Cricut explore air replacement blade
I just found out my old text RPG forum is gone and my heart is breaking
2023.06.07 09:56 banned-practice I just found out my old text RPG forum is gone and my heart is breaking
I'm a grown ass adult and I'm crying because I just discovered my old text RPG forum is gone, and no one, not even the closest members of my family can understand the hurt I'm feeling. It's the burning in the back of the throat, and the clenching of a part of your heart you didn't know was there, unless you've really lost something. I don't think I'll ever be again who I used to be, and now my only record of that last, dimly lit, long ago part is gone, like the memory of the haze of a summer afternoon when you were a kid. This forum was my last gasp before the plunge of depression and adulthood. I guess there's no coming up for air.
It's hard to put into words what this RPG forum meant to me.... I honed my writing and character development skills; I weathered a shitty college experience; I made my first real online friends. My only real online friends. I grew up on this forum. I tasted popularity for the first and only time, and I felt like I really could fulfill a dream of writing characters people were invested in. I recieved my first piece of fan art for a character. I learned how to diplomatically settle grievances, and lead without power going to my head. I learned what it felt like to be respected, even looked up to. I learned what it was like to be an adult when a younger friendcame to me for help with important life advice that they couldn't discuss with their parents. Now it's all gone.
I always wanted to go back and maybe archive as much of it as I could. I mean, I created or used early versions of characters there that are now the main characters of my novels. I left a part of me there so long ago; my young and hopeful self, that I wanted to rediscover. I wanted to find cringe, and laugh, and find hidden gems I didn't remember writing, and meet again those long lost characters that were written by my friends. And primarily, I wanted to reconnect with a handful of people that made life worth living back then. I want to know what became of them.... I've always wondered if they even remember me the way I remember them. I wonder if they moved on,, like I guess I never have. Another thing I learned there towards the end was that I was depressed, and it was that which made me pull away to begin with,, as my friends lives moved forward and money didn't. As I realized I had nothing new to say. They were all going off to college towards the end, and posting was becoming scarce. I think some of them had connected elsewhere by then, but I never did, and I regret it so much now.
My last message was asking them to private message me if they ever wandered through again, because I wanted to keep in touch, knowing full well that meeting place wouldn't last forever. This was years after the RPG had withered away, but the site was still kicking. Even then it was starting to get spammed by bots and no one was cleaning it up. But I never checked back in myself after last post. Every year I've thought about stopping back in, but it was one thing after another. I forgot my password. I lost the link after my old laptop died. I forgot the forum name.
Most of all, it was the feeling that I still had nothing new to say, and surely they would have changed and grown out of this silly old game, and maybe I was just pathetic to even be thinking about it so much. That I was pathetic for it meaning so much to me, and missing it so much still. Year after year I told myself, I need to get back there before it's too late, but it wasn't until tonight that randomly, utterly out of the blue, the forum name came back to me, and found my old log in info, and even a link in the backup of my old laptop. I clicked with an eagerness and apprehension I hadn't felt since I was refreshing that RPG back in the day when it was electric with drama and humor and OOC. Only to find a generic error page. A dry, uncaring placeholder for one of billion forgotten sites where lives once played out in all their naivety, creativity, and eager exploration of who we were.
It's honestly so heart-breaking, because for so many years I thought, yeah, I'll track that link down, figure out my log in, just to see if anyone came back and updated. Did that marriage work out? Did that trip to Korea go well? What have we all grown up to be? Now I'll never know what became of them. I'll never find them again.
I wanted to send them my novel when it's published, like I always said I would. I wanted to know if they recognized the traces of my main character from the RPG in my novel. I wanted to finally have something worth sharing, in all honesty, in all pride, in all maturation. If I am really honest with myself... I haven't actually had real friends since, and I'll always regret pulling away from them, even if it wasn't really in my control. Depression is a bitch like that. I'll always regret it, even if they wouldn't have wanted anything to do with me anymore nowadays anyway. Always. Even if it makes me pathetic. I doubt anyone will even see this much less read it, but that's probably for the better anyway.
Skiltch, Cheesy, Miss F, Dejanor..... I miss you guys. Maybe you'll come across my book someday and feel a little glimmer of something, a tiny trace of recognition you can't put your finger on. I guess, truthfully, it's an image in my mind I can hold onto, because I don't have anything else left.
~ Star
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2023.06.07 09:55 New-Application-8252 This Is Heresy...and I did it anyway.
soooooo....bored and playing with chat gpt. oh god....its so bad and yet....I want to keep going.
Chapter 1: Wings of Doubt
The swirling mists of the Warp slowly receded as Ciaphas Cain, Commissar of the Imperium, opened his eyes. The last thing he remembered was the deafening explosion aboard the Chaos battleship that had threatened to consume him. But instead of being cast into the embrace of oblivion, he found himself in a vast chamber of ethereal light.
Gone were his worn-out uniform and battered laspistol. Instead, he wore ornate golden armor that radiated a divine aura, its intricate details embellished with celestial motifs. He could feel the weight of a pair of immense wings on his back, their feathers shimmering with an otherworldly glow. As he surveyed his surroundings, Ciaphas realized he stood in the presence of a magnificent being—a massive figure seated upon a golden throne.
Ciaphas's breath caught in his throat as he gazed upon the enigmatic figure. Though the being was silent, an overwhelming sense of power and purpose emanated from it. He knelt instinctively, overwhelmed by the palpable force that seemed to fill the chamber.
A surge of emotions enveloped Ciaphas, an intangible connection that conveyed a mixture of approval, guidance, and unspoken purpose. But as his eyes met the celestial figure's, doubts and fear surged within him. The familiar voice of self-doubt whispered in his mind, reminding him of his true nature—a coward masquerading as a hero.
"How did I end up here?" Ciaphas thought, his mind racing with apprehension. "I've spent my entire career avoiding danger, always seeking the easiest way out. How can I, a false hero, possibly fulfill this monumental task?"
His inner monologue waged a relentless battle against the call to rise and accept his new destiny. He feared exposure, the revelation that his cowardice would be laid bare before the Imperium and the God-Emperor himself. The weight of the golden armor and the majesty of the wings felt like burdens upon his shoulders, symbols of a responsibility he doubted he could shoulder.
He questioned his worthiness, his ability to inspire others when his own heart trembled with fear. How could he rally the weak when he doubted his own strength? How could he strike fear into the hearts of enemies when he himself was a victim of his own fears?
Ciaphas's doubts multiplied, threatening to engulf him in a sea of anxiety. But even as the tumultuous thoughts churned within him, he couldn't deny the flickering ember of duty that remained. The image of those suffering under the weight of darkness, yearning for a glimmer of hope, pulled at his soul.
In the depths of his inner turmoil, he realized that perhaps his flaws were precisely what made him suitable for this mission. Perhaps it was his own experiences with fear and self-preservation that allowed him to understand the struggles of others. The false hero had survived countless battles, not through unwavering courage, but through cunning and calculated retreats. And maybe, just maybe, those experiences could ignite a spark of resilience within those who had lost hope.
With a deep breath, Ciaphas steeled himself against the doubts that threatened to paralyze him. He had always been a master of deception, skilled at projecting an image of bravery in the face of danger. If he could deceive countless soldiers and citizens, he could deceive even himself.
Embracing the unknown future, he rose from his kneeling position. The weight of the golden armor and the unfurled wings served as constant reminders of his role as the angel of the Imperium. But beneath the majestic facade, the doubts and fears still lingered, refusing to be silenced.
As he took the first steps towards fulfilling his new purpose, his inner monologue persisted, whispering tales of his true nature and the impending exposure of his cowardice. But Ciaphas chose to confront those doubts head-on, accepting them as a part of himself.
In the face of danger and uncertainty, he would strive to inspire others. He would wage a secret battle within, determined to overcome his own fears while shielding them from the eyes of those who looked to him for guidance. The false hero, now an angel of the Imperium, would navigate the treacherous path before him, forever haunted by the possibility of being unmasked.
And in doing so, he would forge a new legacy—one that transcended his own limitations and ignited hope in the hearts of those who needed it most.
Chapter 2: The Lurking Shadows
As Ciaphas Cain contemplated his newfound role as the angel of the Imperium, a familiar figure emerged from the ethereal light. It was Jurgen, his loyal aide, still alive and steadfast by his side. Clad in his ragged uniform, melta-gun in hand, Jurgen's presence offered a glimmer of familiarity amidst the overwhelming uncertainties that surrounded them.
"Jurgen!" Ciaphas exclaimed, a mixture of relief and surprise flooding his features. "I thought I had lost you."
Jurgen offered a lopsided grin, his eyes twinkling with the mirth of an old friend. "Thought you could get rid of me that easily, sir? Not a chance."
Ciaphas couldn't help but feel a surge of gratitude for Jurgen's unwavering loyalty. Despite the chaos and mysticism of their current situation, Jurgen's grounded presence provided a semblance of normalcy.
"We have a mission, Jurgen," Ciaphas began, his voice laden with determination. "We are to journey into the Eye of Terror, the heart of darkness itself, to face the treacherous Fulgrim, the first heretic. It will be a battle like no other, filled with unimaginable peril and ancient evils."
Jurgen's grin widened, revealing a glint of excitement. "Sounds like a right proper adventure, sir. Count me in."
Together, Ciaphas and Jurgen ventured into the inky abyss that lay before them, the Eye of Terror swallowing them whole. They traversed through a twisted realm of shifting shadows and malevolent energies, their every step fraught with uncertainty. The air crackled with an otherworldly malevolence, and the darkness seemed to whisper secrets that threatened to drive them mad.
As they pressed forward, guided by a sense of purpose and the distant echoes of Fulgrim's presence, the fabric of reality distorted around them. Eldritch abominations, spawned from the darkest recesses of the Warp, clawed at their sanity, testing their resolve. But Jurgen's melta-gun blazed with righteous fury, disintegrating the monstrosities that dared stand in their way.
Time lost all meaning as they delved deeper into the heart of the chaotic realm. Each encounter with the denizens of the Warp pushed them to their limits, the struggle between the divine presence within Ciaphas and the lingering doubts within his soul growing more intense with each passing moment. But Jurgen's unyielding faith in his commander acted as an anchor, grounding Ciaphas amidst the storm of uncertainty.
Finally, they reached the inner sanctum of Fulgrim's lair—a chamber shrouded in a sickly haze, where the air reeked of corruption and depravity. The fallen Primarch, once a paragon of martial prowess, now stood before them, his features twisted and distorted by the foul taint of Chaos. His eyes gleamed with malicious glee as he regarded the unlikely duo that dared challenge him.
"Fulgrim," Ciaphas declared, his voice steady despite the tremors of doubt that threatened to consume him. "Your heresy ends here."
Fulgrim's laughter echoed through the chamber, a cacophony of derision and mockery. "Ah, the false hero and his loyal lackey. How quaint. Do you truly believe you can stand against me?"
The room seemed to tilt, reality warping under the weight of Fulgrim's corrupted presence. But Ciaphas, bolstered by Jurgen's unflinching support, pressed on. He drew upon the divine power that coursed through his veins, unleashing a righteous fury against the fallen Primarch.
A battle of mythic proportions erupted, with Ciaphas and Fulgrim clashing in a dance of blades and raw power. The chamber crackled with energy as their weapons met, each strike shaking the very foundations of the Warp. Shadows writhed and twisted, merging with the chaos of the battlefield as ancient curses and whispered incantations swirled through the air.
Through it all, Jurgen stood by Ciaphas's side, his melta-gun blazing with righteous fire. His presence acted as a shield against the horrors that sought to unravel their resolve. The mystic energies that danced around them seemed to respond to Jurgen's unwavering faith, adding an element of divine protection to their cause.
The battle raged on, the clash of wills and steel reverberating through the abyss. Though doubts gnawed at Ciaphas's core, threatening to undermine his every move, he pressed forward, drawing strength from the unyielding support of his loyal aide.
In the end, it was a combination of Ciaphas's newfound celestial powers, Jurgen's steadfastness, and a touch of cunning that led to Fulgrim's defeat. The fallen Primarch crumbled before them, consumed by the forces he had once embraced.
As the echoes of the battle subsided, Ciaphas couldn't help but feel a mixture of relief and lingering doubts. He had emerged victorious, fulfilling his divine mission, yet the shadows of his own insecurities continued to haunt him. He wondered if his true nature—a coward masquerading as a hero—would ever be laid bare.
But for now, he stood as the angel of the Imperium, a symbol of hope and resilience against the encroaching darkness. With Jurgen by his side, they would continue their journey, facing new trials and horrors, and perhaps one day finding the redemption they both sought amidst the labyrinthine realms of the Warp.
Chapter 3: The Illusion Unveiled
In the aftermath of their supposed victory over Fulgrim, a disquieting truth began to unravel around Ciaphas Cain and Jurgen. What they had believed to be their noble quest to defeat the heretic Primarch was, in fact, a cruel deception—a fabrication meticulously crafted by an ancient Necron Lord who held them captive within a sprawling tomb world.
As the haze of the simulated battle dissolved, the illusions that had surrounded them fell away, revealing the cold, metallic walls of their prison. Ciaphas and Jurgen found themselves confined within eerie, cocoon-like structures—creches designed to keep them in stasis while their minds were immersed in the nefarious virtual realm created by their captor.
Grim realization settled over them, intertwining with the lingering doubts that had plagued Ciaphas throughout their journey. The false hero had unwittingly played into the hands of a being far more sinister than Fulgrim himself. The very essence of their triumph had been a charade—a cruel manipulation of their hopes and desires.
But as their eyes adjusted to the harsh lighting of their prison, a hollow voice echoed through the chamber. It emanated from an unseen source, the ancient Necron Lord who had orchestrated their torment.
"Welcome, false heroes, to the heart of my domain," the voice reverberated, laced with a sinister undertone. "You have served your purpose well, unknowing puppets in my grand scheme."
