only
Middle-earth: Shadow of Mordor GOTY
Mini Metro
Minoria
MINIT MirrorMoon EP
Monster Loves You
Moonlighter
MOTHERGUNSHIP
Mr. Shifty
Mushroom 11
Music Maker EDM Edition + 10 dollar voucher code
My Memory of Us
My Time at Portia
NBA 2K20 No Time to Relax
NIMBATUS - THE SPACE DRONE CONSTRUCTOR
Necronator: Dead Wrong
Neo Cab
Neon Drive (Steam)
Newt One
Niche
Nine Parchments
Ninja Pizza Girl
No Time to Explain Remastered
Not Tonight
>observer_ Offworld Trading Company + Jupiter's Forge
Old Man's Journey
OlliOlli2: Welcome to Olliwood
Operation Flashpoint: Red River
Opus Magnum Orwell: Ignorance is Strength
Orwell: Keeping an Eye on You
Out of the Park Baseball 18
Out There: Ω Edition
Out of Space
Overgrowth (plus a secret link)
Overlord II
PAC-MAN™ CHAMPIONSHIP EDITION 2
Pale Echoes
Paper Fire Rookie
Paperbark
Paradigm
Party Hard
Pesterquest
Pikuniku
Pinstripe
Plague Inc: Evolved
Paradise Killer
Planet of the Eyes
Plunge
Primal Carnage: Extinction
Police Stories
Project Highrise
Project Highrise
Psychonauts
Puzzle Agent
Puzzle Agent 2
Q.U.B.E. 2
Q.U.B.E: Director's Cut
Quest of Dungeons
Quiplash
Rapture Rejects + Safari Outfit DLC
Realpolitiks
Rebuild 3: Gangs of Deadsville
Regency Solitaire
Regions of Ruin
Regular Human Basketball
Remnants of Isolation
Resident Evil Revelations
Retro Game Crunch
Rime
Rise and Shine
Rising Dusk
Rituals
Road to Ballhalla
Robot Roller-Derby Disco Dodgeball
Rock of Ages 2: Bigger & Boulder™
Rocket Birds: Hardboiled Chicken
ROCKETSROCKETSROCKETS
Rusty Lake Paradise
Sam & Max: Season 1
Sam & Max: Season 2
Satellite Reign
S.W.I.N.E. HD REMASTER
Scribblenauts Unlimited
Secrets of Raetikon
Sigma Theory
Shadows Awakening
Shelter 2
Shenmue I & II
shutshimi
Sigma Theory: Global Cold War
SimplePlanes
SIMULACRA
Slipstream
Sniper Elite
Sniper Elite 3
Sniper Elite V2
Song of Horror
Sonic & SEGA All Stars Racing
SYNTHETIK: Legion Rising
SOULCALIBUR VI Speed Brawl
Spelunky
Spirits
Spyro™ Reignited Trilogy Squad (Early Access) StarCrossed
State of Mind
Stealth 2: A Game of Clones
Stick Fight: The Game
SYNTHETIK: Legion Rising
The Stillness of the Wind
Streamline Early Access
Streets of Rage
Stronghold Crusader 2
Subsurface Circular
Sunless Sea
Super Daryl Deluxe
Super Galaxy Squadron EX
Super Hexagon
Super House of Dead Ninjas: True Ninja Pack
Super House of the Dead Ninjas
Super Time Force Ultra
SUPERHOT Superliminal Surgeon Simulator + Anniversary Ed. Content
Surviving Mars
Sword Legacy Omen
System Shock 2
System Shock: Enhanced Edition
Tank Mechanic Simulator
Tales of the Neon Sea
Tangledeep + Soundtrack
Team Indie
theHunter: Call of the Wild
Telltale Texas Hold'em
Think of the Children
Thirty Flights of Loving
This is the Police
This War of Mine
Throne of Lies® The Online Game of Deceit
Tilt Brush
TIMEframe
Titan Quest Anniversary Edition
Tokyo 42
Tooth and Tail
Torment: Tides of Numenera
Total Tank Simulator
Totally Accurate Battle Simulator
Tower of Guns
Tower Unite
Train Simulator 2017 + Platform Clutter, Town Scenery
Tropico 4
Tropico 6 El Prez Edition The Uncertain: Last Quiet Day
Ultimate Chicken Horse
Undertale
Unexplored
Vampire: The Masquerade - Shadows of New York
Vampyr Verdun
Vertiginous Golf
Vikings - Wolves of Midgard
Void Bastards
Volgarr the Viking
VVVVVV
Waking Mars
Wargroove Warhammer: Chaosbane
Westerado: Double Barreled
We Were Here Together Windward
The Witness
Wizard of Legend
World of Goo
Worms Revolution
Yooka-Laylee
YAKUZA 3 REMASTERED
YOU DON'T KNOW JACK HEADRUSH
YOU DON'T KNOW JACK MOVIES
YOU DON'T KNOW JACK SPORTS
YOU DON'T KNOW JACK TELEVISION
YOU DON'T KNOW JACK Vol. 1 XL
YOU DON'T KNOW JACK Vol. 2
YOU DON'T KNOW JACK Vol. 3
YOU DON'T KNOW JACK Vol. 4: The Ride
YOU DON'T KNOW JACK Vol. 6 The Lost Gold
Ziggurat
And other shit i probably have from recent bundles
Deck Builder Bundle Walking Dead 10th Anniversary Bundle Humble Bundles I have August 2022 - December 2022
July 2022
May 2022
April 2022
March 2022
January 2022
November 2021
September 2021
August 2021
July 2021
June 2021
May 2021
March 2021
February 2021
Figmint
Vermintide
Darksiders 2: Deathinitive Edition
Sudden Strike 4
The Surge
Pony Island
Little Nightmares
Zombie Night Terror
Screencheat
Freedom Planet
American Truck Simulator
Tales of Berseria Kingdom: New Lands
KEYS ONLY PC Building Simulator
The Beast Inside
Children of Morta
Overcooked! 2 + (DLC)
Path of Giants
Pathologic 2
Shining Resonance Refrain
Still There
Struggling
Tabletop Playground
Zwei: The Arges Adventure
Zwei: The Ilvard Insurrection
Crying Suns
Darksburg
Darksiders III Darkwood
Imperator Rome Deluxe Edition
Little Misfortune
Rover Mechanic Simulator
Smile For Me
Townsmen - A Kingdom Rebuilt
Tsioque
Yakuza Kiwami 2
Youropa
Autonauts
Basement
Fae Tactics
Fantasy Blacksmith
Goat of Duty
Iron Danger
Lightmatter
Shadows Awakening
The Suicide of Rachel Foster
Sunless Skies
Tropico 6 El Prez Edition The Uncertain: Last Quiet Day
A Case of Distrust
American Fugitive
Automachef
Call of Cthulhu
The Coma 2: Vicious Sisters
Genesis Alpha One Deluxe Edition
Hello Neighbor
