Thaumcraft

Harnessing the art of Thaumaturgy

2012.04.21 11:49 Harnessing the art of Thaumaturgy

This subreddit is primarily for discussion of Thaumcraft. However, discussion of other magic themed mods such as Ars Magica, Witchery, and Blood Magic is also welcome but could receive more traction elsewhere.
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2019.01.20 18:21 Tfarecnim For any and all discussion about thaumcraft

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2018.09.11 01:49 MythicalGeology Magic mods in Minecraft:From Pixies to Thaumaturgy

Hello and welcome to a subreddit based around magical mods for the game Minecraft, maybe you've heard of it? This subreddit will hopefully be a delightful concoction of wikis, tutorials, crash logs, builds and help with gameplay. We accept any post on any 'Magic' mod. This can include anything from the Ice and Fire mod, Roots, Thaumcraft or Ars Magica.
[link]


2023.06.07 03:55 TheMightyBonk33 Can someone help me with this issue? I've tried allocating more memory but nothing seems to work

Minecraft Crash Report ----
// Shall we play a game?

Time: 6/6/23 9:36 PM
Description: Initializing game

java.lang.ExceptionInInitializerError
at codechicken.nei.ClientHandler.loadSerialHandlers([ClientHandler.java:164](https://ClientHandler.java:164)) at codechicken.nei.ClientHandler.preInit([ClientHandler.java:157](https://ClientHandler.java:157)) at codechicken.nei.NEIModContainer.preInit([NEIModContainer.java:104](https://NEIModContainer.java:104)) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke([NativeMethodAccessorImpl.java:62](https://NativeMethodAccessorImpl.java:62)) at sun.reflect.DelegatingMethodAccessorImpl.invoke([DelegatingMethodAccessorImpl.java:43](https://DelegatingMethodAccessorImpl.java:43)) at java.lang.reflect.Method.invoke([Method.java:497](https://Method.java:497)) at com.google.common.eventbus.EventSubscriber.handleEvent([EventSubscriber.java:74](https://EventSubscriber.java:74)) at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent([SynchronizedEventSubscriber.java:47](https://SynchronizedEventSubscriber.java:47)) at com.google.common.eventbus.EventBus.dispatch([EventBus.java:322](https://EventBus.java:322)) at com.google.common.eventbus.EventBus.dispatchQueuedEvents([EventBus.java:304](https://EventBus.java:304)) at [com.google.common.eventbus.EventBus.post](https://com.google.common.eventbus.EventBus.post)([EventBus.java:275](https://EventBus.java:275)) at cpw.mods.fml.common.LoadController.sendEventToModContainer([LoadController.java:212](https://LoadController.java:212)) at cpw.mods.fml.common.LoadController.propogateStateMessage([LoadController.java:190](https://LoadController.java:190)) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke([NativeMethodAccessorImpl.java:62](https://NativeMethodAccessorImpl.java:62)) at sun.reflect.DelegatingMethodAccessorImpl.invoke([DelegatingMethodAccessorImpl.java:43](https://DelegatingMethodAccessorImpl.java:43)) at java.lang.reflect.Method.invoke([Method.java:497](https://Method.java:497)) at com.google.common.eventbus.EventSubscriber.handleEvent([EventSubscriber.java:74](https://EventSubscriber.java:74)) at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent([SynchronizedEventSubscriber.java:47](https://SynchronizedEventSubscriber.java:47)) at com.google.common.eventbus.EventBus.dispatch([EventBus.java:322](https://EventBus.java:322)) at com.google.common.eventbus.EventBus.dispatchQueuedEvents([EventBus.java:304](https://EventBus.java:304)) at [com.google.common.eventbus.EventBus.post](https://com.google.common.eventbus.EventBus.post)([EventBus.java:275](https://EventBus.java:275)) at cpw.mods.fml.common.LoadController.distributeStateMessage([LoadController.java:119](https://LoadController.java:119)) at cpw.mods.fml.common.Loader.preinitializeMods([Loader.java:556](https://Loader.java:556)) at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading([FMLClientHandler.java:243](https://FMLClientHandler.java:243)) at net.minecraft.client.Minecraft.func\_71384\_a([Minecraft.java:480](https://Minecraft.java:480)) at net.minecraft.client.Minecraft.func\_99999\_d([Minecraft.java:878](https://Minecraft.java:878)) at net.minecraft.client.main.Main.main(SourceFile:148) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke([NativeMethodAccessorImpl.java:62](https://NativeMethodAccessorImpl.java:62)) at sun.reflect.DelegatingMethodAccessorImpl.invoke([DelegatingMethodAccessorImpl.java:43](https://DelegatingMethodAccessorImpl.java:43)) at java.lang.reflect.Method.invoke([Method.java:497](https://Method.java:497)) at net.minecraft.launchwrapper.Launch.launch([Launch.java:135](https://Launch.java:135)) at net.minecraft.launchwrapper.Launch.main([Launch.java:28](https://Launch.java:28)) 
Caused by: java.lang.RuntimeException: java.io.IOException: Mark invalid
at codechicken.lib.config.ConfigFile.loadConfig([ConfigFile.java:51](https://ConfigFile.java:51)) at codechicken.lib.config.ConfigFile.load([ConfigFile.java:27](https://ConfigFile.java:27)) at codechicken.lib.config.ConfigFile.([ConfigFile.java:14](https://ConfigFile.java:14)) at codechicken.nei.NEIClientConfig.([NEIClientConfig.java:67](https://NEIClientConfig.java:67)) ... 35 more 
Caused by: java.io.IOException: Mark invalid
at java.io.BufferedReader.reset([BufferedReader.java:512](https://BufferedReader.java:512)) at codechicken.lib.config.ConfigFile.loadConfig([ConfigFile.java:43](https://ConfigFile.java:43)) ... 38 more 