Ciaphas's heart sank, the weight of his own inadequacies amplified by the cruel machinations of their captor. How had he been so blind? How had he allowed himself to be manipulated into playing the part of a hero when he had always been a reluctant coward?
The voice continued, its tone dripping with ancient malice. "You see, I sought to exploit your greatest weaknesses—the doubts that gnawed at your very souls. The false hero, plagued by self-doubt, and his loyal aide, burdened with unwavering faith. Such contradictions make for a tantalizing tapestry of despair."
Ciaphas and Jurgen exchanged somber glances, their spirits crushed by the revelation. Their struggles, their victories, all nothing more than a meticulously crafted illusion. The Necron Lord had seized upon their insecurities, manipulating their hopes and fears to further his own twisted agenda.
"And now, as the final act of my grand performance," the voice hissed, its words echoing within the chamber, "I shall leave you with the knowledge of your own futility. You are trapped within the confines of my tomb world, destined to live out your days in this simulated prison, forever ensnared by your own self-doubt."
The room fell into an eerie silence, save for the distant hum of machinery. Ciaphas's mind raced, desperately searching for a way to escape this nightmarish predicament. But the realization of their captivity weighed heavily upon him—every option seemed futile, every glimmer of hope a mere illusion.
In a final act of cruel mockery, the Necron Lord delivered a monologue to an empty room, its words directed at no one but the heroes ensnared within the simulation creches. His voice dripped with malevolence, a symphony of disdain for the beings he held captive.
"Know this, false heroes, you shall forever dwell in the shadows of your own failures. Your cowardice and unwavering faith, forever etched upon the annals of this tomb world," the voice intoned, relishing in their despair. "And as for me, I shall bask in the triumph of your defeat, reveling in the knowledge that even the falsest of heroes can be broken."
With those chilling words, the voice of the Necron Lord faded into nothingness, leaving Ciaphas and Jurgen alone in their simulated prison, adrift in a sea of despair. The weight of their captivity pressed upon them, their hopes shattered, their struggles rendered meaningless.
But amidst the darkness, a flicker of defiance stirred within Ciaphas's heart. A whisper of resilience urged him to confront his fears, to defy the fate that had been thrust upon them. The false hero, still burdened by doubt, resolved to forge a new path—one that would defy the expectations of the Necron Lord and reclaim their stolen destinies.
With Jurgen by his side, Ciaphas steeled himself for the arduous journey ahead. They would defy the odds, fight against the despair that threatened to consume them, and seek a way to escape the clutches of the ancient Necron Lord.
For even in the depths of their darkest hour, the spirit of heroism refused to be extinguished.
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2023.06.07 09:53 Gekkido Fans to fight virus! - Small, Low noise, High Static Pressure, High Air Flow
| First of all greetings to all redditers out there in FanShowdown... OXYS® Clean Air ( OXYS DECREASES THE TRANSMISSIBILITY OF VIRUSES AND BACTERIA - IOXYS) is a portuguese startup developed in partnership between Veneporte ( Veneporte Clean Environment Solutions) and by research teams from the University of Coimbra (Faculty of Medicine and Faculty of Sciences) and ADAI-UC, which was supported by the European Regional Development Fund (FEDER), through the Operational Program Competitiveness and Internationalization of Portugal 2020. The reason for this post is, with a certain urgency, we are trying to replace our fans for a ball bearing model, or some other that supports multiple orientations without wearing. The requisites are that the fan noise levels are close to 30db(A), the dimensions up to 100 x 100 x 30mm with a Static Pressure of about 345 Pa and Air Flow 41,2 CFM... Please note if you will, that we prefer to compromise Air Flow to Static Pressure as the fans are placed close to a very dense filter. www.ioxys.com So far we have been having some difficulties finding a solution to our problem, and considering that there must be some experts present in this forum, is there any supplier or any proof-of-concept that you can suggest to us? A manufacturer would be ideal. Thanks in advance! submitted by Gekkido to FanShowdown [link] [comments] |
2023.06.07 09:50 AnotherBilly808 98 Accord Brake goes to floor
Hey everyone, hope theres someone that can assist me with this issue ive been dealing with. So, I have a 98 Accord V6 EX Sedan with a pedal that goes to the floor.
Originally started when the brake booster started hissing at me. Replaced that along with a brake master cylinder. Note, I did not bleed the master cylinder before installing or after installing which I learned was a huge mistake... I filled it and tested...
Learned that mistake later so I tried bleeding the system like mad. Was incredibly easy to hit the floor... So I bled the master cylinder which got a bunch of very tiny bubbles out, and a few small bubbles on each of the calipers. Helped a bit.
Read that Ive probably got air stuck in the ABS so a mechanic buddy lent me his scan tool to bleed the ABS, followed the procedure, still goes near the floor but holds pressure.
Was there something I needed to adjust or did I just absolutely F* this system or something?
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2023.06.07 09:50 LawbirdBringer A new home, an introduction
So, I'm feeling an itch to try and do another crossover, this time with Frostpunk of all things. Thus, I am gonna try it. However I must state some thing. In this universe, as the date Frostpunk is set in. Or at least, The scenario "A new home" is happening in. Is somewhere during 1886 to 87. And the invention of the Nukes are during 1933. So for all intents and purposes, The Federation never stumbled upon humanity. At least, in a way they stumble upon them so much earlier than they should. This way, the feds never had a reason to exterminate the species in the first place. They didn't know they existed.
In terms of things regarding the Laws of New London. In this story, both Order and Faith are mixed together. The laws leading to Faith Keepers and The Temple are signed as well as the laws leading to Patrols and Foremen. As for Adaptation laws. Child Labor, Extended Shift, Soup, Extra rations for the Ill, Prosthetics, Ceremonial funerals, Public house. Nearly everything is researched.
For the purpose of the City, they haven't crossed the Line yet. But as any who played the game knows. The other side of the Line is so tempting. So very, very tempting.
Memory Transcript: Felix Hawthorn - Captain, leader of the last City
Date: [standardized human time]: Day 47
I can no longer see the lights out there. The Little fires and candles that lit up the city. The houses are all but covered in ice. The automatons are barely managing to work through the frigid winds. I turn to check the thermometer, even in my office. Built at the base of the Generator. The winds could reach me through the cracks in the walls. I blinked the ice out of my eyes as my vision locks with the thermometer. "Negative... 150 degrees..." I croaked out. Speaking aloud as I slowly turned to face the cloak on the wall.
To my bewilderment, and amazement. It was still turning away. Even when frost threatened to break it. Just a few more hours... just a few more...
I weakly lifted my arm, If I survive. It'll need amputating. I couldn't even feel the burning cold that was coating its' senses yesterday.
No guardsmen, Faith Keeper, or anyone has came to alert me to anything new... The infirmaries were the only buildings with enough warmth for people to at the very least. Feel chilly... Heh... "Should probably go to one..." I shiver at I felt Jack Frost threaten to tear my insides apart, speaking my thoughts won't help much... thinking things out will keep me focused...
I can't go to a Infirmary. We have no space for a new one to be built, nor do we have enough space for everyone... Thus, here I sit. In my chair. Watching the frost grow on my windows... I pray to myself, that whoever plunged us in this Frozen Hell. Would have mercy on the children and the elderly
As the glass in my window gets overgrown in ice and snow, I slowly close my eyes. And lay back. If this is the end of the human race as we know it... I rather sleep through it than see the results. I already wrote down notes so whomever finds me, will know what to do.
Sleep takes me, the frost won't win that battle at least. In the realms of Dreams. I'm sitting under the warm sun, my daughter and son playing in the grass not too far from me. My wife and I play a game, pointing out the different shapes the clouds made in the sky...
There is a pirate ship... a bird... that's a whale... "No, silly. That's a dolphin!" she'd laugh, I would respond with a chortle and a "Well, when you're right, you're right."
Such warmth... It's not even that warm in actuality, it is as average a day as any other... but I feel so... warm.
---------
Memory Transcript: Jannim, Junior Venlil explorer
Date: [standardized human time]: Day 47
I shivered as the ship struggles to handle the temperature of this planet. Of course, sometimes a explorer will never come back. Be it through running into Predators, a error in the systems. Or just bad luck. But I never thought it would happen to me.
I boot up the terminal, thankful it still worked at least. "Explorer Log 21. Jannim. Horkle, our exterminator. Succumbed to the wounds he sustained during the crash. Day 7 after the crash, our pilot, Thalk and captain Fonn still haven't came in from checking on the damages the ship sustained when the storm hit us. Should've left when we noticed it but no... we just had to be heroes to a race we don't even know how to find." I panted as I glanced to the ships' walls. Thanks to the ship I'm alive, but how long will the power last? If Fonn and Thalk were still alive out there... I took a deep breath and continue the log "The captain and pilot left the ship sometime yesterday, to check on external damages and on the engines.-" A growl from the predator-like winds stole my attention away.
You survived a Arxur raid, and this is how you go out? Fearing for your life because of alien nature?
Yes, I was...
I take a bite out of my emergency rations, the blandness of it was much better than the chill in the air. "-I-if anyone finds this, leave this planet. Don't go looking for the natives, LEAVE. Before the scans broke down, it appears the planet is gonna undergo various storms similar to the one I am in. Leave at once and mark the planet down as a Deathtrap." I managed to keep myself from stuttering as I continued the message "The planet itself seems predatory, if this is anything to go by. I believe the natives of this planet will have succumbed to the frost during this storm. If not this one, then the next one. Or the one after that. However long it takes. Nothing should be able to survive such harsh winds in this temperature."
I stop myself, taking a few deep breaths, then another bite of my ration. "... If you're stationed near Venlil Prime. Please, find Pallhen. He's my father... tell him... I love him, and that I'm with Mother now." I choke past a tear as I looked to the systems. "Looks like the lights are about to fail, if the controls are anything to go by. Even if the pilot and captain return. We won't be able to even launch... Final log of Junior Explorer Jannim. Protector watch over us." I sighed before ending the Log. Left in silence, I listened to the predatory-storm beat on the ship. And watch Horkles' corpse lay on the medical table of our ship.
Silently counting the emergency rations, and what regular rations we have left. I would last around a week. Perhaps longer if I space my meals out... I think I'll just keep my meals as is, having to do with spacing meals out will just raise my hopes... Can't really have that if this storm lasts much longer.
I resumed eating my ration as I try to guess what the natives were like before this planet became a great, big, Temperature Predator. ------------------------------------------------ Memory Transcript: Felix Hawthorn - Captain, leader of the last City
Date: [standardized human time]: Day 48
"Captain!" A harsh voice awakens me, I use my one good arm to push the Faith Keepers' hands off me. He was apparently shaking me awake. "I'm up, I'm up!" I cried out as I sighed. I could see the relief worm its way onto Brother Collins' face. "Captain. We made it" he exclaimed as a mix of relief and pure joy radiates from his face to his voice. I grumbled in tired bewilderment as I turned to look at the thermometer.
"The storm has passed!" Collin cheered as I mentally froze at the sight on the Thermometer on the wall. -20 degrees Celsius... "Brother Collin! don't just stand there!" I cried out as I stand up with as much my renewed vigor would allow me. Causing the Faith-keeper to freeze in place. "Get out there, and tell the Guards to check the people, check them yourself it you have to. I need information on how our population handled this storm before we move forward!" I shout my orders at Collin, before grabbing my scarf off my neck. The ice still hasn't thawed off my scarf but... I fashion it into a sling for my arm "I'll be here after I have my arm amputated. Can't die now after all we went through." I allow a slight snicker escape my lips as I walk out the doors of my office and marched to the nearest infirmary. I could hear Collin run out of the office shortly after me and went off to find the guards, check families. Maybe both.
To my relief, the infirmary I first arrived at had a place open for me. Due to overcrowding, I was given a seat on the floor. And now... here I wait, listening to the doctors and nurses comfort and calm the ill and wounded. A few shot nasty glares at me... I'd like to see them try and prepare the city for a storm like that. I think I did pretty well... ---A few hours later.--- "So... we're at 307 able bodies, a hundred dead. Five missing. And finally, 246 amputees" I stated to the Head guardsmen, Matthew Williams. And there beside him stood high Priest Jenkins Anderson. "Moral will go up of course, everyone who survived the storm will feel nothing but joy for a while. But now we have to deal with reverting the city to what it was before the storm." I point to Matthew with my newly attached arm, the claw couldn't point fingers but it works when I need to grab something. I shift to point at Anderson as this was for them both to do. "Spread word that we are sending hunters back out and are putting the hothouses back up. I want scouts looking through the wilderness for anything they can find out there. We're not out of the storm yet" I declared as I brought my prosthetic back down. "Take stock of what rations we currently have, and spread them out as much as you can to the population. Send word to the Factory to start churning out Prosthetics... And when you have the scouts ready, inform me." Mister Williams saluted me before leaving the office, while Anderson stays there, watching me... "Did... the two come back?" I asked him, the silent shake of his head told me everything... "We don't have the bodies... find out the name of that father and his daughter, then make a pair of graves for them." Anderson nods and with a respectful bow, stepped out the door.
Finally left to my thoughts, I sat back in my chair. Staring at my desk. So many lives lost... I did what I could, but should I have done better? I could have done better... they are all dead because of me, how many of them were parents?... how many children?
I sat in silence as I start a prayer to the dead. Praying they forgive me for failing them. Praying again that they pass on to a place better than where we are. And finally, Praying that someone up there actually is listening...
Once my prayers were done, I looked to the reports brother Collin had placed on my desk during my time in the Infirmary. Apparently something had crashed during the start of the great storm. There was something flying out there... Going by the calculations the engineers did under Collins' request. The crash is relatively close by... a three day travel on foot, two via riding one of the automatons through the days and night.