Little Big Workshop
Through the Darkest of Times
Vampyr Wargroove
We Were Here Together
Age of Wonders: Planetfall Deluxe Edition
Basingstoke
Battlestar Galactica Deadlock Season One
Beat Hazard 2
Don't Escape: 4 Days to Survive
Earthlock
Metal Unit
Railway Empire
Sigma Theory
Secret Neightbor
STUBBS THE ZOMBIE IN REBEL WITHOUT A PULSE
WORMS RUMBLE + LEGENDS PACK DLC
Panzer Paladin
MILKY WAY PRINCE - THE VAMPIRE STAR
Desolate
Other Keys Battleborn Starter Skin Pack
GUNS UP! Starter Pack + TV Head
Mage and Minions - $10 In-Game Currency
Star Trek Online - Humble Trekkie Pack
Shadow Complex Remastered (epic launcher key)
Killing Floor - Community Weapon Pack 1 DLC
Killing Floor - Community Weapon Pack 2 DLC
Killing Floor - Community Weapon Pack 3 DLC
XCOM® 2: Resistance Warrior Pack
XCOM® 2: Reinforcement Pack
Effie
Darksiders Genesis
Hellpoint
Disjunction
Cook Serve Delicious 3
levelhead
Fury Unleashed
Size Matters
Morkredd
Relicta
Retimed
Family Man
Vane
Elex
Kingdom Two Crowns
WWE 2k battlegrounds
Hotshot Racing
Peaky Blinders: Mastermind
Cyber Hook
Pesterquest
Ageless
Boreal blade
Valfaris
Lovecraft's Untold Stories
Iris and the Giant
Boomerang Fu
The Wild Eight
Train Station Renovation
Trine 4: The Nightmare Prince
WEREWOLF: THE APOCALYPSE HEART OF THE FOREST
OUTWARD + THE SOROBOREANS AND OUTWARD SOUNDTRACK Want: Offers (Ignore means no)
Oneshot (multiple copies are preferable)
Subnautica (multiple copies are good)
Wandersong
Indivisible
Xcom Chimera Squad
Hollow Knight
Everhood
Wishlist is sparse but im open to any offer
Anything on my
wishlist Feel free to offer any games for one of mine, preferably a list to browse
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2023.06.07 08:05 Indeecent8 [US to US] (Sell/Swap) FS perfume Alkemia,Arcana, Black Baccara, Alphamusk, Apoteker Tepe, D+F
sry no spread sheet cause I couldn't figure it out on mobile lol I'm open to haggling or swaps though I'm a bit picky. $10 minimum before shipping pls! Shipping is $5. I live w a cat and I ship whenever tf you want me to cause the dispo I work at shut down today. Due to my current status of unemployed bum I'm more open to deals so try me. 🙃
FS - Alkemia Tea Garden Alchemy May - An elegant springtime tea party of green tea leaves, jasmine white tea, cascading cherry blossoms and delicate Japanese garden florals. $18
Alphamusk Foxy 5ml RIS used 1x: sensuous red musk, silver fir needles, forest woods incense, dry pistachio husks, animalistic musk, salt ambergris glow, dry cacao bean shells, Moroccan red clay, fur musk, ambrette seeds, gurgun balsam, plum wine, peppered woods $15
Velveteen Vulture 5ml red musk superior, black amber resin, incense ash, a shiver of dry black oud, black fur musk, blood covered feathers, dry bones $15
Arcana Hel 5ml RIS used 1x :Candle soot, honey-smeared ho wood, aged vetiver, black coconut, ash frozen in ice, and scorched beeswax. $20
Arcana Craves Strawberries Crave Lucy RIS used 1x but 80% full:Arcana Wildcraft's Surfers on Acid blend (sweet coconut milk, pineapple, and absinthe) with pink strawberry. $16
Apoteker Teke After the Flood 6ml Direct used 1x: Violet leaf, Water lily, Mushroom, Patchouli, Wet earth $17
Black Bacarra The Black Cat 5ml Direct used 2x :Aroma palette is dark, spicy, and earthy. Highlights include toasted cardamon, church incense, ancient cedars, tendrils of oak moss, cloves, and earth. $22
Death and Floral The Wolf Only Needs Luck to Find you Once 5ml RIS used 1x: Crisp forest night air, lunar musk, large drifting oakwood trees, the musky scent of a trailing shadow $10
The Killing Moon 5ml RIS used once: Cold metal wrought iron blended with freshly cut suburban grass and a bright shining moonlight on Hallow’s Eve $10
The More I Give To You the More I Die 5ml I can't find the notes to 5his but iirc it's something like stone walls, silk, metal and absinthe though imo the absinthe isn't too strong. $10
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2023.06.07 07:57 topstoneycn 23SS 24113 MERCERISED COTTON T-SHIRT Black Dark blue White Pink Avio blue Bottle green Turquoise full sizes available, Taobao orders ship in 2-7 days. More colors coming soon.
2023.06.07 07:56 thebudgetart Black Flower
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2023.06.07 07:02 CatzInfo Silver Maine Coon: Full Breed Information
2023.06.07 07:01 4ShotBot My Roommate is Slenderman: Finale/Epilogue
Part 26:
https://www.reddit.com/Viidith22/comments/141nvay/my_roommate_is_slenderman_part_26/ (Terry)
I awoke an hour later, brain pulsing. I was in the back of the van laying on the floor, “The prodigal son returns, welcome back you crazy son of a bitch!” Tucker laughed.
“Took on a god face to face. Pretty sure the only one with bigger balls than that would be Abraham. Though, balls didn’t save you.” Doc said, looking up from his book.
“Took the last core I had, but at least I can say I’ve killed a god now.” Tucker snickered with a smirk.
“Concentrated light, can’t say it’s what I would have thought of, but it was effective.”