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
at codechicken.nei.ClientHandler.loadSerialHandlers([ClientHandler.java:164](https://ClientHandler.java:164)) at codechicken.nei.ClientHandler.preInit([ClientHandler.java:157](https://ClientHandler.java:157)) at codechicken.nei.NEIModContainer.preInit([NEIModContainer.java:104](https://NEIModContainer.java:104)) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke([NativeMethodAccessorImpl.java:62](https://NativeMethodAccessorImpl.java:62)) at sun.reflect.DelegatingMethodAccessorImpl.invoke([DelegatingMethodAccessorImpl.java:43](https://DelegatingMethodAccessorImpl.java:43)) at java.lang.reflect.Method.invoke([Method.java:497](https://Method.java:497)) at com.google.common.eventbus.EventSubscriber.handleEvent([EventSubscriber.java:74](https://EventSubscriber.java:74)) at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent([SynchronizedEventSubscriber.java:47](https://SynchronizedEventSubscriber.java:47)) at com.google.common.eventbus.EventBus.dispatch([EventBus.java:322](https://EventBus.java:322)) at com.google.common.eventbus.EventBus.dispatchQueuedEvents([EventBus.java:304](https://EventBus.java:304)) at [com.google.common.eventbus.EventBus.post](https://com.google.common.eventbus.EventBus.post)([EventBus.java:275](https://EventBus.java:275)) at cpw.mods.fml.common.LoadController.sendEventToModContainer([LoadController.java:212](https://LoadController.java:212)) at cpw.mods.fml.common.LoadController.propogateStateMessage([LoadController.java:190](https://LoadController.java:190)) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke([NativeMethodAccessorImpl.java:62](https://NativeMethodAccessorImpl.java:62)) at sun.reflect.DelegatingMethodAccessorImpl.invoke([DelegatingMethodAccessorImpl.java:43](https://DelegatingMethodAccessorImpl.java:43)) at java.lang.reflect.Method.invoke([Method.java:497](https://Method.java:497)) at com.google.common.eventbus.EventSubscriber.handleEvent([EventSubscriber.java:74](https://EventSubscriber.java:74)) at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent([SynchronizedEventSubscriber.java:47](https://SynchronizedEventSubscriber.java:47)) at com.google.common.eventbus.EventBus.dispatch([EventBus.java:322](https://EventBus.java:322)) at com.google.common.eventbus.EventBus.dispatchQueuedEvents([EventBus.java:304](https://EventBus.java:304)) at [com.google.common.eventbus.EventBus.post](https://com.google.common.eventbus.EventBus.post)([EventBus.java:275](https://EventBus.java:275)) at cpw.mods.fml.common.LoadController.distributeStateMessage([LoadController.java:119](https://LoadController.java:119)) at cpw.mods.fml.common.Loader.preinitializeMods([Loader.java:556](https://Loader.java:556)) at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading([FMLClientHandler.java:243](https://FMLClientHandler.java:243)) at net.minecraft.client.Minecraft.func\_71384\_a([Minecraft.java:480](https://Minecraft.java:480)) at net.minecraft.client.Minecraft.func\_99999\_d([Minecraft.java:878](https://Minecraft.java:878)) 

-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.main.Main.main(SourceFile:148) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke([NativeMethodAccessorImpl.java:62](https://NativeMethodAccessorImpl.java:62)) at sun.reflect.DelegatingMethodAccessorImpl.invoke([DelegatingMethodAccessorImpl.java:43](https://DelegatingMethodAccessorImpl.java:43)) at java.lang.reflect.Method.invoke([Method.java:497](https://Method.java:497)) at net.minecraft.launchwrapper.Launch.launch([Launch.java:135](https://Launch.java:135)) at net.minecraft.launchwrapper.Launch.main([Launch.java:28](https://Launch.java:28)) 