I stand from my desk and walk out the door, Paying some mind to a picture of my wife on my way out. I had to be one of the scouts. For this at the very least... if there is some hope there is a survivor out there, if the father and his daughter is there... I have to be certain... we have enough automatons and able bodies to use the coal mines and coal thumpers. And after the storm, I do not believe we required the other laws. I'll leave the high priest in charge until my return. Matthews is a good man but... Anderson is the more compassionate of the two. He'll keep up the moral while I'm away.
-------
This wasn't a lot, but hey. Hope you liked the introduction. If anyone has any questions regarding New London in the story, please feel free to ask. If anyone has anything to just say, feel free to share your thoughts.
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2023.06.07 09:49 dentalkart-81 Unleashing Precision and Efficiency: The Dental Engine Micro Motor Ultimate XL Knee-Type Complete Set
| Dental Engine Micro Motor Ultimate XL Knee-Type Complete Set Introduction: In the realm of modern dentistry, technological advancements have played a pivotal role in enhancing precision, efficiency, and patient comfort. Among the indispensable tools in a dentist's arsenal, the dental engine micro motor stands out as a crucial instrument. In this blog post, we will explore the features and benefits of the Dental Engine Micro Motor Ultimate XL Knee-Type Complete Set, available at DentalKart. Let's dive in and uncover how this cutting-edge equipment revolutionizes dental procedures. Unparalleled Precision: The Dental Engine Micro Motor Ultimate XL Knee-Type Complete Set is designed to deliver unrivaled precision in dental procedures. With a knee-type control system, dentists can effortlessly control the rotational speed and torque of the handpiece, ensuring optimal control and accuracy during various dental tasks. This precise control allows for delicate procedures, such as crown preparations, root canal treatments, and implant placements, to be performed with utmost precision, leading to superior clinical outcomes. Enhanced Versatility: Versatility is a key attribute of the Dental Engine Micro Motor Ultimate XL Knee-Type Complete Set. The set comprises a wide range of attachments and accessories, making it suitable for a diverse range of dental procedures. Whether it's grinding, polishing, cutting, or drilling, this complete set offers the flexibility to adapt to different clinical scenarios. Dentists can easily switch between various handpieces and attachments, allowing for seamless transitions between different procedures without the need for multiple instruments. Ergonomic Design for Optimal Comfort: Dental procedures often require extended periods of time and intricate maneuvers, making ergonomic design crucial for both the dentist and the patient. The Dental Engine Micro Motor Ultimate XL Knee-Type Complete Set boasts an ergonomic handpiece design that promotes optimal comfort and reduces fatigue during prolonged procedures. Its lightweight construction and ergonomic grip allow for a secure and comfortable hold, enabling dentists to maintain precision and control without discomfort. Powerful Performance: When it comes to dental procedures, the efficiency and power of the dental engine micro motor are of utmost importance. The Ultimate XL Knee-Type Complete Set is equipped with a high-performance motor that ensures consistent and powerful performance, even during demanding tasks. This enables dentists to efficiently complete procedures with minimal effort, saving time and enhancing overall productivity in the dental practice. Durability and Longevity: Investing in reliable and durable equipment is essential for any dental practice. The Dental Engine Micro Motor Ultimate XL Knee-Type Complete Set is built to withstand the rigors of daily clinical use. Crafted from high-quality materials, this set is designed to last, providing dentists with a reliable tool for years to come. Its robust construction ensures resistance to wear and tear, reducing the need for frequent replacements and minimizing downtime in the practice. User-Friendly Interface: In addition to its advanced features, the Dental Engine Micro Motor Ultimate XL Knee-Type Complete Set offers a user-friendly interface that simplifies operation. The intuitive control system and clear display allow dentists to easily adjust the settings according to their requirements. With simple controls and informative indicators, dentists can focus on the procedure at hand, confident in their ability to operate the equipment efficiently. Cost-Effective Investment: While cutting-edge technology often comes at a premium, the Dental Engine Micro Motor Ultimate XL Knee-Type Complete Set offers excellent value for money. Its comprehensive set of features, durability, and longevity ensure that the investment pays off in the long run. With enhanced efficiency and precision, dental procedures can be performed more effectively, leading to improved patient satisfaction and potentially attracting new clientele to the practice. Conclusion: The Dental Engine Micro Motor Ultimate XL Knee-Type Complete Set represents a significant leap forward in dental technology, providing dentists with an instrument that combines precision, versatility, Related Article: Exploring the Cutting-Edge World of NSK Dental Products submitted by dentalkart-81 to u/dentalkart-81 [link] [comments] |
2023.06.07 09:43 Retireegeorge Ideas for government
during a conversation a friend asked me "well what should government do?" and I wrote the following.
I've numbered items to help comment. There are items that work together so consider the whole too.
Financial 1. Regulate buy-now pay-later finance providers 2. Increase tax rates at higher income levels 3. Require banks to provide loans for cars at a rate pegged to RBA cash interest rate
Regulation 4. Don't allow industries to self regulate but force them to develop their compliance infrastructure to government spec or lose government licenses, contracts 5. Launch government insurance for doctors
Government and Business 6. Streamline law 7. Increase nurse and teacher pay and trainee subsidy and explore how these can be used as economic levers 8. Remove barriers where possible for tourism
Labour 9. Increase unskilled and skilled immigration 10. Study and Work programs for regional youth 11. Decrease tax for people living and working in rural areas 12. Provide young people including visitors with discounted travel passes 13. All military personnel, professional athletes and medically capable unemployed registered to natural disaster response force which can be called up within 24 hours of need
Home prices and Urban sprawl 14. Release land for housing development Government bridging loans for elderly to replace family home with duplex with one home to be aold to cover construction and increase superannuation 15. Create large parking and charging facilities at transport hubs for electric vehicles
Investment and Manufacturing 16. Initiate large infrastructure projects such as internet, rail, water, solar, nuclear. 17. Build the world's largest solar arrays using locally manufactured panels 18. Australians over 30 working overseas to pay a citizenship retention tax which is reimbursed at the same rate if they return to live and work in Australia 19. Tax inheritance
Education and Health 20. Remove financial support for private schools 21. Decrease school and hospital administrator pay and where possible replace with national information systems Increase parent contribution to public school budget through tax system 22. University students in pairs required to teach online science and math evening classes with a social dimension for school age students as an alternative to computer games
Health 23. Increase funding for community mental health clinics and rehabilitation services 24. Decriminalise marijuana
Innovation and Manufacturing 25. invest more in research 26. Do a deal with Toyota to manufacture electric 4WD and utility vehicles in Australia and base it in Lismore 27. Do a deal with CAT to manufacture earthmoving and mining vehicles and base it in Alice Springs. 28. Do a deal for mega factory making solar panels in South Australia
Military: 29. Decrease military budget 30. Training of personnel to include 2 year exchanges with allies 31. Recognise areas in which Australian military excels and that can be components of allied defensive actions ie reconnaisance, air traffic control, community liaison, regional aid from helicoper carrying ships etc 32. Permit allies to build bases on Australian territories 33. Make first responder natural disaster response a part of the military's role including support for communities in crisis such as medical care and teaching in aboriginal communities 34. Export specialised military equipment and only buy equipment from allies that buy ours
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2023.06.07 09:43 bestEVsscooterIndia Most Affordable Electric Scooter in India with Fast Charging Capability
Electric scooters have revolutionized the way we commute, offering a sustainable and cost-effective alternative to traditional petrol-powered vehicles. In recent years, the demand for electric scooters in India has surged, driven by increasing environmental awareness and rising fuel prices. Among the various options available, Lebu Plus Electric stands out as the
most affordable electric scooter in India, offering not only affordability but also fast charging capability. In this article, we will delve into the features and advantages of Lebu Plus Electric, highlighting its fast charging capability and its significance in the Indian market.
Benefits of Electric Scooters
Before we explore the specific features of Lebu Plus
Electric scooters, let's first understand the broader benefits of electric scooters. Electric scooters are eco-friendly, emitting zero emissions during operation, thereby contributing to cleaner air and a greener environment. They are also more cost-effective compared to petrol scooters, as electricity is generally cheaper than fossil fuels. Additionally, electric scooters require less maintenance, as they have fewer moving parts and do not require regular oil changes. These benefits make electric scooters an attractive option for budget-conscious individuals who are conscious of their environmental footprint.
Lebu Plus Electric has made a name for itself in the Indian electric scooter market by offering high-quality products at an affordable price point. The brand understands the importance of making electric scooters accessible to a wide range of consumers, without compromising on performance or features. Lebu Plus Electric scooters have gained popularity among riders who prioritize affordability without compromising on quality.
Fast Charging Capability: Redefining Convenience
One of the standout features of Lebu Plus Electric scooters is their fast charging capability. With the advancement in battery technology, Lebu Plus Electric scooters can be charged quickly, significantly reducing the downtime associated with recharging. This feature is particularly beneficial for individuals who rely heavily on their
electric scooters for daily commuting or frequent short trips. The fast charging capability of Lebu Plus Electric scooters ensures that riders can quickly recharge their scooters and get back on the road without significant delays.
Charging Infrastructure: Addressing Range Anxiety
While fast charging capability is essential, it is equally important to have a robust charging infrastructure to support electric scooter owners. Lebu Plus Electric acknowledges this need and is actively working to expand the network of charging stations across the country. By increasing the availability of charging stations, Lebu Plus Electric aims to alleviate range anxiety, which is a common concern among electric scooter owners. With more charging stations, riders can confidently plan their journeys, knowing that they can recharge their scooters conveniently when needed.
Extended Range: Covering Longer Distances
In addition to fast charging capability, Lebu Plus
Electric scooters also offer an extended range on a single charge. This feature is crucial for riders who need to cover longer distances without worrying about running out of battery power. Lebu Plus Electric achieves this by utilizing advanced battery technology and efficient power management systems. With an extended range, riders can confidently embark on journeys knowing that their Lebu Plus Electric scooters can take them to their destination and back without requiring frequent recharging.
Affordable and Sustainable Transportation
The combination of affordability, fast charging capability, and extended range makes Lebu Plus Electric scooters a practical and sustainable transportation solution. By offering an
electric scooter that is not only affordable but also addresses the concerns of range anxiety and charging convenience, Lebu Plus Electric has made sustainable transportation more accessible to the masses. This is especially significant in a country like India, where the adoption of electric vehicles is key to reducing air pollution and dependence on fossil fuels.
Conclusion
Lebu Plus Electric stands out as the
most affordable electric scooter in India, offering riders the convenience of fast charging capability and an extended range. With its commitment to providing affordable and sustainable transportation options, Lebu Plus Electric has become a popular choice among individuals seeking an eco-friendly and budget-friendly mode of commute. By investing in a Lebu Plus Electric scooter, riders not only save money on fuel and maintenance costs but also contribute to a cleaner and greener environment.
FAQs
- How fast can Lebu Plus Electric scooters charge?
- Lebu Plus Electric scooters are equipped with fast charging technology, allowing them to charge significantly faster compared to traditional electric scooters. The exact charging time may vary depending on the model and battery capacity, but generally, they can be charged to full capacity in X hours.
- Are charging stations readily available for Lebu Plus Electric scooters?
- Lebu Plus Electric is actively working to expand the network of charging stations across the country. While the availability may vary depending on the region, the brand is committed to ensuring convenient access to charging infrastructure for its customers.
- What is the range of Lebu Plus Electric scooters on a single charge?
- The range of Lebu Plus Electric scooters may vary depending on factors such as rider weight, terrain, and riding conditions. However, on average, the scooters can cover a distance of Y kilometers on a single charge.
- Can I use regular electric outlets for charging Lebu Plus Electric scooters?
- Yes, Lebu Plus Electric scooters can be charged using standard electric outlets found in homes and offices. However, it is recommended to use a dedicated charging point for optimal safety and efficiency.
- Are spare parts readily available for Lebu Plus Electric scooters?
- Lebu Plus Electric ensures the availability of genuine spare parts through its authorized service centers. This ensures that riders can easily find and replace any faulty or worn-out components as needed.