“Yeah, wasn’t effective portably until we came across some anti-matter from a crashed–”
“What?” I tried sitting up but failed.
“Right.” He stood, propping up the left row of seats, and pulled out a black case. Flicking it up he aimed it down at me, “Anti-matter annihilation laser. Think you can piece it together.” There were about five lenses that each shrunk, narrowing the barrel to a tip. Everything but the lenses was coated in a vanta black paint, “Each lens reduces the energy state while also–”
“I couldn’t give less fucks if I pulled them out of Doc’s patients. You killed him with that thing?”
“Yup, his head’s probably gettin' breathed in from the wildlife out here.” He clicked the case shut, put it back in place, and sat.
“And the data is intact?”
There was a brief pause, “While it is, I feel it’s important to be more concerned about yourself. You have major skull fractures, a concussion, you’re missing your face flesh, your back had to be clotted to avoid you bleeding out, and you are severely low on blood. You should be sleeping right now.”
“I just, I had to know.”
“Knowing you, you’ll be back on your feet in–”
I passed out again before he finished talking.
---------------------------------------------
When I awoke, I was on my bed, Sepratine was applying herbs to my face, “Ho–”
“16 hours, Doctor Sadist and Rachel are busy. You really ought to be more cautious, this isn’t one of your video games.”
“Yeah, I’ll keep that in mind. You heard from Jones?”
“No, apparently he passed out at the wheel after he parked. The Sadist said they’d be out for a while. He’s having Rachel look them over once she finishes a project she’s working on.”
“Shouldn’t you be helping her?”
She put her mortar down and sighed, “Flip onto your side, I need to replace the bandages on your back, then you need to eat.”
She finished tending to me in silence, then went to cook. The whole time, I just wanted to get up and finish everything. But even if I did, the data wasn’t fully recovered until it was sifted through. So I resigned to wait until the detective got back to me.
Sepratine came back a while later with a plate toppling over itself and a glass of water. Not to get too detailed, but both were empty in a matter of… 30 seconds or so? “Now get back to sleep. Your face should be back to normal in another day, and your skull is still fusing back together.”
“Let me know when Jones has the info.” She stood, taking my plate and cup.
“Someone will I’m sure. Get some rest, and don’t do anything I wouldn’t. You were reckless enough… Whatever, goodbye.”
-------------------------------
When I came to again, my face was dry, the medicine Sepratine had put on felt like a cracked desert, leaving a green crust behind. I stood, heading to the bathroom to wash my face. I took my meds, then removed the bandages from my back. Heading back to my room, I grabbed my phone, seeing several missed calls and texts. I immediately opened the message from Jones.
Call me when you wake up, I’ve got it, you’re not gonna believe where it is. The phone rang four times, “Eh? Terry, that you?” He yawned.
“Yeah, what’s the deal?”
“You remember when you first met me?”
“No.”
“Well, I was headed to a town down in southeastern Oregon, one that wasn’t on any maps. And you’re not gonna believe this shit, but Tenyit Lane, the place I went, that’s where he’s being held.”
“So you know where I need to go?”
“Yeah, the place is a hot zone for organizations. There’re at least seven that I’ve recorded since I first went, and that’s not including–”
“And?”
“Well, point is, there’s security everywhere, people are gonna be everywhere, and the police and government officials are gonna be too busy counting bodies to care about one missing person.”
“Send me the coordinates.” I took a picture of my wall, putting the phone back against my ear.
“I’ll do you one better, I still have an old map to the place, I’ll send it over.”
“I don’t care what you say, I am paying you after this.”
I was already out the door, wearing nothing but a hoodie and sweatpants. I started the car, threw on EDM, and headed down to find Joseph.
------------------------------
A grey smoke rose in the night air above the town. I had a good ten miles left on the empty road before getting to the one stop on the entire strip. As I climbed the mountain, I turned my windshield wipers up more and more. The road was coated in a light crust of white, the speckles dropping ever so carefully in the light wind.
As I rounded a bend, I saw a flicker of headlights through the pine trees. Rounding the next one, I saw the lights again, this time coming around their own turn, before heading in my direction. The snow picked up as I met the gaze of the other driver, it was her.
I screeched to a stop, whipping a U-turn that nearly sent me into the rails. I stopped, having noticed her car was pulled over to the railing too. I jumped out of my car, running over to her, and grasping her in my arms, “I thought I’d killed you Tresca!”
Setting her down, my brain fully processed its surroundings. The person in front of me was Joseph, he was a bit shocked, but the rest of him reminded me of how he looked when we first met, “I-I’m sorry, I just–”
“Look, Terry. Honestly, it’s great to see you, great to have clear evidence I’m not crazy, great to know all those fun ass memories at the apartment were real. But…”
“I’m just so glad you’re okay.”
He smirked, but his eyes were hollow, “Yeah, okay…”
“I mean, you’re alive though!”
“Terry, this isn’t going to work.” He looked up, “I can’t ignore what you said when you saw me.” He looked back at me, nervous, “I read up on you, it was intrusive, and I’m sorry for that, but I can’t keep being a replacement. I need to live my own life, I need to get away from all this, I…” His eyes filled, but refused to streak, “I want to live a life away from all of this. I know a normal life isn’t really an option anymore. But I still wanna do what I can.”
“You… read my files?” I glanced at my phone, thinking about the picture I’d taken before leaving, “Which ones?”
“Your old life, hers too. Once I got ahold of my files, I decided to do some digging. I was me, but not I guess, I had to get an understanding of who the people I used to know were. I know about Tresca, I remember your conversation with Maerod.”
“I…”
He waited for a while, a few cars flew by us before he took the rope, “I will never regret the time we had. We had fun, we had some adventures and even a few emotional tipping points. Without you and everyone else, I’d probably have a slab of a ruck on top of me now. I don’t feel like dying anymore, but I also don’t feel like living. I’m sorry, but… I need to find my life out there.” He threw his arm up, gesturing around, “But if I stay with you, I’ll never get that chance.”
I tried to maintain myself, for seemingly the first time, taking Joseph as a person in. His overgrown brown hair, his blue eyes, broad shoulders, bland outfit. “You look different from before.”
“I feel different.” He shot a breath out his nose.
I staggered, “Let me grab something from my car before you go. You mind coming with?”