-- System Details --
Details:
Minecraft Version: 1.7.10 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0\_51, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 1207400296 bytes (1151 MB) / 1527250944 bytes (1456 MB) up to 11453595648 bytes (10923 MB) JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance\_javaw.exe\_minecraft.exe.heapdump -Xmx12288m -Xms256m AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1614 Optifine OptiFine\_1.7.10\_HD\_U\_E7 79 mods loaded, 68 mods active States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored UCH mcp{9.05} \[Minecraft Coder Pack\] (minecraft.jar) UCH FML{[7.10.99.99](https://7.10.99.99)} \[Forge Mod Loader\] (forge-1.7.10-10.13.4.1614-1.7.10.jar) UCH Forge{10.13.4.1614} \[Minecraft Forge\] (forge-1.7.10-10.13.4.1614-1.7.10.jar) UCH appliedenergistics2-core{rv2-stable-10} \[AppliedEnergistics2 Core\] (minecraft.jar) UCH CodeChickenCore{1.1.11} \[CodeChicken Core\] (minecraft.jar) UC NotEnoughItems{2.3.54-GTNH} \[NotEnoughItems\] (NotEnoughItems-2.3.54-GTNH.jar) UC OpenModsCore{0.10.1} \[OpenModsCore\] (minecraft.jar) UC {000} \[CoFH ASM\] (minecraft.jar) UC FastCraft{1.25} \[FastCraft\] (fastcraft-1.25.jar) UC DamageIndicatorsMod{3.3.2} \[Damage Indicators\] (\[1.7.10\]DamageIndicatorsMod-3.3.2.jar) UC appliedenergistics2{rv2-stable-10} \[Applied Energistics 2\] (appliedenergistics2-rv2-stable-10.jar) UC ArchimedesShips{1.7.10 v1.7.1} \[Archimedes' Ships\] (ArchimedesShips-1.7.1.jar) UC BetterFoliage{2.0.17} \[Better Foliage\] (BetterFoliage-MC1.7.10-2.0.17.jar) UC BetterPing{1.0} \[Better Ping\] (BetterPing-1.7.10-1.0.jar) UC CoFHCore{1.7.10R3.1.4} \[CoFH Core\] (CoFHCore-\[1.7.10\]3.1.4-329.jar) UC BuildCraftCore{7.1.25} \[BuildCraft\] (buildcraft-7.1.25.jar) UC BuildCraftBuilders{7.1.25} \[BC Builders\] (buildcraft-7.1.25.jar) UC BuildCraftRobotics{7.1.25} \[BC Robotics\] (buildcraft-7.1.25.jar) UC BuildCraftSilicon{7.1.25} \[BC Silicon\] (buildcraft-7.1.25.jar) UC BuildCraftEnergy{7.1.25} \[BC Energy\] (buildcraft-7.1.25.jar) UC BuildCraftTransport{7.1.25} \[BC Transport\] (buildcraft-7.1.25.jar) UC BuildCraftFactory{7.1.25} \[BC Factory\] (buildcraft-7.1.25.jar) UC ChickenChunks{[1.3.4.19](https://1.3.4.19)} \[ChickenChunks\] (ChickenChunks-1.7.10-1.3.4.19-universal.jar) UC endercore{1.7.10-0.2.0.39\_beta} \[EnderCore\] (EnderCore-1.7.10-0.2.0.39\_beta.jar) UC MineFactoryReloaded{1.7.10R2.8.1} \[MineFactory Reloaded\] (MineFactoryReloaded-\[1.7.10\]2.8.1-174.jar) UC Waila{1.5.10} \[Waila\] (Waila-1.5.10\_1.7.10.jar) UC EnderIO{1.7.10-2.3.0.429\_beta} \[Ender IO\] (EnderIO-1.7.10-2.3.0.429\_beta.jar) UC EnderStorage{1.4.12} \[EnderStorage\] (EnderStorage-1.7.10-1.4.12.jar) UC ThermalFoundation{1.7.10R1.2.6} \[Thermal Foundation\] (ThermalFoundation-\[1.7.10\]1.2.6-118.jar) UC ExtraUtilities{1.2.12} \[Extra Utilities\] (extrautilities-1.2.12.jar) UC fastleafdecay{1.4} \[Fast Leaf Decay\] (FastLeafDecay-1.7.10-1.4.jar) UC spongemixins{1.2.0} \[SpongeMixins Loader\] (SpongeMixins-1.2.0.jar) UC flyingcullers{1.3} \[Flying Cullers\] (FlyingCullers-1.7.10-1.3.jar) UC iChunUtil{4.2.3} \[iChunUtil\] (iChunUtil-4.2.3.jar) UC InventoryPets{1.5.2} \[Inventory Pets\] (inventorypets-1.7.10-1.5.2-universal.jar) UC inventorytweaks{1.59-dev-152-cf6e263} \[Inventory Tweaks\] (InventoryTweaks-1.59-dev-152.jar) UC IronChest{6.0.62.742} \[Iron Chest\] (ironchest-1.7.10-6.0.62.742-universal.jar) UC journeymap{5.1.4p6} \[JourneyMap\] (journeymap-1.7.10-5.1.4p6-unlimited.jar) UC lanupnp{1.0} \[Lan UPNP\] (lanupnp-1.1.jar) UC llibrary{1.5.1} \[LLibrary\] (llibrary-1.5.1-1.7.10.jar) UC lpb{1.0} \[Loading Progress Bar\] (Loading-Progress-Bar-v1.0-mc1.7.10.jar) UC magicalcrops{4.0.0\_PUBLIC\_BETA\_4b} \[Magical Crops: Core\] (magicalcrops-4.0.0\_PUBLIC\_BETA\_5.jar) UC magicalcropsarmour{4.0.0\_PUBLIC\_BETA\_4} \[Magical Crops: Armoury\] (magicalcropsarmoury-4.0.0\_PUBLIC\_BETA\_4.jar) UC Mantle{1.7.10-0.3.2.jenkins191} \[Mantle\] (Mantle-1.7.10-0.3.2b.jar) UC MineFactoryReloadedCompatAppliedEnergistics{1.7.10R2.8.1} \[MFR Compat: Applied Energistics\] (MineFactoryReloaded-\[1.7.10\]2.8.1-174.jar) UC MineFactoryReloadedCompatBuildCraft{1.7.10R2.8.1} \[MFR Compat: BuildCraft\] (MineFactoryReloaded-\[1.7.10\]2.8.1-174.jar) UC MineFactoryReloadedCompatForgeMicroblock{1.7.10R2.8.1} \[MFR Compat: ForgeMicroblock\] (MineFactoryReloaded-\[1.7.10\]2.8.1-174.jar) UC ThermalExpansion{1.7.10R4.1.5} \[Thermal