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2023.06.07 09:42 FitnessFreakTrainer Manifesting Love and Relationships: Attracting Your Ideal Partner
| Manifesting Love and Relationships: Attracting Your Ideal Partner Manifestation has the power to extend beyond material desires and into the realm of love and relationships. By understanding the principles of manifestation and aligning your thoughts, beliefs, and actions, you can attract and create the loving and fulfilling relationship you desire. In this article, we will explore the manifestation meaning with examples , delve into its core concepts, and provide practical examples of how you can harness its power to manifest love and attract your ideal partner. Manifestation Meaning: Understanding the Concept Manifestation involves consciously bringing your desires into reality by aligning your thoughts, beliefs, emotions, and actions. It is based on the principle that the energy you emit through your thoughts and emotions attracts corresponding experiences into your life. When applied to love and relationships, manifestation empowers you to cultivate a positive mindset, release limiting beliefs, and create an energetic vibration that draws your ideal partner towards you. Core Concepts of Manifestation 1. Clarity of Intentions: Manifestation begins with gaining clarity about the specific qualities and attributes you seek in an ideal partner. Define your intentions and create a clear image of the type of relationship you desire. Example: Instead of saying, "I want a romantic partner," specify your intention as, "I will manifest a loving and supportive partner who shares my values and interests, and with whom I can build a fulfilling relationship." 2. Belief and Alignment: Your beliefs and mindset significantly influence the type of relationship you attract. Cultivate beliefs that support your worthiness of love and release any limiting beliefs that may hinder your progress. Align your thoughts, emotions, and actions with the belief that love and a fulfilling relationship are available to you. Example: Replace the belief, "I will never find true love," with the empowering belief, "I am deserving of a deep and meaningful love, and I attract a loving partner who cherishes and supports me." 3. Visualization and Affirmations: Visualization and affirmations are powerful tools for manifesting love and relationships. Visualize yourself already in a loving and fulfilling partnership, immerse yourself in the emotions associated with that relationship, and affirm positive statements that reinforce your belief in attracting your ideal partner. Example: Visualize yourself engaged in joyful activities with your partner, feeling a deep connection and mutual love, and affirm, "I am grateful for the loving and fulfilling relationship I have with my ideal partner. Our love grows stronger every day." 4. Self-Love and Self-Care: Manifesting love and attracting your ideal partner begins with self-love and self-care. Prioritize your well-being, practice self-compassion, and engage in activities that bring you joy and fulfillment. When you radiate self-love, you naturally attract partners who mirror that love back to you. Example: Engage in self-care rituals such as practicing mindfulness, setting boundaries, engaging in activities that bring you joy, and nurturing your physical, emotional, and spiritual well-being. Practical Examples of Manifesting Love and Relationships 1. Setting Intentions: Write a detailed description of your ideal partner, focusing on their qualities, values, and the dynamics of the relationship. Read this description regularly and imagine yourself already in the relationship you desire. 2. Letting Go of Past Attachments: Release any emotional baggage from past relationships and forgive yourself and others. By letting go of past hurts, you create space for new love to enter your life. 3. Taking Inspired Action: Manifestation is not solely about positive thinking; it also requires taking inspired action. Put yourself in situations where you can meet new people, participate in activities aligned with your interests, and engage in conversations with an open heart. 4. Cultivating Gratitude: Practice gratitude for love and relationships in your life, present or past. Be grateful for the lessons learned, the growth experienced, and the love you have shared. Gratitude opens your heart to receive more love and attracts positive experiences. Conclusion Manifesting love and relationships involves harnessing the power of your thoughts, beliefs, and actions to attract your ideal partner. By aligning yourself with the qualities and dynamics you desire in a relationship, cultivating self-love, and taking inspired action, you create an energetic vibration that draws love towards you. Embrace clarity, belief, visualization, and affirmations as you embark on your manifestation journey to attract your ideal partner. Remember, manifestation is an ongoing process that requires patience, self-reflection, and a commitment to personal growth. Start applying these principles and practices today, and watch as love unfolds in your life in beautiful and unexpected ways. Keep Reading! submitted by FitnessFreakTrainer to u/FitnessFreakTrainer [link] [comments] |
2023.06.07 09:42 Kitchen-Sundae8144 Looking for a travel buddy + Need help with a 10-day itinerary in August 2023
Hello everyone! I am planning a group+solo trip to Bali in mid-August, and I am looking for guidance on planning a cost-effective itinerary. We are a group of 7 people (3 couples and myself) and will be in Bali for ten days. We arrive in Bali on the 13th i.e. Sunday evening and will leave on the 24th i.e. Thursday morning. I wish to spend 3-4 days with the group and 6-7 days solo exploring the region.
Below is the first draft of the schedule
SUN 13 | GROUP | Sanur | The flight arrives at 7 PM. Purchase SIM |
MON 14 | SOLO | Nusa Lembongan | Take the morning ferry to Nusa Lembongan |
TUE 15 | SOLO | Nusa Ceningan | Go to Nusa Ceningan via the yellow bridge |
WED 16 | GROUP maybe | Nusa Penida | Explore west side |
THU 17 | GROUP | Nusa Penida | Explore the east side and take the ferry to Padang Bai or Gilly islands |
FRI 18 | GROUP maybe | Sideman OR Gilly Air + Gilly Meno | Explore |
SAT 19 | GROUP maybe | Sideman OR Gilly Trawangan | Explore |
SUN 20 | GROUP | Ubud | Vegetate |
MON 21 | GROUP | Ubud | Day trip to Amed and Lovina |
TUE 22 | SOLO | Ubud | Day trip Canggu/ Seminyak |
WED 23 | SOLO | Uluwatu/ Sanur | Explore |
THU 24 | GROUP | Uluwatu/ Sanur | Leave by 8 AM. The flight departs at 12 Noon |
Questions - I'm on a tight budget ($65/ day for stay+travel+food+activities, if any) so am on the fence about including Gilly Islands. However, given that I'm looking for a relaxed vibe and the fact that these islands encourage you to cycle and explore, I think I should visit them. Is it worth it?
- Alternatively, in a 10-day trip, does it make sense to include the Nusa Islands and Gilly Islands as well or should I pick either or none and simply explore the Bali mainland?
- On the first and last day, I'd like a place relatively closer to the airport which isn't busy (I hate crowds!) and hence have chosen Sanur. Are there better options?
- Since I hate crowds, is it worth making the day trip from Ubud to the busy region of Canggu/ Seminyak? Will avoid Kuta for sure.
- I heard that Ubud is getting crowded and hence chose Sidemen for visiting rice terraces and the temples in the region. But I'd still love to see Ubud and hence it's on the list. Any advice here or should stick to the plan?
- Does it make sense to head down south to Uluwatu and spend a day there or should I simply go back to Sanur as it might be relatively easier to get back to the airport?
Note on travel buddy M30 from India and this is my first international trip. I'd love a person who can accept that fact well and some reservations which might come with it(hate crowds or loud anything). I'm curious by nature and open-minded, enjoy being solo and the space+freedom that comes with this state. Can confidently ride a bike. Enjoy the water but can't swim confidently. Hence not interested in scuba diving, but would love to snorkel safely if possible. Not a
must-do but a
good-to-have on my list. Just here to explore Bali. Please do leave a message if you'd love to tag along and have some company.
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2023.06.07 09:40 Xano2113 It Is Very Unlikely That Any Fire Nation War Criminals Were Put On Trial
At the end of the war it should be noted that the Fire nation was never technically defeated but rather had a change of leadership. They are still have the world's most powerful military while the other nations are in shambles. The Air Nomads are extinct, the Water Tribes are too small and isolated with one of them being near decimated and Earth Kingdom is too weak and divided to function properly.
With this in mind there is no one who would be able to bring Fire Nation war criminals to justice except the Fire Nation themselves. This would mean that it is very unlikely for Fire Nation war criminals to be tried and punished. The Rough Rhinos for example committed numerous atrocities in the Earth Kingdom such as the razing of many villages which killed lots of innocent people like Jet's parents. After the war ended the merely ended up as mercenaries working as hired security for the Earthern Fire Refinery before presumably moving onto other jobs.
Considering that Zuko was branded a traitor before taking the throne it would be safe to assume that he would be disliked by a large portion of the population. If he wanted to put certain Fire Nation military leaders on trial it would most likely be incredibly controversial among his own people. These officials would probably be considered war heroes by their people and putting them on trial would incite anger from both the nobility and the general public, which would only destabilize Zuko's rule.
Aang would probably be no help on this either since while the Avatar wields a lot of power, there is only so much that he can do especially since over a century of propaganda made the people of the Fire Nation distrustful of the Avatar. At most, Zuko can replace the officials who served under his father with new ones that are loyal to him, make reparations to the other nations and pass laws to change how his country's institutions are run, like the education system for example.
Many fans were probably expecting a Nuremberg style trial for Fire Nation war criminals but forget that the Nuremberg trials were able to happen because the Allies defeated the Axis powers and were in a much more powerful position over them which is not the case here. Given Izumi's sentiment in Season 4 of LOK, it seems very likely that the Fire Nation has come to terms with what they did during the Hundred Year War but since the show is set over 70 years after ATLA ended almost all of those perpetrators would have been long dead and thus too late.
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2023.06.07 09:38 Xano2113 It Is Very Unlikely That Any Fire Nation War Criminals Were Put On Trial
At the end of the war it should be noted that the Fire nation was never technically defeated but rather had a change of leadership. They are still have the world's most powerful military while the other nations are in shambles. The Air Nomads are extinct, the Water Tribes are too small and isolated with one of them being near decimated and Earth Kingdom is too weak and divided to function properly.
With this in mind there is no one who would be able to bring Fire Nation war criminals to justice except the Fire Nation themselves. This would mean that it is very unlikely for Fire Nation war criminals to be tried and punished. The Rough Rhinos for example committed numerous atrocities in the Earth Kingdom such as the razing of many villages which killed lots of innocent people like Jet's parents. After the war ended the merely ended up as mercenaries working as hired security for the Earthern Fire Refinery before presumably moving onto other jobs.
Considering that Zuko was branded a traitor before taking the throne it would be safe to assume that he would be disliked by a large portion of the population. If he wanted to put certain Fire Nation military leaders on trial it would most likely be incredibly controversial among his own people. These officials would probably be considered war heroes by their people and putting them on trial would incite anger from both the nobility and the general public, which would only destabilize Zuko's rule.
Aang would probably be no help on this either since while the Avatar wields a lot of power, there is only so much that he can do especially since over a century of propaganda made the people of the Fire Nation distrustful of the Avatar. At most, Zuko can replace the officials who served under his father with new ones that are loyal to him, make reparations to the other nations and pass laws to change how his country's institutions are run, like the education system for example.
Many fans were probably expecting a Nuremberg style trial for Fire Nation war criminals but forget that the Nuremberg trials were able to happen because the Allies defeated the Axis powers and were in a much more powerful position over them which is not the case here. Given Izumi's sentiment in Season 4 of LOK, it seems very likely that the Fire Nation has come to terms with what they did during the Hundred Year War but since the show is set over 70 years after ATLA ended almost all of those perpetrators would have been long dead and thus too late.
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2023.06.07 09:16 14g0t Bloons TD 6 - Update Notes! Version 37.0
Bloons TD 6 v37.0 - Update Notes!
Rolling out now on iOS, Android, Steam please restart your storefront or be patient if it does not appear for you, these updates can take some time to be rolled out to every region due to how the storefronts are set up.
Key New Features
- New Paragon - The Magus Perfectus! (loves casting spells) Some of you know we teased this last year, but we needed more time to balance the art and design required to make this extra special, so we are very pleased to get this live! Wizard Monkey’s Paragon is designed to be a higher level strategic Paragon with powerful ability usage similar to the Doomship.
- The core of the Magus is a toggle to and from a Draining Beam which deals very small single target damage but absorbs graveyard mana as it damages and destroys Bloons
- While toggled off from the Drain Beam, Magus attacks with a powerful Arcane Spike that deals massive damage to MOABs and revives Bloons it slays, while a Dark Phoenix circles overhead attacking with Firebomb breath and a radial fireball attack
- Phoenix Explosion Ability: can be cast to consume the Paragon’s entire graveyard to set all Bloons on screen on fire for 30 seconds and summon one Zombie ZOMG for every 9000 graveyard mana consumed
- Arcane Metamorphosis Ability: can be used to consume all graveyard mana and transform the Magus briefly into an alternate form which decimates everything with a flame cascade attack; Metamorphosis lasts longer the more mana it consumes
- Magus was designed for armchair play so it will fill and consume graveyard mana on its own, but our goal was to create more actively controlled Paragon for those who will enjoy microing between Beam on and off and choosing which awesome Ability to unleash and when
New Awesome
- Happy Birthday BTD6 - On June 14th, BTD6 will celebrate 5 years of monkeytastic fun and strategy! We hope you’ll join us for the main menu changes, skinned Collection event, special Questing, and general celebration. Thank you for five amazing years and we’re looking forward to all the years ahead!
- New Hero Skin - Jiangshi Sauda, a fun new cross-cultural look for Sauda brainstormed by the art team, mixing inspirations from a favorite show and Chinese folklore
- New Map - Erosion
- Community designed advanced map Erosion
- TheWiseTroll’s original concept proposed land and water but when thinking about map colors and the little stories we think of behind each map, the concept of the polar bear walking back with the shrinking ice was too compelling to do anything else
- New Quests
- Birthday Party - Pop the Party Bloon as many times as you can before it escapes
- Blade Sauda Nowhere - Try out Sauda and learn some of her skills
- Patch’s Cheap Chimps Challenge - Beat Logs with as little cash spent as you can
- Striken Bad - Defeat the BAD on round 100 using First Strike. The spelling hurts us, too, you’re not the only one - but we had to do it!
- Least Cash and Least Tier Boss Events
- We’ve heard feedback about and have been wanting to shake up Boss rules, so here we go!
- Applying new victory conditions to Boss Events completely changes the focus while still needing the damage output and type to handle each Boss
- Time still matters, as the secondary time score will break any ties
- New Trophy Store Items
- Heroes: Geraldo Pack Mule pet, Quincy Spec Ops Drop In placement
- Monkeys: Sweden Village Flag
- Bloons: Party Hat Bloons
- Game & UI: Vortex Avatar, Sunset Samba 64 Mix music track, Quincy Arrows banner
- Nexus.gg Creator Supporter Avatar - show your support for Content Creators by using the Creator Support button on the Settings screen and purchasing any IAP
- Limited Time only {trophy items if there’s a seasonal}
- 5 Year Anniversary Avatar, 5 Year Anniversary Banner
- New CT Team Store items
- Base Props: Treasure Chest
- Icons: Overclock icon, Archmage Staff icon
- Frames: Bloon From The Dead frame, Mage Hat frame
- New Slider
- Everybody loves sliders, right?
- After lots of discussion on the team and a fair few player requests, we’ve added a ‘Projectile and Effects Scaling’ accessibility option to main menu Settings
- This is primarily for accessibility to minimize the size and brightness of projectiles and effects, especially when the screen is crowded with Monkeys and Bloons
- This is not directly a performance improvement feature, so please do not expect the game to run noticeably better - just noticeably cleaner
- We tried not to remove key game state indicators but this is ultimately in player control - if you adjust the slider and effects and projectiles make it harder to play the game, please reset the slider until the game is working the way you want
- It’s also really fun for silly screengrabs, so please post your favorites!
Game Changes / Additions
- New Party Time game theme event!
- Refactored how leaderboard scores are stored so that we could add Least Cash/Tiers ranking options for Boss Events
- Bosses on spawn will now clear the map of all existing projectiles
- Highest Round profile stat renamed to Highest Round (All Time) & added in the new profile stat Highest Round (Current Version).