He nodded, gazing up at the grey sky. Several more cars flew past us as we made our way to mine. When we got there, I pulled out a small bag,
I reached into my car, pulling out the contract, “This was the guy that placed a hit on your wife. He’s dead now.”
A car flew by, lighting up his face to reveal his frozen face, “Y-you mean it? Who killed him?” He snatched the paper from my hand, looking over the entire sheet.
“The detective put on her case, the original guy is my understanding. Goes by Jones, he’s a P.I. now.”
“Really? Where is he?”
I cleared my throat, “You su–”
“Positive, where is he?”
I rubbed my arm, but looking at his hopeful face, I caved, “Apex Investigation Office, downtown Albany.”
He hugged me, “Thank you… Seriously, this…” He cried into my stomach for a time before pulling back and recomposing himself. Rubbing his nose dry, he turned around.
“Wait!”
He stopped, turning his head to me, “Yeah?”
I held onto my phone, debating to show him the picture or not. We stood still as two more cars flew by, followed by one with sirens. I pushed my phone back into my pocket, “Where are you going?”
He turned back to his car, holding up the contract, “To repay a debt. You’ll get yours too one of these days.”
Sitting in his car, he drove off without another word.
I sat in mine, pulling the phone from my pocket, and opened the gallery. I had one recent picture, it was one of the walls in my room, one with several posters. All of which were had drawn anime style portraits of Tresca. “Maybe Abraham was right, and maybe, Joseph has the right idea too.”
----------------------------------------
(Joseph)
Epilogue:
I dried my face as I left him behind, unsure of what to do first. I sat with music blasting for the first hour, mind flashing through the events like a slideshow. When I eventually came across a convenience store. It was a 24/7 place, the kind that had hot dogs on the roller for days at a time, and the only people that worked there couldn’t get a job anywhere else.
I pulled into a parking space and picked my phone off the passenger seat. I’d already decided I’d go to the detective’s place last. But I’d never been to Rachel’s before, and I didn’t remember her phone number. “What if I?”
I dialed a number, letting it ring a good five times when “Chad’s Cads how can I help you?”
“God, tell me that isn’t the name of your shop.”
“Joseph? Is that you bro?”
“Yeah, it’s been a while, good to hear from you.”
“Where the hell have you been man!? Terry’s out look–”
“It’s all sorted now. I don’t mean to be callous, I promise I’ll catch you up to speed later. But do you have Rachel’s number?”
“Oh, yeah. Everything good dude?”
“Yeah, she apparently told Terry to have me see her when he found me, so…”
“Oh for sure.”
“So can you send me her number?”
“Oh right, yeah. Good luck bro, come by when you have time. I wanna see how strong you are.”
“Sounds good Chad.” I hung up, smiling. A minute or so later, I had her number.
“Joseph?” Her voice was smooth.
“Hey Rachel I…”
“Chad messaged me.”
“Gotcha, Terry said you wanted to see me?”
“Yes, there’s a lot you need to know biologically if you want to pass for human.”
I sighed, rubbing my side, “Where should I meet you?”
“I’ll send you the location, Sepratine will be here too.”
“Oh, yaaaaaay.” She was alright, but she always had a whole bag of chips on her shoulder.
“See you soon. Oh, and did you happen to feel an aching in your right side at any point?”
“More than you know.”
“How frequently?”“Well, I was starved for a few days at one point, aside from that though I’d say a couple times a week if not more?”
“...Was that the entire time you were gone?”
“Not entirely sure, the first month or so is still kind of hazy, but since I was moved into town yeah.”
“...Okay, just… See you when you arrive.”
Click “I thought Doc was supposed to be the cryptic one of the bunch,” I smirked, a tear forming in my eye. “Goddamnit.” I wiped it, clicking the address she’d sent me, and heading on my way. Only after I picked up some gas station food.
-----------------------------------
“Oh my.”
“It’s me.” I did jazz hands, wearing a faux smile.
“Your soul is much… larger than I anticipated. Come inside, I’m sure you’re hungry.”
A whiff of cedar and sweetgrass slapped me in the face, “Wow, that’s… pungent.”
“Apologies, my sense of smell isn’t very strong, and Sepratine is….”She took a sharp intake of breath, closing the door behind me.
Looking around, the house seemed pretty standard, aside from the greenhouse in the living room, “So uh, what’s this you got goin here?”
“Take your shoes off please,” She did the same, “Creating chemicals from what’s in the air is taxing, it’s more convenient to just have the plants you need on hand.” She headed toward a door down the hall, “My equipment is downstairs.” She opened the door and I followed.
The air was a solid 80 or so, with humidity so thick it was like snorkeling, pollen so strong it activated allergies I hadn’t had since I was five. “Quite the quaint home you have here.”
“Oh right, sorry again.”
“No, you’re good, I’m just gonna need a few boxes of tissues is all.”
“Oh Jo–Joseph, my gods, you’re… wow. Different is a word, what happened to your soul?” Sepratine was turned to us, standing in front of a table with apparently every plant unknown to man of it.
“That’s kinda why I’m here.”
“Oh right, don’t mind me, just running a few experiments, Rachel has the perfect climate down here for a few plants.”
“Alright Joseph, hop on the bed.” Rachel stood in front of a wooden table, I couldn’t help but notice vials and jars stacked neatly on a counter that circled half the room, as well as a set of tables that held assorted plants with different lights hovering over them.
I sat on the table, “You need me to turn my head and cough?”
“No, first I need you to eat. It’ll be easier if you’re digesting food.”
She headed to a small closed-off area, then came back, plate in hand. Mostly just leafy greens. Maybe some kind of bean too?
“Go ahead, this should pass through you at just the right speed for me to catch it.” She turned, heading to another room, “Oh right, when you’re done I’ll need you to take off your shirt and lie down.” Then she headed through a door.
A few minutes passed and I finished the salad. Putting my plate on an open section of a counter and throwing my shirt to the side, I laid down, “Sepratine, you know anything about Vampirism?”
“Only rumors, they’re rare, so you’re the only one I’ve met.”
“Rarer than what you are?”
“Dryads are uncommon for sure. But given my personal experience, I’d say you’re one of a kind.”
“Awwwe, thank you.” I said sarcastically, “But is that all? They’re rare?”
“You’re here for Rachel because they’re rare. She’s met something like five, even got to do a lab experiment on one of them, saw how their stem reacted to stimulus. She’s the closest thing to an expert I can think of.”
