Mercury square neptune synastry
Question about the Moon
2023.06.03 22:42 DrStarBeast Question about the Moon
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I've been doing some reading and I saw this:
The Moon is always the co-ruler of the querent. There are times when you should use the Moon as the ruler or co-significator of the querent. Naturally, if Cancer rules the ascendent, the Moon is the ruler of the querent; but when another sign rules the ascendant and its ruler is also the planet ruling the house asked about, allow the Moon to be the querent’s ruler, and allow the planet to rule the house asked about. http://astrologyclub.org/horary-moon-rule
When your ruler is retrograde, let the Moon represent you.
When your ruler is peregrine (this is when a planet is not in a sign or element of its own, or the Moon makes no aspect) let the Moon be your ruler.
When your ruler makes no aspect to the planet ruling the matter asked about, let the Moon represent you. The Moon still has more information to aid in the judgement of your horary chart.
I also was doing some past chart readings and saw a chart where a querent asked if he would get a job. His main significator wasn't making an aspect to the quesited but the moon was and thusly the outcome perfected providing a "yes" to his inquiry. I've not seen this mentioned often and I'm curious what others have to say about what I selected in bold.
I now have a similar chart where me being L1 am not making an aspect to L10. However, the moon is making a trine aspect to the job.
What has me confused here is that the moon is the lord of L7 which in this case represents the people competing with me for the position.
Personally, I delineate most horary charts I see as "no" unless it's blaringly obvious (strong reception with trines/sextile) as i've seen charts translation of lights with otherwise good reception not going anywhere.
In this case, I delineated this as "no", I won't get the job because the job in the 7th house of competitors, is looking at them, and making an aspect to them more favorably and the reception is completely lacking. Chart attached for reference. https://preview.redd.it/h9iz0ta06v3b1.png?width=748&format=png&auto=webp&s=c4c18052df37844eead1aff6c35e5b2ce4f2039f
2023.06.03 22:16 Appropriate-Spring20 Tilt trim won’t go up
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Hey guys, It’s again me, you were very helpful with my other questions so I hope I can find solution also for this one. My tilt trim won’t go up, pump engage when I press down. When I press that square (I guess it’s trailer) there is no sound either. I have bypass wire from the sensor on the engine as this wires were all “rotten”. I have connected purple/white with blue/white, I also changed buttons with new wires but not all the way - just simple Amazon buttons replacement with 3 ft of wires. Battery is roughly 12.8 v when I measured it. Engine starts in a seconds. Any ideas? I have also found brown wire is not connected to the pump but the pump was working nicely right before winter as I have use it to transport the boat. Also I have checked the purple wire for any squirrel’s bites or any damage but everything looks good. The boat has mercury engine, 90 hp, outboard, ‘80, 2 stroke, 6 cylinder Sorry for the wrong picture but currently I don’t have picture of a pump submitted by Appropriate-Spring20 to u/Appropriate-Spring20 [link] [comments]
2023.06.03 22:09 TopWalrus2917 Is there anything that explains why I obsess over Aries placements?
2023.06.03 22:01 TopWalrus2917 Is there anything that explains why I obsess over Aries placements?
2023.06.03 21:09 Glum-Housing7536 Doomed Synastry?
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Is this compatibility doomed forever ? Been lots of ups and downs with this person. We were such good friends with amazing chemistry and so much love but all it seems is we hurt each other lately. Is it something worth fixing ? I’m having a hard time letting go. submitted by Glum-Housing7536 to AskAstrologers [link] [comments]
2023.06.03 21:02 msrorose Help please? Looking for some direction, if there is one
2023.06.03 20:52 Mr_Lecture Mission to Mars vs Chinese Knockoff
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Bought an AliExpress version for $21. Very noticeable, but the strap is nearly identical. A bit more comfortable as well. It showed up in 16 days. I am purchasing 2 more from AliExpress specifically for the strap. I have Mission to Mercury and Mission to Neptune on the way. I will post the side by side with my real Mission to Moon and Mission to Mars when they arrive. submitted by Mr_Lecture to MoonSwatches [link] [comments]
2023.06.03 20:15 MonitorSignificant80 Any experiences with Node square Neptune aspect?