- The 4 different Highest Round profile stats are now grouped together near the top of the profile stats page
- Freeplay budget scaling reduced slightly (same speed/hp, but number of Bloons added per round will increase at a slower rate)
- Added a new Roundset with Income curve to be used by our events team; this customized income curve allows us more flexibility to make this roundset than would otherwise have been possible with existing roundset tools
- Translated game into Thai
Quest Changes
- Added a ‘Play Again’ button to the victory screen for quests
- Added a ‘Disable Dialogue’ checkmark for some quests after beating them
- Game hints are now hidden during Quests
- Story Quests now sort to the top of the quest list & completed Story Quests sort to the bottom
Bug Fixes & General Changes
- A large number of localization fixes - thanks for the player feedback on your pet peeves!
- Resolved a number of general crashes
- Number of additions/changes to improve existing quests, highlight scores to beat & increase our possibilities for quest creation
- Resolved an issue with abilities highlighted in quests remaining highlighted after restarting
- Holding down on a tower should correctly hide the UI again
- Quests no longer play placement effects for any pre-placed towers
- Resolved an issue that could prevent Total Damage from counting correctly to profile
- Resolved an issue where total insta monkeys profile stat would decrease if the instas were used
- Resolved certain very specific freeplay seeds causing crashes on certain rounds
- Bloons Leaked summary no longer gets cleared in co-op after reviewing map
- Stairs in the top corners on Resort are now placement blockers
- Resolved a crash that could occur when waiting on the events screen as events end
- Resolved a crash that could occur when the Hero Booster popup was canceling via any map mechanics forcing the player to deselect the hero
- Fixed some towers not targeting the test bloon when set to target type Strong
- Fixed position of the full patch notes link on update popups on some resolutions
- Midnight Mansion plays a fishie animation in the bloon exit on loading in
- Resolved an issue where placed items on the map lose their cosmetic skins after a resync occurs during a co-op game.
- Obtaining towers from redistribution on co-op that are still locked for you will now show messaging in the unlocks screen as to why you are not earning XP for it
- Pressing back from the avatabanner selection will now just back out of that selection
- Changed Pop Count on summary screen to Damage Count and added actual Pop Count
- Hero portraits no longer linger too long on the screen after exiting the upgrades menu in game
- Paragon art state changes moved from 22/42/62/82 to 20/40/60/80
- Resolved map-based buffs not inheriting to subtowers correctly
- Resolved an issue where an external proxy could sometimes cause the game to hang on loading forever
- Co-op red areas fade in more slowly when you cross the boundary
- Resolved online/Invisible profile setting displaying text incorrectly
- Audio polish when opening reward chests in the collection event
- Updated wording on logout screen to address some confusion
- Added a background to the rewards UI
- Added confirmation pop-up for In App Purchases added from outside the game
- Monklish font has been regenerated to include the Māori macrons
Tower Specific Fixes
Ice Monkey
- Resolved a number of cases of the xx2 Refreeze crosspath not re-freezing bloons when dealing certain numbers of damage.
Monkey Buccaneer
- xx5 Trade Empire should no longer buff too many merchants in co-op
- Resolved tower moving from flagship to navarch displaying vfx at the wrong scale
- Resolved "Paragon available" pip displaying for Buccaneer with only Flagship and Pirate Lord unlocked
- Resolved an issue where Navarch’s attack rate buff would not apply to Doomship in some cases depending on build order
Monkey Ace
- xx2 Centered Path ace no longer displays it’s placement target on screen initially when loading a save
- Upgrading to 002 Ace no longer refreshes the cooldown on the special toggle
- Resolved an issue with Monkey Ace jumping offscreen after a Retry Last Round
Banana Farm
- 5xx Banana Central no longer buffs other Banana Centrals in co-op
Engineer
- 1xx Engineers can now place their sentries correctly on One Two Tree
- Overclocking a 5xx Engineer’s sentry just as it starts exploding no longer crashes the game
- Engineer Paragon no longer crashes if created while a Bloontrap is being deployed
- Engineer Paragon no longer crashes when selling the main tower while it has a sentry moving through the air that has not landed yet
- Engineer Paragon should no longer throw sentries into the middle of the map due to techbots
- Resolved an issue where the Paragon’s permanent speed boost per round would not load until the end of the first round played after loading a save
Beast Handler
- 3xx Great White projectiles can no longer hit bloons far out of range
- 3xx Great White rare crash that could occur at end of rounds has been resolved
- 3xx Great White’s slow applied to grabbed target now expires correctly
- 310 Beast Handler now has eyebrows, just like that one map suggestion
- Corrected the splash asset for crosspathed 4xx & 5xx Beasts
- Merging an Orca into a Megalodon while it's taking out a bad should no longer cause a 2nd Megalodon to briefly appear
- x1x Microraptor no longer fails to attack in some cases when being moved to different heights
- x4x Tyrannosaurus Rex ability now scales with Challenge Editor ability cooldown slider
- Beast Handler's bird targeting no longer breaks when set to strong if bloons are leaving radius
- Resolved a crash that could occur when moving a beast to the screen boundary
Hero Specific Fixes
Obyn Greenfoot
- Resolved an issue where Obyn’s Wall of Trees when placed on an intersection looping back around on itself would not be able to hit the children of any targets that passed over it
Psi
- Resolved a crash that could occur when attacking glued Bloons
Geraldo
- Resolved an issue where selling Geraldo, and then re-buying him would show the description of the last-viewed store item from before selling him
Platform Specific fixes - PC: Beast Handler’s hotkey in the hotkeys menu has been moved up near the rest of the support towers
- PC: Added a ‘ Monkey Special 2’ hotkey (for towers like Beast Handler, Necromancers & Ace Paragon). By default the Special 1 & Special 2 hotkeys have been assigned to PageUp & PageDown and ordered so that PageUp triggers the upper specialty, and PageDown triggers the lower one
- Arcade: Resolved a strange one pixel wide black line that can appear above some text characters on the arcade font
- Chromebook: Game no longer crashes if attempting to login via webview
- Chromebook: Resolved an issue with bluetooth mice being unable to scroll
Balance Changes
Boomerang Monkey
This part has to be included along with the Lych Soul rework with Paragons which is finally making it in this update after necessary delays. As Boomerang Paragon’s knockback hits so many times so quickly, we need to make it more reasonable when applied to targets that aren’t immediately destroyed.
- Boomerang Paragon knockback amount reduced 3 > 1
Bomb Shooter
MOAB Assassin fills a useful role of a pure long cooldown ‘single target assassination’ in the game, but when compared to something like First Strike it feels a little lacking that it is unable to carry damage through MOAB Layers
- x4x MOAB Assassin ability passes through MOAB layers
- x4x MOAB Assassin ability explosion centers around the impact target
Tack Shooter
Blade Shooter has always struggled to find much value without MK or as a step to Maelstrom, so to give it build value on its own we feel like this should be a part of the base value on the upgrade.
- x3x Blade Shooter pierce increased from 6 > 8
Ice Monkey
Lowest tiers of ice monkey are far too effective for their cost against ceramics, with this scaling well all the way to round 100, we feel like ice duration against ceramics needs to be reduced to counter this but for now this reduction will only apply until T3.
- 000 Ice Monkey freeze duration reduced by 50% on ceramics
- All T3 Ice Monkeys increase freeze duration on ceramics from 50 > 100%
- 203 Icicles crosspath now gains camo prio
Glue Gunner
The Bloon Solver’s rework has been very popular, however, we’d like to have a better lead up into the new mechanics by introducing this earlier at the tier 4 now.
- 4xx Bloon Dissolver now creates puddles on track leading up to Bloon Solver, puddles deal 1 damage, all other stats and crosspath benefits are the same.
Sniper Monkey
This will allow Cripple MOAB to take out regular MOAB layers in one shot until round 100; for such a slow attacking single target tower we feel this will help top path flex, even if mostly for show.
- 5xx Cripple MOAB damage increased from 80 > 280
Monkey Buccaneer
Reworking Grape Shot crosspathing as it gains far too much crosspath value by T2 but then is lacking in purpose at higher tiers, double shot will only work as one extra grape however Destroyer will now apply its full attack rate buff to the grapes and Flagship will equip aspects of Grape Shot on the mini planes.
- 210 Grape Shot total projectiles reduced from 10 -> 6
- 310 Destroyer also reduced from 10 > 6 grapes
- 310 Destroyer now increases grape attack rate twice as much, matching increase to the regular attack
- 410 Aircraft Carrier planes radial attack now fires an arc of grapes instead of darts
- 410 Aircraft Carrier planes radial Emission Angle 360 > 90
- 410 Aircraft Carrier planes radial projectile count 8 > 6
- 410 Aircraft Carrier plane grape projectile speed 100 > 200
- 420 Aircraft Carrier planes radial projectile art: dart > hot grape
- 420 Aircraft Carrier planes radial damage type Sharp > Fire
- 400 Aircraft Carrier plane radials damage 1 > 2
- 4xx Aircraft Carrier missiles now follow tower target priority
Monkey Ace
Spectre is shifting a little of the ceramic bonus around into basic all damage at the cost of reduced pierce, which should make up for lack of single target damage while also making the pierce crosspath more necessary when being used for cleanup focus.
- xx4 Spectre Dart damage increased 3 > 4
- xx4 Spectre Dart ceramic bonus reduced 2 > 1
- xx4 Spectre Dart pierce reduced 15 > 10
- xx4 Spectre Bomb damage increased 2 > 3
- xx4 Spectre Bomb ceramic bonus reduced 4 > 3
- xx4 Spectre Bomb pierce reduced 30 > 20
Heli Pilot
Even with the map-range advantage, rotors are weak compared to any other constant AoE circle like this. Chinook feels like it’s near a place we are happy with now, however we want another tiny nudge on cost while keeping cash generation value the same. Pushing some higher values on the last Comanche Commander changes as the missile attack is effectively such a small portion of the tower’s total damage late game.
- 302 Razor Rotors will now benefit from the faster firing crosspath
- 3xx Razor Rotors cooldown rate 0.75 > 0.5
- x4x Support Chinook price reduced from $10500 > 9500
- x4x Support Chinook supply crate cash generated reduced $1650 > 1,550
- x4x Support Chinook max uses per round reduced from 3 > 2
- xx4 & xx5 Comanche mini's follow the target priority set on their main Heli
- xx5 Comanche Commander missile damage 7 > 15
- xx5 Comanche Commander missile moab bonus 5 > 8
- xx5 Comanche Commander mini's missile dmg 5 > 15
- xx5 Comanche Commander mini's missile moab bonus 5 > 8
Mortar Monkey
As the Rapid Reload crosspath has actually fallen behind in value compared to Burny Stuff for top path Mortars we want to try a slight stun duration increase as this buffs the base path with a larger benefit to Rapid Reload mortars as a stalling option. Mortar consistency is lacking at x3x making it tough to spend on even though x4x is fairly good, so some of the T4 rate is shifting down to help out with this. As the camo property has grown quite weak and currently Signal Flare is considered the best decamo tool, we want to push back slightly on its cost and by reducing the blast radius of the decamo area while emphasizing crosspathing for effectiveness there.
- 4xx The Big One stun duration non-MOABs increased from 0.5s > 0.75
- 5xx The Biggest One stun duration MOAB increased from 0.3s > 0.5
- 5xx The Biggest One stun duration BFB increased from 0.2s > 0.3
- 5xx The Biggest One stun duration DDT increased from 0.2s > 0.3
- x3x Heavy Shells attack delay reduced from 1.08 > 0.81
- x4x Artillery Battery attack rate buff reduced from ¼ to ⅓ (remains the same rate: 0.27)
- xx3 Signal flare cost increased $700 > 800
- xx4 Shattering Shells price reduced from $11,000 > 10900
- xx3 Signal Flare decamo radius reduced from 50 > 43
- 103 Signal Flare decamo pierce increased by 5 > 10
- xx4 Shattering Shells burn DoT deals moab bonus +5
Super Monkey
As Engineer sentries do this already, newly spawned Mini Avatars from temples will now by default match the target priority of the temple.
- 4xx Sun Temple's Magic Sacrifice mini Sun Avatars when placed will spawn with the same target prio as their parent tower
Ninja Monkey
We’re changing the Ninja Monkey Paragon’s focus as a fighter against camo, as we feel like a greater strength and tactical value against camo will be the full reveal of all camos rather than all camo removal.
- Ascended Shadow now grants global camo detection for all your towers
- Ascended Shadow no longer strips camo from Bloons with every attack
- Ascended Shadow main attack gains bonus to camo +6
- Ascended Shadow Flash Bomb Explosion gains bonus to camo +20
- Ascended Shadow Flash Bomb Shurikens gains bonus to camo +16
- Ascended Shadow Sticky Bomb Projectile gains bonus to camo +3200
- Ascended Shadow Sticky Bomb Explosion gains bonus to camo +700
- Ascended Shadow now deals 25% damage to all non-Boss MOABs that spawn
Alchemist
Alchemist Transforming Tonic is in a weird spot with the transformation unable to attack through walls when the base alchemist is able to. Also with this, including a QoL fix for the T5 that currently prevents transformed towers from functioning with target priority.
- x4x Transforming Tonic transformed alchemist can now ignore line of sight
- x5x Total Transformation towers transformed by the x5x will keep their Target Priority
Druid
While the tornado doesn't do anything to MOABs, it still spends itself on them which wastes a relatively long cooldown, so addressing this flaw. Avatar of wrath doubles the base attack speed before any scaling is applied, but this hasn’t ever applied to the 205 Lightning, so taking care of that as well. Housekeeping - even deep in the forest, it does actually make life better.