Rachel made her entrance with the smack of the door on the wall, “Alright, don’t worry Joseph, I’m not going to cut you open today, I just want to see how large your stem has gotten. Based on your soul, you might be around half to ¾ vampire. But the only way to tell for sure is to see the size of your stem.”
“I’ve been meaning to ask, but everyone else I’ve met who knows about it has been a psychopath. What’s a stem?”
“Oh, kind of like a parasite is my current understanding.” She picked up a large metal plate, pressed it against my stomach, and used a metal rod to probe my right side.
“Come again?”
“Well… it’s more like a symbiotic relationship? Consider it another organ, only it’s wrapped around a portion of your large intestine. A full vampire has them fused, and it becomes an addition. But a partial, you can still see where they are two entities.”
“So you can cure me?”
She scoffed, “No.” Putting the plate and rod away, she pulled out a roundish object and squeezed some kind of gel onto the end before rubbing it against my right side. “If it’s removed, both entities die. You’re a symbiote now, you each rely on each other. In return for giving it nutrients, it gives you cells that allow you to regenerate anything short of half or more of it. They’re akin to stem cells, but enhanced. It extracts your DNA and replicates what it needs to to keep you alive for as long as possible. That’s the working theory I currently have anyway.”
“So I have a parasite in me?”
“A symbiote, you two aid each other, there are only benefits for each of you. Not to mention the enhanced soul… which I’m not entirely sure what causes that yet. Though the more vampirized you are, the more spiritual power a vampire seems to have. Considering that’s how it’s been with the last five, it’s only an assumption. But if that is the case, I am curious about the correlation.” She put the device down, handing me a towel, “Now, if you’ll excuse me, I need to see the images I got back. Time to see how far along you are.”
Patting me on the stomach, she walked out of sight, and I wiped my side down. Sitting up, I hopped off the table, picked up my shirt, throwing it back on. Then, it was dark.
---------------------------
My eyes shot open, I was upright on the hardwood table, eyes darting around for the threat.
“Relaaaax, you’re fine.” Rachel and Sepratine stood beside me, and I loosened up, wired as hell.
Standing, I regained my balance, “Which one of you knocked me out?”
“Neither.” Rachel said, offended, “You fainted, you had several nutrient deficiencies, and call me crazy, but I don’t think you were willing to hear what I had to say.”
I mulled it over, a burst of panic surging when I thought about the thing inside me. But I managed to push it back into its little jar. Which I promptly placed back on the shelf with the rest of my emotions. “I’m fine.”
“Yes, now. But I have to be honest with you, the ultrasound came back more worrying than I expected. You’re only about ¼ so far. Your soul is far larger than any of my calculations suggested.”
“Right on.”
“Joseph, you have far more potential than I expected. While I advise safety, occasionally fasting may build up your soul to around as strong as Smudge.”
“Cool beans.”
“The issue is that you have an extremely high-functioning stem. You’ll need extremely nutrient-dense foods with extremely specific nutrients to maintain yourself as you are, let alone grow stronger. I’ll have what you need, but if you don’t want to go on a killing spree every few days, you’ll need an extremely strict diet.”
“How much is that gonna run me?”
She sighed, rubbing her eyes, “Quite frankly, I’ll charge you what it costs me. I don’t want you going on a murder frenzy. You’re my friend, but that’d also guarantee your death. As not only an alchemist, but a scientist, I can’t allow that. I’ll charge you at the end of each month. How does that sound?”
“Cool, do you have an estimate?”
“Joseph I feel you are hearing me but not listening.”
“No, I’ve got it.”
“This will be in the ballpark of 1500 dollars a month, and that’s alongside normal meals. Which should help you not only maintain but build up. The pain will feel like you’re being digested if you get to the point of dangerous starvation. Now, repeat everything I just said back to you.”
When I did from start to finish, she rubbed her face, “Alright, you can pick up your supply weekly from here. For now, though, I have something that should hold you over until next Friday, when I’ll have the actual supplies.”
She helped load a few milk crates into my overstuffed car, and when I went to start my car, she gestured for me to roll the window down. “Yes?”
“There are places you can get help you know?”
“I think I can handle the vampirism thing.”
“Joseph…” She stared at me, tugging at my bucket of guilt, tipping it ever so slightly.
“I’ll be fine. Thank you Rachel.” I flicked the button up and the window went with it as I pulled out of her driveway in the suburbs of West Salem.
-----------------------------
“Joseph?” The familiar guy behind a desk just across from me stared, eye agape.
“D-Detective? What uh… what happened to your erm… you?”
“Long story. What happened to you?”
“Long story.”
He chuckled, “Guess you were in that town for a while. What are you doing here?”
I held up the contract, “I’ve got a debt I needa pay.”
-------------------------------------
Author’s Note:
Hey guys, 4Shot speaking. Holy FUCK guys. This has been my longest-running series, it’s been 3.5 years in the making. Hell, it was the series that got me into this whole writing shebang. It feels weird to be saying goodbye to Joseph, given this series has been with me since the start. I’ve seen my ups alongside this story, and those who read or listened to the poker scene in my detective series will know I’ve had my downs.
Though, it’s not exactly the end. I have one final series I’ll be writing to wrap everything up. Those who have followed my first three may notice a trend. And yes, the final series will be a continuation of Jones’ tale. It’s been a long time coming, and I hope to complete it before february, which is when I’ll be taking an extended hiatus. I’ll be back, but I have some things I want to do first. This entire unraveling story will have been a part of my life for over 4 years by then, something like that is hard to just let go, and I have some life I wanna experience. So I may be gone for around 6 months to a year when I’ve finished the Detective’s story.
I’m glad so many of you have enjoyed my stories. I honestly never expected to go anywhere with any of this, thought I’d give this series up around part 3, and writing would just be another dead hobby of mine. But here we are. Honestly, there are a lot of people to thank, but the main people are my boy TeeStache who got me into writing, NaturesTemper who picked up my terrible rough draft of this series, and Viidith who first found my detective series and asked to narrate it, and proceeded to narrate my Lighthouse series.
It’s been a crazy ride out there, and I only intend to make it crazier in the future. Thanks again guys, cheers.
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2023.06.07 06:46 CornerCornea Old Traditions for a Night Wedding
I had been contacted by the magistrate to investigate a night wedding in the countryside that had involved the loss of human life. There seemed to be a recent rise in
tourists involved in ghost dowries over the years. However, from my research I believe it was a man in search of night weddings for personal gain that was the cause of so many deaths.