Expansion\] (ThermalExpansion-\[1.7.10\]4.1.5-248.jar) UC MineFactoryReloadedCompatThermalExpansion{1.7.10R2.8.1} \[MFR Compat: Thermal Expansion\] (MineFactoryReloaded-\[1.7.10\]2.8.1-174.jar) UC TConstruct{1.7.10-1.8.8.build988} \[Tinkers' Construct\] (TConstruct-1.7.10-1.8.8.jar) UC MineFactoryReloadedCompatTConstruct{1.7.10R2.8.1} \[MFR Compat: Tinkers' Construct\] (MineFactoryReloaded-\[1.7.10\]2.8.1-174.jar) UC MineFactoryReloadedCompatVanilla{1.7.10R2.8.1} \[MFR Compat: Vanilla\] (MineFactoryReloaded-\[1.7.10\]2.8.1-174.jar) UC Morpheus{1.7.10-1.6.21} \[Morpheus\] (Morpheus-1.7.10-1.6.21.jar) UC MouseTweaks{2.4.4} \[Mouse Tweaks\] (MouseTweaks-2.4.4-mc1.7.10.jar) UC OpenMods{0.10.1} \[OpenMods\] (OpenModsLib-1.7.10-0.10.1.jar) UC OpenBlocks{1.6} \[OpenBlocks\] (OpenBlocks-1.7.10-1.6.jar) UC origin{8.0.3} \[Origin\] (Origin-1.7.10-8.0.3.jar) UC addonscrewdriver{1.0.0} \[OriginAddonScrewdriver\] (Origin-1.7.10-8.0.3.jar) UC secretroomsmod{4.7.1} \[The SecretRoomsMod\] (secretroomsmod-1.7.10-4.7.1.413.jar) UC spark{1.10.35} \[spark\] (spark-1.10.19-forge1710.jar) UC ThermalDynamics{1.7.10R1.2.1} \[Thermal Dynamics\] (ThermalDynamics-\[1.7.10\]1.2.1-172.jar) UC VeinMiner{0.36.0\_1.7.10-28a7f13} \[Vein Miner\] (VeinMiner-1.7.10-0.36.0.496+28a7f13.jar) UC VeinMinerModSupport{0.36.0\_1.7.10-28a7f13} \[Mod Support\] (VeinMiner-1.7.10-0.36.0.496+28a7f13.jar) UC veinminermodintegration{1.7.10-0.2.0} \[Veinminer Mod Integration\] (veinminermodintegration-0.5.1-1.7.10r22+0e0e47b.jar) UC WailaHarvestability{1.1.6} \[Waila Harvestability\] (WailaHarvestability-mc1.7.10-1.1.6.jar) UC wawla{1.3.1} \[What Are We Looking At\] (Wawla-1.0.5.120.jar) UC waystones{1.0.12} \[Waystones\] (Waystones-mc1.7.10-1.0.12.jar) UC weaponmaster{3.0.0} \[Weaponmaster 3.0.0\] (weaponmaster-client-only-forge-1.7.10-3.0.1.jar) UD MineFactoryReloadedCompatAtum{1.7.10R2.8.1} \[MFR Compat: Atum\] (MineFactoryReloaded-\[1.7.10\]2.8.1-174.jar) UD MineFactoryReloadedCompatBackTools{1.7.10R2.8.1} \[MFR Compat: BackTools\] (MineFactoryReloaded-\[1.7.10\]2.8.1-174.jar) UD MineFactoryReloadedCompatChococraft{1.7.10R2.8.1} \[MFR Compat: Chococraft\] (MineFactoryReloaded-\[1.7.10\]2.8.1-174.jar) UD MineFactoryReloadedCompatExtraBiomes{1.7.10R2.8.1} \[MFR Compat: ExtraBiomes\] (MineFactoryReloaded-\[1.7.10\]2.8.1-174.jar) UD MineFactoryReloadedCompatForestry{1.7.10R2.8.1} \[MFR Compat: Forestry\] (MineFactoryReloaded-\[1.7.10\]2.8.1-174.jar) UD MineFactoryReloadedCompatIC2{1.7.10R2.8.1} \[MFR Compat: IC2\] (MineFactoryReloaded-\[1.7.10\]2.8.1-174.jar) UD MineFactoryReloadedCompatProjRed{1.7.10R2.8.1} \[MFR Compat ProjectRed\] (MineFactoryReloaded-\[1.7.10\]2.8.1-174.jar) UD MineFactoryReloadedCompatRailcraft{1.7.10R2.8.1} \[MFR Compat: Railcraft\] (MineFactoryReloaded-\[1.7.10\]2.8.1-174.jar) UD MineFactoryReloadedCompatSufficientBiomes{1.7.10R2.8.1} \[MFR Compat: Sufficient Biomes\] (MineFactoryReloaded-\[1.7.10\]2.8.1-174.jar) UD MineFactoryReloadedCompatThaumcraft{1.7.10R2.8.1} \[MFR Compat: Thaumcraft\] (MineFactoryReloaded-\[1.7.10\]2.8.1-174.jar) UD MineFactoryReloadedCompatTwilightForest{1.7.10R2.8.1} \[MFR Compat: TwilightForest\] (MineFactoryReloaded-\[1.7.10\]2.8.1-174.jar) GL info: ' Vendor: 'ATI Technologies Inc.' Version: '4.6.13596 Compatibility Profile Context 20.10.12 27.20.1012.12' Renderer: 'AMD Radeon R5' OpenModsLib class transformers: \[stencil\_patches:FINISHED\],\[movement\_callback:FAILED\],\[player\_damage\_hook:FINISHED\],\[map\_gen\_fix:ENABLED\],\[gl\_capabilities\_hook:FINISHED\],\[player\_render\_hook:ENABLED\] Class transformer null safety: found misbehaving transformers: me.guichaguri.betterfps.transformers.MathTransformer([email protected]) returned non-null result: 0,me.guichaguri.betterfps.transformers.EventTransformer([email protected]) returned non-null result: 0 AE2 Version: stable rv2-stable-10 for Forge 10.13.2.1291 CoFHCore: -\[1.7.10\]3.1.4-329 MineFactoryReloaded: -\[1.7.10\]2.8.1-174 ThermalFoundation: -\[1.7.10\]1.2.6-118 Mantle Environment: DO NOT REPORT THIS CRASH! Unsupported mods in environment: optifine ThermalExpansion: -\[1.7.10\]4.1.5-248 TConstruct Environment: Environment healthy. ThermalDynamics: -\[1.7.10\]1.2.1-172 Launched Version: forge-10.13.4.1614 LWJGL: 2.9.1 OpenGL: AMD Radeon R5 GL version 4.6.13596 Compatibility Profile Context 20.10.12 27.20.1012.12, ATI Technologies Inc. GL Caps: Using GL 1.3 multitexturing. 
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.