I researched on this aspect & I relate so much 🥲 feeling alien & am a literal hermit in this lifetime, having gifts but not putting them to use, etc. I also wonder the significance of these node aspects.. I saw something about skipped steps.
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to AskAstrologers [link] [comments]
2023.06.03 19:01 Entire-Ad-7229 When will the Zenbook laptop be back in stock?
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To piggy back to the previous post I made, I would like to know when this laptop will be back in stock since the Zenbook laptop is the laptop that I originally wanted to buy but couldn’t due to money issues and now it’s out of stock and I just don’t know when it will be back in stock. I would like to have the laptop before I go study to have the laptop all set and not take the one I currently have and thus end up having two laptops when I don’t think it’s necessary and it’s a bit of a burden. submitted by Entire-Ad-7229 to horary [link] [comments]
As for the interpretation is the querent is the laptop in this case? If it is then I think the first house in this case is the 11H. And if I’m asking when will it be back in stock, do I look at the second house for that or Venus? If I look at Venus, Venus in the home of the moon and also currently applying a trine to the moon. Venus is also on a cancer angle (i don’t know if that counts) and Venus is also sitting on a cardinal sign although in a succeedent house. Would that be an indicator of time? If so, I read that cardinal signs are quick so I’m not sure if the angle (28°) is an indicator of time.
I would love help with this interpretation since it’s the first time I make an horary question of the sort.
2023.06.03 18:37 Entire-Ad-7229 Should I buy the Vivobook laptop?
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Basically, I wanted to buy a Zenbook laptop but I didn’t have money at the time and now it’s out of stock. There is another laptop (Vivobook) that is pretty equivalent to the Zenbook and it’s in stock. I am inclined to get the Vivobook because I don’t know when the Zenbook will be back in stock although I feel inclined to wait a bit more to see if it will be back in stock and buy it then. submitted by Entire-Ad-7229 to horary [link] [comments]
As for the interpretation, I am represented by Mercury and the laptop by the moon? I’m not sure if electronics are represented by the 11H. Currently the moon is not making any aspects to Mercury but it will be applying a trine later on. Does this mean that I should wait a bit longer to make a decision?
2023.06.03 18:26 Thistle_Semblance A lot of loss of family and friends, and constant struggling with finances. Why?
2023.06.03 17:43 28panda What does my chart reveal about career and finances? I struggle with fulfilling work, but tend to have "luck" with finances.
2023.06.03 17:41 Electrical_Store_907 Does anything in my chart point to autism,adhd or alot of mental health issues?
2023.06.03 17:32 probablyuu It's almost my birthday. I'm tired of being strong, I just want to be loved. Any advice for me?
2023.06.03 17:15 That-Structure-6162 What would my perfect career be?
2023.06.03 16:35 discofeverxi Synastry between hometown v Me
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I made a synastry chart between myself and the town I grew up in. I was bullied throughout k-8 until I transferred to a private school for HS. I NEVER got along with the people who lived in town, they treated me so… cruel. Parents, teachers and kids were very mean growing up. Parents used to call me a witch- Does the synastry chart show why? I still live in this town BTW. Just curious as to how I am perceived by the town and why I garner such strong reactions.. submitted by discofeverxi to AskAstrologers [link] [comments]
2023.06.03 16:09 gweleif Thirteen game concepts
Today's games repulse me with their copycat, timid and shallow character. Though it seems like there is a variety of concepts flashing around, in practice games revolve around the same half-dozen tropes. Their hallmark sign is that it is nothing that is not seen on TV. If the game's idea is not a reflection of the modern world from someone who, by all appearances, has never read a real book or has experience to share, then it's Pirates in Some Carribean, or the Victorian Age When Jack the Ripper Roamed in a Black Cab, or the Middle Ages with Standard Treachery, or Abstract Space Exploration. I was sick and tired of this a few years ago, now I have all but given up on this art form. Even when the concept is interesting, it is rarely taken far or with force. Neutered developers are afraid to give offense and as a result make bland, short-breathing stuff, but I think the sharp edges are never there to begin with anymore. I don't know anybody who sets out to defy the world, stand apart from its simulations and blandishments and spit a good gob in its ugly square face.