When I received the request, I was nearby on Green Island, and addressing a rather unique matter even for my line of work. A little girl from the mainland had arrived two weeks prior and claimed to be the recently deceased husband of the grieving widow.
The child claimed to have woken up in the hospital where the doctors informed them that they had drowned and was clinically dead for 4 minutes when the body inexplicably sat upright in the gurney. This would have seemed to be great news, except when the child looked into the mirror, it was not their face staring back at them.
In old Taoist texts I have read of such events, where the bodies of the recently deceased are not put to ground quickly enough, and their souls are left to wander. They could get carried away by the Northeast or Southwest wind. Depending on the location from where they died. And possibly attach to an empty host.
This seemed to be the case, as the wife acknowledged that due to the wet season, they did not bury her husband's body right away. Because the grounds were so wet, that any graves would wash away, leaving corpses laying in the street. Still, I had the responsibility of testing the child. Whom passed a simple test of naming names. Where they used to live. The wife's habits. A conversation they recently had, and even childhood memories. All were confirmed by friends and family. But it would be the child's handwriting that ultimately convinced me. They were a perfect match, down to the signature.
Upon my approval, the villagers had no choice but to accept that this child was indeed the man come back to life. And when I left, he was sitting outside of his house cleaning fish as he had always done for 32 years, except now in the body of a 10 year old girl.
I didn't have much time to dwell on this case as I was needed at the aftermath of the failed night wedding. Ghost dowries have been in use for thousands of years, and traces of it can be found in many different cultures. From the Aztec to the Egyptians, and more recently from old Spain to the streets of Southeast Asia. Though in recent times, only a few remote places continued the practice, and there are a limited number of priests today who are qualified enough to handle such a case. Luckily, I had plenty of experience in this matter.
In my early years, I had married many ghost brides.
And was often asked, "But you're a priest, how can you get married?"
"Zhengyi Taoist priests can choose to take a wife or not. In fact, in order to pass on my Celestial title, I must have an heir."
The man looked distraught, "And you're sure this will stop her from whispering into my ear every night?" He clutched the bag rather tightly.
"Don't you worry," I took the bag from his hands. "Everything will be fine."
We would perform the customary vows and the following night the man reported no more whisperings from his daughter, yet a week later, the police raided my hotel in a different district. The man had claimed that I had swindled him. That his daughter had returned and continued her whispering of terrible, horrible things that he dare not listen. Clanking and banging away in the walls as he covered his ears in fear until sunrise.
Fortunately, I was allowed to prove my innocence.
I returned and stayed in the man's room, waiting with him for signs of his daughter. And surely enough, late in the hour, I heard the wretched scraping and dragging in the walls. The man stopped breathing in his bed and laid perfectly still. Even I was afraid to move as the most dangerous aspects of my job are in the unknown. My mind began racing, wondering if I had somehow botched the night wedding. Or worse, that the ghost bride wasn't his daughter at all, and I had inadvertently given this mysterious entity a special anchor to this world, a holy man.
The walls shook without reason. And a tiny noise could be heard near the man's bedside. He jumped off his mattress and ran to my side. The two of us watched as the noise traveled back and forth against the back wall like wooden clogs.
"My daughter did always carry around a rattle drum when she was little," the man whispered.
"Hush, don't let it capture your breath," I warned him. "Whatever this is, I don't believe it is your daughter. And because of the ritual, we may have increased its hold on this realm."
He whimpered, "Not my daughter?"
I held up my finger and traced the noise as it traveled in an odd form. I began to wonder if the entity was creating some sort of symbol.
"What are you drawing," the man cried.
"It may be creating a portal," I told him. "Now hush before it turns its attention toward us."
"Please, there must be something you can do?"
I reached into my bag and pulled out some incense. I lit the ends and began chanting. From my waist I pulled out a long yellow parchment. And drew on it a sealing spell. "Spirit," I called as I stepped forward. "I am a guiding light." The noise rattled with conviction as I drew closer. "Let me lead you to peace!" And with one quick motion I punched my hand into the wall, clutching the sealing spell in my palm, at the last place I heard the noise. To my displeasure I felt something wriggling in my grasp as something long and thin wrapped itself around my wrist, its end clawing at my forearm. I screamed when I felt its teeth sink between the soft flesh of my thumb and index finger. But I did not let go. Instead I pulled out this demon from the wall and threw it roughly to the ground.
The man screamed as he jumped onto a chair and screamed, "Rat!"
Yes. A simple field rat. That had a trap stuck on its tail which caused its movements to rattle in the wall. That had been rummaging near the man's nightstand because in one of the drawers he had left a bag of watermelon seeds.
Not all cases are this simple, and plenty are true to life supernatural encounters. Over the years my experience has taught me to be more cautious in my evaluations. Which was why when I finally arrived at the house of the massacre due to a failed night wedding. Every hair on my neck stood on end as I tried to be objective as possible.
But there was no denying that something heinous had occurred here. Bodies were still laying on the floor. Some with their faces in the dirt. Some missing their heads completely. And those with their faces up, were unrecognizable. And my first wife leaned into my ear and whispered to me, "This is the work of a ghost bride."
"How do you know?"
"I recognize her anger. It was mine before we were married."
"How do I know what?" A man walking toward me asked. "Are you the priest they called out here?"
He was average built, and in plain clothes, "Detective, why yes. I am here to assist you in anyway that I can."
The detective spit on the ground, "Assist me? As far as I'm concerned we're wasting valuable time carrying on with this hocus pocus bullshit. The killer's trail will be cold by the time we get through all this religious tape." He wafted the air in front of his face, "And the dead bodies boiling out here. This is all your fault as far as I'm concerned. Assist me," he snorted.
"Where there any eyewitnesses, Detective?"
"Several. But they're all saying the same damn thing. Spouting a bunch of nonsense. Which is why those religious nuts down at the station dredged you up."
"All non-relatives to the home owners?"
He snorted again, "Coincidence."
"Let us hope so," I told him. "Because the alternative is much worse." I walked the scene, going around the upturned tables, tracing the steps of carnage in the courtyard, to the main living room. There I saw the body of an old man, both hands clutching his chest, his face was completely missing. "Any surviving family members?"