Is Modded: Definitely; Client brand changed to 'fml,forge' Type: Client (map\_client.txt) Resource Packs: \[\] Current Language: English (US) Profiler Position: N/A (disabled) Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Anisotropic Filtering: Off (1) OptiFine Version: OptiFine\_1.7.10\_HD\_U\_E7 Render Distance Chunks: 5 Mipmaps: 0 Anisotropic Filtering: 1 Antialiasing: 0 Multitexture: false Shaders: null OpenGlVersion: 4.6.13596 Compatibility Profile Context 20.10.12 27.20.1012.12 OpenGlRenderer: AMD Radeon R5 OpenGlVendor: ATI Technologies Inc. CpuCount: 4 
submitted by TheMightyBonk33 to minecraftcrashes [link] [comments]


2023.06.06 23:06 How_do_i--- Locate a dropped item in the world

I am working on a huge project, a mod for minecraft and I am trying to figure out how to locate or detect a thrown item and potentially assign that result to a variable (or potentially 3 just for the coordinates)
In the end what I want to do is make a function where if the player clicks on the thrown item something will happen, I know things like botania does this with the altar, and RLcraft does it where you can right click a dropped item to pick it up, but I don't want to go through github to try and go through those codes with a fine tooth comb just to figure out how to do this, and please, don't tell me ONLY what code parts I need.
Please include the files I need to import as well, I ask because when I look things up not only do they not include what needs to be imported, but they also don't include the params required for, like say, the onEntityWalking() method or the other method I saw but can't currently recall.
And yes it is very much possible, 1. A person can do just about anything in coding, and 2. Mods like thaumcraft use it far more than any other mod I've seen considering you can throw an object then scan it. If anyone knows how I can do this the help would be appreciated.
submitted by How_do_i--- to MinecraftModding [link] [comments]