I have never had an opportunity to make a game of my own (it takes a team besides everything else), but I have made mods for a very old RPG for years - new mechanics, plots, magic, quests, effects, scripts, writing and so on. I have more or less put that old engine on its head, though I know hardly anyone will ever find out about my efforts. This is to say that I am not a pure theorist. Some time in the winter, bored and exasperated, I decided to do a quick marathon of game ideas - for RPG, quests, simulations, something in-between - and see how many I can whip out on the run. I would like something from here picked up by a company, but I am not advertising. I realize that is probably not something that might happen. It was a good exercise for me, however. Here are the results for all to see. I did ten first, then three more occurred to me.
1 ) Circa Caotica
You play the role of Jabsh, a clown of a traveling circus, who suddenly discovers that he is no orphan but the son (Raka, daughter for female players) of the director, Maestro Leotardi. Minutes later after making the sobbing confession the boss is swallowed by the Crocodile Man in a suspicious accident. You have to own up to the unexpected legacy and step into the tight and tall boots of the director. Your responsibility is to keep the circus going by fine-tuning and inventing acts based on ideas solicited over regular all-troupe brainstorming sessions despite little starting respect from the others, who have decided to unionize as well (the mentalist takes notes). You must keep drawing in crowds to avert the bankruptcy, earn respect and manipulation points and find the truth behind Leotardi's death and the disappearance of the Big Green cashbox with everyone's last year salary and the medallion that supposedly bears the face of your mother the same evening. All the while you still have to perform in regular clown acts with your partner. You can play as a red clown or a white clown, and the other type will be your foil.
"Ah, count. Decided to join me for a walk?" Vampires steal planes from the Nazi airforce to zoom through the dark skies over the Balkans and turn humans to make more of their own. You start out as a single nosferatu, converted from an arrogant German, and must find and raid small airports and landing strips across the forests and mountains of Roumania, impersonate a living officer to get supplies and fuel, avoid communist guerillas, find and build places to hide during the day and choose which humans to turn to expand your force. Naturally, it is all quite a dead end, as the war is bound to finish sooner or later, which radio broadcasts confirm, and what then will happen to the vampiric empire? But this is something that the gameplay begins to convey to the player gradually. Hopefully the fate of someone who has no future but still does his all will touch some dormant strings in players' hearts.
The sleepy Tibetan village of Dongtso is unaware of what lurks in the bushes and the mountains: you, the desperately lonely yak-man. Born with a big head and two horns, you have only one connection to civilization: the gold ring in your nose. Squinting cross-eyed, you can just make out some kind of symbols on it, and a banner over the village shrine features ones like them. This must be the key. You have to lurk about the supersititious hamlet, helping the folk at night and out of sight with small chores and evesdropping on their reactions and conversations until you can pick up a few words, including, at some point, "Hello." Since this is a game about Tibet and shaping up something rebellious, let the tongue be one of Tibet's many and accompanied by Tibetan script. You can train to pronounce the words when you dare show yourself to children, old people and widows, to improve from mooing to legible speech, but until then you have to dodge men's hunting parties and survive. With enough good deeds and a few friends, you might win the folk's confidence and stand before the village council so that someone might teach you to read. The quest becomes complicated, however, by the appearance of the army of People's Republic of China that establishes a base in the village in its push to subdue Tibet. The year is 1952. One of the newcomers is a local - a renegade llama who, the villagers say, has been on many supernatural journeys in the mountains, even to Shangri-La, but is now wearing the uniform of Tibet's conquerors. The writing on the ring, deciphered, identifies him as your father. What will happen next?