- 3xx Druid of the Storm’s Tornado no longer targets MOAB-class Bloons
- x3x Druid of the Jungle no longer pops Lead Bloons without 130 crosspath
- x3x Jungle Vine follows target prio of tower instead of strong
- x3x Jungle Vine defaults tower to strong priority when purchased
- 205 Avatar of Wrath base Heart of Thunder attack rate increased 2.3s > 1.15
Spike Factory
We’ve heard the feedback, so Spiked Mines get a tweak to get more mines exploding but with less pierce on each, to overall increase quality of life in more frequent use but less wasted pierce. This will help out with some of the problems it has scaling into late game super ceramics.
- 4xx Spiked Mines pierce increased from 12 > 20
- 4xx Spiked Mines explosion pierce reduced from 40 > 30
- 4xx Spiked Mines DoT damage increased from 1 > 10
- 5xx Super Mines explosion pierce remains at 60
- 5xx Super Mines DoT damage increased from 1000 > 2500
Monkey Village
A minor QoL for cheap Monkeyopolis creation, we included a small base amount of cash production to the generation formula.
- xx5 Monkeyopolis income formula now includes a base +$2500 minimum
Engineer
The 005 crosspath fix in the last update left XXXL Trap slower than previously even if crosspathed to 205, so we are increasing that base 005 slightly to match up the 205 crosspath again so that it isn’t any slower than before.
- xx5 XXXL Trap attack cooldown reduced from 5.8s > 4.6
Beast Handler
As our newest tower to be added to BTD6, we went over feedback for every path and made a large number of adjustments addressing a variety of points.
- 3xx Great White thrash rate benefits from speed buffs
- 3xx Great White damage increased 4 > 8
- 3xx Great White max extra damage from merge increased 8 > 16
- 3xx Great White max attack rate buff from merge increased 0.20634 > 0.38
- 3xx Great White extra thrash knockback duration from merge increased 0.1 > 0.2
- 4xx Orca thrash damage increased 20 > 30
- 4xx Orca thrash max extra damage from merge increased 40 > 60
- 4xx Orca max attack rate buff from merge increased 0.37829 > 0.38
- 4xx Orca thrash radius increased 20 > 24
- 5xx Megalodon price reduced from 55,000 > 45,000
- 5xx Megalodon thrash radius increased 30 > 36
- 5xx & x5x Beast handler paths are now overclockable
- x4x and x5x Max Merge Bonus: Overkill damage on MOABs now distributes to the children of that target
- xx1 Gyrfalcon path deals +1 damage to Regrows to stop accidental infinite regrow farms
- xx3 Golden Eagle pierce increased 12 > 15
- xx3 Golden Eagle pierce range increased 24 > 30
- xx3 Golden Eagle ceramic pierce penalty reduced from +3 > 1
- xx3 Golden Eagle Max Merge Bonus: Now grabs MOABs with pierce penalty +14
Gwendolin
Removing the stacking aspect of Gwendolin’s burn damage over time, but increasing the damage as she levels up so that it actually scales up in power now.
- Lv6 Gwendonlin main attack DoT stack count 0 > 1
- Lv6 Gwendonlin main attack DoT damage increased from 1 > 2
- Lv9 Gwendonlin main attack DoT damage increased from 1 > 4
- Lv10 Gwendonlin main attack DoT damage now increases by 1 per additional level
Adora
While they are complicated individuals, Adora can now fully appreciate the sacrifice of the newest Monkeys in the struggle against the Bloons.
- Lv7 Blood Sacrifice can now be used on Beast Handlers
Admiral Brickell
We aren’t happy with strats that start looking like exploits with frequent sell-replace loops.
- Upon Selling Brickell - all of her placed Mines are now expired along with her as well
Psi
Psi’s stalling out of the end of round is an odd mix of useful / annoying / out of control, so we are for now capping this to a 3 seconds of overtime stalling. Psi’s Psychic Blast ability also has weirdly low pierce for a long cooldown ability with no damage, we are increasing the base pierce greatly but it no longer increases in pierce at Lv7 since the extra pulse brings more pierce anyway.
- If no Bloons are left unpopped on screen aside from ones Psi is currently holding & destroying, these Bloons will be destroyed after a maximum of 3 seconds
- Lv3 Psychic Blast pierce increased from 50 > 200
- Lv7 Psychic Blast pierce increased from 100 > 200
Event / Boss / Relic / Knowledge
- All Lych Soul variations can now be stunned/slowed by paragon tier upgrades
Looking Forward Five months of 2023 done and dusted, which feels to us like it has zoomed by, perhaps because the Auckland office where the BTD6 team is based has only just reopened after the severe flooding at the end of January. All of Update 36 and the majority of Update 37 were completed while again working from home, but we’re very excited to have the office repairs done, the flood wall almost finished, and the ability to work shoulder to shoulder again on fun new things for the monkeyverse! Here’s the latest gaze into the crystal ball:
- Update 38 Key Content
- New Boss - Phayze: another all new Boss concept and play style, not giving any other hints apart from the name itself
- Summer fun: a new Brickell hero skin and a waterpark map aimed toward Intermediate to help keep northern hemisphere summer cool
- Quests: continuing to build new quest system features and adding a few new Quests to the list
- Update 39 Key Content
- Map Editor: under construction since last year with internal systems testing happening during 38.0 development, we are super excited to put map creation tools in player hands on as many platforms as possible when it goes live
- New Hero - Spirit Walker: another unique design that we’re sandboxing already to make sure it has as much balance and art iteration as possible, again no hints other than the name
- Update 40 Key Content
- New Paragon - Monkey Sub: we’ve tagged sub as the next Paragon, so tell the Navarch to stop hoarding all of the Portable Lakes!
- Stretch Goals - Boss Rush Team Event and CT Themes: lots of unknowns 3 updates out but we have strong plans for a new Team event and new parameters for Contested Territory that will make each CT more dynamic - anything that we don’t get done by end of year will have strong groundwork for next year
- Console
- Getting closer to submission on Xbox and PlayStation but this has been slow going. We’ve added another programmer and are working even more closely with platform partners to get through our last issues and launch as soon as possible, but that’s likely at least another 2 months. Switch is still a consideration depending on response to Xbox and PlayStation, as it will require additional bespoke development.
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2023.06.07 09:10 appleburger17 Learned a lesson about my brakes.
It’s a lesson I knew but hadn’t experienced in this vehicle yet. My FJ80 is my first off-road adventure. Most of my vehicle interest has been in light, nimble, RWD imports. My exposure to the backcountry on foot with a pack. Over the course of a few years owning my 80 I’ve gotten comfortable with maintaining, modifying, and kicking around off road with it. Mostly in central and west Texas. I bought it to explore otherwise inaccessible parts of Big Bend and I’ve done a lot of it since.
Skip to recently coming down a narrow mountain road above Terlingua with my buddy in his 100 behind. Jokingly radioing back “this would be a bad spot for your brakes to fail.”
As the road flattened out and we reached level ground I jab my brakes to stop for the gate. The pedal goes straight to the floor. I pump and get enough pressure to stop before impact but something is obviously wrong. I figure I can limp it back to The Lodge but even pumping isn’t working by the time I use a small hill to coast to a stop.
On inspection, I can’t tell if a caliper is leaking or if that fluid is just the axle seal I knew better than to chance it on. I knew things were either about to get very complicated OR I’d boiled my brake fluid. Only time will tell.
Thankfully, some shade did us both some good and my pedal came back. Crisis averted. And boy do I feel dumb… I just road my brakes (drums in the rear!) for 45 minutes in 95 degree ambient air. As soon as I realized what I’d done I knew how dumb it was. I’d felt brake fade on race courses before but not yet creeping along off-road. I couldn’t escape thinking how things would have been very different had these symptoms showed up 15 minutes before they did.
It was an eye-opening reminder to let my lo gears carry me down. A lesson that I was lucky to learn the less-than-hard way. With more and more people going off-road, even with extensive driving experience, it’s important to respect what you’re doing and know how to use your tools. And to share what you learn along the way.
Thank you for coming to my off-roading 101 TED Talk. I’m an idiot.
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2023.06.07 09:10 musicduct The Significance of Professional Duct Cleaning Services for Improved Indoor Air Quality
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2023.06.07 09:07 EMCO-Tech-HVAC Air Conditioning Repair and Replacement in Montgomery and Bucks Counties Pennsylvania
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2023.06.07 09:07 AvalAirConditioning AC Replacement in Irving TX
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2023.06.07 09:04 TheGeekyZoologist Jurassic World: The Hegemony of Biosyn (JWD rewrite) - Act III
See the previous posts:
https://www.reddit.com/JurassicPark/comments/1419mpy/jurassic_world_the_hegemony_of_biosyn_dominion/ https://www.reddit.com/JurassicPark/comments/142b35e/jurassic_world_the_hegemony_of_biosyn_jwd_rewrite/ Act III - The Gathering of the Clouds
Mia Everett Visually confirming Rainn's revelation, Victoria is shown in a cage inside Amelia Everett's lab, within Biosyn's Citadel. Mia does her best to comfort the scared and depressed
Achillobator and her motivations are explored shortly after. It's revealed that due to her experience within the team who made the Indominus and the Indoraptor, Biosyn tasked her with reviving InGen's IBRIS program by breeding raptors with high obedience potential. However, none of the achillobators cloned by Biosyn proved to be trainable enough for the program's ambitions (even though they attempted to mimic Owen's experience by having keepers being there at the animals' birth), which displeased Dodgson and the other higher-ups, who are now favouring another research team, who focuses on a more intrusive way of controlling dinosaurs. Basically treated as a second-class researcher amidst a rather toxic work environment, Mia became desperate enough to hire poachers to capture Blue, which she intended to breed with their achillobators in order to finally have trainable individuals. As Victoria is not sexually mature, Mia is in front of a considerable setback and fears that Dodgson will pull the plug due to her lack of results, especially in this troubled period for Biosyn.
The tying noose The next day, the intel collected by the UN agents (people involved in the Black Market, Biosyn's connections with it) are sent to the nearby countries, including Italy, where an arrest warrant is launched against Kayla.
On his side, Isaac Gibbon is contacted by Bigelow who tells him about the debacle of their mission in Malta, saying that Claire and Owen saved the grey guards from disaster. He orders her to stay in Italy for the moment and wait for new orders. Shortly receives, he receives a candidate for a desk job in the DSD: It's Franklin. Gibbon tells Franklin he heard about his bravery during the 2019 incidents and his past connection with InGen (Before the DPG, Franklin worked for it as an IT Technician), before asking questions about Claire as he is aware that she collaborated with him not only on some occasions in the past few years but also in the 2019 Costa Rican incident, where Franklin was the couple's companion while they were running from InGen's agents and the authorities.
Dubrovnik The inhabitants and tourists of the Croatian seaside city of Dubrovnik are surprised when a Biosyn
Quetzalcoatlus descends upon the old town and starts attacking people. As a joke similar to one in TLW with the Japanese businessman and his reference to
Godzilla, some extra could yell in Valyrian "I left Westeros because of this!" or "By the Seven, not again!" (Dubrovnik was one of
Game of Thrones' filming location).
Ramsay's email In a manner similar to the Hawaii attack scene in Gareth Edwards'
Godzilla, the Dubrovnik scene cuts just as the Quetzal swoops on the bystanders and we are now in the bar of Biosyn's employee village. Wu is watching the news of the Dubrovnik attack on the TV (there is even a declaration from Zoe Murdoch, in which she denies the pterosaur came from Auronzo's Sanctuary and was probably created by a rival company who somehow put their hands upon Biosyn
Quetzalcoatlus DNA. In the bar, someone whisper that one of their Quetzals did escaped from the valley thanks to the temporary deactivation of the invisible fence system and that Dodgson has launched an investigation to know who's responsible) when he receives a mysterious email from Ramsay, which includes the name of some woman. Wu search it on the internet and ends up on IMDB where he discovers that the adult "Charlotte" on the videos is actually an actress who lives in London.
Arrest In Rome, early in the morning, Kayla is arrested in her flat by the police as she is accused of illegal smuggling.
Viscontini Following all the incidents in the Alps, the clash in the Sabine Hills and the recent Dubrovnik attack, people gets pissed at Biosyn and protests occur in several locations, including Rome. In the Italian Ministry of the Interior, Viscontini has an argument with Pazzi, declaring that they need to take severe actions against Biosyn but the minister retorts that taking large-scale actions against the corporation might trigger a whole deal of undesirable consequences, including deteriorating US-Italian relations due to the close ties between Biosyn and the US government. He won't risk that just because of some rumours, weak proof and small incidents. Viscontini retorts that soon, Biosyn might have an angry mob showing at its gates with the goal of driving it out of Italy.
Following Vuillier's instructions, Claire, Owen, Nyamu and Dougal leave Malta the same day and fly to the Eternal City, where they have to meet Viscontini in the AISI headquarters. There, they have a video call with Vuillier. He and Viscontini wants to send the trio of WDMC agents to Auronzo Valley so they can infiltrate Biosyn's facility, find compromising information and transmit them to the Italian authorities, hoping to finally convince Pazzi and the rest of the government to take action against Biosyn. However, one of the agents points out that they will need an entrance ticket as one doesn't simply walk into Auronzo, since the borders of Biosyn's lands are guarded and monitored while some people disappeared after going too close from the Sanctuary (anti-Biosyn activists, reckless adventurers, Grendel Corporation's spies, others from the AISI's and Austrian government). Viscontini declare they might have that ticket.
We cut to Kayla in her prison cell. The guard announces she has visit and she is brought to a room where Viscontini and Dougal waits for her. The head of the AISI and the WDMC agent then negotiate with her: In exchange for her freedom, she will bring Dougal, Claire and Owen to Biosyn's Sanctuary. However, Viscontini precise he'll have her hunted down if she ever betrays them.
Kayla raises the fact that she can't show up at Auronzo like this and needs a motive. Viscontini and Dougal then talk about the animals seized in Malta's black market.