2023.06.06 07:33 M4ldarc any modpack recommendation with some specific mods? 1.7.10

it has to have thaumcraft and witchery
submitted by M4ldarc to feedthebeast [link] [comments]


2023.06.05 11:59 M4ldarc how do i stop this Fkn gas? (thaumcraft 4)

how do i stop this Fkn gas? (thaumcraft 4) submitted by M4ldarc to feedthebeast [link] [comments]


2023.06.05 11:57 M4ldarc how do i stop this fking gas

how do i stop this fking gas submitted by M4ldarc to Thaumcraft [link] [comments]


2023.06.05 09:31 M4ldarc is it safe to remove the thaumic warden mod from a save?

i have a sv with some friends and i put the thaumic warden mod in it, because i like thaumcraft and i thought that every thaumcraft expansion is a good thaumcraft expansion, but after reading some thigs i came to the conclusion that its trash, so i want to know if i can remove it safe from the server without corrupting the world.
also do you know any other thaumcraft 4 expansion mod that is good?
i have:
witching gadgets, thaumaturgical knowledge, obscura, advanced thaumaturgy, thaumic horizons, thaumic esoterica, thaumic tinkering, thaumic bases.
submitted by M4ldarc to feedthebeast [link] [comments]


2023.06.05 08:01 M4ldarc tc 4 vs tc 6 golems?

ive played thaumcraft 4 with some mods, and i was wondering what is the diference between the golems in tc 4 and tc 6, i havent used them in neither of the versions, but im curious, also what else changes in tc 6? is there any similar to thaumic horizons?
submitted by M4ldarc to Thaumcraft [link] [comments]


2023.06.04 20:04 Leclowndu9315 TAINT ???????????????? THAUMCRAFT THEMED KRABBY PATTIES

TAINT ???????????????? THAUMCRAFT THEMED KRABBY PATTIES submitted by Leclowndu9315 to feedthememes [link] [comments]


2023.06.04 20:02 Clown_Satoyune unknown vis crystal

unknown vis crystal
I played in minecraft with thaumcraft 6.1 BETA26 and i found unknown crystal. I cant find how to get it, can u help me with it? its called day essentia
https://preview.redd.it/7nuq9acgj14b1.png?width=429&format=png&auto=webp&s=83bdca37c13e080cac1a961e2f66dc87b4a8ff36
submitted by Clown_Satoyune to Thaumcraft [link] [comments]


2023.06.04 16:42 mimikyu17 (TC6) Thaumatorium stopped draining, I am doing my first salts and after draining the cognitio and aer, It just refuses to drain ordo or victus. There is a nicor below it, and the pipes are open. IDK what's causing this, any help?

(TC6) Thaumatorium stopped draining, I am doing my first salts and after draining the cognitio and aer, It just refuses to drain ordo or victus. There is a nicor below it, and the pipes are open. IDK what's causing this, any help? submitted by mimikyu17 to Thaumcraft [link] [comments]


2023.06.04 09:48 dethmin Any Good 1.7.10 Magic Modpacks?

I've really wanted a pack with Thaumcraft and its major addons (including Thaumic Horizions), Witchery, Blood Magic, and Botania but haven't found anything that has all of these. Any suggestions would be great.
submitted by dethmin to feedthebeast [link] [comments]


2023.06.04 08:18 darkgreco Thaumcraft

How do you get the 30 vis that you need to upgrade to the greatwood wand when all you can make is a wand that hold 25
submitted by darkgreco to GregTechNewHorizons [link] [comments]


2023.06.04 07:40 HorusVonBonk Void thaumaturge boots missing from thaumonomicon

I've crafted the boots of the traveller but when I hover over the void thaumaturge boots in the menu next to my inventory, it says "Missing Research: Void Thaumaturge Boots"
Is there a specific event or something that I need to trigger to get this research?
submitted by HorusVonBonk to Thaumcraft [link] [comments]


2023.06.04 06:55 Heavy-Confection1061 Unveiling the World of Minecraft Game Hacks: Exploring the Possibilities