This is a soccer-themed RPG, but you view the sport from the point of view of a bookie besieged on all sides by mafia. To pay back his debt he resolves on a colossal set-up: first get control of an underdog team, then bring them at least to the regional semi-finals and, with the bets in their favor, make them lose in a big way. The thugs are ready to provide cash handouts, leg-breaking, knuckle sandwiches, addictive opioids and more to get the right people on the team and stubborn elements out, but at the cost of increased control and cut of the profits. You must balance their appetities with placating sports authorities, the press, sponsors and police. In the final match a dilemma presents itself: go through with the plan and ruin the team or defy the gangsters and take your chances on the right side of the tracks?
5) And See It Again For the First Time
Starting out from your homeland on three caravels, you unfurl the sails and set out to circumnavigate the world. The globe is randomly generated every time and rolls away at the horizon, with the map, continents and straits unknown beforehand, in the manner of River Raid. Your characters are the three ships and their crews, condition and supplies are their stats. Dropping anchor at strange shores and dealing with natives will be necessary but dangerous as they fight with each other, shuffle and migrate like microbes. Loss of crew can't be repaired. At least one of the ships must find the passages and make it to the fabulous Gate of Makhamedi, enter it from the far side and begin the journey home.
6) The Person and the Essence
In the beginning chapter you play Sauqin, second-in-command to general Varziranga, head of the army of the Arcolan Empire sent to quash the rebellion of Panlaa, who has tried to bring his province to secede. The imperial army has crushed Panlaa'a troops a fortnight ago and has got him shut in the Ravine of the Gold Specks. Complete victory is near, but the commander has been acting strangely since the battle. On this decisive night his behavior spins out of control just as Panlaa makes a sudden sally from his trap, causing great confusion. As his lieutenant, it falls to you to maintain order in dealing with the various officers as well as the clerics of the One, who insist that Panlaa, a lapsed pagan, be given to them for execution once he is captured. The ending of the chapter will determine whether Panlaa ends in the emperor's prison in the capital, Hotharsoom, alive or dead at the clerics' hands, whether Varziranga will be simply demoted or disgraced.
Chapter two will take place in the capital city. You will have been promoted to a top military command for your performance, only to become embroiled in an intrigue involving the emperor's controlling mother, a consequential schism in the church of the One over whether the head of state is eternally the same person reincarnated or a series of persons, demagogues in the public and lurking pagans with unclear motives. Other chapters will follow, and the endings will determine who sits on the throne and who stands behind it, whether state policy is in principle subject to revision and criticism or not and whether the pagan faiths are crushed without mercy or adopted into the church of the One. The material here is Byzantium, Egypt with the notion of the pharaoh as incarnate Horus and the empires of southeast Asia. Some early Christian heresies also deserve to be revivified.
7) Of Rats and Men
You are a rat trapped in the gears of the Trumpet of Doom, the hugest, heaviest and most advanced steam ship ever to paddle the Grumuous Sea. This basin is famously salty enough to let even an iron float for a time, which, the public money finally gathered, made it the perfect road to carry the 25-inch-gunned ("24 + 1 for Paterland!") Trumpet to the shores of Festaly and at last give those Festalians what for! The citizenry is cheering with patriotic joy, the brass bands are blowing. The ship rats are less happy, especially you, who were captain Reissenpouf's pet before you managed to scramble through a porthole and below the desk as he was buttering a toast. You are nearly panicky with fright. Unlike the locals there, you have spent time locked with the diagrams in the captain's safe and know that the battleship is very weakly armored below the waterline. Someone must have made a good bit of business during the construction selling the metal. When the Trumpet comes up against the Festalians with their triton suicides or their rumored counterpart ship, the Rough Musician, not even the Grumuous Sea will keep it from ending up as a gigantic, barnacled wreck on the ocean floor.