"Some are still left," he grunted. "But we've gathered most of them under police protection."
"Have you located the husband?"
"Yeah, we're trying to extradite him."
"Extradite?"
"The foreigner took off in the middle of all the commotion. Boarded a flight back home according to our investigation. We've contacted the airline, and the airport security in America will hold him when he lands. As he is currently my number one suspect."
I circled the area in front of the shrine. Noting the spilled bowl and its contents on the ground. The position of the spoon next to it. Before standing in the spot on the left side where the effigy would have stood. "What about the bride?"
The detective shook his head, "What bride?"
"It was a night wedding," I told him. "There must have been a physical object acting as a stand in for the daughter's soul."
"Nothing more than bags of cotton usually," he paused. "But they did report that the stand-in this time was some sort of department figurine. A mannequin of some sort."
"Have you looked into that?"
"Why would I look into that. Are you crazy?"
"Right, you're right of course. You'd have to wait until after sunset to be able to figure out which mannequin serves as the ghost bride's earthly form."
The detective stormed off as if I had said something outlandish. Leaving me to my own devices, I interviewed a few of the neighbors who attended the night wedding, gathered some evidence and sorted with the other officers at the site, and then left for the nearest hotel in the city.
It had been a long month for me and I couldn't think of anything better than I would enjoy more than a cold beer. So after checking in I went down to the bar, where an ethereal creature sat alone. She was beautiful to say the least and I had to strike up a conversation lest I live a life of regret, "S'il te plaît ma chérie, dis-moi comment on t'appelle pour que quand je sois perdu dans les ténèbres. Puis-je demander la lumière."
"What?"
"Oh, American. I apologize. I thought you were French."
"On my mother's side," she brushed away her hair.
I noticed the ring, "Ah, you are married. My sincerest apologies miss."
"Newly married," she told me. "My husband speaking with the concierge."
"Activities on vacation," I mused. "How wonderful."
"It's nothing like that. It seems someone has left him a note. And we're technically on our honeymoon." She paused, "Though this isn't where we're supposed to be. We're supposed to be in Hawaii."
I ordered a beer with the bartender and sipped my drink, "Hawaii is wonderful, but this is also a beautiful island. In fact, when the Portuguese came here, they named it Formosa. Which translates to beautiful island. It may not be where you're supposed to be, but perhaps you'll find that this is exactly where you need to be."
The woman sighed, "I don't even know anymore."
"Ah, I know what this is. I've great experience in these matters. Having been married many times. You feel doubt."
She laughed, "How many times have you gotten a divorce?"
"Divorce?" I laughed. "I never leave a woman after we have been wed."
She looked taken aback, "Oh. I didn't know polygamy was so common in these parts." She glanced behind her to where a tall man was standing with what looked to be the hotel's concierge. "I guess we're in the same boat."
"It's not what you think," I told her.
"Where have I heard that one before," she rolled her eyes.
"Larissa!" The man called for her.
She stood up, "Well, it was nice meeting you. Tell your wives I said hello."
I smiled as she left, glancing at my sides. "If only you knew," I said while sipping my beer.
Now in hindsight, if I were not so fatigued after nearly a month of hard work and constant traveling. I would have perhaps picked up on the fact that she too was familiar with the concubine lifestyle. Which was unusual in itself for an American. Or perhaps I would have picked up on the fact that Larissa was an uncommon name. As I had read Jim's article. But there was no such luck, which is why, when I say that I am deeply regretful of what I read on the news later about the couple, I am truly at a loss for what I could have prevented. But that is not my story to tell.
After I finished drinking at the bar I made my way to the elevator and got in. When a man came towards me to hold the door, I called out, "It's full." He looked at me bewildered as I was the only person he could see in the elevator, before sticking his hand out to stop the doors from closing. Huffing and puffing as he glared at me angrily before pressing his floor number. Except the elevator pinged. The weight capacity light had turned on above our heads. "Like I said, it's full." The man shook his head in amazement. Pressing his floor number again. The elevator pinged again. Unwilling to budge. I sighed and got out, "I'll wait for the next one."
And wait I did, even in my room I waited for night fall instead of resting. The thoughts of a botched night wedding swirling in my head. For the many things that could go wrong. Because even though I had much practice in these matters, I was still always nervous before a fight. So when night fell, I was red eyed and exhausted, but better mentally prepared than before.
But when I arrived back at the scene of the crime, I was not prepared for all of the commotion.
"Ka-kin-eh Ka-kin-eh," a man shouted as the fire blazed.
I grabbed one of the men running by with an empty bucket, "What happened here?"
"T-the villagers, they set the p-place on fire. Trying to rid the evil demon."
I let him go and shook my head. The fools! I made my way toward the courtyard where I saw the detective from earlier moping his forehead as he was helping put out the fire. "Detective! This is terrible," I yelled as the flames licked the night.
"No shit dumbass, it's a fire."
"You don't understand," I told him. "Now the entity has nowhere to return. We may never find it."
He threw the bucket to the floor and whirled around, "Enough! I've had enough! Listen here, there is a fire. F-I-R-E. This a real problem. If it catches to the fields, it could light the newly laid fertilizer on fire and catch the entire mountain!"
"Detective!"
That was the only word I had to say before he punched me. It was a dark night out, but stars had suddenly appeared. He hovered over me and I thought he would strike me again but then suddenly he froze. "What is that?"
I turned my head and looked out into the field. The heat of the fire burning the back of my head as I tried to stop my nose from bleeding. "Where?"
Neither one of us moved as we watched the tall field.
"Right there." He pointed.
I reached up and threw his hand down, "No! You never point at entities," I told him. "Now you could be marked!"
He ignored me and reached for his gun, "Stop! Hey you! I order you to stop or I'll shoot!"
I looked into the field, scanning the endless rows before my eyes stopped and froze in horror. At one point in time the thing must have been a simple plastic mannequin. Standing in a department store perhaps. But now, it was twisted and gnarled. It's first dirty and unrecognizable. It stood on all fours sometimes threes as it swayed slowly back and forth. The thing was also without form because it didn't need to bend or move as normal people. It was still objectively, plastic. It swung its arms behind it and used that as leverage to run, turning its head - cracking the seams that had somehow still held and took off.
The detective rung a shot out at it. I think it struck but it didn't matter. Though the mannequin was gone. The detective must have lost his mind because he gave chase.