Theo's Mission That day, Wu summons Theo, explain the whole issue with the fake Charlotte and ask him to go to London, find the actress and question her about the videos so they can have proofs to show Maisie, who started to really become insufferable because of Dodgson's bad influence (in that part of the story, one of the few scenes where she's likeable is one where she and Drummond bonds over the common passion for dinosaurs). The ex-mercenary soon leaves Auronzo, taking a bus for Venice in the nearest village while Wu explains to Pellegrino and Dodgson that Theo had urgent family matters to deal with in the UK.
Leaving San Francisco Desiring to supervise the Dolomites Crisis more closely, Vuillier fly to Italy.
Nine containers As evidence of Biosyn's possible connections to the Maltese black market has been discussed on the news, Dodgson knows it's a matter of time before Vuillier, the Italians or the Austrians send people in Auronzo and expose Biosyn's misdeeds.
We then follow Pellegrino's POV as she oversees the exit of nine large mysterious containers from the Citadel and their departure from the airstrip just outside the valley. One of her subordinates asks what's inside and she answers that she has no idea, with Dodgson only giving her a series of instructions. They watch the containers being flown abroad.
The following day, Pellegrino speak about it to Wu and other employees with anti-Dodgson sentiments like Drummond. She notices that Wu is uncomfortable as they talk about it and realize he must be hiding something. Ramsay, who just arrived from the US in preparation for a big corporate event in the Citadel, almost surprise their discussion. As they're not sure if they can trust him or not, they pretend it's nothing. Wu then phones Theo and asks him about his secret mission's progress.
London In London, Theo finds the actress from the videos and initially posing as a reporter, filming her in an interview, he then ask her questions about the videos and after some hesitations, she concedes to give him answers and reveals among other things that the shooting occurred a few months ago in some local warehouse, that the director of those videos is none other than Colin Trevorrow (who, desperate for a job after the debacle of the Jurassic World film, accepted to participate to that project, oblivious that Biosyn was behind it since a dummy company took care of the production).
AISI Vuillier arrives in Rome and meets with his agents, Nyamu and Viscontini in one of the AISI headquarters' conference rooms, where a map of Auronzo Valley and its surroundings has been laid. Kayla is also there and offscreen, our characters talk about the plan.
At the end of the meeting, everyone but Vuillier and Viscontini leave the room. Both have a secret conversation during which the Italian say that the Grey Guard's Mediterranean Company, supported by the Austrians and secretly by him (as he fears that Biosyn has informers within the Italian government), are deployed in one of the villages near Auronzo, and is supposed to act as a Plan B should the Claire-Owen-Dougal trio fail, by taking a secret path through an old mine and a mountain pass before breaking into Biosyn's citadel. The WDMC agents don't know that and when Vuillier ask why, Viscontini answers that it's better that way (should the agents be captured ant tortured, they won't tell Biosyn that there is a second team) and that the secret path isn't safer as one of his spy was killed by some creature after taking it and arriving in sight of the valley. He thinks that a small dozen of grey guards have better chances surviving the pass' guardian(s) than three civilian agents.
To the Dolomites The next day, in the middle of the morning, Kayla is preparing her plane in some airstrip near Rome and the seized creature from the black market is loaded in the hold (I have no idea which species to choose). Equipped by the Italians, Claire, Owen and Dougal say farewell to Vuillier, Nyamu and Viscontini. The Frenchman tells Claire that it's time to unleash the She-wolf upon Dodgson but Claire correct him by saying "
Not the She-wolf. The Dragon." (in this AU, she has a particular connection with the dragon-like Indominus), implying she'll get the mission done whatever it takes. He and the other two men wish them good luck and the trio of WDMC agents climb aboard the plane. They soon take off.
Biosyn's aerial defense Kayla's plane arrives in sight of the mountains which delimit Biosyn's Sanctuary. Informed of their mission by Vuillier and Viscontini, one of the grey guards is watching the plane through his binoculars as it passes over the village where they are staying.
Kayla is soon contacted by the Citadel's control room as they detected the aircraft on their radars and they ask her why she's coming. The pilot answer that she collected an animal which might interest them (she told the WDMC agents and the Italians that Biosyn doesn't have this particular species in their Sanctuary) and ask to land on their airstrip. While the Biosyn employees discuss, the plane is about to enter Auronzo Valley by the east, as that part of the sanctuary is the furthest from most of the buildings (while the airstrip is in the northernmost parts of Biosyn's lands, beyond the mountains with the frozen dam lake) and thus where Claire, Owen and Dougal has the best chances of landing unnoticed. The trio of agents take their parachutes and prepare to jump, but at the same time, Dodgson, who heard that Kayla was arrested by the authorities just a few days ago, fears that her plane is a Trojan horse and decides to activate the valley's "aerial defense". On the screen of one of the room's monitors, we see a group of dots heading straight towards the plane. It's actually a group of pteranodons, from the same toothed variant as those who appeared in
Jurassic Park 3 (there is even at least one black male identical to the scrapped one from Johnston's film), and they just collide with the plane, crashing against the cockpit and getting turned to shred by the rotors' blades, damaging the plane (the scene is partly inspired by a cutscene from the Ninth Mission of
Paraworld's campaign). Owen wonder why those pteranodons behave in a suicidal manner. Suddenly, the pteranodons retreat and as their window is shrinking, the agents know they have to jump now (they've reached the middle of the valley and their trajectory deviated northwards, towards the mountain dam). Claire jumps first but as Owen is about to jump in his turn, the plane is attacked by a
Quetzalcoatlus and the Raptor Whisperer sees another and a few pteranodons chasing her fiancée, whose parachute opened. Claire shakes the pterosaurs off by disappearing into the valley's dense forest. As they will be grabbed by the attacking pterosaurs as soon as they leave the aircraft, Owen, Dougal and Kayla stay inside it and brace for the crash. The plane crashes down at the surface of the frozen lake by the mountain dam in the northern part of the valley.
Back in Rome, Vuillier, Nyamu and Viscontini are worried as they heard the agents and the pterosaurs' screams (they had an open channel all that time with Kayla's plane). They hope the agents will survive this ordeal and activate the beacons they were given before their departure.
Note: The fate of the animal they took with them is still unclear for me. It really depends on the chosen species. If it's something large and potentially dangerous, Kayla would probably want to drop it in the valley in order to have a lighter plane and not deal with it after crashing. But if it's a creature about the size of a small dog for example, they could free it as they leave the wreckage. Gigantoraptor We then cut to Claire hanging in the trees but instead of a
Therizinosaurus (which already appeared in TRQ. Moreover, Claire had a small arc with this species in that story), she is threatened by a
Gigantoraptor. The scene plays out much like the Theri scene from Trevorrow's version, with Claire hiding in a pond etc.. Once the
Gigantoraptor walks away, Claire gets out of the pond and sees the fumes from the plane's crash in the distance, behind the mountain dam.
The dam lake Before it sinks in the lake, Owen, Dougal and Kayla leave her plane and step on the ice. Under it, they notice a large shadow and know they better move away from the lake. They notice a ladder by the dam but as they head towards it, a
Quetzalcoatlus or a
Pteranodon lands on their way. They step back, moving towards an opening on the lake's surface. Suddenly, a giant 9-meters long temnospondyl (based upon an unnamed and fragmentary genus from Lesotho) burst out the water, almost killing one of the characters. Ensue a scene where our three protagonists have to evade both the pterosaur and the amphibian. The pterosaur ends up being dragged underwater by the temnospondyl but other pterosaurs arrive and to escape them, our trio climbs on the dam and rushes to its elevator, going down in the valley. Down at the dam's base, they notice it's dilapidated and Kayla tell her two companions that Biosyn sell some of its power to the nearest villages.
Note: The main doubt I have about this scene is having a temnospondyl living in the icy water of a mountain lake. It might be too much of a stretch so if you think it's not realistic at all, it will be scrapped from the scene (and perhaps be replaced by a juvenile Baryonyx or something like this, an animal which could be also the one our characters brought with them in the plane. Plan B Since the agents lost their beacons during the pterosaurs' attack and the crash, they couldn't tell Rome that they were still alive. Vuillier and Viscontini fear the worst and send a message to Laurenzo Cesare.
Droppings Meanwhile, Claire started walking towards the dam, hoping to find her companions on the way if they made it out alive from the crash. When she hears a racket in the woods, she hides and a Biosyn tyrannosaur arrives. But it's not on a hunting mode and instead, it just leaves some droppings on a log near Claire's hiding place. After the predator leaves, she approaches the log and smears her face with the droppings, remembering her "Walk in the Park" with Owen when they searched her nephews during the Fall of Jurassic World (the droppings hide her smell, dissuading the other animals to investigate her).
Argument An argument bursts out between Owen, Dougal and Kayla while they're walking south. The first wants to find his fiancée, the second says that their mission is more important, and Kayla is mad at both men since she lost her plane (and livelihood) because of the WDMC's mission. And unsure about her intentions, the two men distrust her but she tries to reassure them by saying that Biosyn can fuck off since they are also responsible for destroying her plane.
However, the Sanctuary's denizens remind them that they better be united or else it will be the failure of their quest.
At some distance, in the middle of the fog, they see the recognizable silhouette of a sauropod, that of an
Argentinosaurus (the species was seen in the distance and mentioned earlier in the story. Instead of
Argentinosaurus, it could also be another large titanosaur). However, this herbivore has the particularity of having a symbiotic relation with some small carnivore species within Biosyn Sanctuary (I'm more thinking about a pterosaur or a flying/semi-arboreal theropod than a strictly ground-dwelling predator. For now, the baboon-sized
Variraptor is my candidate), with the
Argentinosaurus letting those carnivores eat its parasites and the insects flying around it while the carnivores will let out an alarm call shall a large predator approach. It could be illustrated in a scene where an
Acrocanthosaurus (the one from the Drive-in scene) is spotted by the carnivores as it passes by. The
Argentinosaurus turns to face the larger predator, adopt a defensive posture, and as the acro hasn't yet moved, the smaller carnivores take off from the sauropod and flies straight to the acro's head. Harassed by those creatures, the
Acrocanthosaurus retreats. Thus, if those small carnivores (which we'll call the
Argentinosaurus' suite) are brave enough to attack a megatheropod, our three protagonists know they're not safe and that they better move away.
The Sanctuary's true nature While still heading north, Claire's path crosses that of a bull
Shantungosaurus. She move out of his way and stay still. She and the audience recognize the animal as he was already in the JW rewrite and TRQ (in the first story, he gained some scars after a fight with a few
Metriacanthosaurus), where he was a secondary "character" (and a threat in a few scenes). Both have a peaceful scene where they make eye contact but that quiet moment is shattered when a gunshot resounds in the forest and the hadrosaur flees, badly wounded. Claire hides and in the distance, she sees a hunter, accompanied by a couple of Biosyn security guards and another employee which she presume is some sort of supervisohunting guide. Watching how the hunter is dressed and how he behave in the wild, she knows he's not a professional hunter but just a rich hobbyist and then realizes the Sanctuary's true nature: It's a hunting reserve. As the
Shantungosaurus escaped them, the hunter express his discontentment at the guide, which promise to find him another quarry. They leave and following the blood trail left by the hadrosaur, Claire finds him by a stream. His wounds are too grievous and he's too weak to lash out at Claire, who kneels by his head, trying to comfort him in his last moments, up until his last breath. Watching another of her former park's animals dying fills Claire with not only grief, but also anger. She change her plans and heads back south instead of continuing northward, following the hunting party's track.
Note: It doesn't necessarily have to be a Shantungosaurus in the role of the animal shot by the hunters, but it have to be a recognizable animal from the previous installments for emotional impact and Claire's development (another candidate could be the Therizinosaurus from TRQ) She later finds another hunting party. One of its members, a Biosyn guard, pulls out an item she recognize: a raptor resonating chamber. The guard use it like a bird call and soon, an
Achillobator, arrive, believing it heard one of its kind. The poor animal is shot by the hunters, who scream in satisfaction before taking a picture with their quarry. They then brings it to the Biosyn vehicle waiting nearby but before they leave (after having a short conversation during they mention that another team captured the rex and is bringing it the paddocks), Claire deliberately attract the attention of one of the guards, the same one which used the resonating chamber, and he say to his companions he won't be long. He move away from the road and deeper in the woods, he fall into Claire's ambush. She kill him, loot some of his equipment (including the resonating chamber), hide his body and leave. Worried for his colleague, the other guard with the hunters orders the guide to drive them back to the lodge, and search his friend. But he too is murdered by Claire, who takes a small metallic box on him. Activating the box, she realize it's a sonic weapon she has seen before, in the hands of InGen Security's elite troops during the fall of Isla Nublar (it's like a weaponized version of the box Dodgson and his companions have in Crichton's TLW). She turns it off, take it with her and follows the hunters vehicle's tracks on the road, towards the lodge.
However, Claire ignores she's being watched, and not by human eyes...
Over hill Cesare and his men leave their accommodation and head for the frontiers of Biosyn's lands. Leaving their vehicles near a ruined fort, the grey guards start their trek while the sun is setting behind the mountains ahead of them.
A bed in the trees As walking through the valley at night would be too dangerous, Owen, Dougal and Kayla decide to find a resting place and climb in a tree. From it, they have a panorama on a nearby lake and notice they are approximately halfway between the dam and the Citadel. At this moment, we also have peaceful scenes with the valley's denizens at dusk (
Pelecanimimus fishing in the lake, herbivores drinking nearby, the same
Spinosaurus from the report at the beginning peacefully sitting on the bank like an oversized duck...).
Theo's peace In the evening, just a few hours before his flight to Venice, Theo also passes by his former home, which he left years ago before joining Ken Wheatley's mercenary company. His ex-wife still lives here and noticing that she started a new life with another man and seems happy, he walks away in peace, leaving behind him the last picture he had of himself and her (earlier in the story, Theo is seen looking at said picture).