To avoid this fate you only have so much time to organize the other rats for systematic sabotage. The game's world is the enormous ship below and above the deck. The humans of the crew are, of course, adamant in their resolve to get themselves killed, so they will repair the servos, the cables turning the massive gears, the ball bearings, the hydraulics and the rest almost as quickly as those are destroyed. This effort will be headed by the near-transparent, monochrome spindle of a man, Admiral Hel, the leader of the expedition, always of his private high deck, sipping his black milk and staring through his spectacles ahead to where TOD's fate awaits it. If all of you ratfolk together gnaw through and spoil enough of the ship's devices, however, the captain might just have the authority to radio Kaiser Walzer of the decision to turn back... though you personally may also have to sneak back into his cabin to sit on his pillow and intone suggestions as he sleeps. The fact that you are an albino rat and at first come across as a crazy visionary doesn't help, and neither does being a female rat and having to give birth to a litter every so often. The current mate can be deputied on tasks while lactating. Other ships may sometimes be encountered in the sea, with different results, and you may improve your reputation in the murine community by predicting these encounters, if you check the looking glass often enough. The length of the game, and hence the difficulty, depends on the distance to Festalian waters - from two weeks' journey to three months.
8) Cosmic Choir
You play as one of the planets of the solar system. The other actors and your partners are the thieving and scurrilous Mercury, the lusty and sly Venus, the militant braggart Mars and so on. And you are the meh-in-the-middle Earth, and in this group of strong personalities stand out with your unique ability of Rational Decision (it would be nice to get Woody Allen for the voice acting, were he younger). Other planets have other powers, and all of them certain characteristics and appetites (for tasty meteorites, for more intimate or more standoffish orbits and so on). The plot revolves around the announcement of the Sun that it has had enough of burning hydrogen and wants to retire, going immediately into the red giant phase, which would, of course, burn up all of the inner planets and kick the outer planets way out. For this the star has recruited a planet-sized asteroid, large enough to pull most of the star fuel away so that the moribund transformation may be set in motion. The euthanatic dark planet is whirring ever closer. Before it gets on a near enough orbit to disrupt the Sun the other planets must find out what caused this sudden depression and persuade their ruler and source of life otherwise. (The answer is that the Sun has always dreamt of going nova but lacks substance.) Playing as the only inhabited planet, you must also keep the life forms on you alive through all of the maneuvering. If you can get Mars to cooperate, however, you may shorten the distance enough for humanity and some of the ecosystems to make the leap and found Musk City there, and then you won't have to care about your surface anymore.
9) Paris, 1245 A.D.
A meticulously researched simulation of the criminal underworld of medieval Paris and the worlds that abutted on it: those of the church, guilds, city watch, the university, lepers, the court and so on. No shortcuts and simplifications for babies who can't tell a Benedictine from a Cistercian. A dynamically filled encyclopedia may be included, though, and remain permanently unlocked for later replays. The main character is a vagrant and a thief. This may be a persistent sandbox, possibly a multiplayer RPG, or it may have a plot, but strictly within historical realities.
10) The Last Supper
You play the role of Jesus, son of God, in the company of the twelve disciples. The game should probably be in first person. (The Sermon of the Mount and such may be shown in cutscenes, or they may be challenges in quiz form.) The time period is your wanderings in Judea after the baptism and until the last night before the arrest. The background is the Judaic society at the time and its Roman controllers, somewhat historically accurate. This is a detective story, a wholldoit where you need to figure out who is best suited to betray you in due time so that you may prep him for the job and finally give him the impetus to "do it quicker" at the Last Supper. For Christ certainly needed someone to betray him. It's not always Judas: the identity of the potential traitor, along with his motives, will vary randomly between playthroughs. Incidents and encounters along the road, both recorded in the Bible and invented, will liven up the experience and better inform you about the personalities of the disciples, building on but going beyond what is known (Peter with his short temper, the lofty John an so on).