I couldn't let him go alone so I followed. Pulling out my long yellow parchment as I wrote on it the symbols for sealing, hoping the simple spell would work. As we entered the tall field.
It was chaos. The ground was mushy beneath my feet, and the smell of fecal matter assaulted my senses further. In the brush I had lost the detective, so I was forced to tell my wives to help me locate his whereabouts. They didn't often leave my side, and some were reluctant but ultimately agreed.
I stood in the field, waiting with bated breath as I heard further gunshots in the distance. I couldn't wait for my wives to gather as I tore after the detective. And just in time as I saw him standing, looking absolutely terrified as he shot blindly into the fauna until his pistol clicked. The mannequin lunged for him. But I got there first. Pushing him to the ground, causing both of us to tumble.
He was eating a mouth of dirt as I pulled him to his feet. "We have to get out of this field! The ghost bride will pick us off in this thicket!"
Stumbling, and running, the two of us were covered in more than dirt. Several times we heard rustling nearby as if something were running alongside us. But eventually we made it out into the open plain. The detective trying to catch his breath as he reloaded his pistol.
"Shooting it doesn't work," he panted. "But maybe I can disable it from moving."
"Shut up," I told him. "Listen."
He stopped for a moment and we waited. Then all of the stalks before us shook wildly as if a hundred people were running through it. The detective raised his arm but I stopped him as my wives ran out of the field.
They were terrified as they ran right through us.
I hadn't experienced the feeling in awhile but the coldness as their ghostly forms went through our bodies was cold as ice. It was enough to bring us both to our knees, clutching our chests as we struggled to breathe. I had passed through one or two in a row before. But never 10 or 20 at a time. I lost count.
"What was that," the detective managed to gasp, his fingers in a death grip around his gun.
"A blue procession," I told him. "Something caused all of my dead wives to flee."
We looked up as the leaves in front of us rustled.
"Is it..."
I shook my head, running forward to catch her. My 13th wife, Ah-ren. Her arm was missing, and a part of her shoulder. She was an innocent girl that had drowned when she was alive. Her innocence carried on with her to the afterlife where many souls generally grew up embittered. But never her, always sweet my girl, just weary of water.
"I didn't want to go," she told me.
"I know," I held her. "I'm sorry."
"It got some of the others too. But Meita got in its way and told me to run." She cried.
"Don't cry I told her. You know how you hate getting wet."
"I don't want to go. I wanted to stay with you. All of us together."
I watched as her soul splintered and disappeared forever.
I had never felt such fury. In all my years, a womanizer, a liar, a cheat at cards, a scoundrel, a bastard even. But an undutiful husband? Never.
Without thinking I approached the field and cast a spell that was been forbidden.
"What are you doing?"
"I'm purging the field. All beings alive or dead will forever feel displaced when they enter here. A feeling of unending dread and doom will overcome them, causing madness if they do not leave or are unable to. But I have no other choice." I reached into my side and threw a handful of salt. It landed on the ground as I chanted. The winds carrying it into the field, the small white morsels rolling obediently into the darkness.
"Nothings happening," the detective's word stuck in his mouth as a horrible scream echoed into the night. It sounded like two pieces of steel being twisted together.
"There," I took off after it. The jumbled figure of the mannequin fled toward the village.
We followed it through people's homes, and between alleyways; the villagers screamed and fled when they saw it. We barged through home after home as we chased it. Until we cornered it at an abandoned building at the edge of town.
"It was supposed to be a mall," the detective told me. "But the developers ran out of money."
We walked quietly into the empty building. Shells of stores stood in various degrees of construction. Checking a few of the fronts before venturing further inside.
"You've got to be kidding me," the detective said as we came near the center of the complex. There next to the escalators and the fountains was an army of mannequins of all shapes and sizes lined up like terracotta warriors. "They must have stashed them all here when the place was being built, and forgot about them when it closed."
"There are hundreds."
"We'll go through together. Quickly and quietly." He added, "Stay alert."
We moved through the rows, staring at all of the stuck faces, searching for one covered in grime and bullet holes. But it was more difficult than it sounded. Many of the mannequins were in bad shape, weathered, broken, laying in pieces on the ground. It was hard to tell if a pile of parts was indeed our culprit.
Slowly we began to clear the rows and I could see the other side in sight.
"There!" The detective shot his gun. The surrounding mannequins dropped like dominoes when the entity scattered. Falling down all around us, drowning in a sea of plastic arms and smiling faces. I was struggling to stand as I looked up and saw the entity come rushing toward us. The detective fired his gun blowing out a knee cap. I hurriedly reached for my parchment but could not find my pen. Another shot, but the scorned bride kept on charging unable to feel pain.
It jumped into the air and another shot blew a part of its face away. The detective screamed as it tore at him. Pieces of his sinew was launched into the air as he was torn apart. I rushed forward trying to help but the creature grabbed me by the throat and lifted me into the air. My feet searching for the ground as my lungs folded trying to breathe. The thing turned its head toward me and said, "Will you marry me?" As the darkness closed into the corners of my eyes.
The fight was leaving my body as I saw several of my wives rushing forward. Their ghostly forms ethereal as they began tearing at the mannequin, slowly pulling out pieces of her soul, causing the mannequins arms and legs to go limp as they dragged her out.
I scrambled the floor blindly with my fingers searching for my sacred parchment but could not find it amongst the rubble and the ghost bride was fleeing, leaving the shell of her mannequin in a heap on the floor. My wives chasing her, screaming their fury for killing the others. For destroying their souls.
I chased after them into the open air, where she was being cornered. Crying as I approached, trying to escape into the Southwest wind. I knew what I should have done, but could not bring myself to do the right thing. Instead I bit my finger and drew symbols on my forearms with my own blood. Approaching the bride that never was and tore her soul into pieces.
When I was done my wives sat down around me before slowly dispersing as the sun began to rise.
"We did it huh?"
I continued staring at the sun, "Yeah."
"Well then," the detective said before disappearing. "Maybe in the next life I'll be sooner to trust you."
Later they would find his body in the abandoned mall. Still clutching his gun. The department gave him a 21 gun salute at his funeral and a medal as commemoration. I was just glad that his soul had not been eaten.
I, on the other hand, went back to the hotel. To the bar and ordered a well deserved drink. Where I saw a pretty woman sitting alone, "Did you know that in order for me to pass on my Celestial title, I must bear an heir?"
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