Minecraft, the popular sandbox game developed by Mojang Studios, has captivated millions of players around the world since its release in 2011. The game's open-ended nature encourages creativity and exploration, but it has also led to the development of various hacks and modifications that enhance gameplay in unique ways. In this article, we will delve into the fascinating world of Minecraft game hacks, discussing their features, risks, and potential impact on the gaming experience.
What are Minecraft Game Hacks?
Minecraft game hacks are modifications or third-party programs designed to alter the game's mechanics, add new features, or provide players with advantages not available in the vanilla version. These hacks can range from simple modifications to advanced tools and utilities that significantly alter the gameplay experience.
Types of Minecraft Game Hacks:
a) Gameplay Enhancements: These hacks aim to enhance the core gameplay mechanics. They may include tools that simplify resource gathering, improve movement speed, or introduce new crafting options. For example, mods like "Optifine" optimize the game's performance, while "TooManyItems" allows players to spawn and manage items effortlessly.
b) Creative Tools: Minecraft is known for its creative potential, and certain hacks cater specifically to creative mode players. These tools provide builders with expanded block palettes, improved world editing capabilities, or instant structure generation. Mods like "WorldEdit" and "VoxelSniper" empower players to construct massive structures with ease.
c) Cheats and Exploits: These hacks provide unfair advantages, potentially compromising the integrity of the game. Examples include "X-ray" mods that reveal hidden ores, "Fly" mods that enable flight, or "Kill Aura" hacks that automate combat. It's important to note that using such cheats on multiplayer servers is often against the rules and can result in sanctions.
Benefits and Drawbacks of Minecraft Game Hacks:
a) Enhanced Gameplay: The right hacks can augment the Minecraft experience by offering unique features and customization options, allowing players to tailor their gameplay to their preferences. Mods like "Biomes O' Plenty" expand the game's variety of biomes, while "Thaumcraft" introduces magical elements, providing exciting new challenges and possibilities.
b) Creative Expression: Minecraft game hacks empower players to express their creativity in ways that may not be possible in the base game. Custom texture packs, shader mods, and visual enhancements can transform the game's aesthetics and create stunning visual experiences.
c) Risks and Disadvantages: Using game hacks, especially cheats, can undermine the intended balance and fairness of Minecraft's multiplayer experience. Additionally, installing mods from unofficial sources can expose players to security risks, such as malware or data breaches. It is crucial to exercise caution and only download mods from trusted websites.
Responsible Use of Minecraft Game Hacks:
a) Respect Server Rules: When playing on multiplayer servers, it is essential to abide by the server's rules and guidelines. Using cheats or hacks against other players' will often result in bans or other penalties. Respect the integrity of the game and the enjoyment of others by using hacks responsibly.
b) Verify Sources: To mitigate security risks, it is recommended to download mods only from reputable sources, such as official modding communities or well-known websites. Reading user reviews and checking for malware scans can provide additional assurance.
c) Stay Updated: Minecraft updates regularly, and mods often require updates to remain compatible. Ensure that your mods are up-to-date to avoid compatibility issues and potential crashes.
Minecraft game hacks offer an exciting way to enhance the gameplay experience, showcasing the endless possibilities within the sandbox world. From improving gameplay mechanics to unleashing creative potential, these mods allow players.Minecraft game hacks offer an exciting way to enhance the gameplay experience, showcasing the endless possibilities within the sandbox world. From improving gameplay mechanics to unleashing creative potential, these mods allow players to shape their Minecraft journey in unique ways. For more information and a comprehensive list of popular Minecraft game hacks, you can visit the following link:.https://tii.la/OOqildOQjZ
submitted by Heavy-Confection1061 to u/Heavy-Confection1061 [link] [comments]


2023.06.03 19:02 burned_pixel I really miss Thaumcraft

Title. I really miss this amazing mod and haven't found anything that comes close to it in terms of magic. Any recommendations to get a good, in depth, not overpowered magical experience? I find overpowered mods like thaumcraft, where it took your sanity to get there is cool, but nowadays magic mods seem to be like, one block of dirt for thunder on demand. It just kills the fun.
submitted by burned_pixel to feedthebeast [link] [comments]


2023.06.03 16:29 After-Ad6650 Another opinion about mods for new versions. Thinking out loud.

You will probably get nostalgic when you talk about ic2 or thaumcraft. Remember these mods? And EnderIO, Draconic Evolution? I hardly played them. Now I found an optimized assembly on 1.12.2, about 100 mods (automatic). I like mod interaction in older versions. Need ic2 inserts but don't want to make them? Create them in Thaumcraft! In new versions, each mod is trying to make a revolution. The same Create - adds a lot of new mechanisms, but after a certain stage you understand that building a giant quarry capable of digging 8 pieces is very simple. It offers very simple recipes, but not for the final game. I'm not saying it's bad to create, I'm saying it's not a challenge. Another thing I don't like about mods is that if you want a car from one mod, you have to go through all the production steps in that mod. And as a result, the main mod becomes not the main, secondary. Now in new versions of minecraft, all interactions have disappeared or become easier. I like to use mods in combination, for simple example: cyclice pipes from the create mixer.
submitted by After-Ad6650 to feedthebeast [link] [comments]


2023.06.03 11:02 Excellent-Knee8323 Enhance Your Minecraft Experience with These Must-T