Ships and the sea again. This time you are a typical sailor with an atypically strong survival instinct on one of the vessels in a colossal game of Battleship between Our Guy and the Other Player. Accordingly, there are two grids firing at each other: your side's and the enemy's, though you only get to travel across your own. The ship you begin on is chosen at random: it may be anything in size from a single-squarer to a five-squarer. Smaller ships are less likely to be hit, of course, but when a ship is finished, it sinks, and you with it. The purpose of the game is to survive until Our Guy's victory, which programmatically is likely but not guaranteed and happens about 70% of the time. To do this you must desert on a regular basis, setting out in a dinghy to a ship more favored in the current situation. However, the dinghy only travels three squares per turn, and you can only spend two turns in the open sea before dying. You also need time on board ships to access their radio broadcasts, which, besides playing some inspirational propaganda, update the picture of the grid as the battle rages. Without it you are limited to paddling to vessels that you can directly see. The role-playing element comes from dealing with ship commanders, who all take their duties and titles - captain of Cruiser! captain of Battleship! - very seriously, from picking up supplies in floating debris and from acquiring special abilities that let you, for example, paddle an extra square farther. Is war evil? Is it to be hated, or is our side to be cheered on? After all, if Our Guy loses, this will all have been in vain.
In this game of life, dedicated to the International Organization for Standardization (ISO), you must pass through all of the Gates of Conformity to win your ultimate prize - death from old age, as opposed to suicide. The option to kill yourself is always available in the menu. Being the hero and chickenshit that you are, though, you are determined to submit to every humiliation just so you can press forward. The world of the game is a vertical platform that moves with you along the Y axis, which represents time from some random year forwards: you may begin at 100 B.C., 1824 A.D., 12749 j-Spec and so on. It is really all the same where on the timeline you are dropped off. As with other platformers, once the screen has moved, there is no going back. You can walk freely to the left and right, however, pick up bonuses, disarm threats and converse with characters. Going up, every so often the screen is intersected by a wall with a gate in it. Your character's silhouette must either match the cut of the gate or be smaller to pass through. You start out small as a baby, a little circle, but very soon handicaps such as Discovery of Talent, Unusual Upbringing, Independent Spirit or Love of Sex will begin to rush at you to complicate your silhouette with Г, & and other such protrusions. You will also grow in size until your late 20s. Luckily, opportunities will also present themselves to prune some of this exotica: Family, Steady Job, Political Engagement, Puppy, Human Interest and other bonuses can be found or obtained from conversations to simplify your puzzle to a manageable cut until such time as the years pile on and the worst is behind you. You will become smaller and smaller and able to rush through the checkpoints one after the other to the finish line.
13) Six Handshakes to Liberty
The country is suffering under a cruel dictatorship. Ar-Parason, the president-for-life, has wrung the last of resources from the nation and has now thrown it into a disastrous war. In his palace he is surrounded by guards armed to the teeth and without a shred of conscience to shoot the bastard. What can you, a humble microbiologist living in the suburbs, do about this? Nothing, it seems, until you discover a strain of bacteria that is absolutely deadly within weeks and immune to all known antibiotics except one, still not fully developed. The microbe is passed along by touch. Alas, you discover it when you become infected with it. You still have the resources to finish the research on the antibiotic and save yourself, but now you realize that you possess the perfect secret weapon to rid the country of the tyrant. Although you can't get so close to Ar-Parason in person, someone must enjoy that intimacy...
Every day you do your research at the computer, look through the press, then put on gloves and go out in search of people in contact with other people who will, you hope, ultimately carry the strain to its target. You have to follow news to figure out whose hands to shake and who to sleep with - secretaries, daughters of generals, corrupt officials - and many times the scheme will fall short of success. The chain of handshakes will terminate early somewhere, and these intermediaries will just die. But all those sacrifices are worth it, aren't they? You keep several intrigues going at once, determined to see one of them to the end. Meanwhile an epidemic is beginning in the country, Ar-Parason is starting to take precautions, and your own remaining time that could be spent on finishing the antibiotic is also running short. What is more important: life, revenge, justice, survival, honor? Your actions will be your decisions.
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2023.06.03 15:50 Left-Rip-2319 I am pretty new in astrology and i would like someone help me understand if my personality gets influenced more from sun or moon sign. I am confused!