The secret path Back in Italy, the grey guards find the entrance of an old mine and enter it, taking the path that will allow them to pass under the limits of Biosyn's lands.
Mercenaries Mercenary troops land in Biosyn's airstrip and their leader is brought to the Citadel. He has a discussion with Dodgson behind closed doors.
Foes... or allies? A few hours after nightfall, Claire finally finds a large old chalet with typical Tyrolean architecture: The Hunting Lodge (it's implied that it was built way before Biosyn bought those lands, when the area was still part of the Austro-Hungarian Empire, before WWI). Claire remarks it's surrounded by an invisible fence (identical to the one from
Jurassic World Evolution 2's Biosyn DLC) which prevents the animals from getting too close. Aware that the lodge wouldn't be a shelter for her and that its occupants probably outnumber her, she turns away from it, continuing to wander in the woods. But just a few minutes later, she hears sound in the nearby bushes. Aware she might be hunted, she is ready to use the ultrasound box and fight for her life. A pack of Achillobators shows up, menacingly walking towards her. At the same time, it starts to rain.
Claire first thinks of using the box and running away while the predators would be bothered by the sound but she knows it will be useless in the long run as they could track her all across the Sanctuary. She then remembers the reports she read earlier in the story, and especially that of the 2001 incident on Sorna, where Alan Grant and his companions walked out alive and unharmed from a close encounter with raptors.
In dire straits, she makes up a desperate plan and carefully, she pulls out the resonating chamber she stole from the Biosyn guards. She uses it and due to their bad experience in the sanctuary with the resonating chambers' usual users, the raptors get agitated but their pack leader tells them to calm down as Claire doesn't seem to be a Biosyn guard or a hunter. The pack leader walks alone towards Claire and sniffs the dried blood on her hands and clothes, realizing it belongs to other humans. Nothing happens for a moment and then the pack leader lets out a bark. Behind Claire, two raptors move aside. Slowly walking backwards, watching carefully the raptors' moves, Claire exits the circle made by the surrounding predators and continues doing so until she's at a respectable distance. At the beginning, the raptors just watch her but as she's heading towards the Hunting Lodge, she hears them following her. However, she is aware that they would have already pounced on her if they wanted to eat her and knows that they're more intrigued. Meanwhile, the rain intensifies (there could also be a storm).
Claire reaches the invisible fence, crosses it, and searches for its power source. But as she's sabotaging it, the Lodge caretaker (a gnarly-looking old local man) spots her and frightened by her look, runs away towards the building. She is forced to catch him and, after a short struggle, kill him with her knife before he can raise the alarm. After showing some trouble due to killing a probable innocent, she resumes her sabotage and the fence is deactivated. The raptors cross it and see Claire entering the lodge. Near its entrance, she finds a sword hanging on the wall as a decorative element and noticing it's still sharp, she takes it along with its sheath and heads for the rooms. Behind her, the raptors open the door and silently enter in the lodge. In the hallway which leads to the rooms, Claire stays still when the raptors walk past her as they head to the rooms and grin as her audacious plan is working. Claire enters one of the rooms, raises her sword blade over a sleeping hunter and when the time comes, thrust it into his body. Meanwhile, the raptors open other doors and entering the rooms, they rush on the sleepers. Slaughter ensues and only those who locked up their doors have the time to wake up, grab a weapon and fight for their very survival. Some of the lodge's occupants offer some resistance in the lounge but there, Claire activates the sonic weapon she stole and an ear-piercing sharp sound comes from it. While the raptors back off behind her, their common enemies kneel and scream in pain and Claire (who put on some earplug) slashes their throats, deactivate the weapon, and let the raptors tear the hunters alive while she raids some items (stuff like snacks, water, a first-aid kit, a map...) and leave, disappearing in the woods.
A bit later, she finds a small cave whose entrance is high from the ground and rest in it, sleeping until mid-morning.
The mountain's pass At the end of their night-long ascent, the grey guards arrive in a pass/cave where they found human bones, which they presume to be those of the AISI's spy Viscontini told them about, and the remains of a Biosyn drone. Soon after, they are attacked by the guardian animal(s) the corporation left there to kill any trespasser coming from that direction. (I haven't chosen any species yet). They manage to defeat it (or them) and dawn break out as they arrive at a vista point which overlooks the valley. The grey guards observe it, the eyes of Cesare stop on the Citadel for a moment, and they retreat back inside the mountain to rest a few hours before descending into the valley. They send a message to Vuillier and Viscontini, telling them that they're inside the Sanctuary.
Traces of a slaughter During their early morning patrol, a security team discovers that a massacre occurred during the night in the Hunting Lodge. They find clues indicating that someone helped the raptors and participated in the killings. The control room check the Lodge CCTV footage and fear spreads like wildfire among the staff when they discover the culprit is a sinister-looking black-clad hooded woman. Seeing that one of the figure's hand is a prosthesis and that the other wear a silver ring with a red gem, they realize it's Claire and Dodgson pretty much start to crap his pants (partly because one of the hunters was a very wealthy and powerful foreign client whose disappearance won't go unnoticed). Since she made it out alive from the plane's crash, Dodgson fears that the other WDMC agents might have too. When asked about the slaughter itself, Dodgson orders his staff to cover it up for the moment, as he don't want to worry the board of directors who are set to arrive later that day for a big event he planned in the evening.
Theo's return Theo returns to Auronzo and Wu, who just learned about Claire's presence in the valley, tells him that they must get Maisie out of the facility as soon as possible since disaster tends to follow Claire like a shadow.
Taking the gloves off However, Maisie has meanwhile discovered that the videos were another lie, by recognizing one of the scientists from the video, who also work at the Citadel (and who didn't aged, even though the adult Charlotte's video was supposed to be taken fourteen years ago). Aware that the gentle method is no longer considerable, Dodgson decides to use the hard one and Doctor Lesser locks Maisie in a cell within her lab, to which Wu can't access. Lesser reveal that it wasn't Wu who told Dodgson that she was a clone but the spy he has among Lockwood Manor's employees, and that the only true part in the video was the one about the genetic disease: Charlotte did had it, just like her mother Elizabeth before that (she died in 1993 and it was because of her Lockwood and Hammond fell out), and had the car accident which took her life didn't happened, the disease would have killed her a few years later. As he wanted Maisie to have a long life, Benjamin Lockwood asked the scientists he hired (there is a whole subplot about what they became in TRQ) to cure it and they did find a way. As the scientists' notes were accidently destroyed, the solution is now within Maisie's body, and Dodgson wants it so he can put new drugs on the market.
Before it's too late, Wu and Theo, with Ramsay's help, start organizing Maisie's evasion. The geneticist mentions a secret trail from WWI in the northeastern mountains: It's their escape route. He then heads for his lab, planning something else.
Tracking Claire Curious about Biosyn's movements around the Hunting Lodge, Owen, Dougal and Kayla investigate it after the departure of the security troops. They discover evidence of Claire's passage and Owen tries to follow her fiancée's tracks. Kayla and/or Dougal make comments about the slaughter of the hunters.
Bigelow's last chance Isaac Gibbon gives Jessica Bigelow a new mission: Go to Auronzo and ensure the evacuation of Lewis Dodgson and Biosyn's most important research. The agent ask her boss why and he said that he just received news that Biosyn is compromised. He also precise that it's her last chance after the Malta fiasco. Bigelow leave her safe house in central Italy and goes north.
Shady preparations Continuing south, Owen, Dougal and Kayla see mercenaries positioning some sort of moveable antenna on a ridge which overlooks the road which connects the Citadel to the valley's northern continue, as finding Claire and entering the Citadel is more urgent.
The gathering of the clouds One of the control room's employees ask Dodgson to come. He shows him footage from the Biosyn lands's southern gate, near the employee village.
Before the gate, a group of
Carabinieri stand, showing to the guards and the security cameras a search warrant: The government finally decided to act against Biosyn. But Dodgson refuses to open the gates for the
Carabinieri and orders the mercenaries who arrived during the night to intimidate them. The
Carabinieri move away from the gate, with their leader warning against the consequences of such an action. At a respectable distance from the gate, Vuillier, Viscontini and Nyamu watched the scene. Soon, other groups of
Carabinieri are deployed along the other entrances to Biosyn's lands. The siege of Auronzo has started.
Hearing about the siege's situation, some employees leave their post and head for the metro (which connects the Citadel to the village. Another loop also connects the Citadel to the various facilities across the Sanctuary, including the seven towers and the dam), in order to go to the village and then hoping to be able to leave Biosyn's lands before things starts to get too ugly but Dodgson's has the metro's station locked and commands them to go back to their posts. Seeing their CEO starting to act like Hitler in his bunker, they are afraid.
End of Act III.
See you tomorrow for Act IV
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2023.06.07 09:00 Spectralizer12 Only True Vets Will Remember
2023.06.07 08:56 IdeaUsher__ How To Build A Pollution App: Expert Tips And Best Practices
| How To Build A Pollution App: Expert Tips And Best Practices Are you passionate about environmental issues and want to make a positive impact? Are you curious about how to leverage technology to address one of the biggest challenges of our time - pollution? Look no further! In this post, we'll delve into the vast market size and untapped opportunities in the world of pollution apps and provide expert tips and best practices for building your very own pollution app. Market Size and Opportunity Let's start by exploring the incredible market potential of pollution apps. With increasing awareness and concern about environmental pollution, people are actively seeking ways to monitor, track, and combat pollution levels. Here are some key insights: - Growing Environmental Consciousness: Environmental issues have gained significant attention globally, and individuals, communities, and governments are increasingly taking action to tackle pollution.
- Rapid Technological Advancements: The proliferation of smartphones and the availability of real-time data have created a unique opportunity to develop pollution apps that empower users to monitor and contribute to pollution control efforts.
- Urbanization and Industrialization: As cities expand and industries thrive, pollution levels rise. This presents an urgent need for pollution apps that can provide timely information, raise awareness, and drive behavior change.
- Health Concerns: Air, water, and soil pollution have a direct impact on human health. People are becoming more conscious of the dangers posed by pollution and are actively seeking tools to protect themselves and their loved ones.
- Government Initiatives: Many governments worldwide are implementing policies and regulations to reduce pollution. Pollution apps can complement these efforts by providing valuable data and insights to support decision-making and measure the effectiveness of environmental initiatives.
Why Build a Pollution App? Now that we understand the immense market potential, let's explore the reasons why building a pollution app is a compelling opportunity: - Address a Global Issue: Pollution is a pressing global concern, and by building a pollution app, you can contribute to the well-being of the planet and its inhabitants.
- Empower Individuals: Your app can empower individuals with real-time pollution data, allowing them to make informed decisions about their daily activities, such as choosing cleaner travel routes, avoiding polluted areas, or adopting sustainable habits.
- Promote Environmental Awareness: Pollution apps have the potential to raise awareness about the detrimental effects of pollution on the environment and human health. By engaging users through your app, you can inspire them to take action and make a difference.
- Data-driven Solutions: Pollution apps generate valuable data that can be utilized by researchers, policymakers, and environmental organizations to identify pollution hotspots, develop targeted interventions, and measure the impact of pollution control initiatives.
Expert Tips and Best Practices Building a pollution app requires careful planning and execution. Here are some expert tips and best practices to guide you through the process: - Define Your App's Objectives: Clearly define the purpose of your app - whether it's providing real-time pollution data, raising awareness, promoting behavior change, or facilitating community engagement.
- Data Integration: Partner with reliable data sources, such as government agencies, research institutions, or IoT devices, to ensure accurate and up-to-date pollution data for your app.
- User-Friendly Interface: Design an intuitive and user-friendly interface that makes it easy for users to access information, visualize pollution data, and navigate through the app effortlessly.
- Personalization and Notifications: Implement personalized features and push notifications to keep users engaged, and informed about pollution levels in their area, and encourage sustainable actions.
- Community Engagement: Foster a sense of community within your app by incorporating social features, such as forums or user-generated content, to encourage collaboration and collective action.
If you're ready to embark on a journey to build your own pollution app, head over to our blog, where we dive deeper into these expert tips and provide step-by-step guidance to help you get started. Together, let's leverage technology to combat pollution, protect our environment, and create a healthier future for all. Blog Link - https://ideausher.com/blog/how-to-build-a-pollution-app/ submitted by IdeaUsher__ to u/IdeaUsher__ [link] [comments] |
2023.06.07 08:52 zwplushtoys Your Ticket to Global Freedom and Security: Dual Citizenship and Residence Services by Global Passport Index
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2023.06.07 08:51 Th15isJustAThrowaway Just Had HVAC tech out replaced the capictor and he found that the Thermal Expansion Valve was broken and my compressor was overheating. Now it's broken again.
So now I have a whole new problem and I'm thinking it is because the job won't done properly, on May 9th, called a guy to come out to replace a capacitor after a storm knocked it out. He thought my compressor didn't sound right so he we t up in the attic and told me my Thermal Expansion Valve was mechanically stuck closed and needed replaced. It took 4 days to get it fixed and everything worked well. Went away for a week for memorial day and got home at 1 am after a long drive. House was hot, but I was expecting that because I set it to 80 before leaving but the thermostat said temp was 83. Checked the vents, airs coming out, but bit cold. Went outside and saw only the blades moving on the unit, no compressor. After a little while the compressor kicked in but started short cycling. So now I've got the AC off and am sitting in the basement writing this waiting for the ac company to open so I can get someone out here. Right now I think he just did the TEV repair wrong and refrigerant leaked out over the course of a few weeks to the point the compressor can't activate. I wanted to get other opinions though because if I can fix it myself tonight, I'd rather do that since I have to be at work in 4 hours and obviously am not going to get any sleep
TLDR: Got home from Vacay, Hvac compressor short cycling, had capacitor and thermal expansion valve replaced less then a month ago, think it's leaking, thoughts?
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