Enhance Your Minecraft Experience with These Must-Try Mods
Introduction: Minecraft, the beloved sandbox game, offers players a vast and imaginative world to explore and create in. While the base game is already packed with endless possibilities, the modding community has taken it a step further by developing an array of incredible mods that add new features, mechanics, and aesthetics to the game. In this article, we will explore some of the must-try Minecraft mods that will undoubtedly enhance your gameplay and provide a fresh perspective on the familiar blocky universe.
Optifine: Optifine is a widely popular mod among Minecraft players, known for its optimization capabilities and graphical enhancements. By installing Optifine, you can significantly improve the game's performance, allowing it to run more smoothly even on lower-end machines. Moreover, this mod introduces advanced graphical options such as increased texture resolutions, improved lighting effects, and customizable settings to tailor the game's visuals according to your preferences.
Biomes O' Plenty: If you're looking to diversify the landscapes of your Minecraft world, Biomes O' Plenty is a must-have mod. This mod adds over 80 unique biomes, each with its distinct environment, flora, and fauna. From dense forests and tropical islands to snowy tundras and eerie wastelands, Biomes O' Plenty introduces a breathtaking variety of new locations to explore, making your Minecraft adventures even more exciting and visually stunning.
Thaumcraft: For those seeking a touch of magic in Minecraft, Thaumcraft is an enchanting mod that introduces the arcane arts to the game. By delving into the mystical world of Thaumcraft, you can become a skilled magician, harnessing the power of magical elements and crafting powerful artifacts. Discover new enchantments, research ancient knowledge, and unlock a wide range of magical abilities as you immerse yourself in this captivating mod.
Tinkers' Construct: Tinkers' Construct is a mod that revamps the game's traditional crafting system, allowing players to create and customize their tools, weapons, and armor. With Tinkers' Construct, you can forge unique and powerful items by combining different materials, modifying their attributes, and adding enchantments. This mod provides a deep level of customization, enabling you to tailor your gear to suit your playstyle and tackle challenges with a personal touch.
Pam's HarvestCraft: If you're a fan of farming and cooking, Pam's HarvestCraft is the perfect mod to enrich your Minecraft experience. This mod introduces an extensive selection of crops, fruits, and trees, along with new cooking recipes and food items. From planting and harvesting crops to preparing delicious meals, Pam's HarvestCraft adds a delightful layer of agricultural gameplay, turning your Minecraft world into a thriving culinary paradise.
Conclusion: The Minecraft modding community offers a plethora of incredible mods that can take your Minecraft experience to new heights. Whether you're looking to improve performance, explore new biomes, dabble in magic, customize your gear, or indulge in farming and cooking, there is a mod out there to cater to your preferences. Installing these mods will not only introduce exciting new features but also breathe fresh life into the familiar blocky world, ensuring endless hours of immersive gameplay and exploration. So why wait? Dive into the world of Minecraft mods and embark on an extraordinary adventure like never before.
submitted by Excellent-Knee8323 to Minecraft_Mods [link] [comments]


2023.06.03 11:02 chet1233 Eye Dimension in Thaumic Augmentation

Can someone please explain how exactly can i get into dimension with bosses and stuff? In-game documentation on this is pretty vague and i can't understand what i need to do
submitted by chet1233 to Thaumcraft [link] [comments]


2023.06.03 02:44 amedeus Where should I start? Not sure which version / add-ons I should get

I'm a bit overwhelmed. I know some people like 4 or 6 or sometimes 5 the best, and it looks like 6 hasn't been updated in like a decade? Or that's a really old thread. Is there an add-on for 4 which adds the best parts of 6? Any other add-ons you'd recommend for your favorite version?
submitted by amedeus to Thaumcraft [link] [comments]


2023.06.03 01:16 R4ykay What happened to making your own modpack?

Ever since 1.18.2 was released, I haven't seen a single soul decide to make their own modpack for ANY version(including old ones like 1.7.10). I feel like it's ruining the magic of Modded Minecraft, being able to use mods to shape Minecraft into whatever you want. Nowadays people feel obligated to play a premade modpack over their own collection of mods. I see people saying "Hey know a modpack with Thaumcraft and Minecolonies?" or "Anyone know a modpack with Ice and Fire?". People asking this just want to enjoy mods that interest them the most, yet they feel obligated to play with them in a modpack. I've helped a couple of people asking these questions and they often drop the modpack due to it being either too hard or having content they don't like. I want people to start making their own modpacks with their favourite mods. Without people making their own collection of mods, those "top 10 mods" videos are useless, and mod showcases are also made near redundant due to modpacks configering the mod to make it far different from default.
submitted by R4ykay to feedthebeast [link] [comments]


2023.06.02 21:06 DueAdhesiveness1229 Busco un streamer que quiera jugar en vivo o grabar mapas de versiones anteriores

Para pasarle enlace de un mapa de aventura con mods que hice en su dia pero que no tuvo mucha fama, si alguien quiere que contacte por privado. Tiene thaumcraft 4 y custom npcs
submitted by DueAdhesiveness1229 to minecraftespanol [link] [comments]


2023.06.02 19:53 ElPandaP Questing pack focused around thaumcraft?

Do u know of any questing modpack focused mainly around tc4 or 6? Some of the most famous thaumcraft modpacks like hubris or blightfall have other main mods aside from thaumcraft (botania, blood magic, ars magica...)
submitted by ElPandaP to Thaumcraft [link] [comments]