2023.06.03 15:41 InquisitiveAcount Theory on the Five Elders and their real life counterparts
To get this started I strongly believe that based on the revelation of Saint Jaygarcia Saturn's name, the other four of the five elders share a relationship to the solar system (much like the other World Government great powers). To clarify, I theorise that the other four are related to Jupiter, Mars, Venus and Mercury. The anomaly would be Earth, while the Sun is seemingly depicted by Monkey D. Luffy being the sun god, hence the sun. The three ancient weapons are named Poseidon (correlating to the planet Neptune), Pluton/Pluto (Obvious) and Uranus. Now Uranus is likely to be represented by Imu as it is the seventh planet from the sun, and comes after the aforementioned planets relating to the five elder stars, thus highlighting Imu's superiority. Now, another reason Imu would be in control of Uranus is that their power "manifests in the sky, shrouded by clouds
, and rains down sixteen beams of energy resembling lightning or lasers that engulfs their target in a massive explosion
and leaves nothing in its wake". Clearly indicating its relation to Uranus, the primordial deity of the sky.
So to summarise we have the solar represented by: Sun = Nika (Luffy) Mercury = Bald Elder
Venus = Elder
Earth = ?
Mars = Elder
Jupiter = Elder
Saturn = Jaygarcia Saturn Uranus = Im (Imu) Neptune = Poseidon/Shirahoshi Pluto = Pluton
In order to understand why I labeled the bald elder as representing Mercury, is due to the fact that I believe his physical appearance to be based on Isoroku Yamamoto
- Similar looking (Bald) and character shows strong hint towards Japanese/Wano heritage
- Yamamoto was a Marshal Admiral for the Japanese Navy
- Yamamoto’s father was a samurai and the character hints at samurai heritage by carrying a sword
- The roman god Mercury was often depicted holding his staff in his left hand, while the elder holds his sword with his left hand
I know I'm reaching out on a big limb but it's just my own thoughts, so let me know what anybody thinks. Note: Venus being associated as woman makes the whole analysis very tricky so please do let me know more thoughts on that. Spoiler of the last chapter ahead:Also after doing some research I discovered that Mars wielded a spear in Roman mythology, and it is noteworthy because chapter 1085 showed a speaarrow pierced through Cobra's stomach. So, it could be plausible to assume that whomever did this to Cobra is the elder that represents the planet Mars
The other bald elder, with the large moustache, I believe to be based on Mikhail Gorbachev.
- The theme around the five elders seems to revolve around powerful officials for their respective nations, and Mikhail Gorbachev largely exemplifies this theme. The both of them also suffer from port-wine stain or nevus flammeus on their foreheads. The elder also sports a similar looking hair cut. However, Gorbachev lacks the moustache sported by the elder.
The youngest-looking elder with blond hair represents Venus
or for the sake of the argument, Vulcan
- Vulcan was the husband of Venus and the god of fire and metalworking. The elder has a much darker skin than the other elders, and being from the hottest planet in the solar system this would be a good representation.
I will be adding upon this soon with my thoughts on their abilities and general building upon this theory and origin about the five elders. I know this is very incomplete and most of the supporting arguments are weak, but this will be added upon.
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2023.06.03 14:25 ThrowRA_flyingfish How will our marriage be like?
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Me and my boyfriend are planning to get married and have a great relationship so far. How will our marriage be like? submitted by ThrowRA_flyingfish to AstrologyChartShare [link] [comments]
Please tell me if there is anything I need to look out for.
Posted this with my partners permission
2023.06.03 12:56 pisceas Always feel I put more effort into relationships than I get back- even with some of my closest friends. Could my chart indicate anything to do with this?
2023.06.03 12:32 amig00s Every Binah in Kabbalah includes the name YHWH/ El. Does that mean that god YHWH is the ruling god of of all these planets / binah's ?
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This could explain why the Jewish say „Elohim" which means my lords in plural. Is actually god YHWH the god of all of these planets ? (In their beliets) submitted by amig00s to occult [link] [comments]